| 1 | /* | 
| 2 | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. | 
| 3 | * | 
| 4 | * The University of Notre Dame grants you ("Licensee") a | 
| 5 | * non-exclusive, royalty free, license to use, modify and | 
| 6 | * redistribute this software in source and binary code form, provided | 
| 7 | * that the following conditions are met: | 
| 8 | * | 
| 9 | * 1. Redistributions of source code must retain the above copyright | 
| 10 | *    notice, this list of conditions and the following disclaimer. | 
| 11 | * | 
| 12 | * 2. Redistributions in binary form must reproduce the above copyright | 
| 13 | *    notice, this list of conditions and the following disclaimer in the | 
| 14 | *    documentation and/or other materials provided with the | 
| 15 | *    distribution. | 
| 16 | * | 
| 17 | * This software is provided "AS IS," without a warranty of any | 
| 18 | * kind. All express or implied conditions, representations and | 
| 19 | * warranties, including any implied warranty of merchantability, | 
| 20 | * fitness for a particular purpose or non-infringement, are hereby | 
| 21 | * excluded.  The University of Notre Dame and its licensors shall not | 
| 22 | * be liable for any damages suffered by licensee as a result of | 
| 23 | * using, modifying or distributing the software or its | 
| 24 | * derivatives. In no event will the University of Notre Dame or its | 
| 25 | * licensors be liable for any lost revenue, profit or data, or for | 
| 26 | * direct, indirect, special, consequential, incidental or punitive | 
| 27 | * damages, however caused and regardless of the theory of liability, | 
| 28 | * arising out of the use of or inability to use software, even if the | 
| 29 | * University of Notre Dame has been advised of the possibility of | 
| 30 | * such damages. | 
| 31 | * | 
| 32 | * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your | 
| 33 | * research, please cite the appropriate papers when you publish your | 
| 34 | * work.  Good starting points are: | 
| 35 | * | 
| 36 | * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). | 
| 37 | * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). | 
| 38 | * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). | 
| 39 | * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010). | 
| 40 | * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). | 
| 41 | */ | 
| 42 |  | 
| 43 | #ifndef CONSTRAINTS_CONTRAINTELEM_HPP | 
| 44 | #define CONSTRAINTS_CONTRAINTELEM_HPP | 
| 45 |  | 
| 46 | #include "primitives/StuntDouble.hpp" | 
| 47 | #include "utils/GenericData.hpp" | 
| 48 | #include "utils/simError.h" | 
| 49 | namespace OpenMD { | 
| 50 |  | 
| 51 | /** | 
| 52 | * @class ConstraintElem ConstraintElem.hpp "constraints/ConstraintElem.hpp" | 
| 53 | * An adapter class of StuntDouble which is used at constraint algorithm | 
| 54 | */ | 
| 55 |  | 
| 56 | class ConstraintElem{ | 
| 57 | public: | 
| 58 | ConstraintElem(StuntDouble* sd) : sd_(sd) { | 
| 59 | GenericData* movedData = sd_->getPropertyByName("Moved"); | 
| 60 | if (movedData !=NULL) { //if generic data with keyword "moved" exists, assign it to moved_ | 
| 61 | moved_ = dynamic_cast<BoolGenericData*>(movedData); | 
| 62 | if (moved_ == NULL) { | 
| 63 | sprintf(painCave.errMsg, | 
| 64 | "Generic Data with keyword Moved exists, however, it can not be casted to a BoolGenericData.\n"); | 
| 65 | painCave.isFatal = 1;; | 
| 66 | simError(); | 
| 67 | } | 
| 68 | }else { //if generic data with keyword "moved" does not exist, create it | 
| 69 | moved_ = new BoolGenericData("Moved"); | 
