| 40 |  | */ | 
| 41 |  |  | 
| 42 |  | #include "primitives/Inversion.hpp" | 
| 43 | – | #include "fstream" | 
| 43 |  |  | 
| 44 |  | namespace oopse { | 
| 45 |  |  | 
| 60 |  | Vector3d pos3 = atom1_->getPos(); | 
| 61 |  | Vector3d pos4 = atom4_->getPos(); | 
| 62 |  |  | 
| 64 | – | /*std::ofstream myfile; | 
| 65 | – | myfile.open("Inversion", std::ios::app); | 
| 66 | – | myfile << atom1_->getType() << " - atom1; " | 
| 67 | – | << atom2_->getType() << " - atom2; " | 
| 68 | – | << atom3_->getType() << " - atom3; " | 
| 69 | – | << atom4_->getType() << " - atom4; " | 
| 70 | – | << std::endl; | 
| 71 | – | */ | 
| 63 |  | Vector3d r31 = pos1 - pos3; | 
| 64 |  | Vector3d r23 = pos3 - pos2; | 
| 65 |  | Vector3d r43 = pos3 - pos4; | 
| 78 |  |  | 
| 79 |  | //  Calculate the sin and cos | 
| 80 |  | RealType cos_phi = dot(A, B) ; | 
| 81 | < | if (cos_phi > 1.0) {cos_phi = 1.0; std::cout << "!!!! cos_phi is bigger than 1.0" | 
| 82 | < | << std::endl;} | 
| 92 | < | if (cos_phi < -1.0) {cos_phi = -1.0; std::cout << "!!!! cos_phi is less than -1.0" | 
| 93 | < | << std::endl;} | 
| 94 | < | //std::cout << "We actually use this inversion!!!!" << std::endl; | 
| 81 | > | if (cos_phi > 1.0) cos_phi = 1.0; | 
| 82 | > | if (cos_phi < -1.0) cos_phi = -1.0; | 
| 83 |  |  | 
| 84 |  | RealType dVdcosPhi; | 
| 97 | – | //cos_phi = 2.0*cos_phi*cos_phi - 1.0; | 
| 85 |  | inversionType_->calcForce(cos_phi, potential_, dVdcosPhi); | 
| 86 |  | Vector3d f1 ; | 
| 87 |  | Vector3d f2 ; | 
| 109 |  | atom4_->addFrc(-f2); | 
| 110 |  | atom3_->addFrc(-f3); | 
| 111 |  |  | 
| 112 | + | atom1_->addParticlePot(potential_); | 
| 113 | + | atom2_->addParticlePot(potential_); | 
| 114 | + | atom3_->addParticlePot(potential_); | 
| 115 | + | atom4_->addParticlePot(potential_); | 
| 116 | + |  | 
| 117 |  | angle = acos(cos_phi) /M_PI * 180.0; | 
| 118 |  | } | 
| 119 |  |  |