| 6 |  | * redistribute this software in source and binary code form, provided | 
| 7 |  | * that the following conditions are met: | 
| 8 |  | * | 
| 9 | < | * 1. Acknowledgement of the program authors must be made in any | 
| 10 | < | *    publication of scientific results based in part on use of the | 
| 11 | < | *    program.  An acceptable form of acknowledgement is citation of | 
| 12 | < | *    the article in which the program was described (Matthew | 
| 13 | < | *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher | 
| 14 | < | *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented | 
| 15 | < | *    Parallel Simulation Engine for Molecular Dynamics," | 
| 16 | < | *    J. Comput. Chem. 26, pp. 252-271 (2005)) | 
| 17 | < | * | 
| 18 | < | * 2. Redistributions of source code must retain the above copyright | 
| 9 | > | * 1. Redistributions of source code must retain the above copyright | 
| 10 |  | *    notice, this list of conditions and the following disclaimer. | 
| 11 |  | * | 
| 12 | < | * 3. Redistributions in binary form must reproduce the above copyright | 
| 12 | > | * 2. Redistributions in binary form must reproduce the above copyright | 
| 13 |  | *    notice, this list of conditions and the following disclaimer in the | 
| 14 |  | *    documentation and/or other materials provided with the | 
| 15 |  | *    distribution. | 
| 28 |  | * arising out of the use of or inability to use software, even if the | 
| 29 |  | * University of Notre Dame has been advised of the possibility of | 
| 30 |  | * such damages. | 
| 31 | + | * | 
| 32 | + | * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your | 
| 33 | + | * research, please cite the appropriate papers when you publish your | 
| 34 | + | * work.  Good starting points are: | 
| 35 | + | * | 
| 36 | + | * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). | 
| 37 | + | * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). | 
| 38 | + | * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). | 
| 39 | + | * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010). | 
| 40 | + | * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). | 
| 41 |  | */ | 
| 42 | < |  | 
| 43 | < | #ifndef CONSTRAINTS_CONTRAINTELEM_HPP | 
| 44 | < | #define CONSTRAINTS_CONTRAINTELEM_HPP | 
| 45 | < |  | 
| 46 | < | #include "primitives/StuntDouble.hpp" | 
| 47 | < | #include "utils/GenericData.hpp" | 
| 48 | < | #include "utils/simError.h" | 
| 49 | < | namespace oopse { | 
| 50 | < |  | 
| 51 | < | /** | 
| 52 | < | * @class ConstraintElem ConstraintElem.hpp "constraints/ConstraintElem.hpp" | 
| 53 | < | * An adapter class of StuntDouble which is used at constraint algorithm | 
| 54 | < | */ | 
| 55 | < |  | 
| 56 | < | class ConstraintElem{ | 
| 57 | < | public: | 
| 58 | < | ConstraintElem(StuntDouble* sd) : sd_(sd) { | 
| 59 | < | GenericData* movedData = sd_->getPropertyByName("Moved"); | 
| 60 | < | if (movedData !=NULL) { //if generic data with keyword "moved" exists, assign it to moved_ | 
| 61 | < | moved_ = dynamic_cast<BoolGenericData*>(movedData); | 
| 62 | < | if (moved_ == NULL) { | 
| 63 | < | sprintf(painCave.errMsg, | 
| 64 | < | "Generic Data with keyword Moved exists, however, it can not be casted to a BoolGenericData.\n"); | 
| 65 | < | painCave.isFatal = 1;; | 
| 66 | < | simError(); | 
| 67 | < | } | 
| 68 | < | }else { //if generic data with keyword "moved" does not exist, create it | 
| 69 | < | moved_ = new BoolGenericData("Moved"); | 
| 70 | < | sd_->addProperty(moved_); | 
| 71 | < | } | 
| 72 | < |  | 
| 73 | < | GenericData* movingData = sd_->getPropertyByName("Moving"); | 
| 74 | < | if (movingData !=NULL) { | 
| 75 | < | moving_ = dynamic_cast<BoolGenericData*>(movingData); | 
| 76 | < | if (moving_ == NULL) { | 
| 77 | < | sprintf(painCave.errMsg, | 
| 78 | < | "Generic Data with keyword Moving exists, however, it can not be casted to a BoolGenericData.\n"); | 
| 79 | < | painCave.isFatal = 1;; | 
| 80 | < | simError(); | 
| 81 | < | } | 
| 82 | < | }else { | 
| 83 | < | moving_ = new BoolGenericData("Moving"); | 
| 84 | < | sd_->addProperty(moving_); | 
| 85 | < | } | 
| 86 | < |  | 
| 87 | < | } | 
| 88 | < |  | 
| 89 | < | bool getMoved() { return moved_->getData(); } | 
| 90 | < | void setMoved(bool moved) { moved_->setData(moved);} | 
| 91 | < |  | 
| 92 | < | bool getMoving() { return moving_->getData(); } | 
| 93 | < | void setMoving(bool moving) { moving_->setData(moving); } | 
| 94 | < |  | 
| 95 | < | StuntDouble* getStuntDouble() { return sd_; } | 
| 96 | < |  | 
| 97 | < | /** | 
| 98 | < | * Returns the global index of this stuntdouble. | 
| 99 | < | * @return  the global index of this stuntdouble | 
| 100 | < | */ | 
| 101 | < | int getGlobalIndex() { | 
| 102 | < | return sd_->getGlobalIndex(); | 
| 103 | < | } | 
| 104 | < |  | 
| 105 | < | /** | 
| 106 | < | * Sets the global index of this stuntdouble. | 
| 107 | < | * @param new global index to be set | 
| 108 | < | */ | 
| 109 | < | void setGlobalIndex(int index) { | 
| 110 | < | sd_->setGlobalIndex(index); | 
| 111 | < | } | 
| 112 | < |  | 
| 113 | < | /** | 
| 114 | < | * Returns the local index of this stuntdouble | 
| 115 | < | * @return the local index of this stuntdouble | 
| 116 | < | */ | 
| 117 | < | int getLocalIndex() { | 
| 118 | < | return sd_->getLocalIndex(); | 
| 119 | < | } | 
| 120 | < |  | 
| 121 | < | /** | 
| 122 | < | * Sets the local index of this stuntdouble | 
| 123 | < | * @param index new index to be set | 
| 124 | < | */ | 
| 125 | < | void setLocalIndex(int index) { | 
| 126 | < | sd_->setLocalIndex(index); | 
| 127 | < | } | 
| 128 | < |  | 
| 129 | < | /** | 
| 130 | < | * Sets the Snapshot Manager of this stuntdouble | 
| 131 | < | */ | 
| 132 | < | void setSnapshotManager(SnapshotManager* sman) { | 
