| 96 |
|
|
| 97 |
|
// filling interaction blocks with pointers |
| 98 |
|
void fillInteractionData(InteractionData &idat, int atom1, int atom2); |
| 99 |
+ |
void fillInteractionDataOMP(InteractionDataPrv &idat, int atom1, int atom2); |
| 100 |
|
void unpackInteractionData(InteractionData &idat, int atom1, int atom2); |
| 101 |
|
|
| 102 |
+ |
void unpackInteractionDataOMP(InteractionDataPrv &idat, int atom1, int atom2); |
| 103 |
+ |
|
| 104 |
|
// memory reordering |
| 105 |
|
void reorderGroupCutoffs(vector<int> &order); |
| 106 |
|
void reorderPosition(vector<int> &order); |
| 117 |
|
vector<RealType> groupCutoff; |
| 118 |
|
vector<int> groupToGtype; |
| 119 |
|
|
| 120 |
+ |
/* XXX */ |
| 121 |
+ |
int neighborListReorderFreq; |
| 122 |
+ |
int reorderFreqCounter; |
| 123 |
+ |
|
| 124 |
|
#ifdef IS_MPI |
| 125 |
|
DataStorage atomRowData; |
| 126 |
|
DataStorage atomColData; |