40 |
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
41 |
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*/ |
42 |
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|
43 |
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#include <cstdlib> |
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#include <cstdio> |
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#include <cstring> |
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#include <cmath> |
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#include <iostream> |
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#include <string> |
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#include <map> |
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#include <fstream> |
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#include <algorithm> |
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|
43 |
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#include "config.h" |
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#include "icosahedralBuilderCmd.h" |
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#include "utils/MoLocator.hpp" |
46 |
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#include "utils/Tuple.hpp" |
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#include "brains/Register.hpp" |
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#include "brains/SimInfo.hpp" |
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#include "brains/SimCreator.hpp" |
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#include "io/DumpWriter.hpp" |
50 |
< |
#include "math/Vector3.hpp" |
51 |
< |
#include "math/SquareMatrix3.hpp" |
63 |
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#include "utils/StringUtils.hpp" |
50 |
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#include "clusters/Icosahedron.hpp" |
51 |
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#include "clusters/Decahedron.hpp" |
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|
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using namespace OpenMD; |
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using namespace std; |
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|
|
68 |
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// |
69 |
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// Create Mackay icosaheron structure. |
70 |
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// |
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// Heavily modified from a code created by: Yanting Wang 07/21/2003 |
72 |
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// |
73 |
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|
74 |
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vector<Vector3d> Points; |
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vector<std::pair<int, int> > Edges; |
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vector<tuple3<int, int, int> > Facets; |
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vector<Vector3d> Basis; // Basis vectors of the edges |
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|
79 |
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// |
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// function np |
81 |
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// |
82 |
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// Calculate number of particles on the nth layer. |
83 |
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// |
84 |
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|
85 |
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int np( int n ) { |
86 |
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if( n<0 ) return -1; |
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else if( n==0 ) return 1; |
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else if( n==1 ) return 12; |
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else if( n==2 ) return 42; |
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else { |
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int count = 0; |
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count += 12; // edge particles |
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count += (n-1)*30; // side particles |
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for( int i = 1; i <= n-2; i++ ) count += i*20; // body particles |
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return count; |
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} |
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} |
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|
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// |
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// function init |
101 |
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// |
102 |
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// Initialize some constants. |
103 |
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// |
104 |
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|
105 |
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void init() { |
106 |
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|
107 |
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Basis.clear(); |
108 |
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Edges.clear(); |
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Facets.clear(); |
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Points.clear(); |
111 |
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|
112 |
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// |
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// Initialize Basis vectors. |
114 |
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// |
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const RealType HT = ( sqrt(5.0) + 1.0 ) / 4.0; // half Tau |
116 |
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|
117 |
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Basis.push_back( Vector3d( HT, 0.0, 0.5 )); |
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Basis.push_back( Vector3d( HT, 0.0, -0.5 )); |
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Basis.push_back( Vector3d( 0.5, HT, 0.0 )); |
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Basis.push_back( Vector3d( -0.5, HT, 0.0 )); |
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Basis.push_back( Vector3d( 0.0, 0.5, HT )); |
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Basis.push_back( Vector3d( 0.0, -0.5, HT )); |
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Basis.push_back( Vector3d( 0.5, -HT, 0.0 )); |
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Basis.push_back( Vector3d( 0.0, 0.5, -HT )); |
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Basis.push_back( Vector3d( -HT, 0.0, 0.5 )); |
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Basis.push_back( Vector3d( 0.0, -0.5, -HT )); |
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Basis.push_back( Vector3d( -HT, 0.0, -0.5 )); |
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Basis.push_back( Vector3d( -0.5, -HT, 0.0 )); |
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|