| 133 | < | sd_->setSnapshotManager(sman); | 
| 134 | < | } | 
| 135 | < |  | 
| 136 | < | /** | 
| 137 | < | * Tests if this stuntdouble is an atom | 
| 138 | < | * @return true is this stuntdouble is an atom(or a directional atom), return false otherwise | 
| 139 | < | */ | 
| 140 | < | bool isAtom(){ | 
| 141 | < | return sd_->isAtom(); | 
| 142 | < | } | 
| 143 | < |  | 
| 144 | < | /** | 
| 145 | < | * Tests if this stuntdouble is an directional atom | 
| 146 | < | * @return true if this stuntdouble is an directional atom, return false otherwise | 
| 147 | < | */ | 
| 148 | < | bool isDirectionalAtom(){ | 
| 149 | < | return sd_->isDirectional(); | 
| 150 | < | } | 
| 151 | < |  | 
| 152 | < | /** | 
| 153 | < | * Tests if this stuntdouble is a rigid body. | 
| 154 | < | * @return true if this stuntdouble is a rigid body, otherwise return false | 
| 155 | < | */ | 
| 156 | < | bool isRigidBody(){ | 
| 157 | < | return sd_->isRigidBody(); | 
| 158 | < | } | 
| 159 | < |  | 
| 160 | < | /** | 
| 161 | < | * Tests if this stuntdouble is a directional one. | 
| 162 | < | * @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise | 
| 163 | < | */ | 
| 164 | < | bool isDirectional(){ | 
| 165 | < | return sd_->isDirectional(); | 
| 166 | < | } | 
| 167 | < |  | 
| 168 | < | /** | 
| 169 | < | * Returns the previous position of this stuntdouble | 
| 170 | < | * @return the position of this stuntdouble | 
| 171 | < | */ | 
| 172 | < | Vector3d getPrevPos() { | 
| 173 | < | return sd_->getPrevPos(); | 
| 174 | < | } | 
| 175 | < |  | 
| 176 | < | /** | 
| 177 | < | * Returns the current position of this stuntdouble | 
| 178 | < | * @return the position of this stuntdouble | 
| 179 | < | */ | 
| 180 | < | Vector3d getPos() { | 
| 181 | < | return sd_->getPos(); | 
| 182 | < | } | 
| 183 | < |  | 
| 184 | < | /** | 
| 185 | < | * Returns the position of this stuntdouble in specified snapshot | 
| 186 | < | * @return the position of this stuntdouble | 
| 187 | < | * @param snapshotNo | 
| 188 | < | */ | 
| 189 | < | Vector3d getPos(int snapshotNo) { | 
| 190 | < | return sd_->getPos(snapshotNo); | 
| 191 | < | } | 
| 192 | < |  | 
| 193 | < | /** | 
| 194 | < | * Sets  the previous position of this stuntdouble | 
| 195 | < | * @param pos  new position | 
| 196 | < | * @see #getPos | 
| 197 | < | */ | 
| 198 | < | void setPrevPos(const Vector3d& pos) { | 
| 199 | < | sd_->setPrevPos(pos); | 
| 200 | < | } | 
| 201 | < |  | 
| 202 | < | /** | 
| 203 | < | * Sets  the current position of this stuntdouble | 
| 204 | < | * @param pos  new position | 
| 205 | < | */ | 
| 206 | < | void setPos(const Vector3d& pos) { | 
| 207 | < | sd_->setPos(pos); | 
| 208 | < | } | 
| 209 | < |  | 
| 210 | < | /** | 
| 211 | < | * Sets  the position of this stuntdouble in specified snapshot | 
| 212 | < | * @param pos position to be set | 
| 213 | < | * @param snapshotNo | 
| 214 | < | * @see #getPos | 
| 215 | < | */ | 
| 216 | < | void setPos(const Vector3d& pos, int snapshotNo) { | 
| 217 | < | sd_->setPos(pos, snapshotNo); | 
| 218 | < | } | 
| 219 | < |  | 
| 220 | < | /** | 
| 221 | < | * Returns the previous velocity of this stuntdouble | 
| 222 | < | * @return the velocity of this stuntdouble | 
| 223 | < | */ | 
| 224 | < | Vector3d getPrevVel() { | 
| 225 | < | return sd_->getPrevVel(); | 
| 226 | < | } | 
| 227 | < |  | 
| 228 | < | /** | 
| 229 | < | * Returns the current velocity of this stuntdouble | 
| 230 | < | * @return the velocity of this stuntdouble | 
| 231 | < | */ | 
| 232 | < | Vector3d getVel() { | 
| 233 | < | return sd_->getVel(); | 
| 234 | < | } | 
| 235 | < |  | 
| 236 | < | /** | 
| 237 | < | * Returns the velocity of this stuntdouble in specified snapshot | 
| 238 | < | * @return the velocity of this stuntdouble | 
| 239 | < | * @param snapshotNo | 
| 240 | < | */ | 
| 241 | < |  | 
| 242 | < | Vector3d getVel(int snapshotNo) { | 
| 243 | < | return sd_->getVel(snapshotNo); | 
| 244 | < | } | 
| 245 | < |  | 
| 246 | < | /** | 
| 247 | < | * Sets  the previous velocity of this stuntdouble | 
| 248 | < | * @param vel  new velocity | 
| 249 | < | * @see #getVel | 
| 250 | < | */ | 
| 251 | < | void setPrevVel(const Vector3d& vel) { | 
| 252 | < | sd_->setPrevVel(vel); | 
| 253 | < | } | 
| 254 | < |  | 
| 255 | < | /** | 
| 256 | < | * Sets  the current velocity of this stuntdouble | 
| 257 | < | * @param vel  new velocity | 
| 258 | < | */ | 
| 259 | < | void setVel(const Vector3d& vel) { | 
| 260 | < | sd_->setVel(vel); | 
| 261 | < | } | 
| 262 | < |  | 
| 263 | < | /** | 
| 264 | < | * Sets  the velocity of this stuntdouble in specified snapshot | 
| 265 | < | * @param vel velocity to be set | 
| 266 | < | * @param snapshotNo | 
| 267 | < | * @see #getVel | 
| 268 | < | */ | 
| 269 | < | void setVel(const Vector3d& vel, int snapshotNo) { | 
| 270 | < | sd_->setVel(vel, snapshotNo); | 
| 271 | < | } | 
| 272 | < |  | 
| 273 | < | /** | 
| 274 | < | * Returns the previous rotation matrix of this stuntdouble | 
| 275 | < | * @return the rotation matrix of this stuntdouble | 
| 276 | < | */ | 
| 277 | < | RotMat3x3d getPrevA() { | 
| 278 | < | return sd_->getPrevA(); | 
| 279 | < | } | 
| 280 | < |  | 
| 281 | < | /** | 
| 282 | < | * Returns the current rotation matrix of this stuntdouble | 
| 283 | < | * @return the rotation matrix of this stuntdouble | 
| 284 | < | */ | 
| 285 | < | RotMat3x3d getA() { | 
| 286 | < | return sd_->getA(); | 
| 287 | < | } | 
| 288 | < |  | 
| 289 | < | /** | 
| 290 | < | * Returns the rotation matrix of this stuntdouble in specified snapshot | 
| 291 | < | * | 
| 292 | < | * @return the rotation matrix of this stuntdouble | 
| 293 | < | * @param snapshotNo | 
| 294 | < | */ | 
| 295 | < | RotMat3x3d getA(int snapshotNo) { | 
| 296 | < | return sd_->getA(snapshotNo); | 
