| 137 |  | * @return the position of this stuntdouble | 
| 138 |  | */ | 
| 139 |  | void Vector3d getPrevPos() { | 
| 140 | < | return (snapshotMan_->getPrevSnapshot())->storage_->position[LocalIndex_]; | 
| 140 | > | return (snapshotMan_->getPrevSnapshot())->storage_->position[localIndex_]; | 
| 141 |  | } | 
| 142 |  |  | 
| 143 |  | /** | 
| 145 |  | * @return the position of this stuntdouble | 
| 146 |  | */ | 
| 147 |  | void Vector3d getPos() { | 
| 148 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->position[LocalIndex_]; | 
| 148 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->position[localIndex_]; | 
| 149 |  | } | 
| 150 |  |  | 
| 151 |  | /** | 
| 154 |  | * @param snapshotNo | 
| 155 |  | */ | 
| 156 |  | Vector3d getPos(int snapshotNo) { | 
| 157 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->position[LocalIndex_]; | 
| 157 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->position[localIndex_]; | 
| 158 |  | } | 
| 159 |  |  | 
| 160 |  | /** | 
| 163 |  | * @see #getPos | 
| 164 |  | */ | 
| 165 |  | void setPrevPos(const Vector3d& pos) { | 
| 166 | < | (snapshotMan_->getPrevSnapshot())->storage_->position[LocalIndex_] = pos; | 
| 166 | > | (snapshotMan_->getPrevSnapshot())->storage_->position[localIndex_] = pos; | 
| 167 |  | } | 
| 168 |  |  | 
| 169 |  | /** | 
| 171 |  | * @param pos  new position | 
| 172 |  | */ | 
| 173 |  | void setPos(const Vector3d& pos) { | 
| 174 | < | (snapshotMan_->getCurrentSnapshot())->storage_->position[LocalIndex_] = pos; | 
| 174 | > | (snapshotMan_->getCurrentSnapshot())->storage_->position[localIndex_] = pos; | 
| 175 |  | } | 
| 176 |  |  | 
| 177 |  | /** | 
| 181 |  | * @see #getPos | 
| 182 |  | */ | 
| 183 |  | void setPos(const Vector3d& pos, int snapshotNo) { | 
| 184 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->position[LocalIndex_] = pos; | 
| 184 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->position[localIndex_] = pos; | 
| 185 |  | } | 
| 186 |  |  | 
| 187 |  | /** | 
| 189 |  | * @return the velocity of this stuntdouble | 
| 190 |  | */ | 
| 191 |  | Vector3d getPrevVel() { | 
| 192 | < | return (snapshotMan_->getPrevSnapshot())->storage_->velocity[LocalIndex_]; | 
| 192 | > | return (snapshotMan_->getPrevSnapshot())->storage_->velocity[localIndex_]; | 
| 193 |  | } | 
| 194 |  |  | 
| 195 |  | /** | 
| 197 |  | * @return the velocity of this stuntdouble | 
| 198 |  | */ | 
| 199 |  | Vector3d getVel() { | 
| 200 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->velocity[LocalIndex_]; | 
| 200 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->velocity[localIndex_]; | 
| 201 |  | } | 
| 202 |  |  | 
| 203 |  | /** | 
| 206 |  | * @param snapshotNo | 
| 207 |  | */ | 
| 208 |  | Vector3d getVel(int snapshotNo) { | 
| 209 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->velocity[LocalIndex_]; | 
| 209 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->velocity[localIndex_]; | 
| 210 |  | } | 
| 211 |  |  | 
| 212 |  | /** | 
| 215 |  | * @see #getVel | 
| 216 |  | */ | 
| 217 |  | void setPrevVel(const Vector3d& vel) { | 
| 218 | < | (snapshotMan_->getPrevSnapshot())->storage_->velocity[LocalIndex_] = vel; | 