130 |
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// |
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// Initialize 30 edges |
132 |
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// |
133 |
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|
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Edges.push_back(std::make_pair(0, 1)); |
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Edges.push_back(std::make_pair(0, 2)); |
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Edges.push_back(std::make_pair(0, 4)); |
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Edges.push_back(std::make_pair(0, 5)); |
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Edges.push_back(std::make_pair(0, 6)); |
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|
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Edges.push_back(std::make_pair(10, 3)); |
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Edges.push_back(std::make_pair(10, 7)); |
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Edges.push_back(std::make_pair(10, 8)); |
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Edges.push_back(std::make_pair(10, 9)); |
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Edges.push_back(std::make_pair(10, 11)); |
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|
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Edges.push_back(std::make_pair(1, 2)); |
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Edges.push_back(std::make_pair(1, 6)); |
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Edges.push_back(std::make_pair(1, 7)); |
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Edges.push_back(std::make_pair(1, 9)); |
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|
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Edges.push_back(std::make_pair(8, 3)); |
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Edges.push_back(std::make_pair(8, 4)); |
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Edges.push_back(std::make_pair(8, 5)); |
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Edges.push_back(std::make_pair(8, 11)); |
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|
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Edges.push_back(std::make_pair(2, 3)); |
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Edges.push_back(std::make_pair(2, 4)); |
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Edges.push_back(std::make_pair(2, 7)); |
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|
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Edges.push_back(std::make_pair(11, 5)); |
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Edges.push_back(std::make_pair(11, 6)); |
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Edges.push_back(std::make_pair(11, 9)); |
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|
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Edges.push_back(std::make_pair(6, 5)); |
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Edges.push_back(std::make_pair(6, 9)); |
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|
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Edges.push_back(std::make_pair(3, 4)); |
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Edges.push_back(std::make_pair(3, 7)); |
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|
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Edges.push_back(std::make_pair(7, 9)); |
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|
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Edges.push_back(std::make_pair(5, 4)); |
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|
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// |
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// Initialize 20 facets |
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// |
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|
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Facets.push_back(make_tuple3(0, 1, 2)); |
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Facets.push_back(make_tuple3(0, 2, 4)); |
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Facets.push_back(make_tuple3(0, 4, 5)); |
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Facets.push_back(make_tuple3(0, 5, 6)); |
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Facets.push_back(make_tuple3(0, 1, 6)); |
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|
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Facets.push_back(make_tuple3(10, 3, 7)); |
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Facets.push_back(make_tuple3(10, 3, 8)); |
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Facets.push_back(make_tuple3(10, 8, 11)); |
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Facets.push_back(make_tuple3(10, 9, 11)); |
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Facets.push_back(make_tuple3(10, 7, 9)); |
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|
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Facets.push_back(make_tuple3(1, 2, 7)); |
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Facets.push_back(make_tuple3(1, 7, 9)); |
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Facets.push_back(make_tuple3(1, 6, 9)); |
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|
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Facets.push_back(make_tuple3(8, 5, 11)); |
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Facets.push_back(make_tuple3(8, 4, 5)); |
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Facets.push_back(make_tuple3(8, 3, 4)); |
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|
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Facets.push_back(make_tuple3(2, 3, 7)); |
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Facets.push_back(make_tuple3(2, 3, 4)); |
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|
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Facets.push_back(make_tuple3(11, 5, 6)); |
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Facets.push_back(make_tuple3(11, 6, 9)); |
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} |
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|
205 |
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// |
206 |
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// function ih |
207 |
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// |
208 |
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// Create nth layer particles. |
209 |
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// The distance between nearest neighbors has the unit length of 1. |
210 |
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|
211 |
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vector<Vector3d> ih( int n ) { |
212 |
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|
213 |
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if( n < 0 ) return Points; |
214 |
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|
215 |
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if( n==0 ) { |
216 |
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// center particle only |
217 |