| 297 | < | } | 
| 298 | < |  | 
| 299 | < | /** | 
| 300 | < | * Sets  the previous rotation matrix of this stuntdouble | 
| 301 | < | * @param a  new rotation matrix | 
| 302 | < | * @see #getA | 
| 303 | < | */ | 
| 304 | < | void setPrevA(const RotMat3x3d& a) { | 
| 305 | < | sd_->setPrevA(a); | 
| 306 | < | } | 
| 307 | < |  | 
| 308 | < | /** | 
| 309 | < | * Sets  the current rotation matrix of this stuntdouble | 
| 310 | < | * @param a  new rotation matrix | 
| 311 | < | */ | 
| 312 | < | void setA(const RotMat3x3d& a) { | 
| 313 | < | sd_->setA(a); | 
| 314 | < | } | 
| 315 | < |  | 
| 316 | < | /** | 
| 317 | < | * Sets  the rotation matrix of this stuntdouble in specified snapshot | 
| 318 | < | * @param a rotation matrix to be set | 
| 319 | < | * @param snapshotNo | 
| 320 | < | * @see #getA | 
| 321 | < | */ | 
| 322 | < | void setA(const RotMat3x3d& a, int snapshotNo) { | 
| 323 | < | sd_->setA(a, snapshotNo); | 
| 324 | < | } | 
| 325 | < |  | 
| 326 | < | /** | 
| 327 | < | * Returns the previous angular momentum of this stuntdouble (body-fixed). | 
| 328 | < | * @return the angular momentum of this stuntdouble | 
| 329 | < | */ | 
| 330 | < | Vector3d getPrevJ() { | 
| 331 | < | return sd_->getPrevJ(); | 
| 332 | < | } | 
| 333 | < |  | 
| 334 | < | /** | 
| 335 | < | * Returns the current angular momentum of this stuntdouble (body -fixed). | 
| 336 | < | * @return the angular momentum of this stuntdouble | 
| 337 | < | */ | 
| 338 | < | Vector3d getJ() { | 
| 339 | < | return sd_->getJ(); | 
| 340 | < | } | 
| 341 | < |  | 
| 342 | < | /** | 
| 343 | < | * Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). | 
| 344 | < | * @return the angular momentum of this stuntdouble | 
| 345 | < | * @param snapshotNo | 
| 346 | < | */ | 
| 347 | < | Vector3d getJ(int snapshotNo) { | 
| 348 | < | return sd_->getJ(snapshotNo); | 
| 349 | < | } | 
| 350 | < |  | 
| 351 | < | /** | 
| 352 | < | * Sets  the previous angular momentum of this stuntdouble (body-fixed). | 
| 353 | < | * @param angMom  new angular momentum | 
| 354 | < | * @see #getJ | 
| 355 | < | */ | 
| 356 | < | void setPrevJ(const Vector3d& angMom) { | 
| 357 | < | sd_->setPrevJ(angMom); | 
| 358 | < | } | 
| 359 | < |  | 
| 360 | < | /** | 
| 361 | < | * Sets  the current angular momentum of this stuntdouble (body-fixed). | 
| 362 | < | * @param angMom  new angular momentum | 
| 363 | < | */ | 
| 364 | < | void setJ(const Vector3d& angMom) { | 
| 365 | < | sd_->setJ(angMom); | 
| 366 | < | } | 
| 367 | < |  | 
| 368 | < | /** | 
| 369 | < | * Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). | 
| 370 | < | * @param angMom angular momentum to be set | 
| 371 | < | * @param snapshotNo | 
| 372 | < | * @see #getJ | 
| 373 | < | */ | 
| 374 | < | void setJ(const Vector3d& angMom, int snapshotNo) { | 
| 375 | < | sd_->setJ(angMom, snapshotNo); | 
| 376 | < | } | 
| 377 | < |  | 
| 378 | < | /** | 
| 379 | < | * Returns the previous quaternion of this stuntdouble | 
| 380 | < | * @return the quaternion of this stuntdouble | 
| 381 | < | */ | 
| 382 | < | Quat4d getPrevQ() { | 
| 383 | < | return sd_->getPrevQ(); | 
| 384 | < | } | 
| 385 | < |  | 
| 386 | < | /** | 
| 387 | < | * Returns the current quaternion of this stuntdouble | 
| 388 | < | * @return the quaternion of this stuntdouble | 
| 389 | < | */ | 
| 390 | < | Quat4d getQ() { | 
| 391 | < | return sd_->getQ(); | 
| 392 | < | } | 
| 393 | < |  | 
| 394 | < | /** | 
| 395 | < | * Returns the quaternion of this stuntdouble in specified snapshot | 
| 396 | < | * @return the quaternion of this stuntdouble | 
| 397 | < | * @param snapshotNo | 
| 398 | < | */ | 
| 399 | < | Quat4d getQ(int snapshotNo) { | 
| 400 | < | return sd_->getQ(snapshotNo); | 
| 401 | < | } | 
| 402 | < |  | 
| 403 | < | /** | 
| 404 | < | * Sets  the previous quaternion of this stuntdouble | 
| 405 | < | * @param q  new quaternion | 
| 406 | < | * @note actual storage data is rotation matrix | 
| 407 | < | */ | 
| 408 | < | void setPrevQ(const Quat4d& q) { | 
| 409 | < | sd_->setPrevQ(q); | 
| 410 | < | } | 
| 411 | < |  | 
| 412 | < | /** | 
| 413 | < | * Sets  the current quaternion of this stuntdouble | 
| 414 | < | * @param q  new quaternion | 
| 415 | < | * @note actual storage data is rotation matrix | 
| 416 | < | */ | 
| 417 | < | void setQ(const Quat4d& q) { | 
| 418 | < | sd_->setQ(q); | 
| 419 | < | } | 
| 420 | < |  | 
| 421 | < | /** | 
| 422 | < | * Sets  the quaternion of this stuntdouble in specified snapshot | 
| 423 | < | * | 
| 424 | < | * @param q quaternion to be set | 
| 425 | < | * @param snapshotNo | 
| 426 | < | * @note actual storage data is rotation matrix | 
| 427 | < | */ | 
| 428 | < | void setQ(const Quat4d& q, int snapshotNo) { | 
| 429 | < | sd_->setQ(q, snapshotNo); | 
| 430 | < | } | 
| 431 | < |  | 
| 432 | < | /** | 
| 433 | < | * Returns the previous euler angles of this stuntdouble | 
| 434 | < | * @return the euler angles of this stuntdouble | 
| 435 | < | */ | 
| 436 | < | Vector3d getPrevEuler() { | 
| 437 | < | return sd_->getPrevEuler(); | 
| 438 | < | } | 
| 439 | < |  | 
| 440 | < | /** | 
| 441 | < | * Returns the current euler angles of this stuntdouble | 
| 442 | < | * @return the euler angles of this stuntdouble | 
| 443 | < | */ | 
| 444 | < | Vector3d getEuler() { | 
| 445 | < | return sd_->getEuler(); | 
| 446 | < | } | 
| 447 | < |  | 
| 448 | < | /** | 
| 449 | < | * Returns the euler angles of this stuntdouble in specified snapshot. | 
| 450 | < | * @return the euler angles of this stuntdouble | 
| 451 | < | * @param snapshotNo | 
| 452 | < | */ | 
| 453 | < | Vector3d getEuler(int snapshotNo) { | 
| 454 | < | return sd_->getEuler(snapshotNo); | 
| 455 | < | } | 
| 456 | < |  | 
| 457 | < | /** | 
| 458 | < | * Sets  the previous euler angles of this stuntdouble. | 
