--- trunk/src/constraints/Rattle.cpp 2005/04/15 22:04:00 507 +++ branches/development/src/constraints/Rattle.cpp 2010/07/09 23:08:25 1465 @@ -6,19 +6,10 @@ * redistribute this software in source and binary code form, provided * that the following conditions are met: * - * 1. Acknowledgement of the program authors must be made in any - * publication of scientific results based in part on use of the - * program. An acceptable form of acknowledgement is citation of - * the article in which the program was described (Matthew - * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher - * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented - * Parallel Simulation Engine for Molecular Dynamics," - * J. Comput. Chem. 26, pp. 252-271 (2005)) - * - * 2. Redistributions of source code must retain the above copyright + * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - * 3. Redistributions in binary form must reproduce the above copyright + * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the * distribution. @@ -37,12 +28,21 @@ * arising out of the use of or inability to use software, even if the * University of Notre Dame has been advised of the possibility of * such damages. + * + * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your + * research, please cite the appropriate papers when you publish your + * work. Good starting points are: + * + * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). + * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). + * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). + * [4] Vardeman & Gezelter, in progress (2009). */ #include "constraints/Rattle.hpp" #include "primitives/Molecule.hpp" #include "utils/simError.h" -namespace oopse { +namespace OpenMD { Rattle::Rattle(SimInfo* info) : info_(info), maxConsIteration_(10), consTolerance_(1.0e-6) { @@ -160,10 +160,10 @@ namespace oopse { currentSnapshot_->wrapVector(pab); - double pabsq = pab.lengthSquare(); + RealType pabsq = pab.lengthSquare(); - double rabsq = consPair->getConsDistSquare(); - double diffsq = rabsq - pabsq; + RealType rabsq = consPair->getConsDistSquare(); + RealType diffsq = rabsq - pabsq; // the original rattle code from alan tidesley if (fabs(diffsq) > (consTolerance_ * rabsq * 2)){ @@ -175,17 +175,17 @@ namespace oopse { currentSnapshot_->wrapVector(rab); - double rpab = dot(rab, pab); - double rpabsq = rpab * rpab; + RealType rpab = dot(rab, pab); + RealType rpabsq = rpab * rpab; if (rpabsq < (rabsq * -diffsq)){ return consFail; } - double rma = 1.0 / consElem1->getMass(); - double rmb = 1.0 / consElem2->getMass(); + RealType rma = 1.0 / consElem1->getMass(); + RealType rmb = 1.0 / consElem2->getMass(); - double gab = diffsq / (2.0 * (rma + rmb) * rpab); + RealType gab = diffsq / (2.0 * (rma + rmb) * rpab); Vector3d delta = rab * gab; @@ -234,12 +234,12 @@ namespace oopse { currentSnapshot_->wrapVector(rab); - double rma = 1.0 / consElem1->getMass(); - double rmb = 1.0 / consElem2->getMass(); + RealType rma = 1.0 / consElem1->getMass(); + RealType rmb = 1.0 / consElem2->getMass(); - double rvab = dot(rab, dv); + RealType rvab = dot(rab, dv); - double gab = -rvab / ((rma + rmb) * consPair->getConsDistSquare()); + RealType gab = -rvab / ((rma + rmb) * consPair->getConsDistSquare()); if (fabs(gab) > consTolerance_){ Vector3d delta = rab * gab;