| 1 | /* | 
| 2 | * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project | 
| 3 | * | 
| 4 | * Contact: oopse@oopse.org | 
| 5 | * | 
| 6 | * This program is free software; you can redistribute it and/or | 
| 7 | * modify it under the terms of the GNU Lesser General Public License | 
| 8 | * as published by the Free Software Foundation; either version 2.1 | 
| 9 | * of the License, or (at your option) any later version. | 
| 10 | * All we ask is that proper credit is given for our work, which includes | 
| 11 | * - but is not limited to - adding the above copyright notice to the beginning | 
| 12 | * of your source code files, and to any copyright notice that you may distribute | 
| 13 | * with programs based on this work. | 
| 14 | * | 
| 15 | * This program is distributed in the hope that it will be useful, | 
| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
| 18 | * GNU Lesser General Public License for more details. | 
| 19 | * | 
| 20 | * You should have received a copy of the GNU Lesser General Public License | 
| 21 | * along with this program; if not, write to the Free Software | 
| 22 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
| 23 | * | 
| 24 | */ | 
| 25 |  | 
| 26 | /** | 
| 27 | * @file Vector.hpp | 
| 28 | * @author Teng Lin | 
| 29 | * @date 09/14/2004 | 
| 30 | * @version 1.0 | 
| 31 | */ | 
| 32 |  | 
| 33 | #ifndef BRAINS_DATASTORAGE_HPP | 
| 34 | #define BRAINS_DATASTORAGE_HPP | 
| 35 |  | 
| 36 | #include <vector> | 
| 37 | #include <math/Vector3.hpp> | 
| 38 | #include <math/SquareMatrix3.hpp> | 
| 39 |  | 
| 40 | using namespace oopse; | 
| 41 |  | 
| 42 |  | 
| 43 |  | 
| 44 | //forward declaration | 
| 45 | class Snapshot; | 
| 46 | class StuntDouble; | 
| 47 | class DataStorageTestCase; | 
| 48 | /** | 
| 49 | * @class DataStorage | 
| 50 | * @warning do not try to insert element into (or ease element from) private member data | 
| 51 | * of DataStorage directly. | 
| 52 | * @todo DataStorage may need refactorying. Every std::vector can inherit from the same base class | 
| 53 | * which will make it easy to maintain | 
| 54 | */ | 
| 55 | class DataStorage { | 
| 56 | public: | 
| 57 |  | 
| 58 | enum{ | 
| 59 | dslPosition = 1, | 
| 60 | dslVelocity = 2, | 
| 61 | dslAmat = 4, | 
| 62 | dslAngularMomentum = 8, | 
| 63 | dslUnitVector = 16, | 
| 64 | dslZAngle = 32, | 
| 65 | dslForce = 64, | 
| 66 | dslTorque = 128 | 
| 67 | }; | 
| 68 |  | 
| 69 |  | 
| 70 | DataStorage(); | 
| 71 | DataStorage(int size, int storageLayout = 0x11111111); | 
| 72 | /** return the size of this DataStorage. */ | 
| 73 | int getSize(); | 
| 74 | /** | 
| 75 | * Changes the size of this DataStorage. | 
| 76 | * @param size new size of this DataStorage | 
| 77 | */ | 
| 78 | void resize(int newSize); | 
| 79 | /** | 
| 80 | * Reallocates memory manually. The main reason for using reserve() is efficiency | 
| 81 | * if you know the capacity to which your std::vector must eventually grow, then it is usually more | 
| 82 | * efficient to allocate that memory all at once. | 
| 83 | */ | 
| 84 | void reserve(int size); | 
| 85 | /** | 
| 86 | * Copies data inside DataStorage class. | 
| 87 | * Copy function actually call std::copy for every std::vector in DataStorage class. | 
| 88 | * One Precondition of std::copy is that target is not within the range [soruce, soruce + num] | 
| 89 | * @param souce | 
| 90 | * @param num number of element to be moved | 
| 91 | * @param target | 
| 92 | */ | 
| 93 | void copy(int source, int num, int target); | 
| 94 | /** Returns the storage layout  */ | 
| 95 | int getStorageLayout(); | 
| 96 | /** Sets the storage layout  */ | 
| 97 | void setStorageLayout(int layout); | 
| 98 | /** Returns the pointer of internal array */ | 
| 99 | double *getArrayPointer(int whichArray); | 
| 100 | friend class StuntDouble; | 
| 101 | friend class DataStorageTestCase; | 
| 102 | private: | 
| 103 |  | 
| 104 |  | 
| 105 | double* internalGetArrayPointer(std::vector<Vector3d>& v); | 
| 106 |  | 
| 107 | double* internalGetArrayPointer(std::vector<RotMat3x3d>& v); | 
| 108 | double* internalGetArrayPointer(std::vector<double>& v); | 
| 109 |  | 
| 110 | template<typename T> | 
| 111 | void internalResize(std::vector<T>& v, int newSize); | 
| 112 |  | 
| 113 | template<typename T> | 
| 114 | void interalCopy(std::vector<T>& v, int source,  int num, int target); | 
| 115 |  | 
| 116 | int size_; | 
| 117 | int storageLayout_; | 
| 118 | std::vector<Vector3d> position;               /** position array */ | 
| 119 | std::vector<Vector3d> velocity;               /** velocity array */ | 
| 120 | std::vector<RotMat3x3d> aMat;            /** rotation matrix array */ | 
| 121 | std::vector<Vector3d> angularMomentum;/** velocity array */ | 
| 122 | std::vector<Vector3d> unitVector;                /** the lab frame unit std::vector array*/ | 
| 123 | std::vector<double> zAngle;              /** z -angle array */ | 
| 124 | std::vector<Vector3d> force;               /** force array */ | 
| 125 | std::vector<Vector3d> torque;               /** torque array */ | 
| 126 | }; | 
| 127 |  | 
| 128 |  | 
| 129 | #endif //BRAINS_DATASTORAGE_HPP |