| 459 | < | * @param euler  new euler angles | 
| 460 | < | * @see #getEuler | 
| 461 | < | * @note actual storage data is rotation matrix | 
| 462 | < | */ | 
| 463 | < | void setPrevEuler(const Vector3d& euler) { | 
| 464 | < | sd_->setPrevEuler(euler); | 
| 465 | < | } | 
| 466 | < |  | 
| 467 | < | /** | 
| 468 | < | * Sets  the current euler angles of this stuntdouble | 
| 469 | < | * @param euler  new euler angles | 
| 470 | < | */ | 
| 471 | < | void setEuler(const Vector3d& euler) { | 
| 472 | < | sd_->setEuler(euler); | 
| 473 | < | } | 
| 474 | < |  | 
| 475 | < | /** | 
| 476 | < | * Sets  the euler angles  of this stuntdouble in specified snapshot | 
| 477 | < | * | 
| 478 | < | * @param euler euler angles to be set | 
| 479 | < | * @param snapshotNo | 
| 480 | < | * @note actual storage data is rotation matrix | 
| 481 | < | */ | 
| 482 | < | void setEuler(const Vector3d& euler, int snapshotNo) { | 
| 483 | < | sd_->setEuler(euler, snapshotNo); | 
| 484 | < | } | 
| 485 | < |  | 
| 486 | < | /** | 
| 487 | < | * Returns the previous unit vectors of this stuntdouble | 
| 488 | < | * @return the unit vectors of this stuntdouble | 
| 489 | < | */ | 
| 490 | < | RotMat3x3d getPrevElectroFrame() { | 
| 491 | < | return sd_->getPrevElectroFrame(); | 
| 492 | < | } | 
| 493 | < |  | 
| 494 | < | /** | 
| 495 | < | * Returns the current unit vectors of this stuntdouble | 
| 496 | < | * @return the unit vectors of this stuntdouble | 
| 497 | < | */ | 
| 498 | < | RotMat3x3d getElectroFrame() { | 
| 499 | < | return sd_->getElectroFrame(); | 
| 500 | < | } | 
| 501 | < |  | 
| 502 | < | /** | 
| 503 | < | * Returns the unit vectors of this stuntdouble in specified snapshot | 
| 504 | < | * | 
| 505 | < | * @return the unit vectors of this stuntdouble | 
| 506 | < | * @param snapshotNo | 
| 507 | < | */ | 
| 508 | < | RotMat3x3d getElectroFrame(int snapshotNo) { | 
| 509 | < | return sd_->getElectroFrame(snapshotNo); | 
| 510 | < | } | 
| 511 | < |  | 
| 512 | < | /** | 
| 513 | < | * Returns the previous force of this stuntdouble | 
| 514 | < | * @return the force of this stuntdouble | 
| 515 | < | */ | 
| 516 | < | Vector3d getPrevFrc() { | 
| 517 | < | return sd_->getPrevFrc(); | 
| 518 | < | } | 
| 519 | < |  | 
| 520 | < | /** | 
| 521 | < | * Returns the current force of this stuntdouble | 
| 522 | < | * @return the force of this stuntdouble | 
| 523 | < | */ | 
| 524 | < | Vector3d getFrc() { | 
| 525 | < | return sd_->getFrc(); | 
| 526 | < | } | 
| 527 | < |  | 
| 528 | < | /** | 
| 529 | < | * Returns the force of this stuntdouble in specified snapshot | 
| 530 | < | * | 
| 531 | < | * @return the force of this stuntdouble | 
| 532 | < | * @param snapshotNo | 
| 533 | < | */ | 
| 534 | < | Vector3d getFrc(int snapshotNo) { | 
| 535 | < | return sd_->getFrc(snapshotNo); | 
| 536 | < | } | 
| 537 | < |  | 
| 538 | < | /** | 
| 539 | < | * Sets  the previous force of this stuntdouble | 
| 540 | < | * | 
| 541 | < | * @param frc  new force | 
| 542 | < | * @see #getFrc | 
| 543 | < | */ | 
| 544 | < | void setPrevFrc(const Vector3d& frc) { | 
| 545 | < | sd_->setPrevFrc(frc); | 
| 546 | < | } | 
| 547 | < |  | 
| 548 | < | /** | 
| 549 | < | * Sets  the current force of this stuntdouble | 
| 550 | < | * @param frc  new force | 
| 551 | < | */ | 
| 552 | < | void setFrc(const Vector3d& frc) { | 
| 553 | < | sd_->setFrc(frc); | 
| 554 | < | } | 
| 555 | < |  | 
| 556 | < | /** | 
| 557 | < | * Sets  the force of this stuntdouble in specified snapshot | 
| 558 | < | * | 
| 559 | < | * @param frc force to be set | 
| 560 | < | * @param snapshotNo | 
| 561 | < | * @see #getFrc | 
| 562 | < | */ | 
| 563 | < | void setFrc(const Vector3d& frc, int snapshotNo) { | 
| 564 | < | sd_->setFrc(frc, snapshotNo); | 
| 565 | < | } | 
| 566 | < |  | 
| 567 | < | /** | 
| 568 | < | * Adds force into the previous force of this stuntdouble | 
| 569 | < | * | 
| 570 | < | * @param frc  new force | 
| 571 | < | * @see #getFrc | 
| 572 | < | */ | 
| 573 | < | void addPrevFrc(const Vector3d& frc) { | 
| 574 | < | sd_->addPrevFrc(frc); | 
| 575 | < | } | 
| 576 | < |  | 
| 577 | < | /** | 
| 578 | < | * Adds force into the current force of this stuntdouble | 
| 579 | < | * @param frc  new force | 
| 580 | < | */ | 
| 581 | < | void addFrc(const Vector3d& frc) { | 
| 582 | < | sd_->addFrc(frc); | 
| 583 | < | } | 
| 584 | < |  | 
| 585 | < | /** | 
| 586 | < | * Adds force into the force of this stuntdouble in specified snapshot | 
| 587 | < | * | 
| 588 | < | * @param frc force to be set | 
| 589 | < | * @param snapshotNo | 
| 590 | < | * @see #getFrc | 
| 591 | < | */ | 
| 592 | < | void addFrc(const Vector3d& frc, int snapshotNo) { | 
| 593 | < | sd_->addFrc(frc, snapshotNo); | 
| 594 | < | } | 
| 595 | < |  | 
| 596 | < | /** | 
| 597 | < | * Returns the previous torque of this stuntdouble | 
| 598 | < | * @return the torque of this stuntdouble | 
| 599 | < | */ | 
| 600 | < | Vector3d getPrevTrq() { | 
| 601 | < | return sd_->getPrevTrq(); | 
| 602 | < | } | 
| 603 | < |  | 
| 604 | < | /** | 
| 605 | < | * Returns the current torque of this stuntdouble | 
| 606 | < | * @return the torque of this stuntdouble | 
| 607 | < | */ | 
| 608 | < | Vector3d getTrq() { | 
| 609 | < | return sd_->getTrq(); | 
| 610 | < | } | 
| 611 | < |  | 
| 612 | < | /** | 
| 613 | < | * Returns the torque of this stuntdouble in specified snapshot | 
| 614 | < | * | 
| 615 | < | * @return the torque of this stuntdouble | 
| 616 | < | * @param snapshotNo | 
| 617 | < | */ | 
| 618 | < | Vector3d getTrq(int snapshotNo) { | 
| 619 | < | return sd_->getTrq(snapshotNo); | 
| 620 | < | } | 
| 621 | < |  | 
| 622 | < | /** | 
| 623 | < | * Sets  the previous torque of this stuntdouble | 
| 624 | < | * | 
| 625 | < | * @param trq  new torque | 
