--- trunk/src/restraints/ObjectRestraint.cpp 2009/10/07 20:49:50 1364 +++ branches/development/src/restraints/ObjectRestraint.cpp 2010/07/09 23:08:25 1465 @@ -6,19 +6,10 @@ * redistribute this software in source and binary code form, provided * that the following conditions are met: * - * 1. Acknowledgement of the program authors must be made in any - * publication of scientific results based in part on use of the - * program. An acceptable form of acknowledgement is citation of - * the article in which the program was described (Matthew - * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher - * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented - * Parallel Simulation Engine for Molecular Dynamics," - * J. Comput. Chem. 26, pp. 252-271 (2005)) - * - * 2. Redistributions of source code must retain the above copyright + * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - * 3. Redistributions in binary form must reproduce the above copyright + * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the * distribution. @@ -37,22 +28,30 @@ * arising out of the use of or inability to use software, even if the * University of Notre Dame has been advised of the possibility of * such damages. + * + * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your + * research, please cite the appropriate papers when you publish your + * work. Good starting points are: + * + * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). + * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). + * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). + * [4] Vardeman & Gezelter, in progress (2009). */ #include "restraints/ObjectRestraint.hpp" -namespace oopse { +namespace OpenMD { void ObjectRestraint::calcForce(Vector3d struc) { pot_ = 0.0; - if (restType_ & rtDisplacement) { Vector3d del = struc - refPos_; - RealType r = del.length(); + RealType r = del.length(); Vector3d frc = -kDisp_ * del; RealType p = 0.5 * kDisp_ * del.lengthSquare(); - pot_ += p; + pot_ = p; force_ = frc * scaleFactor_; restInfo_[rtDisplacement] = std::make_pair(r,p); } @@ -73,11 +72,11 @@ namespace oopse { RealType twistAngle, swingAngle; Vector3d swingAxis; - RealType tw, swingX, swingY; + RealType swingX, swingY; - quat.getTwistSwingAxisAngle(twistAngle, swingAngle, swingAxis); - quat.toSwingTwist(tw, swingX, swingY); - + quat.toSwingTwist(swingX, swingY, twistAngle); + + RealType dVdtwist, dVdswingX, dVdswingY; RealType dTwist, dSwingX, dSwingY; RealType p;