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/* | 
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 * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project | 
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 *  | 
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 * Contact: oopse@oopse.org | 
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 *  | 
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 * This program is free software; you can redistribute it and/or | 
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 * modify it under the terms of the GNU Lesser General Public License | 
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 * as published by the Free Software Foundation; either version 2.1 | 
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 * of the License, or (at your option) any later version. | 
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 * All we ask is that proper credit is given for our work, which includes | 
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 * - but is not limited to - adding the above copyright notice to the beginning | 
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 * of your source code files, and to any copyright notice that you may distribute | 
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 * with programs based on this work. | 
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 *  | 
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 * This program is distributed in the hope that it will be useful, | 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 * GNU Lesser General Public License for more details. | 
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 *  | 
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 * You should have received a copy of the GNU Lesser General Public License | 
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 * along with this program; if not, write to the Free Software | 
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
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 * | 
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 */ | 
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 /** | 
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  * @file Snapshot.hpp | 
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  * @author tlin | 
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  * @date 10/20/2004 | 
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  * @time 23:56am | 
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  * @version 1.0 | 
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  */ | 
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#ifndef BRAINS_SNAPSHOT_HPP | 
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#define BRAINS_SNAPSHOT_HPP | 
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#include <vector> | 
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#include "math/Vector3.hpp" | 
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#include "math/SquareMatrix3.hpp" | 
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using namespace std; | 
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namespace oopse{ | 
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    /** | 
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     * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp" | 
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     * @brief Snapshot class is a repository class for storing dynamic data during  | 
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     *  Simulation | 
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     * @see SimData | 
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     */ | 
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    class Snapshot { | 
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        public: | 
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 | 
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            Snapshot(int i) { | 
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            } | 
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            Snapshot(const Snapshot& s); | 
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            Snapshot& operator =(const Snapshot& s); | 
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             | 
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            /** Returns the id of this Snapshot */ | 
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            int getID() { | 
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                return id_; | 
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            } | 
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            /** Sets the id of this Snapshot */ | 
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            void setID(int id) { | 
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                id_ = id; | 
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            } | 
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 | 
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            /** */ | 
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            Snapshot* clone() { | 
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                return new Snapshot(*this); | 
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            } | 
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            //template<typename T> | 
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            //static typename T::ElemPointerType getArrayPointer(vector<T>& v) { | 
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            //    return v[0]->getArrayPointer(); | 
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            //} | 
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            static double* getArrayPointer(vector<Vector3d>& v) { | 
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                return v[0].getArrayPointer(); | 
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            } | 
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            static double* getArrayPointer(vector<RotMat3x3d>& v) { | 
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                return v[0].getArrayPointer(); | 
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            } | 
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            static double* getArrayPointer(vector<double>& v) { | 
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                assert(v.size() > 0); | 
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                return &(v[0]); | 
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            } | 
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             | 
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            vector<Vector3d> pos; | 
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            vector<Vector3d> vel; | 
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            vector<Vector3d> frc; | 
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            vector<Vector3d> trq; | 
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            vector<RotMat3x3d> Amat; | 
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            vector<Vector3d> mu; | 
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            vector<Vector3d> ul; | 
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            vector<double> zAngle; | 
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             | 
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        private: | 
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            int id_; /**< identification number of the snapshot */ | 
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    }; | 
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} | 
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#endif //BRAINS_SNAPSHOT_HPP |