| 70 | sd_->addProperty(moved_); | 
| 71 | } | 
| 72 |  | 
| 73 | GenericData* movingData = sd_->getPropertyByName("Moving"); | 
| 74 | if (movingData !=NULL) { | 
| 75 | moving_ = dynamic_cast<BoolGenericData*>(movingData); | 
| 76 | if (moving_ == NULL) { | 
| 77 | sprintf(painCave.errMsg, | 
| 78 | "Generic Data with keyword Moving exists, however, it can not be casted to a BoolGenericData.\n"); | 
| 79 | painCave.isFatal = 1;; | 
| 80 | simError(); | 
| 81 | } | 
| 82 | }else { | 
| 83 | moving_ = new BoolGenericData("Moving"); | 
| 84 | sd_->addProperty(moving_); | 
| 85 | } | 
| 86 |  | 
| 87 | } | 
| 88 |  | 
| 89 | bool getMoved() { return moved_->getData(); } | 
| 90 | void setMoved(bool moved) { moved_->setData(moved);} | 
| 91 |  | 
| 92 | bool getMoving() { return moving_->getData(); } | 
| 93 | void setMoving(bool moving) { moving_->setData(moving); } | 
| 94 |  | 
| 95 | StuntDouble* getStuntDouble() { return sd_; } | 
| 96 |  | 
| 97 | /** | 
| 98 | * Returns the global index of this stuntRealType. | 
| 99 | * @return  the global index of this stuntdouble | 
| 100 | */ | 
| 101 | int getGlobalIndex() { | 
| 102 | return sd_->getGlobalIndex(); | 
| 103 | } | 
| 104 |  | 
| 105 | /** | 
| 106 | * Sets the global index of this stuntRealType. | 
| 107 | * @param index new global index to be set | 
| 108 | */ | 
| 109 | void setGlobalIndex(int index) { | 
| 110 | sd_->setGlobalIndex(index); | 
| 111 | } | 
| 112 |  | 
| 113 | /** | 
| 114 | * Returns the local index of this stuntdouble | 
| 115 | * @return the local index of this stuntdouble | 
| 116 | */ | 
| 117 | int getLocalIndex() { | 
| 118 | return sd_->getLocalIndex(); | 
| 119 | } | 
| 120 |  | 
| 121 | /** | 
| 122 | * Sets the local index of this stuntdouble | 
| 123 | * @param index new index to be set | 
| 124 | */ | 
| 125 | void setLocalIndex(int index) { | 
| 126 | sd_->setLocalIndex(index); | 
| 127 | } | 
| 128 |  | 
| 129 | /** | 
| 130 | * Sets the Snapshot Manager of this stuntdouble | 
| 131 | */ | 
| 132 | void setSnapshotManager(SnapshotManager* sman) { | 
| 133 | sd_->setSnapshotManager(sman); | 
| 134 | } | 
| 135 |  | 
| 136 | /** | 
| 137 | * Tests if this stuntdouble is an atom | 
| 138 | * @return true is this stuntdouble is an atom(or a directional atom), return false otherwise | 
| 139 | */ | 
| 140 | bool isAtom(){ | 
| 141 | return sd_->isAtom(); | 
| 142 | } | 
| 143 |  | 
| 144 | /** | 
| 145 | * Tests if this stuntdouble is an directional atom | 
| 146 | * @return true if this stuntdouble is an directional atom, return false otherwise | 
| 147 | */ | 
| 148 | bool isDirectionalAtom(){ | 
| 149 | return sd_->isDirectional(); | 
| 150 | } | 
| 151 |  | 
| 152 | /** | 
| 153 | * Tests if this stuntdouble is a rigid body. | 
| 154 | * @return true if this stuntdouble is a rigid body, otherwise return false | 
| 155 | */ | 
| 156 | bool isRigidBody(){ | 
| 157 | return sd_->isRigidBody(); | 
| 158 | } | 
| 159 |  | 
| 160 | /** | 
| 161 | * Tests if this stuntdouble is a directional one. | 
| 162 | * @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise | 
| 163 | */ | 
| 164 | bool isDirectional(){ | 
| 165 | return sd_->isDirectional(); | 
| 166 | } | 
| 167 |  | 
| 168 | /** | 
| 169 | * Returns the previous position of this stuntdouble | 
| 170 | * @return the position of this stuntdouble | 
| 171 | */ | 
| 172 | Vector3d getPrevPos() { | 
| 173 | return sd_->getPrevPos(); | 
| 174 | } | 
| 175 |  | 
| 176 | /** | 
| 177 | * Returns the current position of this stuntdouble | 
| 178 | * @return the position of this stuntdouble | 
