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/* |
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* Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. |
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* |
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* The University of Notre Dame grants you ("Licensee") a |
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* non-exclusive, royalty free, license to use, modify and |
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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Acknowledgement of the program authors must be made in any |
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* publication of scientific results based in part on use of the |
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* program. An acceptable form of acknowledgement is citation of |
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* the article in which the program was described (Matthew |
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* A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
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* J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
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* Parallel Simulation Engine for Molecular Dynamics," |
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* J. Comput. Chem. 26, pp. 252-271 (2005)) |
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* |
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* 2. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 3. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* |
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* This software is provided "AS IS," without a warranty of any |
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* kind. All express or implied conditions, representations and |
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* warranties, including any implied warranty of merchantability, |
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* fitness for a particular purpose or non-infringement, are hereby |
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* excluded. The University of Notre Dame and its licensors shall not |
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* be liable for any damages suffered by licensee as a result of |
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* using, modifying or distributing the software or its |
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* derivatives. In no event will the University of Notre Dame or its |
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* licensors be liable for any lost revenue, profit or data, or for |
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* direct, indirect, special, consequential, incidental or punitive |
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* damages, however caused and regardless of the theory of liability, |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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*/ |
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/** |
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* @file ForceFieldFactory.hpp |
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* @author Teng Lin |
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* @date 10/24/2004 |
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* @version 1.0 |
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*/ |
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#ifndef USETHEFORCE_FORCEFIELDFACTORY_HPP |
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#define USETHEFORCE_FORCEFIELDFACTORY_HPP |
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#include <cassert> |
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#include <map> |
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#include <string> |
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#include <vector> |
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#include <iostream> |
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namespace oopse { |
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//forward declaration |
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class ForceField; |
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class ForceFieldCreator; |
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/** |
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* @class ForceFieldFactory ForceFieldFactory.hpp |
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* "UseTheForce/ForceFieldFactory.hpp" Factory pattern and Singleton Pattern |
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* are used to define an interface for creating an ForceField. |
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*/ |
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class ForceFieldFactory { |
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public: |
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typedef std::map<std::string, ForceFieldCreator*> CreatorMapType; |
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typedef std::vector<std::string> IdentVectorType; |
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typedef std::vector<std::string>::iterator IdentVectorIterator; |
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~ForceFieldFactory(); |
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/** |
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* Returns an instance of ForceField factory |
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* @return an instance of ForceField factory |
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*/ |
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static ForceFieldFactory* getInstance() { |
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if (instance_ == NULL) { |
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instance_ = new ForceFieldFactory(); |
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} |
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return instance_; |
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} |
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/** |
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* Registers a creator with a type identifier |
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* @return true if registration is succeed, otherwise return false |
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* @id the identification of the concrete object |
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* @creator the object responsible to create the concrete object |
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*/ |
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bool registerForceField(ForceFieldCreator* creator); |
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/** |
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* Unregisters the creator for the given type identifier. If the type |
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* identifier was previously registered, the function returns true. |
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* @return truethe type identifier was previously registered and the creator |
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* is removed, otherwise return false |
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* @id the identification of the concrete object |
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*/ |
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bool unregisterForceField(const std::string& id); |
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/** |
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* Looks up the type identifier in the internal map. If it is found, it |
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* invokes the corresponding creator for the type identifier and returns |
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* its result. |
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* @return a pointer of the concrete object, return NULL if no creator is |
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* registed for creating this concrete object |
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* @param id the identification of the concrete object |
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*/ |
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ForceField* createForceField(const std::string& id); |
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/** |
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* Returns all of the registed type identifiers |
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* @return all of the registed type identifiers |
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*/ |
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IdentVectorType getIdents(); |
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private: |
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ForceFieldFactory() {} |
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static ForceFieldFactory* instance_; |
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CreatorMapType creatorMap_; |
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}; |
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/** write out all of the type identifiers to an output stream */ |
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std::ostream& operator <<(std::ostream& o, ForceFieldFactory& factory); |
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}//namespace oopse |
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#endif //USETHEFORCE_FORCEFIELDFACTORY_HPP |