--- trunk/src/brains/BlockSnapshotManager.hpp 2005/02/15 19:36:07 351 +++ trunk/src/brains/BlockSnapshotManager.hpp 2009/11/25 20:02:06 1390 @@ -6,19 +6,10 @@ * redistribute this software in source and binary code form, provided * that the following conditions are met: * - * 1. Acknowledgement of the program authors must be made in any - * publication of scientific results based in part on use of the - * program. An acceptable form of acknowledgement is citation of - * the article in which the program was described (Matthew - * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher - * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented - * Parallel Simulation Engine for Molecular Dynamics," - * J. Comput. Chem. 26, pp. 252-271 (2005)) - * - * 2. Redistributions of source code must retain the above copyright + * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - * 3. Redistributions in binary form must reproduce the above copyright + * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the * distribution. @@ -37,89 +28,101 @@ * arising out of the use of or inability to use software, even if the * University of Notre Dame has been advised of the possibility of * such damages. + * + * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your + * research, please cite the appropriate papers when you publish your + * work. Good starting points are: + * + * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). + * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). + * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). + * [4] Vardeman & Gezelter, in progress (2009). */ #ifndef BRAINS_BLOCKSNAPSHOTMANAGER_HPP #define BRAINS_BLOCKSNAPSHOTMANAGER_HPP #include #include "brains/SnapshotManager.hpp" -namespace oopse { +namespace OpenMD { -class SimInfo; -class DumpReader; + class SimInfo; + class DumpReader; -typedef std::pair SnapshotBlock; + typedef std::pair SnapshotBlock; -/** - * @class BlockSnapshotManager - * @todo document - */ -class BlockSnapshotManager : public SnapshotManager{ + /** + * @class BlockSnapshotManager + * @todo document + */ + class BlockSnapshotManager : public SnapshotManager{ - public: - BlockSnapshotManager(SimInfo* info, const std::string& filename, int storageLayout, int blockCapacity = 2); - ~BlockSnapshotManager(); + public: + BlockSnapshotManager(SimInfo* info, const std::string& filename, int storageLayout, int blockCapacity = 2); + ~BlockSnapshotManager(); - virtual Snapshot* getSnapshot(int id) { return snapshots_[id]; } + virtual Snapshot* getSnapshot(int id); - /** Returns number of snapshot blocks in this BlockSnapshotManager*/ - int getNBlocks() { - return blocks_.size(); - } - SnapshotBlock getSnapshotBlock(int block) { - return blocks_.at(block); - } + /** Returns number of snapshot blocks in this BlockSnapshotManager*/ + int getNBlocks() { + return blocks_.size(); + } + + SnapshotBlock getSnapshotBlock(int block) { + return blocks_.at(block); + } - int getNActiveBlocks(); - + int getNActiveBlocks(); - bool isBlockActive(int block) { - return findActiveBlock(block) != activeBlocks_.end() ? true : false; - } + void needCOMprops(bool ncp); - bool loadBlock(int block); + + bool isBlockActive(int block) { + return findActiveBlock(block) != activeBlocks_.end() ? true : false; + } + + bool loadBlock(int block); - bool unloadBlock(int block); + bool unloadBlock(int block); - std::vector getActiveBlocks(); + std::vector getActiveBlocks(); - int getBlockCapacity() { - return blockCapacity_; - } + int getBlockCapacity() { + return blockCapacity_; + } - int getNFrames(); + int getNFrames(); - private: + private: - std::vector::iterator findActiveBlock(int block) { - return std::find(activeBlocks_.begin(), activeBlocks_.end(), block); - } + std::vector::iterator findActiveBlock(int block) { + return std::find(activeBlocks_.begin(), activeBlocks_.end(), block); + } - bool hasZeroRefBlock(); + bool hasZeroRefBlock(); - int getFirstZeroRefBlock(); + int getFirstZeroRefBlock(); - void internalLoad(int block); - void internalUnload(int block); - Snapshot* loadFrame(int frame); + void internalLoad(int block); + void internalUnload(int block); + Snapshot* loadFrame(int frame); - SimInfo* info_; - int blockCapacity_; + SimInfo* info_; + int blockCapacity_; - std::vector snapshots_; - std::vector blocks_; - std::vector activeBlocks_; - std::vector activeRefCount_; + std::vector snapshots_; + std::vector blocks_; + std::vector activeBlocks_; + std::vector activeRefCount_; - int nAtoms_; - int nRigidBodies_; + int nAtoms_; + int nRigidBodies_; - DumpReader* reader_; - int nframes_; - int nSnapshotPerBlock_; + DumpReader* reader_; + int nframes_; + int nSnapshotPerBlock_; -}; + }; }