| 179 | */ | 
| 180 | Vector3d getPos() { | 
| 181 | return sd_->getPos(); | 
| 182 | } | 
| 183 |  | 
| 184 | /** | 
| 185 | * Returns the position of this stuntdouble in specified snapshot | 
| 186 | * @return the position of this stuntdouble | 
| 187 | * @param snapshotNo | 
| 188 | */ | 
| 189 | Vector3d getPos(int snapshotNo) { | 
| 190 | return sd_->getPos(snapshotNo); | 
| 191 | } | 
| 192 |  | 
| 193 | /** | 
| 194 | * Sets  the previous position of this stuntdouble | 
| 195 | * @param pos  new position | 
| 196 | * @see #getPos | 
| 197 | */ | 
| 198 | void setPrevPos(const Vector3d& pos) { | 
| 199 | sd_->setPrevPos(pos); | 
| 200 | } | 
| 201 |  | 
| 202 | /** | 
| 203 | * Sets  the current position of this stuntdouble | 
| 204 | * @param pos  new position | 
| 205 | */ | 
| 206 | void setPos(const Vector3d& pos) { | 
| 207 | sd_->setPos(pos); | 
| 208 | } | 
| 209 |  | 
| 210 | /** | 
| 211 | * Sets  the position of this stuntdouble in specified snapshot | 
| 212 | * @param pos position to be set | 
| 213 | * @param snapshotNo | 
| 214 | * @see #getPos | 
| 215 | */ | 
| 216 | void setPos(const Vector3d& pos, int snapshotNo) { | 
| 217 | sd_->setPos(pos, snapshotNo); | 
| 218 | } | 
| 219 |  | 
| 220 | /** | 
| 221 | * Returns the previous velocity of this stuntdouble | 
| 222 | * @return the velocity of this stuntdouble | 
| 223 | */ | 
| 224 | Vector3d getPrevVel() { | 
| 225 | return sd_->getPrevVel(); | 
| 226 | } | 
| 227 |  | 
| 228 | /** | 
| 229 | * Returns the current velocity of this stuntdouble | 
| 230 | * @return the velocity of this stuntdouble | 
| 231 | */ | 
| 232 | Vector3d getVel() { | 
| 233 | return sd_->getVel(); | 
| 234 | } | 
| 235 |  | 
| 236 | /** | 
| 237 | * Returns the velocity of this stuntdouble in specified snapshot | 
| 238 | * @return the velocity of this stuntdouble | 
| 239 | * @param snapshotNo | 
| 240 | */ | 
| 241 |  | 
| 242 | Vector3d getVel(int snapshotNo) { | 
| 243 | return sd_->getVel(snapshotNo); | 
| 244 | } | 
| 245 |  | 
| 246 | /** | 
| 247 | * Sets  the previous velocity of this stuntdouble | 
| 248 | * @param vel  new velocity | 
| 249 | * @see #getVel | 
| 250 | */ | 
| 251 | void setPrevVel(const Vector3d& vel) { | 
| 252 | sd_->setPrevVel(vel); | 
| 253 | } | 
| 254 |  | 
| 255 | /** | 
| 256 | * Sets  the current velocity of this stuntdouble | 
| 257 | * @param vel  new velocity | 
| 258 | */ | 
| 259 | void setVel(const Vector3d& vel) { | 
| 260 | sd_->setVel(vel); | 
| 261 | } | 
| 262 |  | 
| 263 | /** | 
| 264 | * Sets  the velocity of this stuntdouble in specified snapshot | 
| 265 | * @param vel velocity to be set | 
| 266 | * @param snapshotNo | 
| 267 | * @see #getVel | 
| 268 | */ | 
| 269 | void setVel(const Vector3d& vel, int snapshotNo) { | 
| 270 | sd_->setVel(vel, snapshotNo); | 
| 271 | } | 
| 272 |  | 
| 273 | /** | 
| 274 | * Returns the previous rotation matrix of this stuntdouble | 
| 275 | * @return the rotation matrix of this stuntdouble | 
| 276 | */ | 
| 277 | RotMat3x3d getPrevA() { | 
| 278 | return sd_->getPrevA(); | 
| 279 | } | 
| 280 |  | 
| 281 | /** | 
| 282 | * Returns the current rotation matrix of this stuntdouble | 
| 283 | * @return the rotation matrix of this stuntdouble | 
| 284 | */ | 
| 285 | RotMat3x3d getA() { | 
| 286 | return sd_->getA(); | 
| 287 | } | 
| 288 |  | 
| 289 | /** | 
| 290 | * Returns the rotation matrix of this stuntdouble in specified snapshot | 
| 291 | * | 
| 292 | * @return the rotation matrix of this stuntdouble | 
| 293 | * @param snapshotNo | 
| 294 | */ | 
