| # | Line 108 | Line 108 | namespace OpenMD { | |
|---|---|---|
| 108 | std::vector<Triangle>::iterator face; | |
| 109 | std::vector<StuntDouble*>::iterator vertex; | |
| 110 | ||
| 111 | + | // This will work in parallel because the triangles returned by the mesh |
| 112 | + | // have a NULL stuntDouble if this processor doesn't own the |
| 113 | + | |
| 114 | for (face = sMesh.begin(); face != sMesh.end(); ++face) { | |
| 115 | Triangle thisTriangle = *face; | |
| 116 | std::vector<StuntDouble*> vertexSDs = thisTriangle.getVertices(); | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines |
| > | Changed lines |