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Points.push_back(Vector3d( 0.0, 0.0, 0.0 )); |
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return Points; |
219 |
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} |
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|
221 |
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// |
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// Generate edge particles |
223 |
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// |
224 |
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for( vector<Vector3d>::iterator i = Basis.begin(); i != Basis.end(); ++i ) { |
225 |
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|
226 |
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Points.push_back( (*i) * RealType(n) ); |
227 |
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} |
228 |
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|
229 |
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// |
230 |
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// Generate side particles |
231 |
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// |
232 |
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|
233 |
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if( n<2 ) return Points; |
234 |
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|
235 |
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for( vector<pair<int,int> >::iterator i=Edges.begin(); |
236 |
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i != Edges.end(); ++i ) { |
237 |
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|
238 |
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Vector3d e1 = Basis[ (*i).first ] * RealType(n); |
239 |
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Vector3d e2 = Basis[ (*i).second ] * RealType(n); |
240 |
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|
241 |
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for( int j = 1; j <= n-1; j++ ) { |
242 |
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Points.push_back( e1 + (e2-e1) * RealType(j) / RealType(n)); |
243 |
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} |
244 |
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} |
245 |
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|
246 |
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// |
247 |
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// Generate body particles |
248 |
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// |
249 |
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|
250 |
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if( n<3 ) return Points; |
251 |
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|
252 |
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for( vector<tuple3<int,int,int> >::iterator i = Facets.begin(); |
253 |
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i != Facets.end(); ++i) { |
254 |
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|
255 |
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Vector3d e1 = Basis[ (*i).first ] * RealType(n); |
256 |
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Vector3d e2 = Basis[ (*i).second ] * RealType(n); |
257 |
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Vector3d e3 = Basis[ (*i).third ] * RealType(n); |
258 |
– |
|
259 |
– |
for( int j=1; j<=n-2; j++ ) { |
260 |
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|
261 |
– |
Vector3d v1 = e1 + (e2-e1) * RealType(j+1) / RealType(n); |
262 |
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Vector3d v2 = e1 + (e3-e1) * RealType(j+1) / RealType(n); |
263 |
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|
264 |
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for( int k=1; k<=j; k++ ) { |
265 |
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Points.push_back(v1 + (v2-v1) * RealType(k) / RealType(j+1)); |
266 |
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} |
267 |
– |
} |
268 |
– |
} |
269 |
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return Points; |
270 |
– |
} |
271 |
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|
272 |
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|
56 |
|
void createMdFile(const std::string&oldMdFileName, |
57 |
|
const std::string&newMdFileName, |
58 |
|
int nMol) { |
93 |
|
MoLocator* locator; |
94 |
|
RealType latticeConstant; |
95 |
|
int nShells; |
313 |
– |
|
314 |
– |
DumpWriter *writer; |
96 |
|
|
97 |
< |
init(); |
97 |
> |
DumpWriter *writer; |
98 |
|
|
99 |
|
// Parse Command Line Arguments |
100 |
|
if (cmdline_parser(argc, argv, &args_info) != 0) |
130 |
|
|
131 |
|
if (args_info.latticeConstant_given) { |
132 |
|
latticeConstant = args_info.latticeConstant_arg; |
133 |
< |
} else { |
353 |
< |
|
354 |
< |
int count=0; |
355 |
< |
for( int i = 0; i <= nShells; i++ ) count += np( i ); |
133 |
> |
} else { |
134 |
|
sprintf(painCave.errMsg, "icosahedralBuilder: No lattice constant\n" |
135 |
< |
"\tgiven. Total number of atoms in a Mackay Icosahedron with\n" |
358 |
< |
"\t%d shells is %d.", nShells, count); |
135 |
> |
"\tgiven."); |
136 |
|
painCave.isFatal = 1; |
137 |
|
cmdline_parser_print_help(); |
138 |
|
simError(); |
141 |
|
/* parse md file and set up the system */ |
142 |
|
SimCreator oldCreator; |
143 |
|
SimInfo* oldInfo = oldCreator.createSim(inputFileName, false); |
367 |
– |
|
144 |
|
Globals* simParams = oldInfo->getSimParams(); |
145 |
|
|
146 |
< |
//generate the coordinates |
147 |
< |
for( int i = 0; i <= nShells; i++ ) ih( i ); |
146 |
> |
vector<Vector3d> Points; |
147 |
> |
if (args_info.ico_given){ |
148 |
> |
Icosahedron* ico = new Icosahedron(); |
149 |
> |
Points = ico->getPoints(nShells); |
150 |
> |
} else if (args_info.deca_given) { |
151 |
> |
RegularDecahedron* deca = new RegularDecahedron(nShells); |
152 |
> |
Points = deca->getPoints(); |
153 |
> |
} else if (args_info.ino_given) { |
154 |
> |
int columnAtoms = args_info.columnAtoms_arg; |
155 |
> |
InoDecahedron* ino = new InoDecahedron(columnAtoms, nShells); |
156 |
> |
Points = ino->getPoints(); |
157 |
> |
} else if (args_info.marks_given) { |
158 |
> |
int columnAtoms = args_info.columnAtoms_arg; |
159 |
> |
int twinAtoms = args_info.twinAtoms_arg; |
160 |
> |
Decahedron* marks = new Decahedron(columnAtoms, nShells, twinAtoms); |
161 |
> |
Points = marks->getPoints(); |
162 |
> |
} |
163 |
> |
else if (args_info.stone_given) { |
164 |
> |
int columnAtoms = args_info.columnAtoms_arg; |
165 |
> |
int twinAtoms = args_info.twinAtoms_arg; |
166 |
> |
int truncatedPlanes = args_info.truncatedPlanes_arg; |
167 |
> |
CurlingStoneDecahedron* csd = new CurlingStoneDecahedron(columnAtoms, nShells, twinAtoms, truncatedPlanes); |
168 |
> |
Points = csd->getPoints(); |
169 |
> |
} |
170 |
> |
|
171 |
> |
|
172 |
|
|
173 |
|
outputFileName = args_info.output_arg; |
174 |
|
|
176 |
|
|
177 |
|
createMdFile(inputFileName, outputFileName, Points.size()); |
178 |
|
|
179 |
< |
if (oldInfo != NULL) |
380 |
< |
delete oldInfo; |
179 |
> |
delete oldInfo; |
180 |
|
|
181 |
|
SimCreator newCreator; |
182 |
|
SimInfo* NewInfo = newCreator.createSim(outputFileName, false); |