| 295 | RotMat3x3d getA(int snapshotNo) { | 
| 296 | return sd_->getA(snapshotNo); | 
| 297 | } | 
| 298 |  | 
| 299 | /** | 
| 300 | * Sets  the previous rotation matrix of this stuntdouble | 
| 301 | * @param a  new rotation matrix | 
| 302 | * @see #getA | 
| 303 | */ | 
| 304 | void setPrevA(const RotMat3x3d& a) { | 
| 305 | sd_->setPrevA(a); | 
| 306 | } | 
| 307 |  | 
| 308 | /** | 
| 309 | * Sets  the current rotation matrix of this stuntdouble | 
| 310 | * @param a  new rotation matrix | 
| 311 | */ | 
| 312 | void setA(const RotMat3x3d& a) { | 
| 313 | sd_->setA(a); | 
| 314 | } | 
| 315 |  | 
| 316 | /** | 
| 317 | * Sets  the rotation matrix of this stuntdouble in specified snapshot | 
| 318 | * @param a rotation matrix to be set | 
| 319 | * @param snapshotNo | 
| 320 | * @see #getA | 
| 321 | */ | 
| 322 | void setA(const RotMat3x3d& a, int snapshotNo) { | 
| 323 | sd_->setA(a, snapshotNo); | 
| 324 | } | 
| 325 |  | 
| 326 | /** | 
| 327 | * Returns the previous angular momentum of this stuntdouble (body-fixed). | 
| 328 | * @return the angular momentum of this stuntdouble | 
| 329 | */ | 
| 330 | Vector3d getPrevJ() { | 
| 331 | return sd_->getPrevJ(); | 
| 332 | } | 
| 333 |  | 
| 334 | /** | 
| 335 | * Returns the current angular momentum of this stuntdouble (body -fixed). | 
| 336 | * @return the angular momentum of this stuntdouble | 
| 337 | */ | 
| 338 | Vector3d getJ() { | 
| 339 | return sd_->getJ(); | 
| 340 | } | 
| 341 |  | 
| 342 | /** | 
| 343 | * Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). | 
| 344 | * @return the angular momentum of this stuntdouble | 
| 345 | * @param snapshotNo | 
| 346 | */ | 
| 347 | Vector3d getJ(int snapshotNo) { | 
| 348 | return sd_->getJ(snapshotNo); | 
| 349 | } | 
| 350 |  | 
| 351 | /** | 
| 352 | * Sets  the previous angular momentum of this stuntdouble (body-fixed). | 
| 353 | * @param angMom  new angular momentum | 
| 354 | * @see #getJ | 
| 355 | */ | 
| 356 | void setPrevJ(const Vector3d& angMom) { | 
| 357 | sd_->setPrevJ(angMom); | 
| 358 | } | 
| 359 |  | 
| 360 | /** | 
| 361 | * Sets  the current angular momentum of this stuntdouble (body-fixed). | 
| 362 | * @param angMom  new angular momentum | 
| 363 | */ | 
| 364 | void setJ(const Vector3d& angMom) { | 
| 365 | sd_->setJ(angMom); | 
| 366 | } | 
| 367 |  | 
| 368 | /** | 
| 369 | * Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). | 
| 370 | * @param angMom angular momentum to be set | 
| 371 | * @param snapshotNo | 
| 372 | * @see #getJ | 
| 373 | */ | 
| 374 | void setJ(const Vector3d& angMom, int snapshotNo) { | 
| 375 | sd_->setJ(angMom, snapshotNo); | 
| 376 | } | 
| 377 |  | 
| 378 | /** | 
| 379 | * Returns the previous quaternion of this stuntdouble | 
| 380 | * @return the quaternion of this stuntdouble | 
| 381 | */ | 
| 382 | Quat4d getPrevQ() { | 
| 383 | return sd_->getPrevQ(); | 
| 384 | } | 
| 385 |  | 
| 386 | /** | 
| 387 | * Returns the current quaternion of this stuntdouble | 
| 388 | * @return the quaternion of this stuntdouble | 
| 389 | */ | 
| 390 | Quat4d getQ() { | 
| 391 | return sd_->getQ(); | 
| 392 | } | 
| 393 |  | 
| 394 | /** | 
| 395 | * Returns the quaternion of this stuntdouble in specified snapshot | 
| 396 | * @return the quaternion of this stuntdouble | 
| 397 | * @param snapshotNo | 
| 398 | */ | 
| 399 | Quat4d getQ(int snapshotNo) { | 
| 400 | return sd_->getQ(snapshotNo); | 
| 401 | } | 
| 402 |  | 
| 403 | /** | 
| 404 | * Sets  the previous quaternion of this stuntdouble | 
| 405 | * @param q  new quaternion | 
| 406 | * @note actual storage data is rotation matrix | 