| 218 | > | (snapshotMan_->getPrevSnapshot())->storage_->velocity[localIndex_] = vel; | 
| 219 |  | } | 
| 220 |  |  | 
| 221 |  | /** | 
| 223 |  | * @param vel  new velocity | 
| 224 |  | */ | 
| 225 |  | void setVel(const Vector3d& vel) { | 
| 226 | < | (snapshotMan_->getCurrentSnapshot())->storage_->velocity[LocalIndex_] = vel; | 
| 226 | > | (snapshotMan_->getCurrentSnapshot())->storage_->velocity[localIndex_] = vel; | 
| 227 |  | } | 
| 228 |  |  | 
| 229 |  | /** | 
| 233 |  | * @see #getVel | 
| 234 |  | */ | 
| 235 |  | void setVel(const Vector3d& vel, int snapshotNo) { | 
| 236 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->velocity[LocalIndex_] = vel; | 
| 236 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->velocity[localIndex_] = vel; | 
| 237 |  | } | 
| 238 |  |  | 
| 239 |  | /** | 
| 241 |  | * @return the rotation matrix of this stuntdouble | 
| 242 |  | */ | 
| 243 |  | RotMat3x3d getPrevA() { | 
| 244 | < | return (snapshotMan_->getPrevSnapshot())->storage_->aMat[LocalIndex_]; | 
| 244 | > | return (snapshotMan_->getPrevSnapshot())->storage_->aMat[localIndex_]; | 
| 245 |  | } | 
| 246 |  |  | 
| 247 |  | /** | 
| 249 |  | * @return the rotation matrix of this stuntdouble | 
| 250 |  | */ | 
| 251 |  | RotMat3x3d getA() { | 
| 252 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->aMat[LocalIndex_]; | 
| 252 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->aMat[localIndex_]; | 
| 253 |  | } | 
| 254 |  |  | 
| 255 |  | /** | 
| 259 |  | * @param snapshotNo | 
| 260 |  | */ | 
| 261 |  | RotMat3x3d getA(int snapshotNo) { | 
| 262 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->aMat[LocalIndex_]; | 
| 262 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->aMat[localIndex_]; | 
| 263 |  | } | 
| 264 |  |  | 
| 265 |  | /** | 
| 267 |  | * @param a  new rotation matrix | 
| 268 |  | * @see #getA | 
| 269 |  | */ | 
| 270 | < | void setPrevA(const RotMat3x3d& a) { | 
| 271 | < | (snapshotMan_->getPrevSnapshot())->storage_->aMat[LocalIndex_] = a; | 
| 270 | > | virtual void setPrevA(const RotMat3x3d& a) { | 
| 271 | > | (snapshotMan_->getPrevSnapshot())->storage_->aMat[localIndex_] = a; | 
| 272 |  | } | 
| 273 |  |  | 
| 274 |  | /** | 
| 275 |  | * Sets  the current rotation matrix of this stuntdouble | 
| 276 |  | * @param a  new rotation matrix | 
| 277 |  | */ | 
| 278 | < | void setA(const RotMat3x3d& a) { | 
| 279 | < | (snapshotMan_->getCurrentSnapshot())->storage_->aMat[LocalIndex_] = a; | 
| 278 | > | virtual void setA(const RotMat3x3d& a) { | 
| 279 | > | (snapshotMan_->getCurrentSnapshot())->storage_->aMat[localIndex_] = a; | 
| 280 |  | } | 
| 281 |  |  | 
| 282 |  | /** | 
| 285 |  | * @param snapshotNo | 
| 286 |  | * @see #getA | 
| 287 |  | */ | 
| 288 | < | void setA(const RotMat3x3d& a, int snapshotNo) { | 
| 289 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->aMat[LocalIndex_] = a; | 
| 288 | > | virtual void setA(const RotMat3x3d& a, int snapshotNo) { | 
| 289 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->aMat[localIndex_] = a; | 
| 290 |  | } | 
| 291 |  |  | 
| 292 |  | /** | 