| 626 | < | * @see #getTrq | 
| 627 | < | */ | 
| 628 | < | void setPrevTrq(const Vector3d& trq) { | 
| 629 | < | sd_->setPrevTrq(trq); | 
| 630 | < | } | 
| 631 | < |  | 
| 632 | < | /** | 
| 633 | < | * Sets  the current torque of this stuntdouble | 
| 634 | < | * @param trq  new torque | 
| 635 | < | */ | 
| 636 | < | void setTrq(const Vector3d& trq) { | 
| 637 | < | sd_->setTrq(trq); | 
| 638 | < | } | 
| 639 | < |  | 
| 640 | < | /** | 
| 641 | < | * Sets  the torque of this stuntdouble in specified snapshot | 
| 642 | < | * | 
| 643 | < | * @param trq torque to be set | 
| 644 | < | * @param snapshotNo | 
| 645 | < | * @see #getTrq | 
| 646 | < | */ | 
| 647 | < | void setTrq(const Vector3d& trq, int snapshotNo) { | 
| 648 | < | sd_->setTrq(trq, snapshotNo); | 
| 649 | < | } | 
| 650 | < |  | 
| 651 | < | /** | 
| 652 | < | * Adds torque into the previous torque of this stuntdouble | 
| 653 | < | * | 
| 654 | < | * @param trq  new torque | 
| 655 | < | * @see #getTrq | 
| 656 | < | */ | 
| 657 | < | void addPrevTrq(const Vector3d& trq) { | 
| 658 | < | sd_->addPrevTrq(trq); | 
| 659 | < | } | 
| 660 | < |  | 
| 661 | < | /** | 
| 662 | < | * Adds torque into the current torque of this stuntdouble | 
| 663 | < | * @param trq  new torque | 
| 664 | < | */ | 
| 665 | < | void addTrq(const Vector3d& trq) { | 
| 666 | < | sd_->addTrq(trq); | 
| 667 | < | } | 
| 668 | < |  | 
| 669 | < | /** | 
| 670 | < | * Adds torque into the torque of this stuntdouble in specified snapshot | 
| 671 | < | * | 
| 672 | < | * @param trq torque to be add | 
| 673 | < | * @param snapshotNo | 
| 674 | < | * @see #getTrq | 
| 675 | < | */ | 
| 676 | < | void addTrq(const Vector3d& trq, int snapshotNo) { | 
| 677 | < | sd_->addTrq(trq, snapshotNo); | 
| 678 | < | } | 
| 679 | < |  | 
| 680 | < | /** Set the force of this stuntdouble to zero */ | 
| 681 | < | void zeroForcesAndTorques() { | 
| 682 | < | sd_->zeroForcesAndTorques(); | 
| 683 | < | } | 
| 684 | < | /** | 
| 685 | < | * Returns the inertia tensor of this stuntdouble | 
| 686 | < | * @return the inertia tensor of this stuntdouble | 
| 687 | < | */ | 
| 688 | < | Mat3x3d getI() { | 
| 689 | < | return sd_->getI(); | 
| 690 | < | } | 
| 691 | < |  | 
| 692 | < | /** | 
| 693 | < | * Returns the gradient of this stuntdouble | 
| 694 | < | * @return the gradient of this stuntdouble | 
| 695 | < | */ | 
| 696 | < | std::vector<double> getGrad() { | 
| 697 | < | return sd_->getGrad(); | 
| 698 | < | } | 
| 699 | < |  | 
| 700 | < | /** | 
| 701 | < | * Tests the  if this stuntdouble is a  linear rigidbody | 
| 702 | < | * | 
| 703 | < | * @return true if this stuntdouble is a  linear rigidbody, otherwise return false | 
| 704 | < | * @note atom and directional atom will always return false | 
| 705 | < | * | 
| 706 | < | * @see #linearAxis | 
| 707 | < | */ | 
| 708 | < | bool isLinear() { | 
| 709 | < | return sd_->isLinear(); | 
| 710 | < | } | 
| 711 | < |  | 
| 712 | < | /** | 
| 713 | < | * Returns the linear axis of the rigidbody, atom and directional atom will always return -1 | 
| 714 | < | * | 
| 715 | < | * @return the linear axis of the rigidbody | 
| 716 | < | * | 
| 717 | < | * @see #isLinear | 
| 718 | < | */ | 
| 719 | < | int linearAxis() { | 
| 720 | < | return sd_->linearAxis(); | 
| 721 | < | } | 
| 722 | < |  | 
| 723 | < | /** Returns the mass of this stuntdouble */ | 
| 724 | < | double getMass() { | 
| 725 | < | return sd_->getMass(); | 
| 726 | < | } | 
| 727 | < |  | 
| 728 | < | /** | 
| 729 | < | * Sets the mass of this stuntdoulbe | 
| 730 | < | * @param mass the mass to be set | 
| 731 | < | */ | 
| 732 | < | void setMass(double mass) { | 
| 733 | < | sd_->setMass(mass); | 
| 734 | < | } | 
| 735 | < |  | 
| 736 | < | /** Returns the name of this stuntdouble */ | 
| 737 | < | std::string getType() { | 
| 738 | < | return sd_->getType(); | 
| 739 | < | } | 
| 740 | < |  | 
| 741 | < | /** Sets the name of this stuntdouble*/ | 
| 742 | < | void setType(const std::string& name) { | 
| 743 | < | sd_->setType(name); | 
| 744 | < | } | 
| 745 | < |  | 
| 746 | < | /** | 
| 747 | < | * Converts a lab fixed vector to a body fixed vector. | 
| 748 | < | * @return body fixed vector | 
| 749 | < | * @param v lab fixed vector | 
| 750 | < | */ | 
| 751 | < | Vector3d lab2Body(const Vector3d& v) { | 
| 752 | < | return sd_->lab2Body(v); | 
| 753 | < | } | 
| 754 | < |  | 
| 755 | < | /** | 
| 756 | < | * Converts a body fixed vector to a lab fixed vector. | 
| 757 | < | * @return corresponding lab fixed vector | 
| 758 | < | * @param v body fixed vector | 
| 759 | < | */ | 
| 760 | < | Vector3d body2Lab(const Vector3d& v){ | 
| 761 | < | return sd_->body2Lab(v); | 
| 762 | < | } | 
| 763 | < | /** | 
| 764 | < | * <p> | 
| 765 | < | * The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on | 
| 766 | < | * the elements of a data structure. In this way, you can change the operation being performed | 
| 767 | < | * on a structure without the need of changing the classes of the elements that you are operating | 
| 768 | < | * on. Using a Visitor pattern allows you to decouple the classes for the data structure and the | 
| 769 | < | * algorithms used upon them | 
| 770 | < | * </p> | 
| 771 | < | * @param v visitor | 
| 772 | < | */ | 
| 773 | < | void accept(BaseVisitor* v) { | 
| 774 | < | sd_->accept(v); | 
| 775 | < | } | 
| 776 | < |  | 
| 777 | < | //below functions are just forward functions | 
| 778 | < | /** | 
| 779 | < | * Adds property into property map | 
| 780 | < | * @param genData GenericData to be added into PropertyMap | 
| 781 | < | */ | 
| 782 | < | void addProperty(GenericData* genData){ | 
| 783 | < | sd_->addProperty(genData); | 
| 784 | < | } | 
| 785 | < |  | 
| 786 | < | /** | 
| 787 | < | * Removes property from PropertyMap by name | 