| 407 | */ | 
| 408 | void setPrevQ(const Quat4d& q) { | 
| 409 | sd_->setPrevQ(q); | 
| 410 | } | 
| 411 |  | 
| 412 | /** | 
| 413 | * Sets  the current quaternion of this stuntdouble | 
| 414 | * @param q  new quaternion | 
| 415 | * @note actual storage data is rotation matrix | 
| 416 | */ | 
| 417 | void setQ(const Quat4d& q) { | 
| 418 | sd_->setQ(q); | 
| 419 | } | 
| 420 |  | 
| 421 | /** | 
| 422 | * Sets  the quaternion of this stuntdouble in specified snapshot | 
| 423 | * | 
| 424 | * @param q quaternion to be set | 
| 425 | * @param snapshotNo | 
| 426 | * @note actual storage data is rotation matrix | 
| 427 | */ | 
| 428 | void setQ(const Quat4d& q, int snapshotNo) { | 
| 429 | sd_->setQ(q, snapshotNo); | 
| 430 | } | 
| 431 |  | 
| 432 | /** | 
| 433 | * Returns the previous euler angles of this stuntdouble | 
| 434 | * @return the euler angles of this stuntdouble | 
| 435 | */ | 
| 436 | Vector3d getPrevEuler() { | 
| 437 | return sd_->getPrevEuler(); | 
| 438 | } | 
| 439 |  | 
| 440 | /** | 
| 441 | * Returns the current euler angles of this stuntdouble | 
| 442 | * @return the euler angles of this stuntdouble | 
| 443 | */ | 
| 444 | Vector3d getEuler() { | 
| 445 | return sd_->getEuler(); | 
| 446 | } | 
| 447 |  | 
| 448 | /** | 
| 449 | * Returns the euler angles of this stuntdouble in specified snapshot. | 
| 450 | * @return the euler angles of this stuntdouble | 
| 451 | * @param snapshotNo | 
| 452 | */ | 
| 453 | Vector3d getEuler(int snapshotNo) { | 
| 454 | return sd_->getEuler(snapshotNo); | 
| 455 | } | 
| 456 |  | 
| 457 | /** | 
| 458 | * Sets  the previous euler angles of this stuntRealType. | 
| 459 | * @param euler  new euler angles | 
| 460 | * @see #getEuler | 
| 461 | * @note actual storage data is rotation matrix | 
| 462 | */ | 
| 463 | void setPrevEuler(const Vector3d& euler) { | 
| 464 | sd_->setPrevEuler(euler); | 
| 465 | } | 
| 466 |  | 
| 467 | /** | 
| 468 | * Sets  the current euler angles of this stuntdouble | 
| 469 | * @param euler  new euler angles | 
| 470 | */ | 
| 471 | void setEuler(const Vector3d& euler) { | 
| 472 | sd_->setEuler(euler); | 
| 473 | } | 
| 474 |  | 
| 475 | /** | 
| 476 | * Sets  the euler angles  of this stuntdouble in specified snapshot | 
| 477 | * | 
| 478 | * @param euler euler angles to be set | 
| 479 | * @param snapshotNo | 
| 480 | * @note actual storage data is rotation matrix | 
| 481 | */ | 
| 482 | void setEuler(const Vector3d& euler, int snapshotNo) { | 
| 483 | sd_->setEuler(euler, snapshotNo); | 
| 484 | } | 
| 485 |  | 
| 486 | /** | 
| 487 | * Returns the previous dipole vector of this stuntDouble | 
| 488 | * @return the dipole vector of this stuntDouble | 
| 489 | */ | 
| 490 | Vector3d getPrevDipole() { | 
| 491 | return sd_->getPrevDipole(); | 
| 492 | } | 
| 493 |  | 
| 494 | /** | 
| 495 | * Returns the current dipole vector of this stuntDouble | 
| 496 | * @return the dipole vector of this stuntDouble | 
| 497 | */ | 
| 498 | Vector3d getDipole() { | 
| 499 | return sd_->getDipole(); | 
| 500 | } | 
| 501 |  | 
| 502 | /** | 
| 503 | * Returns the dipole vector of this stuntDouble in specified snapshot | 
| 504 | * | 
| 505 | * @return the dipole vector of this stuntDouble | 
| 506 | * @param snapshotNo | 
| 507 | */ | 
| 508 | Vector3d getDipole(int snapshotNo) { | 
| 509 | return sd_->getDipole(snapshotNo); | 
| 510 | } | 
| 511 |  | 
| 512 |  | 
| 513 | /** | 
| 514 | * Returns the previous quadrupole tensor of this stuntDouble | 
| 515 | * @return the quadrupole tensor of this stuntDouble | 
