| 103 |
|
Mat3x3d tmpMat; |
| 104 |
|
tmpMat = outProduct(Rij, Rij) / rij2; |
| 105 |
|
RealType constant = 8.0 * NumericConstant::PI * viscosity * rij; |
| 106 |
< |
Tij = ((1.0 + sumSigma2OverRij2/3.0) * I + (1.0 - sumSigma2OverRij2) * tmpMat ) / constant; |
| 106 |
> |
RealType tmp1 = 1.0 + sumSigma2OverRij2/3.0; |
| 107 |
> |
RealType tmp2 = 1.0 - sumSigma2OverRij2; |
| 108 |
> |
Tij = (tmp1 * I + tmp2 * tmpMat ) / constant; |
| 109 |
|
}else { |
| 110 |
|
RealType constant = 1.0 / (6.0 * NumericConstant::PI * viscosity * beads[i].radius); |
| 111 |
|
Tij(0, 0) = constant; |
| 269 |
|
Mat3x3d tmpMat; |
| 270 |
|
tmpMat = outProduct(Rij, Rij) / rij2; |
| 271 |
|
RealType constant = 8.0 * NumericConstant::PI * viscosity * rij; |
| 272 |
< |
Tij = ((1.0 + sumSigma2OverRij2/3.0) * I + (1.0 - sumSigma2OverRij2) * tmpMat ) / constant; |
| 272 |
> |
RealType tmp1 = 1.0 + sumSigma2OverRij2/3.0; |
| 273 |
> |
RealType tmp2 = 1.0 - sumSigma2OverRij2; |
| 274 |
> |
Tij = (tmp1 * I + tmp2 * tmpMat ) / constant; |
| 275 |
|
}else { |
| 276 |
|
RealType constant = 1.0 / (6.0 * NumericConstant::PI * viscosity * beads[i].radius); |
| 277 |
|
Tij(0, 0) = constant; |