| 788 | < | * @param propName the name of property to be removed | 
| 789 | < | */ | 
| 790 | < | void removeProperty(const std::string& propName) { | 
| 791 | < | sd_->removeProperty(propName); | 
| 792 | < | } | 
| 793 | < |  | 
| 794 | < | /** | 
| 795 | < | * clear all of the properties | 
| 796 | < | */ | 
| 797 | < | void clearProperties() { | 
| 798 | < | sd_->clearProperties(); | 
| 799 | < | } | 
| 800 | < |  | 
| 801 | < | /** | 
| 802 | < | * Returns all names of properties | 
| 803 | < | * @return all names of properties | 
| 804 | < | */ | 
| 805 | < | std::vector<std::string> getPropertyNames() { | 
| 806 | < | return sd_->getPropertyNames(); | 
| 807 | < | } | 
| 808 | < |  | 
| 809 | < | /** | 
| 810 | < | * Returns all of the properties in PropertyMap | 
| 811 | < | * @return all of the properties in PropertyMap | 
| 812 | < | */ | 
| 813 | < | std::vector<GenericData*> getProperties() { | 
| 814 | < | return sd_->getProperties(); | 
| 815 | < | } | 
| 816 | < |  | 
| 817 | < | /** | 
| 818 | < | * Returns property | 
| 819 | < | * @param propName name of property | 
| 820 | < | * @return a pointer point to property with propName. If no property named propName | 
| 821 | < | * exists, return NULL | 
| 822 | < | */ | 
| 823 | < | GenericData* getPropertyByName(const std::string& propName) { | 
| 824 | < | return sd_->getPropertyByName(propName); | 
| 825 | < | } | 
| 826 | < |  | 
| 827 | < | private: | 
| 828 | < | StuntDouble* sd_; | 
| 829 | < | BoolGenericData* moved_; | 
| 830 | < | BoolGenericData* moving_; | 
| 831 | < | }; | 
| 832 | < |  | 
| 833 | < | } | 
| 834 | < |  | 
| 835 | < | #endif | 
| 42 | > |  | 
| 43 | > | #ifndef CONSTRAINTS_CONTRAINTELEM_HPP | 
| 44 | > | #define CONSTRAINTS_CONTRAINTELEM_HPP | 
| 45 | > |  | 
| 46 | > | #include "primitives/StuntDouble.hpp" | 
| 47 | > | #include "utils/GenericData.hpp" | 
| 48 | > | #include "utils/simError.h" | 
| 49 | > | namespace OpenMD { | 
| 50 | > |  | 
| 51 | > | /** | 
| 52 | > | * @class ConstraintElem ConstraintElem.hpp "constraints/ConstraintElem.hpp" | 
| 53 | > | * An adapter class of StuntDouble which is used at constraint algorithm | 
| 54 | > | */ | 
| 55 | > |  | 
| 56 | > | class ConstraintElem{ | 
| 57 | > | public: | 
| 58 | > | ConstraintElem(StuntDouble* sd) : sd_(sd) { | 
| 59 | > | GenericData* movedData = sd_->getPropertyByName("Moved"); | 
| 60 | > | if (movedData !=NULL) { //if generic data with keyword "moved" exists, assign it to moved_ | 
| 61 | > | moved_ = dynamic_cast<BoolGenericData*>(movedData); | 
| 62 | > | if (moved_ == NULL) { | 
| 63 | > | sprintf(painCave.errMsg, | 
| 64 | > | "Generic Data with keyword Moved exists, however, it can not be casted to a BoolGenericData.\n"); | 
| 65 | > | painCave.isFatal = 1;; | 
| 66 | > | simError(); | 
| 67 | > | } | 
| 68 | > | }else { //if generic data with keyword "moved" does not exist, create it | 
| 69 | > | moved_ = new BoolGenericData("Moved"); | 
| 70 | > | sd_->addProperty(moved_); | 
| 71 | > | } | 
| 72 | > |  | 
| 73 | > | GenericData* movingData = sd_->getPropertyByName("Moving"); | 
| 74 | > | if (movingData !=NULL) { | 
| 75 | > | moving_ = dynamic_cast<BoolGenericData*>(movingData); | 
| 76 | > | if (moving_ == NULL) { | 
| 77 | > | sprintf(painCave.errMsg, | 
| 78 | > | "Generic Data with keyword Moving exists, however, it can not be casted to a BoolGenericData.\n"); | 
| 79 | > | painCave.isFatal = 1;; | 
| 80 | > | simError(); | 
| 81 | > | } | 
| 82 | > | }else { | 
| 83 | > | moving_ = new BoolGenericData("Moving"); | 
| 84 | > | sd_->addProperty(moving_); | 
| 85 | > | } | 
| 86 | > |  | 
| 87 | > | } | 
| 88 | > |  | 
| 89 | > | bool getMoved() { return moved_->getData(); } | 
| 90 | > | void setMoved(bool moved) { moved_->setData(moved);} | 
| 91 | > |  | 
| 92 | > | bool getMoving() { return moving_->getData(); } | 
| 93 | > | void setMoving(bool moving) { moving_->setData(moving); } | 
| 94 | > |  | 
| 95 | > | StuntDouble* getStuntDouble() { return sd_; } | 
| 96 | > |  | 
| 97 | > | /** | 
| 98 | > | * Returns the global index of this stuntRealType. | 
| 99 | > | * @return  the global index of this stuntdouble | 
| 100 | > | */ | 
| 101 | > | int getGlobalIndex() { | 
| 102 | > | return sd_->getGlobalIndex(); | 
| 103 | > | } | 
| 104 | > |  | 
| 105 | > | /** | 
| 106 | > | * Sets the global index of this stuntRealType. | 
| 107 | > | * @param index new global index to be set | 
| 108 | > | */ | 
| 109 | > | void setGlobalIndex(int index) { | 
| 110 | > | sd_->setGlobalIndex(index); | 
| 111 | > | } | 
| 112 | > |  | 
| 113 | > | /** | 
| 114 | > | * Returns the local index of this stuntdouble | 
| 115 | > | * @return the local index of this stuntdouble | 
| 116 | > | */ | 
| 117 | > | int getLocalIndex() { | 
| 118 | > | return sd_->getLocalIndex(); | 
| 119 | > | } | 
| 120 | > |  | 
| 121 | > | /** | 
| 122 | > | * Sets the local index of this stuntdouble | 
| 123 | > | * @param index new index to be set | 
| 124 | > | */ | 
| 125 | > | void setLocalIndex(int index) { | 
| 126 | > | sd_->setLocalIndex(index); | 
| 127 | > | } | 
| 128 | > |  | 
| 129 | > | /** | 
| 130 | > | * Sets the Snapshot Manager of this stuntdouble | 
| 131 | > | */ | 
| 132 | > | void setSnapshotManager(SnapshotManager* sman) { | 
| 133 | > | sd_->setSnapshotManager(sman); | 
| 134 | > | } | 
| 135 | > |  | 
| 136 | > | /** | 
| 137 | > | * Tests if this stuntdouble is an atom | 
| 138 | > | * @return true is this stuntdouble is an atom(or a directional atom), return false otherwise | 
| 139 | > | */ | 
| 140 | > | bool isAtom(){ | 
| 141 | > | return sd_->isAtom(); | 
| 142 | > | } | 
| 143 | > |  | 
| 144 | > | /** | 
| 145 | > | * Tests if this stuntdouble is an directional atom | 