| 516 | */ | 
| 517 | Mat3x3d getPrevQuadrupole() { | 
| 518 | return sd_->getPrevQuadrupole(); | 
| 519 | } | 
| 520 |  | 
| 521 | /** | 
| 522 | * Returns the current quadrupole tensor of this stuntDouble | 
| 523 | * @return the quadrupole tensor of this stuntDouble | 
| 524 | */ | 
| 525 | Mat3x3d getQuadrupole() { | 
| 526 | return sd_->getQuadrupole(); | 
| 527 | } | 
| 528 |  | 
| 529 | /** | 
| 530 | * Returns the quadrupole tensor of this stuntDouble in specified snapshot | 
| 531 | * | 
| 532 | * @return the quadrupole tensor of this stuntDouble | 
| 533 | * @param snapshotNo | 
| 534 | */ | 
| 535 | Mat3x3d getQuadrupole(int snapshotNo) { | 
| 536 | return sd_->getQuadrupole(snapshotNo); | 
| 537 | } | 
| 538 |  | 
| 539 | /** | 
| 540 | * Returns the previous force of this stuntdouble | 
| 541 | * @return the force of this stuntdouble | 
| 542 | */ | 
| 543 | Vector3d getPrevFrc() { | 
| 544 | return sd_->getPrevFrc(); | 
| 545 | } | 
| 546 |  | 
| 547 | /** | 
| 548 | * Returns the current force of this stuntdouble | 
| 549 | * @return the force of this stuntdouble | 
| 550 | */ | 
| 551 | Vector3d getFrc() { | 
| 552 | return sd_->getFrc(); | 
| 553 | } | 
| 554 |  | 
| 555 | /** | 
| 556 | * Returns the force of this stuntdouble in specified snapshot | 
| 557 | * | 
| 558 | * @return the force of this stuntdouble | 
| 559 | * @param snapshotNo | 
| 560 | */ | 
| 561 | Vector3d getFrc(int snapshotNo) { | 
| 562 | return sd_->getFrc(snapshotNo); | 
| 563 | } | 
| 564 |  | 
| 565 | /** | 
| 566 | * Sets  the previous force of this stuntdouble | 
| 567 | * | 
| 568 | * @param frc  new force | 
| 569 | * @see #getFrc | 
| 570 | */ | 
| 571 | void setPrevFrc(const Vector3d& frc) { | 
| 572 | sd_->setPrevFrc(frc); | 
| 573 | } | 
| 574 |  | 
| 575 | /** | 
| 576 | * Sets  the current force of this stuntdouble | 
| 577 | * @param frc  new force | 
| 578 | */ | 
| 579 | void setFrc(const Vector3d& frc) { | 
| 580 | sd_->setFrc(frc); | 
| 581 | } | 
| 582 |  | 
| 583 | /** | 
| 584 | * Sets  the force of this stuntdouble in specified snapshot | 
| 585 | * | 
| 586 | * @param frc force to be set | 
| 587 | * @param snapshotNo | 
| 588 | * @see #getFrc | 
| 589 | */ | 
| 590 | void setFrc(const Vector3d& frc, int snapshotNo) { | 
| 591 | sd_->setFrc(frc, snapshotNo); | 
| 592 | } | 
| 593 |  | 
| 594 | /** | 
| 595 | * Adds force into the previous force of this stuntdouble | 
| 596 | * | 
| 597 | * @param frc  new force | 
| 598 | * @see #getFrc | 
| 599 | */ | 
| 600 | void addPrevFrc(const Vector3d& frc) { | 
| 601 | sd_->addPrevFrc(frc); | 
| 602 | } | 
| 603 |  | 
| 604 | /** | 
| 605 | * Adds force into the current force of this stuntdouble | 
| 606 | * @param frc  new force | 
| 607 | */ | 
| 608 | void addFrc(const Vector3d& frc) { | 
| 609 | sd_->addFrc(frc); | 
| 610 | } | 
| 611 |  | 
| 612 | /** | 
| 613 | * Adds force into the force of this stuntdouble in specified snapshot | 
| 614 | * | 
| 615 | * @param frc force to be set | 
| 616 | * @param snapshotNo | 
| 617 | * @see #getFrc | 
| 618 | */ | 
| 619 | void addFrc(const Vector3d& frc, int snapshotNo) { | 
| 620 | sd_->addFrc(frc, snapshotNo); | 
| 621 | } | 
| 622 |  | 
| 623 | /** | 
| 624 | * Returns the previous torque of this stuntdouble | 
| 625 | * @return the torque of this stuntdouble | 
| 626 | */ | 
| 627 | Vector3d getPrevTrq() { | 
| 628 | return sd_->getPrevTrq(); | 
| 629 | } | 
| 630 |  | 
| 631 | /** | 
| 632 | * Returns the current torque of this stuntdouble | 
| 633 | * @return the torque of this stuntdouble | 
| 634 | */ | 
