| 36 |  |  | 
| 37 |  | #include <vector> | 
| 38 |  |  | 
| 39 | < | #include "math/Vector3.hpp" | 
| 40 | < | #include "math/SquareMatrix3.hpp" | 
| 39 | > | #include "brains/DataStorage.hpp" | 
| 40 |  |  | 
| 41 |  | using namespace std; | 
| 42 |  |  | 
| 43 |  | namespace oopse{ | 
| 44 |  |  | 
| 46 | – |  | 
| 47 | – | //forward declaration | 
| 48 | – | class Snapshot; | 
| 49 | – | class SnapshotManager; | 
| 45 |  | class StuntDouble; | 
| 46 |  |  | 
| 47 |  | /** | 
| 53 | – | * @class DataStorage | 
| 54 | – | * @warning do not try to insert element into (or ease element from) private member data | 
| 55 | – | * of DataStorage directly. | 
| 56 | – | */ | 
| 57 | – | class DataStorage { | 
| 58 | – | public: | 
| 59 | – |  | 
| 60 | – | enum{ | 
| 61 | – | slPosition = 1, | 
| 62 | – | slVelocity = 2, | 
| 63 | – | slAmat = 4, | 
| 64 | – | slAngularMomentum = 8, | 
| 65 | – | slUnitVector = 16, | 
| 66 | – | slZAngle = 32, | 
| 67 | – | slForce = 64, | 
| 68 | – | slTorque = 128 | 
| 69 | – | }; | 
| 70 | – |  | 
| 71 | – | DataStorage(int size); | 
| 72 | – |  | 
| 73 | – | /** return the size of this DataStorage */ | 
| 74 | – | int size(); | 
| 75 | – | void resize(int size); | 
| 76 | – | void reserve(int size); | 
| 77 | – |  | 
| 78 | – | void move(int source, int num, int target); | 
| 79 | – | int getStorageLayout(); | 
| 80 | – | void setStorageLayout(int layout); | 
| 81 | – |  | 
| 82 | – | double *getArrayPointer(int ); | 
| 83 | – |  | 
| 84 | – | friend class StuntDouble; | 
| 85 | – |  | 
| 86 | – | private: | 
| 87 | – | int size_; | 
| 88 | – | int storageLayout_; | 
| 89 | – | vector<Vector3d> position;               /** position array */ | 
| 90 | – | vector<Vector3d> velocity;               /** velocity array */ | 
| 91 | – | vector<RotMat3x3d> aMat;            /** rotation matrix array */ | 
| 92 | – | vector<Vector3d> angularMomentum;/** velocity array */ | 
| 93 | – | vector<Vector3d> unitVector;                /** the lab frame unit vector array*/ | 
| 94 | – | vector<double> zAngle;              /** z -angle array */ | 
| 95 | – | vector<Vector3d> force;               /** force array */ | 
| 96 | – | vector<Vector3d> torque;               /** torque array */ | 
| 97 | – | }; | 
| 98 | – |  | 
| 99 | – | /** | 
| 48 |  | * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp" | 
| 49 |  | * @brief Snapshot class is a repository class for storing dynamic data during | 
| 50 |  | *  Simulation | 
| 80 |  | //} | 
| 81 |  |  | 
| 82 |  | int getSize() { | 
| 83 | < | return atomData.size() + rigidbodyData.size(); | 
| 83 | > | return atomData.getSize() + rigidbodyData.getSize(); | 
| 84 |  | } | 
| 85 |  |  | 
| 86 |  | /** Returns the number of atoms */ | 
| 87 |  | int getNumberOfAtoms() { | 
| 88 | < | return atomData.size(); | 
| 88 | > | return atomData.getSize(); | 
| 89 |  | } | 
| 90 |  |  | 
| 91 |  | /** Returns the number of rigid bodies */ | 
| 92 |  | int getNumberOfRigidBodies() { | 
| 93 | < | return rigidbodyData.size(); | 
| 93 | > | return rigidbodyData.getSize(); | 
| 94 |  | } | 
| 95 |  |  | 
| 96 |  | /** Returns the H-Matrix */ |