259 |
|
return props; |
260 |
|
} |
261 |
|
|
262 |
< |
void LDForceManager::postCalculation(bool needStress){ |
262 |
> |
void LDForceManager::postCalculation(){ |
263 |
|
SimInfo::MoleculeIterator i; |
264 |
|
Molecule::IntegrableObjectIterator j; |
265 |
|
Molecule* mol; |
468 |
|
if(!simParams->getUsePeriodicBoundaryConditions()) |
469 |
|
veloMunge->removeAngularDrift(); |
470 |
|
|
471 |
< |
ForceManager::postCalculation(needStress); |
471 |
> |
ForceManager::postCalculation(); |
472 |
|
} |
473 |
|
|
474 |
|
void LDForceManager::genRandomForceAndTorque(Vector3d& force, Vector3d& torque, unsigned int index, RealType variance) { |