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#include <math/Vector3.hpp> | 
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#include <math/SquareMatrix3.hpp> | 
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using namespace oopse; | 
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namespace oopse { | 
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    /** | 
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     * @class DataStorage | 
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     * @warning do not try to insert element into (or ease element from) private member data  | 
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            std::vector<Vector3d> force;               /** force array */ | 
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            std::vector<Vector3d> torque;               /** torque array */ | 
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            static int getBytesPerStuntDouble(int layout); | 
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        private: | 
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            double* internalGetArrayPointer(std::vector<Vector3d>& v); | 
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    }; | 
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} | 
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#endif //BRAINS_DATASTORAGE_HPP |