| 146 | > | * @return true if this stuntdouble is an directional atom, return false otherwise | 
| 147 | > | */ | 
| 148 | > | bool isDirectionalAtom(){ | 
| 149 | > | return sd_->isDirectional(); | 
| 150 | > | } | 
| 151 | > |  | 
| 152 | > | /** | 
| 153 | > | * Tests if this stuntdouble is a rigid body. | 
| 154 | > | * @return true if this stuntdouble is a rigid body, otherwise return false | 
| 155 | > | */ | 
| 156 | > | bool isRigidBody(){ | 
| 157 | > | return sd_->isRigidBody(); | 
| 158 | > | } | 
| 159 | > |  | 
| 160 | > | /** | 
| 161 | > | * Tests if this stuntdouble is a directional one. | 
| 162 | > | * @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise | 
| 163 | > | */ | 
| 164 | > | bool isDirectional(){ | 
| 165 | > | return sd_->isDirectional(); | 
| 166 | > | } | 
| 167 | > |  | 
| 168 | > | /** | 
| 169 | > | * Returns the previous position of this stuntdouble | 
| 170 | > | * @return the position of this stuntdouble | 
| 171 | > | */ | 
| 172 | > | Vector3d getPrevPos() { | 
| 173 | > | return sd_->getPrevPos(); | 
| 174 | > | } | 
| 175 | > |  | 
| 176 | > | /** | 
| 177 | > | * Returns the current position of this stuntdouble | 
| 178 | > | * @return the position of this stuntdouble | 
| 179 | > | */ | 
| 180 | > | Vector3d getPos() { | 
| 181 | > | return sd_->getPos(); | 
| 182 | > | } | 
| 183 | > |  | 
| 184 | > | /** | 
| 185 | > | * Returns the position of this stuntdouble in specified snapshot | 
| 186 | > | * @return the position of this stuntdouble | 
| 187 | > | * @param snapshotNo | 
| 188 | > | */ | 
| 189 | > | Vector3d getPos(int snapshotNo) { | 
| 190 | > | return sd_->getPos(snapshotNo); | 
| 191 | > | } | 
| 192 | > |  | 
| 193 | > | /** | 
| 194 | > | * Sets  the previous position of this stuntdouble | 
| 195 | > | * @param pos  new position | 
| 196 | > | * @see #getPos | 
| 197 | > | */ | 
| 198 | > | void setPrevPos(const Vector3d& pos) { | 
| 199 | > | sd_->setPrevPos(pos); | 
| 200 | > | } | 
| 201 | > |  | 
| 202 | > | /** | 
| 203 | > | * Sets  the current position of this stuntdouble | 
| 204 | > | * @param pos  new position | 
| 205 | > | */ | 
| 206 | > | void setPos(const Vector3d& pos) { | 
| 207 | > | sd_->setPos(pos); | 
| 208 | > | } | 
| 209 | > |  | 
| 210 | > | /** | 
| 211 | > | * Sets  the position of this stuntdouble in specified snapshot | 
| 212 | > | * @param pos position to be set | 
| 213 | > | * @param snapshotNo | 
| 214 | > | * @see #getPos | 
| 215 | > | */ | 
| 216 | > | void setPos(const Vector3d& pos, int snapshotNo) { | 
| 217 | > | sd_->setPos(pos, snapshotNo); | 
| 218 | > | } | 
| 219 | > |  | 
| 220 | > | /** | 
| 221 | > | * Returns the previous velocity of this stuntdouble | 
| 222 | > | * @return the velocity of this stuntdouble | 
| 223 | > | */ | 
| 224 | > | Vector3d getPrevVel() { | 
| 225 | > | return sd_->getPrevVel(); | 
| 226 | > | } | 
| 227 | > |  | 
| 228 | > | /** | 
| 229 | > | * Returns the current velocity of this stuntdouble | 
| 230 | > | * @return the velocity of this stuntdouble | 
| 231 | > | */ | 
| 232 | > | Vector3d getVel() { | 
| 233 | > | return sd_->getVel(); | 
| 234 | > | } | 
| 235 | > |  | 
| 236 | > | /** | 
| 237 | > | * Returns the velocity of this stuntdouble in specified snapshot | 
| 238 | > | * @return the velocity of this stuntdouble | 
| 239 | > | * @param snapshotNo | 
| 240 | > | */ | 
| 241 | > |  | 
| 242 | > | Vector3d getVel(int snapshotNo) { | 
| 243 | > | return sd_->getVel(snapshotNo); | 
| 244 | > | } | 
| 245 | > |  | 
| 246 | > | /** | 
| 247 | > | * Sets  the previous velocity of this stuntdouble | 
| 248 | > | * @param vel  new velocity | 
| 249 | > | * @see #getVel | 
| 250 | > | */ | 
| 251 | > | void setPrevVel(const Vector3d& vel) { | 
| 252 | > | sd_->setPrevVel(vel); | 
| 253 | > | } | 
| 254 | > |  | 
| 255 | > | /** | 
| 256 | > | * Sets  the current velocity of this stuntdouble | 
| 257 | > | * @param vel  new velocity | 
| 258 | > | */ | 
| 259 | > | void setVel(const Vector3d& vel) { | 
| 260 | > | sd_->setVel(vel); | 
| 261 | > | } | 
| 262 | > |  | 
| 263 | > | /** | 
| 264 | > | * Sets  the velocity of this stuntdouble in specified snapshot | 
| 265 | > | * @param vel velocity to be set | 
| 266 | > | * @param snapshotNo | 
| 267 | > | * @see #getVel | 
| 268 | > | */ | 
| 269 | > | void setVel(const Vector3d& vel, int snapshotNo) { | 
| 270 | > | sd_->setVel(vel, snapshotNo); | 
| 271 | > | } | 
| 272 | > |  | 
| 273 | > | /** | 
| 274 | > | * Returns the previous rotation matrix of this stuntdouble | 
| 275 | > | * @return the rotation matrix of this stuntdouble | 
| 276 | > | */ | 
| 277 | > | RotMat3x3d getPrevA() { | 
| 278 | > | return sd_->getPrevA(); | 
| 279 | > | } | 
| 280 | > |  | 
| 281 | > | /** | 
| 282 | > | * Returns the current rotation matrix of this stuntdouble | 
| 283 | > | * @return the rotation matrix of this stuntdouble | 
| 284 | > | */ | 
| 285 | > | RotMat3x3d getA() { | 
| 286 | > | return sd_->getA(); | 
| 287 | > | } | 
| 288 | > |  | 
| 289 | > | /** | 
| 290 | > | * Returns the rotation matrix of this stuntdouble in specified snapshot | 
| 291 | > | * | 
| 292 | > | * @return the rotation matrix of this stuntdouble | 
| 293 | > | * @param snapshotNo | 
| 294 | > | */ | 
| 295 | > | RotMat3x3d getA(int snapshotNo) { | 
| 296 | > | return sd_->getA(snapshotNo); | 
| 297 | > | } | 
| 298 | > |  | 
| 299 | > | /** | 
| 300 | > | * Sets  the previous rotation matrix of this stuntdouble | 
| 301 | > | * @param a  new rotation matrix | 
| 302 | > | * @see #getA | 
| 303 | > | */ | 
| 304 | > | void setPrevA(const RotMat3x3d& a) { | 
| 305 | > | sd_->setPrevA(a); | 
| 306 | > | } | 
| 307 | > |  | 
| 308 | > | /** | 
| 309 | > | * Sets  the current rotation matrix of this stuntdouble | 
| 310 | > | * @param a  new rotation matrix | 
| 311 | > | */ | 
