Fixed a widespread typo in the license
Added an adapter layer between the AtomType and the rest of the code to handle the bolt-on capabilities of new types. Fixed a long-standing bug in how storageLayout was being set to the maximum possible value. Started to add infrastructure for Polarizable and fluc-Q calculations.
updated copyright notices
Less busted than it was on last check-in, but still won't completely build.
Creating busticated version of OpenMD
Adding property set to svn entries
Added missing cstdio include lines for gcc 4.4 compatibility
Almost all of the changes necessary to create OpenMD out of our old project (OOPSE-4)
Formatting to prettify the code
Adding single precision capabilities to c++ side
Got rid of write statements and am closer to a working shapes
Shapes is limping along with a array bounds overwrite (I think...). At least the parser loads the forcefield fine...
xemacs has been drafted to perform our indentation services
merging new_design branch into OOPSE-2.0
still debugging
Making ShapeType into a ShapeAtomType, fixing some isXXX
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