| 45 |
|
namespace OpenMD { |
| 46 |
|
|
| 47 |
|
/**@todo still a lot left to improve*/ |
| 48 |
< |
void GhostBend::calcForce(RealType& angle) { |
| 48 |
> |
void GhostBend::calcForce(RealType& angle, bool doParticlePot) { |
| 49 |
|
DirectionalAtom* ghostAtom = static_cast<DirectionalAtom*>(atom2_); |
| 50 |
|
|
| 51 |
|
Vector3d pos1 = atom1_->getPos(); |
| 95 |
|
ghostAtom->addFrc(-force1); |
| 96 |
|
|
| 97 |
|
ghostAtom->addTrq( cross(r23, force3) ); |
| 98 |
+ |
if(doParticlePot) { |
| 99 |
+ |
atom1_->addParticlePot(potential_); |
| 100 |
+ |
ghostAtom->addParticlePot(potential_); |
| 101 |
+ |
} |
| 102 |
|
|
| 99 |
– |
atom1_->addParticlePot(potential_); |
| 100 |
– |
ghostAtom->addParticlePot(potential_); |
| 101 |
– |
|
| 103 |
|
angle = theta /M_PI * 180.0; |
| 104 |
|
|
| 105 |
|
} |