| 1 | #ifndef INC_InputBuffer_hpp__ | 
| 2 | #define INC_InputBuffer_hpp__ | 
| 3 |  | 
| 4 | /* ANTLR Translator Generator | 
| 5 | * Project led by Terence Parr at http://www.jGuru.com | 
| 6 | * Software rights: http://www.antlr.org/license.html | 
| 7 | * | 
| 8 | * $Id: InputBuffer.hpp,v 1.1 2005-12-02 15:38:02 tim Exp $ | 
| 9 | */ | 
| 10 |  | 
| 11 | #include <antlr/config.hpp> | 
| 12 | #include <antlr/CircularQueue.hpp> | 
| 13 | #include <string> | 
| 14 |  | 
| 15 | #ifdef ANTLR_CXX_SUPPORTS_NAMESPACE | 
| 16 | namespace antlr { | 
| 17 | #endif | 
| 18 |  | 
| 19 | /** A Stream of characters fed to the lexer from a InputStream that can | 
| 20 | * be rewound via mark()/rewind() methods. | 
| 21 | * <p> | 
| 22 | * A dynamic array is used to buffer up all the input characters.  Normally, | 
| 23 | * "k" characters are stored in the buffer.  More characters may be stored during | 
| 24 | * guess mode (testing syntactic predicate), or when LT(i>k) is referenced. | 
| 25 | * Consumption of characters is deferred.  In other words, reading the next | 
| 26 | * character is not done by conume(), but deferred until needed by LA or LT. | 
| 27 | * <p> | 
| 28 | * | 
| 29 | * @see antlr.CharQueue | 
| 30 | */ | 
| 31 | class ANTLR_API InputBuffer { | 
| 32 | public: | 
| 33 | /** Create a character buffer */ | 
| 34 | InputBuffer() | 
| 35 | : nMarkers(0) | 
| 36 | , markerOffset(0) | 
| 37 | , numToConsume(0) | 
| 38 | { | 
| 39 | } | 
| 40 |  | 
| 41 | virtual ~InputBuffer() | 
| 42 | { | 
| 43 | } | 
| 44 |  | 
| 45 | /// Reset the input buffer to empty state | 
| 46 | virtual inline void reset( void ) | 
| 47 | { | 
| 48 | nMarkers = 0; | 
| 49 | markerOffset = 0; | 
| 50 | numToConsume = 0; | 
| 51 | queue.clear(); | 
| 52 | } | 
| 53 |  | 
| 54 | /** This method updates the state of the input buffer so that | 
| 55 | * the text matched since the most recent mark() is no longer | 
| 56 | * held by the buffer.  So, you either do a mark/rewind for | 
| 57 | * failed predicate or mark/commit to keep on parsing without | 
| 58 | * rewinding the input. | 
| 59 | */ | 
| 60 | inline void commit( void ) | 
| 61 | { | 
| 62 | nMarkers--; | 
| 63 | } | 
| 64 |  | 
| 65 | /** Mark another character for deferred consumption */ | 
| 66 | virtual inline void consume() | 
| 67 | { | 
| 68 | numToConsume++; | 
| 69 | } | 
| 70 |  | 
| 71 | /** Ensure that the character buffer is sufficiently full */ | 
| 72 | virtual void fill(unsigned int amount); | 
| 73 |  | 
| 74 | /** Override this in subclasses to get the next character */ | 
| 75 | virtual int getChar()=0; | 
| 76 |  | 
| 77 | /** Get a lookahead character */ | 
| 78 | virtual inline int LA(unsigned int i) | 
| 79 | { | 
| 80 | fill(i); | 
| 81 | return queue.elementAt(markerOffset + i - 1); | 
| 82 | } | 
| 83 |  | 
| 84 | /** Return an integer marker that can be used to rewind the buffer to | 
| 85 | * its current state. | 
| 86 | */ | 
| 87 | virtual unsigned int mark(); | 
| 88 | /// Are there any marks active in the InputBuffer | 
| 89 | virtual inline bool isMarked() const | 
| 90 | { | 
| 91 | return (nMarkers != 0); | 
| 92 | } | 
| 93 | /** Rewind the character buffer to a marker. | 
| 94 | * @param mark Marker returned previously from mark() | 
| 95 | */ | 
| 96 | virtual void rewind(unsigned int mark); | 
| 97 |  | 
| 98 | /** Get the number of non-consumed characters | 
| 99 | */ | 
| 100 | virtual unsigned int entries() const; | 
| 101 |  | 
| 102 | ANTLR_USE_NAMESPACE(std)string getLAChars() const; | 
| 103 |  | 
| 104 | ANTLR_USE_NAMESPACE(std)string getMarkedChars() const; | 
| 105 |  | 
| 106 | protected: | 
| 107 | // char source | 
| 108 | // leave to subclasses | 
| 109 |  | 
| 110 | // Number of active markers | 
| 111 | unsigned int nMarkers; // = 0; | 
| 112 |  | 
| 113 | // Additional offset used when markers are active | 
| 114 | unsigned int markerOffset; // = 0; | 
| 115 |  | 
| 116 | // Number of calls to consume() since last LA() or LT() call | 
| 117 | unsigned int numToConsume; // = 0; | 
| 118 |  | 
| 119 | // Circular queue | 
| 120 | CircularQueue<int> queue; | 
| 121 |  | 
| 122 | /** Sync up deferred consumption */ | 
| 123 | void syncConsume(); | 
| 124 |  | 
| 125 | private: | 
| 126 | InputBuffer(const InputBuffer& other); | 
| 127 | InputBuffer& operator=(const InputBuffer& other); | 
| 128 | }; | 
| 129 |  | 
| 130 | /** Sync up deferred consumption */ | 
| 131 | inline void InputBuffer::syncConsume() { | 
| 132 | if (numToConsume > 0) | 
| 133 | { | 
| 134 | if (nMarkers > 0) | 
| 135 | markerOffset += numToConsume; | 
| 136 | else | 
| 137 | queue.removeItems( numToConsume ); | 
| 138 | numToConsume = 0; | 
| 139 | } | 
| 140 | } | 
| 141 |  | 
| 142 | #ifdef ANTLR_CXX_SUPPORTS_NAMESPACE | 
| 143 | } | 
| 144 | #endif | 
| 145 |  | 
| 146 | #endif //INC_InputBuffer_hpp__ |