| 55 |
|
nAtoms_ = info->getNGlobalAtoms(); |
| 56 |
|
nRigidBodies_ = info->getNGlobalRigidBodies(); |
| 57 |
|
|
| 58 |
< |
double physMem = physmem_total(); |
| 59 |
< |
double rssMem = residentMem(); |
| 60 |
< |
double avaliablePhysMem = physMem - rssMem; |
| 58 |
> |
RealType physMem = physmem_total(); |
| 59 |
> |
RealType rssMem = residentMem(); |
| 60 |
> |
RealType avaliablePhysMem = physMem - rssMem; |
| 61 |
> |
|
| 62 |
|
|
| 63 |
|
int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout); |
| 64 |
|
|
| 65 |
|
int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble; |
| 66 |
|
|
| 67 |
< |
int frameCapacity = int (avaliablePhysMem / bytesPerFrame); |
| 68 |
< |
|
| 69 |
< |
nSnapshotPerBlock_ = frameCapacity /blockCapacity_ ; |
| 67 |
> |
// total number of frames that can fit in memory |
| 68 |
> |
RealType frameCapacity = avaliablePhysMem / bytesPerFrame; |
| 69 |
> |
|
| 70 |
> |
// number of frames in each block given the need to hold multiple blocks |
| 71 |
> |
// in memory at the same time: |
| 72 |
> |
nSnapshotPerBlock_ = int(frameCapacity) / blockCapacity_; |
| 73 |
|
reader_ = new DumpReader(info, filename); |
| 74 |
|
nframes_ = reader_->getNFrames(); |
| 71 |
– |
|
| 75 |
|
int nblocks = nframes_ / nSnapshotPerBlock_; |
| 76 |
< |
if (nframes_ % nSnapshotPerBlock_ != 0) { |
| 76 |
> |
if (nframes_ % int(nSnapshotPerBlock_) != 0) { |
| 77 |
|
++nblocks; |
| 78 |
|
} |
| 79 |
|
|
| 85 |
|
|
| 86 |
|
snapshots_.insert(snapshots_.begin(), nframes_, static_cast<Snapshot*>(NULL)); |
| 87 |
|
|
| 88 |
< |
std::cout << "physmem = " << int(physMem) << "\trssMem = "<< int(rssMem) << "\t availablePhysMem = " << int(avaliablePhysMem) <<std::endl; |
| 89 |
< |
std::cout << "nSnapshotPerBlock = " << nSnapshotPerBlock_ << "\t total block = " << nblocks << std::endl; |
| 88 |
> |
std::cout << "-----------------------------------------------------"<<std::endl; |
| 89 |
> |
std::cout << "BlockSnapshotManager memory report:" << std::endl; |
| 90 |
> |
std::cout << "\n"; |
| 91 |
> |
std::cout << " Physical Memory available:\t" << (unsigned long)physMem << " bytes" <<std::endl; |
| 92 |
> |
std::cout << " Resident Memory in use:\t" << (unsigned long)rssMem << " bytes" <<std::endl; |
| 93 |
> |
std::cout << "Memory available for OOPSE:\t" << (unsigned long)avaliablePhysMem << " bytes" <<std::endl; |
| 94 |
> |
std::cout << " Bytes per StuntDouble:\t" << (unsigned long)bytesPerStuntDouble <<std::endl; |
| 95 |
> |
std::cout << " Bytes per Frame:\t" << (unsigned long)bytesPerFrame <<std::endl; |
| 96 |
> |
std::cout << " Frame Capacity:\t" << (unsigned long)frameCapacity <<std::endl; |
| 97 |
> |
std::cout << " Frames in trajectory:\t" << (unsigned long)nframes_ <<std::endl; |
| 98 |
> |
std::cout << " Snapshots per Block:\t" << (unsigned long)nSnapshotPerBlock_ <<std::endl; |
| 99 |
> |
std::cout << " Total number of Blocks:\t" << (unsigned long)nblocks << std::endl; |
| 100 |
> |
std::cout << "-----------------------------------------------------"<<std::endl; |
| 101 |
|
|
| 102 |
|
} |
| 103 |
|
|
| 116 |
|
} |
| 117 |
|
} |
| 118 |
|
|
| 119 |
+ |
|
| 120 |
+ |
// virtual Snapshot* BlockSnapshotManager::getSnapshot(int id) { |
| 121 |
+ |
// currentSnapshot_ = snapshots[id]; |
| 122 |
+ |
// return snapshots_[id]; |
| 123 |
+ |
//} |
| 124 |
+ |
|
| 125 |
|
int BlockSnapshotManager::getNActiveBlocks() { |
| 126 |
|
#ifdef __RWSTD |
| 127 |
|
int count = 0; |
| 226 |
|
Snapshot* oldSnapshot = currentSnapshot_; |
| 227 |
|
currentSnapshot_ = snapshot; |
| 228 |
|
reader_->readFrame(frame); |
| 229 |
< |
currentSnapshot_ = oldSnapshot; |
| 229 |
> |
|
| 230 |
> |
// What was this for? It doesn't make sense! |
| 231 |
> |
//currentSnapshot_ = oldSnapshot; |
| 232 |
> |
|
| 233 |
|
return snapshot; |
| 234 |
|
} |
| 235 |
|
|
| 237 |
|
return reader_->getNFrames(); |
| 238 |
|
} |
| 239 |
|
|
| 240 |
+ |
void BlockSnapshotManager::needCOMprops(bool ncp) { |
| 241 |
+ |
reader_->setNeedCOMprops(ncp); |
| 242 |
+ |
} |
| 243 |
+ |
|
| 244 |
|
} |