--- trunk/src/hydrodynamics/Sphere.cpp 2006/05/16 02:06:37 956 +++ branches/development/src/hydrodynamics/Sphere.cpp 2010/07/09 23:08:25 1465 @@ -6,19 +6,10 @@ * redistribute this software in source and binary code form, provided * that the following conditions are met: * - * 1. Acknowledgement of the program authors must be made in any - * publication of scientific results based in part on use of the - * program. An acceptable form of acknowledgement is citation of - * the article in which the program was described (Matthew - * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher - * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented - * Parallel Simulation Engine for Molecular Dynamics," - * J. Comput. Chem. 26, pp. 252-271 (2005)) - * - * 2. Redistributions of source code must retain the above copyright + * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - * 3. Redistributions in binary form must reproduce the above copyright + * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the * distribution. @@ -37,15 +28,24 @@ * arising out of the use of or inability to use software, even if the * University of Notre Dame has been advised of the possibility of * such damages. + * + * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your + * research, please cite the appropriate papers when you publish your + * work. Good starting points are: + * + * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). + * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). + * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). + * [4] Vardeman & Gezelter, in progress (2009). */ #include "hydrodynamics/Sphere.hpp" -#include "utils/OOPSEConstant.hpp" +#include "utils/PhysicalConstants.hpp" #include "math/LU.hpp" -namespace oopse { +namespace OpenMD { - Sphere::Sphere(Vector3d origin, double radius) : origin_(origin), radius_(radius){ + Sphere::Sphere(Vector3d origin, RealType radius) : origin_(origin), radius_(radius){ } @@ -69,27 +69,30 @@ namespace oopse { return boundary; } - HydroProps Sphere::getHydroProps(double viscosity, double temperature) { - HydroProps props; - props.center =V3Zero; - double Xitt = 6.0 * NumericConstant::PI * viscosity * radius_; - double Xirr = 8.0 * NumericConstant::PI * viscosity * radius_ * radius_ * radius_; - props.Xi(0, 0) = Xitt; - props.Xi(1, 1) = Xitt; - props.Xi(2, 2) = Xitt; - props.Xi(3, 3) = Xirr; - props.Xi(4, 4) = Xirr; - props.Xi(5, 5) = Xirr; + HydroProp* Sphere::getHydroProp(RealType viscosity, RealType temperature) { - const double convertConstant = 6.023; //convert poise.angstrom to amu/fs - props.Xi *= convertConstant; - Mat6x6d XiCopy = props.Xi; - invertMatrix(XiCopy, props.D); - double kt = OOPSEConstant::kB * temperature; - props.D *= kt; - props.Xi *= OOPSEConstant::kb * temperature; + RealType Xitt = 6.0 * NumericConstant::PI * viscosity * radius_; + RealType Xirr = 8.0 * NumericConstant::PI * viscosity * radius_ * radius_ * radius_; + + Mat6x6d Xi, XiCopy, D; + + Xi(0, 0) = Xitt; + Xi(1, 1) = Xitt; + Xi(2, 2) = Xitt; + Xi(3, 3) = Xirr; + Xi(4, 4) = Xirr; + Xi(5, 5) = Xirr; - return props; + Xi *= PhysicalConstants::viscoConvert; + XiCopy = Xi; + + invertMatrix(XiCopy, D); + RealType kt = PhysicalConstants::kb * temperature; // in kcal mol^-1 + D *= kt; // now in angstroms^2 fs^-1 (at least for Trans-trans) + + HydroProp* hprop = new HydroProp(V3Zero, Xi, D); + + return hprop; } }