| 293 | < | * Returns the previous angular momentum of this stuntdouble | 
| 293 | > | * Returns the previous angular momentum of this stuntdouble (body-fixed). | 
| 294 |  | * @return the angular momentum of this stuntdouble | 
| 295 |  | */ | 
| 296 |  | Vector3d getPrevJ() { | 
| 297 | < | return (snapshotMan_->getPrevSnapshot())->storage_->angularMomentum[LocalIndex_]; | 
| 297 | > | return (snapshotMan_->getPrevSnapshot())->storage_->angularMomentum[localIndex_]; | 
| 298 |  | } | 
| 299 |  |  | 
| 300 |  | /** | 
| 301 | < | * Returns the current angular momentum of this stuntdouble | 
| 301 | > | * Returns the current angular momentum of this stuntdouble (body -fixed). | 
| 302 |  | * @return the angular momentum of this stuntdouble | 
| 303 |  | */ | 
| 304 |  | Vector3d getJ() { | 
| 305 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->angularMomentum[LocalIndex_]; | 
| 305 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->angularMomentum[localIndex_]; | 
| 306 |  | } | 
| 307 |  |  | 
| 308 |  | /** | 
| 309 | < | * Returns the angular momentum of this stuntdouble in specified snapshot | 
| 309 | > | * Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). | 
| 310 |  | * @return the angular momentum of this stuntdouble | 
| 311 |  | * @param snapshotNo | 
| 312 |  | */ | 
| 313 |  | Vector3d getJ(int snapshotNo) { | 
| 314 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->angularMomentum[LocalIndex_]; | 
| 314 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->angularMomentum[localIndex_]; | 
| 315 |  | } | 
| 316 |  |  | 
| 317 |  | /** | 
| 318 | < | * Sets  the previous angular momentum of this stuntdouble | 
| 318 | > | * Sets  the previous angular momentum of this stuntdouble (body-fixed). | 
| 319 |  | * @param angMom  new angular momentum | 
| 320 |  | * @see #getJ | 
| 321 |  | */ | 
| 322 |  | void setPrevJ(const Vector3d& angMom) { | 
| 323 | < | (snapshotMan_->getPrevSnapshot())->storage_->angularMomentum[LocalIndex_] = angMom; | 
| 323 | > | (snapshotMan_->getPrevSnapshot())->storage_->angularMomentum[localIndex_] = angMom; | 
| 324 |  | } | 
| 325 |  |  | 
| 326 |  | /** | 
| 327 | < | * Sets  the current angular momentum of this stuntdouble | 
| 327 | > | * Sets  the current angular momentum of this stuntdouble (body-fixed). | 
| 328 |  | * @param angMom  new angular momentum | 
| 329 |  | */ | 
| 330 |  | void setJ(const Vector3d& angMom) { | 
| 331 | < | (snapshotMan_->getCurrentSnapshot())->storage_->angularMomentum[LocalIndex_] = angMom; | 
| 331 | > | (snapshotMan_->getCurrentSnapshot())->storage_->angularMomentum[localIndex_] = angMom; | 
| 332 |  | } | 
| 333 |  |  | 
| 334 |  | /** | 
| 335 | < | * Sets the angular momentum of this stuntdouble in specified snapshot | 
| 335 | > | * Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). | 
| 336 |  | * @param angMom angular momentum to be set | 
| 337 |  | * @param snapshotNo | 
| 338 |  | * @see #getJ | 
| 339 |  | */ | 
| 340 |  | void setJ(const Vector3d& angMom, int snapshotNo) { | 
| 341 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->angularMomentum[LocalIndex_] = angMom; | 
