| 1 | tim | 122 | /* | 
| 2 |  |  | * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project | 
| 3 |  |  | * | 
| 4 |  |  | * Contact: oopse@oopse.org | 
| 5 |  |  | * | 
| 6 |  |  | * This program is free software; you can redistribute it and/or | 
| 7 |  |  | * modify it under the terms of the GNU Lesser General Public License | 
| 8 |  |  | * as published by the Free Software Foundation; either version 2.1 | 
| 9 |  |  | * of the License, or (at your option) any later version. | 
| 10 |  |  | * All we ask is that proper credit is given for our work, which includes | 
| 11 |  |  | * - but is not limited to - adding the above copyright notice to the beginning | 
| 12 |  |  | * of your source code files, and to any copyright notice that you may distribute | 
| 13 |  |  | * with programs based on this work. | 
| 14 |  |  | * | 
| 15 |  |  | * This program is distributed in the hope that it will be useful, | 
| 16 |  |  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
| 17 |  |  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
| 18 |  |  | * GNU Lesser General Public License for more details. | 
| 19 |  |  | * | 
| 20 |  |  | * You should have received a copy of the GNU Lesser General Public License | 
| 21 |  |  | * along with this program; if not, write to the Free Software | 
| 22 |  |  | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
| 23 |  |  | * | 
| 24 |  |  | */ | 
| 25 |  |  |  | 
| 26 |  |  | /** | 
| 27 |  |  | * @file SnapshotManager.hpp | 
| 28 |  |  | * @author tlin | 
| 29 |  |  | * @date 10/20/2004 | 
| 30 |  |  | * @time 23:56am | 
| 31 |  |  | * @version 1.0 | 
| 32 |  |  | */ | 
| 33 |  |  | #ifndef BRAINS_SNAPSHOTMANAGER_HPP | 
| 34 |  |  | #define BRAINS_SNAPSHOTMANAGER_HPP | 
| 35 |  |  | namespace oopse{ | 
| 36 |  |  |  | 
| 37 |  |  | /** | 
| 38 |  |  | * @class SnapshotManager SnapshotManager.hpp "brains/SnapshotManager.hpp" | 
| 39 |  |  | * @brief | 
| 40 |  |  | */ | 
| 41 |  |  | class SnapshotManager { | 
| 42 |  |  | public: | 
| 43 |  |  |  | 
| 44 |  |  | bool forward(); | 
| 45 |  |  |  | 
| 46 |  |  | bool backward(); | 
| 47 |  |  |  | 
| 48 |  |  | bool move(int ); | 
| 49 |  |  |  | 
| 50 |  |  | getActiveFrame(); | 
| 51 |  |  |  | 
| 52 |  |  | setActiveFrame(); | 
| 53 |  |  |  | 
| 54 |  |  | int getCapacity(); | 
| 55 |  |  |  | 
| 56 |  |  | void setCapacity(); | 
| 57 |  |  | private: | 
| 58 |  |  | vector<Snapshot*> snapshots_; | 
| 59 |  |  | }; | 
| 60 |  |  |  | 
| 61 |  |  | } | 
| 62 |  |  | #endif //BRAINS_SNAPSHOTMANAGER_HPP | 
| 63 |  |  |  |