| 635 | Vector3d getTrq() { | 
| 636 | return sd_->getTrq(); | 
| 637 | } | 
| 638 |  | 
| 639 | /** | 
| 640 | * Returns the torque of this stuntdouble in specified snapshot | 
| 641 | * | 
| 642 | * @return the torque of this stuntdouble | 
| 643 | * @param snapshotNo | 
| 644 | */ | 
| 645 | Vector3d getTrq(int snapshotNo) { | 
| 646 | return sd_->getTrq(snapshotNo); | 
| 647 | } | 
| 648 |  | 
| 649 | /** | 
| 650 | * Sets  the previous torque of this stuntdouble | 
| 651 | * | 
| 652 | * @param trq  new torque | 
| 653 | * @see #getTrq | 
| 654 | */ | 
| 655 | void setPrevTrq(const Vector3d& trq) { | 
| 656 | sd_->setPrevTrq(trq); | 
| 657 | } | 
| 658 |  | 
| 659 | /** | 
| 660 | * Sets  the current torque of this stuntdouble | 
| 661 | * @param trq  new torque | 
| 662 | */ | 
| 663 | void setTrq(const Vector3d& trq) { | 
| 664 | sd_->setTrq(trq); | 
| 665 | } | 
| 666 |  | 
| 667 | /** | 
| 668 | * Sets  the torque of this stuntdouble in specified snapshot | 
| 669 | * | 
| 670 | * @param trq torque to be set | 
| 671 | * @param snapshotNo | 
| 672 | * @see #getTrq | 
| 673 | */ | 
| 674 | void setTrq(const Vector3d& trq, int snapshotNo) { | 
| 675 | sd_->setTrq(trq, snapshotNo); | 
| 676 | } | 
| 677 |  | 
| 678 | /** | 
| 679 | * Adds torque into the previous torque of this stuntdouble | 
| 680 | * | 
| 681 | * @param trq  new torque | 
| 682 | * @see #getTrq | 
| 683 | */ | 
| 684 | void addPrevTrq(const Vector3d& trq) { | 
| 685 | sd_->addPrevTrq(trq); | 
| 686 | } | 
| 687 |  | 
| 688 | /** | 
| 689 | * Adds torque into the current torque of this stuntdouble | 
| 690 | * @param trq  new torque | 
| 691 | */ | 
| 692 | void addTrq(const Vector3d& trq) { | 
| 693 | sd_->addTrq(trq); | 
| 694 | } | 
| 695 |  | 
| 696 | /** | 
| 697 | * Adds torque into the torque of this stuntdouble in specified snapshot | 
| 698 | * | 
| 699 | * @param trq torque to be add | 
| 700 | * @param snapshotNo | 
| 701 | * @see #getTrq | 
| 702 | */ | 
| 703 | void addTrq(const Vector3d& trq, int snapshotNo) { | 
| 704 | sd_->addTrq(trq, snapshotNo); | 
| 705 | } | 
| 706 |  | 
| 707 | /** Set the force of this stuntdouble to zero */ | 
| 708 | void zeroForcesAndTorques() { | 
| 709 | sd_->zeroForcesAndTorques(); | 
| 710 | } | 
| 711 | /** | 
| 712 | * Returns the inertia tensor of this stuntdouble | 
| 713 | * @return the inertia tensor of this stuntdouble | 
| 714 | */ | 
| 715 | Mat3x3d getI() { | 
| 716 | return sd_->getI(); | 
| 717 | } | 
| 718 |  | 
| 719 | /** | 
| 720 | * Returns the gradient of this stuntdouble | 
| 721 | * @return the gradient of this stuntdouble | 
| 722 | */ | 
| 723 | std::vector<RealType> getGrad() { | 
| 724 | return sd_->getGrad(); | 
| 725 | } | 
| 726 |  | 
| 727 | /** | 
| 728 | * Tests the  if this stuntdouble is a  linear rigidbody | 
| 729 | * | 
| 730 | * @return true if this stuntdouble is a  linear rigidbody, otherwise return false | 
| 731 | * @note atom and directional atom will always return false | 
| 732 | * | 
| 733 | * @see #linearAxis | 
| 734 | */ | 
| 735 | bool isLinear() { | 
| 736 | return sd_->isLinear(); | 
| 737 | } | 
| 738 |  | 
| 739 | /** | 
| 740 | * Returns the linear axis of the rigidbody, atom and directional atom will always return -1 | 
| 741 | * | 
| 742 | * @return the linear axis of the rigidbody | 
| 743 | * | 
| 744 | * @see #isLinear | 
| 745 | */ | 
| 746 | int linearAxis() { | 
| 747 | return sd_->linearAxis(); | 
| 748 | } | 
| 749 |  | 
| 750 | /** Returns the mass of this stuntdouble */ | 
| 751 | RealType getMass() { | 
| 752 | return sd_->getMass(); | 