| 341 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->angularMomentum[localIndex_] = angMom; | 
| 342 |  | } | 
| 343 |  |  | 
| 344 |  | /** | 
| 346 |  | * @return the quaternion of this stuntdouble | 
| 347 |  | */ | 
| 348 |  | Quat4d getPrevQ() { | 
| 349 | < | return (snapshotMan_->getPrevSnapshot())->storage_->aMat[LocalIndex_].toQuaternion(); | 
| 349 | > | return (snapshotMan_->getPrevSnapshot())->storage_->aMat[localIndex_].toQuaternion(); | 
| 350 |  | } | 
| 351 |  |  | 
| 352 |  | /** | 
| 354 |  | * @return the quaternion of this stuntdouble | 
| 355 |  | */ | 
| 356 |  | Quat4d getQ() { | 
| 357 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->aMat[LocalIndex_].toQuaternion(); | 
| 357 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->aMat[localIndex_].toQuaternion(); | 
| 358 |  | } | 
| 359 |  |  | 
| 360 |  | /** | 
| 363 |  | * @param snapshotNo | 
| 364 |  | */ | 
| 365 |  | Quat4d getQ(int snapshotNo) { | 
| 366 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->aMat[LocalIndex_].toQuaternion(); | 
| 366 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->aMat[localIndex_].toQuaternion(); | 
| 367 |  | } | 
| 368 |  |  | 
| 369 |  | /** | 
| 370 |  | * Sets  the previous quaternion of this stuntdouble | 
| 371 |  | * @param q  new quaternion | 
| 372 | < | * @see #getQ | 
| 372 | > | * @note actual storage data is rotation matrix | 
| 373 |  | */ | 
| 374 |  | void setPrevQ(const Quat4d& q) { | 
| 375 | < | (snapshotMan_->getPrevSnapshot())->storage_->aMat[LocalIndex_] = q; | 
| 375 | > | (snapshotMan_->getPrevSnapshot())->storage_->aMat[localIndex_] = q; | 
| 376 |  | } | 
| 377 |  |  | 
| 378 |  | /** | 
| 379 |  | * Sets  the current quaternion of this stuntdouble | 
| 380 |  | * @param q  new quaternion | 
| 381 | + | * @note actual storage data is rotation matrix | 
| 382 |  | */ | 
| 383 |  | void setQ(const Quat4d& q) { | 
| 384 | < | (snapshotMan_->getCurrentSnapshot())->storage_->aMat[LocalIndex_] = q; | 
| 384 | > | (snapshotMan_->getCurrentSnapshot())->storage_->aMat[localIndex_] = q; | 
| 385 |  | } | 
| 386 |  |  | 
| 387 |  | /** | 
| 389 |  | * | 
| 390 |  | * @param q quaternion to be set | 
| 391 |  | * @param snapshotNo | 
| 392 | < | * @see #getQ | 
| 392 | > | * @note actual storage data is rotation matrix | 
| 393 |  | */ | 
| 394 |  | void setQ(const Quat4d& q, int snapshotNo) { | 
| 395 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->aMat[LocalIndex_] = q; | 
| 395 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->aMat[localIndex_] = q; | 
| 396 |  | } | 
| 397 |  |  | 
| 398 |  | /** | 
| 400 |  | * @return the euler angles of this stuntdouble | 
| 401 |  | */ | 
| 402 |  | Vector3d getPrevEuler() { | 
| 403 | < | return (snapshotMan_->getPrevSnapshot())->storage_->aMat[LocalIndex_].toEulerAngles(); | 
| 403 | > | return (snapshotMan_->getPrevSnapshot())->storage_->aMat[localIndex_].toEulerAngles(); | 
| 404 |  | } | 
| 405 |  |  | 
| 406 |  | /** | 
| 408 |  | * @return the euler angles of this stuntdouble | 
| 409 |  | */ | 
| 410 |  | Vector3d getEuler() { | 
| 411 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->aMat[LocalIndex_].toEulerAngles(); | 
