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Comparing:
trunk/src/brains/ForceManager.hpp (file contents), Revision 507 by gezelter, Fri Apr 15 22:04:00 2005 UTC vs.
branches/development/src/brains/ForceManager.hpp (file contents), Revision 1503 by gezelter, Sat Oct 2 19:54:41 2010 UTC

# Line 6 | Line 6
6   * redistribute this software in source and binary code form, provided
7   * that the following conditions are met:
8   *
9 < * 1. Acknowledgement of the program authors must be made in any
10 < *    publication of scientific results based in part on use of the
11 < *    program.  An acceptable form of acknowledgement is citation of
12 < *    the article in which the program was described (Matthew
13 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 < *    Parallel Simulation Engine for Molecular Dynamics,"
16 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 < *
18 < * 2. Redistributions of source code must retain the above copyright
9 > * 1. Redistributions of source code must retain the above copyright
10   *    notice, this list of conditions and the following disclaimer.
11   *
12 < * 3. Redistributions in binary form must reproduce the above copyright
12 > * 2. Redistributions in binary form must reproduce the above copyright
13   *    notice, this list of conditions and the following disclaimer in the
14   *    documentation and/or other materials provided with the
15   *    distribution.
# Line 37 | Line 28
28   * arising out of the use of or inability to use software, even if the
29   * University of Notre Dame has been advised of the possibility of
30   * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
39 + * [4]  Vardeman & Gezelter, in progress (2009).                        
40   */
41  
42   /**
# Line 51 | Line 51
51   #define BRAINS_FORCEMANAGER_HPP
52  
53   #include "brains/SimInfo.hpp"
54 + #include "primitives/Molecule.hpp"
55 + #include "nonbonded/LJ.hpp"
56 + #include "nonbonded/GB.hpp"
57 + #include "nonbonded/Sticky.hpp"
58 + #include "nonbonded/EAM.hpp"
59 + #include "nonbonded/SC.hpp"
60 + #include "nonbonded/Morse.hpp"
61 + #include "nonbonded/Electrostatic.hpp"
62  
63 < namespace oopse {
56 <
63 > namespace OpenMD {
64    /**
65     * @class ForceManager ForceManager.hpp "brains/ForceManager.hpp"
66 <   * ForceManager is responsible for calculating the short range interactions (c++) and
67 <   * long range interactions(fortran). If fortran side is not setup before the force calculation,
68 <   * call SimInfo's update function to settle it down.
69 <   * @note the reason we delay fortran side's setup is that some applications (Dump2XYZ etc.)
70 <   * may not need force calculation, why bother?
66 >   * ForceManager is responsible for calculating the short range
67 >   * interactions (C++) and long range interactions (Fortran). If the
68 >   * Fortran side is not set up before the force calculation, call
69 >   * SimInfo's update function to settle it down.
70 >   *
71 >   * @note the reason we delay fortran side's setup is that some
72 >   * applications (Dump2XYZ etc.) may not need force calculation, so why
73 >   * bother?
74     */
75    class ForceManager {
76  
77    public:
78 <    ForceManager(SimInfo * info) : info_(info) {}
79 <        
78 >    
79 >    ForceManager(SimInfo * info);                          
80      virtual ~ForceManager() {}
81  
82 <    //public virtual function should be avoided
83 <    /**@todo need refactory */
84 <    virtual void calcForces(bool needPotential, bool needStress);
82 >    // public virtual functions should be avoided
83 >    /**@todo needs refactoring */
84 >    virtual void calcForces();
85 >    virtual void init() {};
86  
76    virtual void init() {}
87    protected:
88  
89 <    virtual void preCalculation();
80 <        
89 >    virtual void preCalculation();        
90      virtual void calcShortRangeInteraction();
91 <
83 <    virtual void calcLongRangeInteraction(bool needPotential, bool needStress);
84 <
91 >    virtual void calcLongRangeInteraction();
92      virtual void postCalculation();
93  
94      SimInfo * info_;        
95 +    std::map<Bend*, BendDataSet> bendDataSets;
96 +    std::map<Torsion*, TorsionDataSet> torsionDataSets;
97 +    std::map<Inversion*, InversionDataSet> inversionDataSets;
98 +    Mat3x3d tau;
99  
100 +    bool NBforcesInitialized_;
101 +    LJ* lj_;
102 +    GB* gb_;
103 +    Sticky* sticky_;
104 +    EAM* eam_;
105 +    SC* sc_;
106 +    Morse* morse_;
107 +    Electrostatic* electrostatic_;
108 +    
109    };
110  
111 < } //end namespace oopse
111 > } //end namespace OpenMD
112   #endif //BRAINS_FORCEMANAGER_HPP

Comparing:
trunk/src/brains/ForceManager.hpp (property svn:keywords), Revision 507 by gezelter, Fri Apr 15 22:04:00 2005 UTC vs.
branches/development/src/brains/ForceManager.hpp (property svn:keywords), Revision 1503 by gezelter, Sat Oct 2 19:54:41 2010 UTC

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