| 753 | } | 
| 754 |  | 
| 755 | /** | 
| 756 | * Sets the mass of this stuntdoulbe | 
| 757 | * @param mass the mass to be set | 
| 758 | */ | 
| 759 | void setMass(RealType mass) { | 
| 760 | sd_->setMass(mass); | 
| 761 | } | 
| 762 |  | 
| 763 | /** Returns the name of this stuntdouble */ | 
| 764 | std::string getType() { | 
| 765 | return sd_->getType(); | 
| 766 | } | 
| 767 |  | 
| 768 | /** Sets the name of this stuntRealType*/ | 
| 769 | void setType(const std::string& name) { | 
| 770 | sd_->setType(name); | 
| 771 | } | 
| 772 |  | 
| 773 | /** | 
| 774 | * Converts a lab fixed vector to a body fixed vector. | 
| 775 | * @return body fixed vector | 
| 776 | * @param v lab fixed vector | 
| 777 | */ | 
| 778 | Vector3d lab2Body(const Vector3d& v) { | 
| 779 | return sd_->lab2Body(v); | 
| 780 | } | 
| 781 |  | 
| 782 | /** | 
| 783 | * Converts a body fixed vector to a lab fixed vector. | 
| 784 | * @return corresponding lab fixed vector | 
| 785 | * @param v body fixed vector | 
| 786 | */ | 
| 787 | Vector3d body2Lab(const Vector3d& v){ | 
| 788 | return sd_->body2Lab(v); | 
| 789 | } | 
| 790 | /** | 
| 791 | * <p> | 
| 792 | * The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on | 
| 793 | * the elements of a data structure. In this way, you can change the operation being performed | 
| 794 | * on a structure without the need of changing the classes of the elements that you are operating | 
| 795 | * on. Using a Visitor pattern allows you to decouple the classes for the data structure and the | 
| 796 | * algorithms used upon them | 
| 797 | * </p> | 
| 798 | * @param v visitor | 
| 799 | */ | 
| 800 | void accept(BaseVisitor* v) { | 
| 801 | sd_->accept(v); | 
| 802 | } | 
| 803 |  | 
| 804 | //below functions are just forward functions | 
| 805 | /** | 
| 806 | * Adds property into property map | 
| 807 | * @param genData GenericData to be added into PropertyMap | 
| 808 | */ | 
| 809 | void addProperty(GenericData* genData){ | 
| 810 | sd_->addProperty(genData); | 
| 811 | } | 
| 812 |  | 
| 813 | /** | 
| 814 | * Removes property from PropertyMap by name | 
| 815 | * @param propName the name of property to be removed | 
| 816 | */ | 
| 817 | void removeProperty(const std::string& propName) { | 
| 818 | sd_->removeProperty(propName); | 
| 819 | } | 
| 820 |  | 
| 821 | /** | 
| 822 | * clear all of the properties | 
| 823 | */ | 
| 824 | void clearProperties() { | 
| 825 | sd_->clearProperties(); | 
| 826 | } | 
| 827 |  | 
| 828 | /** | 
| 829 | * Returns all names of properties | 
| 830 | * @return all names of properties | 
| 831 | */ | 
| 832 | std::vector<std::string> getPropertyNames() { | 
| 833 | return sd_->getPropertyNames(); | 
| 834 | } | 
| 835 |  | 
| 836 | /** | 
| 837 | * Returns all of the properties in PropertyMap | 
| 838 | * @return all of the properties in PropertyMap | 
| 839 | */ | 
| 840 | std::vector<GenericData*> getProperties() { | 
| 841 | return sd_->getProperties(); | 
| 842 | } | 
| 843 |  | 
| 844 | /** | 
| 845 | * Returns property | 
| 846 | * @param propName name of property | 
| 847 | * @return a pointer point to property with propName. If no property named propName | 
| 848 | * exists, return NULL | 
| 849 | */ | 
| 850 | GenericData* getPropertyByName(const std::string& propName) { | 
| 851 | return sd_->getPropertyByName(propName); | 
| 852 | } | 
| 853 |  | 
| 854 | private: | 
| 855 | StuntDouble* sd_; | 
| 856 | BoolGenericData* moved_; | 
| 857 | BoolGenericData* moving_; | 
| 858 | }; | 
| 859 |  | 
| 860 | } | 
| 861 |  | 
| 862 | #endif |