| 411 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->aMat[localIndex_].toEulerAngles(); | 
| 412 |  | } | 
| 413 |  |  | 
| 414 |  | /** | 
| 415 | < | * Returns the euler angles of this stuntdouble in specified snapshot | 
| 415 | < | * | 
| 415 | > | * Returns the euler angles of this stuntdouble in specified snapshot. | 
| 416 |  | * @return the euler angles of this stuntdouble | 
| 417 |  | * @param snapshotNo | 
| 418 |  | */ | 
| 419 |  | Vector3d getEuler(int snapshotNo) { | 
| 420 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->aMat[LocalIndex_].toEulerAngles(); | 
| 420 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->aMat[localIndex_].toEulerAngles(); | 
| 421 |  | } | 
| 422 |  |  | 
| 423 |  | /** | 
| 424 | < | * Sets  the previous euler angles of this stuntdouble | 
| 425 | < | * | 
| 424 | > | * Sets  the previous euler angles of this stuntdouble. | 
| 425 |  | * @param euler  new euler angles | 
| 426 |  | * @see #getEuler | 
| 427 | + | * @note actual storage data is rotation matrix | 
| 428 |  | */ | 
| 429 |  | void setPrevEuler(const Vector3d& euler) { | 
| 430 | < | (snapshotMan_->getPrevSnapshot())->storage_->aMat[LocalIndex_] = euler; | 
| 430 | > | (snapshotMan_->getPrevSnapshot())->storage_->aMat[localIndex_] = euler; | 
| 431 |  | } | 
| 432 |  |  | 
| 433 |  | /** | 
| 435 |  | * @param euler  new euler angles | 
| 436 |  | */ | 
| 437 |  | void setEuler(const Vector3d& euler) { | 
| 438 | < | (snapshotMan_->getCurrentSnapshot())->storage_->aMat[LocalIndex_] = euler; | 
| 438 | > | (snapshotMan_->getCurrentSnapshot())->storage_->aMat[localIndex_] = euler; | 
| 439 |  | } | 
| 440 |  |  | 
| 441 |  | /** | 
| 443 |  | * | 
| 444 |  | * @param euler euler angles to be set | 
| 445 |  | * @param snapshotNo | 
| 446 | < | * @see #getEuler | 
| 446 | > | * @note actual storage data is rotation matrix | 
| 447 |  | */ | 
| 448 |  | void setEuler(const Vector3d& euler, int snapshotNo) { | 
| 449 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->aMat[LocalIndex_] = euler; | 
| 449 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->aMat[localIndex_] = euler; | 
| 450 |  | } | 
| 451 | + |  | 
| 452 | + | /** | 
| 453 | + | * Returns the previous unit vectors of this stuntdouble | 
| 454 | + | * @return the unit vectors of this stuntdouble | 
| 455 | + | */ | 
| 456 | + | Vector3d getPrevUnitVector() { | 
| 457 | + | return (snapshotMan_->getPrevSnapshot())->storage_->unitVector[localIndex_]; | 
| 458 | + | } | 
| 459 | + |  | 
| 460 | + | /** | 
| 461 | + | * Returns the current unit vectors of this stuntdouble | 
| 462 | + | * @return the unit vectors of this stuntdouble | 
| 463 | + | */ | 
| 464 | + | Vector3d getUnitVector() { | 
| 465 | + | return (snapshotMan_->getCurrentSnapshot())->storage_->unitVector[localIndex_]; | 
| 466 | + | } | 
| 467 |  |  | 
| 468 |  | /** | 
| 469 | + | * Returns the unit vectors of this stuntdouble in specified snapshot | 
| 470 | + | * | 
| 471 | + | * @return the unit vectors of this stuntdouble | 
| 472 | + | * @param snapshotNo | 
| 473 | + | */ | 
| 474 | + | Vector3d getUnitVector(int snapshotNo) { | 
| 475 | + | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->unitVector[localIndex_]; | 
| 476 | + | } | 
| 477 | + |  | 
| 478 | + | /** | 
| 479 |  | * Returns the previous force of this stuntdouble | 
| 480 |  | * @return the force of this stuntdouble | 
| 481 |  | */ | 
| 482 |  | Vector3d getPrevFrc() { | 
| 483 | < | return (snapshotMan_->getPrevSnapshot())->storage_->force[LocalIndex_]; | 
| 483 | > | return (snapshotMan_->getPrevSnapshot())->storage_->force[localIndex_]; | 
| 484 |  | } | 
| 485 |  |  | 
| 486 |  | /** | 
| 488 |  | * @return the force of this stuntdouble | 
| 489 |  | */ | 
| 490 |  | Vector3d getFrc() { | 
| 491 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->force[LocalIndex_]; | 
| 491 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->force[localIndex_]; | 
| 492 |  | } | 
| 493 |  |  | 
| 494 |  | /** | 
| 498 |  | * @param snapshotNo | 
| 499 |  | */ | 
| 500 |  | Vector3d getFrc(int snapshotNo) { | 
| 501 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->force[LocalIndex_]; | 
| 501 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->force[localIndex_]; | 
| 502 |  | } | 
| 503 |  |  | 
| 504 |  | /** | 
| 508 |  | * @see #getFrc | 
| 509 |  | */ | 
| 510 |  | void setPrevFrc(const Vector3d& frc) { | 
| 511 | < | (snapshotMan_->getPrevSnapshot())->storage_->force[LocalIndex_] = frc; | 
| 511 | > | (snapshotMan_->getPrevSnapshot())->storage_->force[localIndex_] = frc; | 
| 512 |  | } | 
| 513 |  |  | 
| 514 |  | /** | 
| 516 |  | * @param frc  new force | 
| 517 |  | */ | 
| 518 |  | void setFrc(const Vector3d& frc) { | 
| 519 | < | (snapshotMan_->getCurrentSnapshot())->storage_->force[LocalIndex_] = frc; | 
| 519 | > | (snapshotMan_->getCurrentSnapshot())->storage_->force[localIndex_] = frc; | 
| 520 |  | } | 
| 521 |  |  | 
| 522 |  | /** | 
| 527 |  | * @see #getFrc | 
| 528 |  | */ | 
| 529 |  | void setFrc(const Vector3d& frc, int snapshotNo) { | 
| 530 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->force[LocalIndex_] = frc; | 
| 530 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->force[localIndex_] = frc; | 
| 531 |  | } | 
| 532 |  |  | 
| 533 |  | /** | 
| 537 |  | * @see #getFrc | 
| 538 |  | */ | 
| 539 |  | void setPrevFrc(const Vector3d& frc) { | 
| 540 | < | (snapshotMan_->getPrevSnapshot())->storage_->force[LocalIndex_] += frc; | 
| 540 | > | (snapshotMan_->getPrevSnapshot())->storage_->force[localIndex_] += frc; | 
| 541 |  | } | 
| 542 |  |  | 
| 543 |  | /** | 
| 545 |  | * @param frc  new force | 
| 546 |  | */ | 
| 547 |  | void setFrc(const Vector3d& frc) { | 
| 548 | < | (snapshotMan_->getCurrentSnapshot())->storage_->force[LocalIndex_] += frc; | 
| 548 | > | (snapshotMan_->getCurrentSnapshot())->storage_->force[localIndex_] += frc; | 
| 549 |  | } | 
| 550 |  |  | 
| 551 |  | /** | 
| 556 |  | * @see #getFrc | 
| 557 |  | */ | 
| 558 |  | void setFrc(const Vector3d& frc, int snapshotNo) { | 
| 559 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->force[LocalIndex_] += frc; | 
| 559 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->force[localIndex_] += frc; | 
| 560 |  | } | 
| 561 |  |  | 
| 562 |  | /** | 
| 564 |  | * @return the torque of this stuntdouble | 
| 565 |  | */ | 
| 566 |  | Vector3d getPrevTrq() { | 
| 567 | < | return (snapshotMan_->getPrevSnapshot())->storage_->torque[LocalIndex_]; | 
| 567 | > | return (snapshotMan_->getPrevSnapshot())->storage_->torque[localIndex_]; | 
| 568 |  | } | 
| 569 |  |  | 
| 570 |  | /** | 
| 572 |  | * @return the torque of this stuntdouble | 
| 573 |  | */ | 
| 574 |  | Vector3d getTrq() { | 
| 575 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->torque[LocalIndex_]; | 
| 575 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->torque[localIndex_]; | 
| 576 |  | } | 
| 577 |  |  | 
| 578 |  | /** | 
| 582 |  | * @param snapshotNo | 
| 583 |  | */ | 
| 584 |  | Vector3d getTrq(int snapshotNo) { | 
| 585 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->torque[LocalIndex_]; | 
| 585 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->torque[localIndex_]; | 
| 586 |  | } | 
| 587 |  |  | 
| 588 |  | /** | 
| 592 |  | * @see #getTrq | 
| 593 |  | */ | 
| 594 |  | void setPrevTrq(const Vector3d& trq) { | 
| 595 | < | (snapshotMan_->getPrevSnapshot())->storage_->torque[LocalIndex_] = trq; | 
| 595 | > | (snapshotMan_->getPrevSnapshot())->storage_->torque[localIndex_] = trq; | 
| 596 |  | } | 
| 597 |  |  | 
| 598 |  | /** | 
| 600 |  | * @param trq  new torque | 
| 601 |  | */ | 
| 602 |  | void setTrq(const Vector3d& trq) { | 
| 603 | < | (snapshotMan_->getCurrentSnapshot())->storage_->torque[LocalIndex_] = trq; | 
| 603 | > | (snapshotMan_->getCurrentSnapshot())->storage_->torque[localIndex_] = trq; | 
| 604 |  | } | 
| 605 |  |  | 
| 606 |  | /** | 
| 611 |  | * @see #getTrq | 
| 612 |  | */ | 
| 613 |  | void setTrq(const Vector3d& trq, int snapshotNo) { | 
| 614 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->torque[LocalIndex_] = trq; | 
| 614 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->torque[localIndex_] = trq; | 
| 615 |  | } | 
| 616 |  |  | 
| 617 |  | /** | 
| 621 |  | * @see #getTrq | 
| 622 |  | */ | 
| 623 |  | void addPrevTrq(const Vector3d& trq) { | 
| 624 | < | (snapshotMan_->getPrevSnapshot())->storage_->torque[LocalIndex_] += trq; | 
| 624 | > | (snapshotMan_->getPrevSnapshot())->storage_->torque[localIndex_] += trq; | 
| 625 |  | } | 
| 626 |  |  | 
| 627 |  | /** | 
| 629 |  | * @param trq  new torque | 
| 630 |  | */ | 
| 631 |  | void addTrq(const Vector3d& trq) { | 
| 632 | < | (snapshotMan_->getCurrentSnapshot())->storage_->torque[LocalIndex_] += trq; | 
| 632 | > | (snapshotMan_->getCurrentSnapshot())->storage_->torque[localIndex_] += trq; | 
| 633 |  | } | 
| 634 |  |  | 
| 635 |  | /** | 
| 640 |  | * @see #getTrq | 
| 641 |  | */ | 
| 642 |  | void addTrq(const Vector3d& trq, int snapshotNo) { | 
| 643 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->torque[LocalIndex_] += trq; | 
| 643 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->torque[localIndex_] += trq; | 
| 644 |  | } | 
| 645 |  |  | 
| 646 |  |  | 
| 649 |  | * @return the z-angle of this stuntdouble | 
| 650 |  | */ | 
| 651 |  | Vector3d getPrevZangle() { | 
| 652 | < | return (snapshotMan_->getPrevSnapshot())->storage_->zAngle[LocalIndex_]; | 
| 652 | > | return (snapshotMan_->getPrevSnapshot())->storage_->zAngle[localIndex_]; | 
| 653 |  | } | 
| 654 |  |  | 
| 655 |  | /** | 
| 657 |  | * @return the z-angle of this stuntdouble | 
| 658 |  | */ | 
| 659 |  | Vector3d getZangle() { | 
| 660 | < | return (snapshotMan_->getCurrentSnapshot())->storage_->zAngle[LocalIndex_]; | 
| 660 | > | return (snapshotMan_->getCurrentSnapshot())->storage_->zAngle[localIndex_]; | 
| 661 |  | } | 
| 662 |  |  | 
| 663 |  | /** | 
| 666 |  | * @param snapshotNo | 
| 667 |  | */ | 
| 668 |  | Vector3d getZangle(int snapshotNo) { | 
| 669 | < | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->zAngle[LocalIndex_]; | 
| 669 | > | return (snapshotMan_->getSnapshot(snapShotNo))->storage_->zAngle[localIndex_]; | 
| 670 |  | } | 
| 671 |  |  | 
| 672 |  | /** | 
| 675 |  | * @see #getZangle | 
| 676 |  | */ | 
| 677 |  | void setPrevZangle(const Vector3d& angle) { | 
| 678 | < | (snapshotMan_->getPrevSnapshot())->storage_->zAngle[LocalIndex_] = angle; | 
| 678 | > | (snapshotMan_->getPrevSnapshot())->storage_->zAngle[localIndex_] = angle; | 
| 679 |  | } | 
| 680 |  |  | 
| 681 |  | /** | 
| 683 |  | * @param angle  new z-angle | 
| 684 |  | */ | 
| 685 |  | void setZangle(const Vector3d& angle) { | 
| 686 | < | (snapshotMan_->getCurrentSnapshot())->storage_->zAngle[LocalIndex_] = angle; | 
| 686 | > | (snapshotMan_->getCurrentSnapshot())->storage_->zAngle[localIndex_] = angle; | 
| 687 |  | } | 
| 688 |  |  | 
| 689 |  | /** | 
| 693 |  | * @see #getZangle | 
| 694 |  | */ | 
| 695 |  | void setZangle(const Vector3d& angle, int snapshotNo) { | 
| 696 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->zAngle[LocalIndex_] = angle; | 
| 696 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->zAngle[localIndex_] = angle; | 
| 697 |  | } | 
| 698 |  |  | 
| 699 |  | /** | 
| 702 |  | * @see #getZangle | 
| 703 |  | */ | 
| 704 |  | void addPrevZangle(const Vector3d& angle) { | 
| 705 | < | (snapshotMan_->getPrevSnapshot())->storage_->zAngle[LocalIndex_] += angle; | 
| 705 | > | (snapshotMan_->getPrevSnapshot())->storage_->zAngle[localIndex_] += angle; | 
| 706 |  | } | 
| 707 |  |  | 
| 708 |  | /** | 
| 710 |  | * @param angle  new z-angle | 
| 711 |  | */ | 
| 712 |  | void addZangle(const Vector3d& angle) { | 
| 713 | < | (snapshotMan_->getCurrentSnapshot())->storage_->zAngle[LocalIndex_] += angle; | 
| 713 | > | (snapshotMan_->getCurrentSnapshot())->storage_->zAngle[localIndex_] += angle; | 
| 714 |  | } | 
| 715 |  |  | 
| 716 |  | /** | 
| 720 |  | * @see #getZangle | 
| 721 |  | */ | 
| 722 |  | void addZangle(const Vector3d& angle, int snapshotNo) { | 
| 723 | < | (snapshotMan_->getSnapshot(snapshotNo))->storage_->zAngle[LocalIndex_] += angle; | 
| 723 | > | (snapshotMan_->getSnapshot(snapshotNo))->storage_->zAngle[localIndex_] += angle; | 
| 724 |  | } | 
| 725 |  |  | 
| 726 |  | /** | 
| 739 |  |  | 
| 740 |  | /** | 
| 741 |  | * Returns the gradient of this stuntdouble | 
| 742 | < | * @return the inertia tensor of this stuntdouble | 
| 717 | < | * @see #setI | 
| 742 | > | * @return the gradient of this stuntdouble | 
| 743 |  | */ | 
| 744 |  | virtual std::vector<double> getGrad() = 0; | 
| 745 |  |  |