| 312 | > | void setA(const RotMat3x3d& a) { | 
| 313 | > | sd_->setA(a); | 
| 314 | > | } | 
| 315 | > |  | 
| 316 | > | /** | 
| 317 | > | * Sets  the rotation matrix of this stuntdouble in specified snapshot | 
| 318 | > | * @param a rotation matrix to be set | 
| 319 | > | * @param snapshotNo | 
| 320 | > | * @see #getA | 
| 321 | > | */ | 
| 322 | > | void setA(const RotMat3x3d& a, int snapshotNo) { | 
| 323 | > | sd_->setA(a, snapshotNo); | 
| 324 | > | } | 
| 325 | > |  | 
| 326 | > | /** | 
| 327 | > | * Returns the previous angular momentum of this stuntdouble (body-fixed). | 
| 328 | > | * @return the angular momentum of this stuntdouble | 
| 329 | > | */ | 
| 330 | > | Vector3d getPrevJ() { | 
| 331 | > | return sd_->getPrevJ(); | 
| 332 | > | } | 
| 333 | > |  | 
| 334 | > | /** | 
| 335 | > | * Returns the current angular momentum of this stuntdouble (body -fixed). | 
| 336 | > | * @return the angular momentum of this stuntdouble | 
| 337 | > | */ | 
| 338 | > | Vector3d getJ() { | 
| 339 | > | return sd_->getJ(); | 
| 340 | > | } | 
| 341 | > |  | 
| 342 | > | /** | 
| 343 | > | * Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). | 
| 344 | > | * @return the angular momentum of this stuntdouble | 
| 345 | > | * @param snapshotNo | 
| 346 | > | */ | 
| 347 | > | Vector3d getJ(int snapshotNo) { | 
| 348 | > | return sd_->getJ(snapshotNo); | 
| 349 | > | } | 
| 350 | > |  | 
| 351 | > | /** | 
| 352 | > | * Sets  the previous angular momentum of this stuntdouble (body-fixed). | 
| 353 | > | * @param angMom  new angular momentum | 
| 354 | > | * @see #getJ | 
| 355 | > | */ | 
| 356 | > | void setPrevJ(const Vector3d& angMom) { | 
| 357 | > | sd_->setPrevJ(angMom); | 
| 358 | > | } | 
| 359 | > |  | 
| 360 | > | /** | 
| 361 | > | * Sets  the current angular momentum of this stuntdouble (body-fixed). | 
| 362 | > | * @param angMom  new angular momentum | 
| 363 | > | */ | 
| 364 | > | void setJ(const Vector3d& angMom) { | 
| 365 | > | sd_->setJ(angMom); | 
| 366 | > | } | 
| 367 | > |  | 
| 368 | > | /** | 
| 369 | > | * Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). | 
| 370 | > | * @param angMom angular momentum to be set | 
| 371 | > | * @param snapshotNo | 
| 372 | > | * @see #getJ | 
| 373 | > | */ | 
| 374 | > | void setJ(const Vector3d& angMom, int snapshotNo) { | 
| 375 | > | sd_->setJ(angMom, snapshotNo); | 
| 376 | > | } | 
| 377 | > |  | 
| 378 | > | /** | 
| 379 | > | * Returns the previous quaternion of this stuntdouble | 
| 380 | > | * @return the quaternion of this stuntdouble | 
| 381 | > | */ | 
| 382 | > | Quat4d getPrevQ() { | 
| 383 | > | return sd_->getPrevQ(); | 
| 384 | > | } | 
| 385 | > |  | 
| 386 | > | /** | 
| 387 | > | * Returns the current quaternion of this stuntdouble | 
| 388 | > | * @return the quaternion of this stuntdouble | 
| 389 | > | */ | 
| 390 | > | Quat4d getQ() { | 
| 391 | > | return sd_->getQ(); | 
| 392 | > | } | 
| 393 | > |  | 
| 394 | > | /** | 
| 395 | > | * Returns the quaternion of this stuntdouble in specified snapshot | 
| 396 | > | * @return the quaternion of this stuntdouble | 
| 397 | > | * @param snapshotNo | 
| 398 | > | */ | 
| 399 | > | Quat4d getQ(int snapshotNo) { | 
| 400 | > | return sd_->getQ(snapshotNo); | 
| 401 | > | } | 
| 402 | > |  | 
| 403 | > | /** | 
| 404 | > | * Sets  the previous quaternion of this stuntdouble | 
| 405 | > | * @param q  new quaternion | 
| 406 | > | * @note actual storage data is rotation matrix | 
| 407 | > | */ | 
| 408 | > | void setPrevQ(const Quat4d& q) { | 
| 409 | > | sd_->setPrevQ(q); | 
| 410 | > | } | 
| 411 | > |  | 
| 412 | > | /** | 
| 413 | > | * Sets  the current quaternion of this stuntdouble | 
| 414 | > | * @param q  new quaternion | 
| 415 | > | * @note actual storage data is rotation matrix | 
| 416 | > | */ | 
| 417 | > | void setQ(const Quat4d& q) { | 
| 418 | > | sd_->setQ(q); | 
| 419 | > | } | 
| 420 | > |  | 
| 421 | > | /** | 
| 422 | > | * Sets  the quaternion of this stuntdouble in specified snapshot | 
| 423 | > | * | 
| 424 | > | * @param q quaternion to be set | 
| 425 | > | * @param snapshotNo | 
| 426 | > | * @note actual storage data is rotation matrix | 
| 427 | > | */ | 
| 428 | > | void setQ(const Quat4d& q, int snapshotNo) { | 
| 429 | > | sd_->setQ(q, snapshotNo); | 
| 430 | > | } | 
| 431 | > |  | 
| 432 | > | /** | 
| 433 | > | * Returns the previous euler angles of this stuntdouble | 
| 434 | > | * @return the euler angles of this stuntdouble | 
| 435 | > | */ | 
| 436 | > | Vector3d getPrevEuler() { | 
| 437 | > | return sd_->getPrevEuler(); | 
| 438 | > | } | 
| 439 | > |  | 
| 440 | > | /** | 
| 441 | > | * Returns the current euler angles of this stuntdouble | 
| 442 | > | * @return the euler angles of this stuntdouble | 
| 443 | > | */ | 
| 444 | > | Vector3d getEuler() { | 
| 445 | > | return sd_->getEuler(); | 
| 446 | > | } | 
| 447 | > |  | 
| 448 | > | /** | 
| 449 | > | * Returns the euler angles of this stuntdouble in specified snapshot. | 
| 450 | > | * @return the euler angles of this stuntdouble | 
| 451 | > | * @param snapshotNo | 
| 452 | > | */ | 
| 453 | > | Vector3d getEuler(int snapshotNo) { | 
| 454 | > | return sd_->getEuler(snapshotNo); | 
| 455 | > | } | 
| 456 | > |  | 
| 457 | > | /** | 
| 458 | > | * Sets  the previous euler angles of this stuntRealType. | 
| 459 | > | * @param euler  new euler angles | 
| 460 | > | * @see #getEuler | 
| 461 | > | * @note actual storage data is rotation matrix | 
| 462 | > | */ | 
| 463 | > | void setPrevEuler(const Vector3d& euler) { | 
| 464 | > | sd_->setPrevEuler(euler); | 
| 465 | > | } | 
| 466 | > |  | 
| 467 | > | /** | 
| 468 | > | * Sets  the current euler angles of this stuntdouble | 
| 469 | > | * @param euler  new euler angles | 
| 470 | > | */ | 
| 471 | > | void setEuler(const Vector3d& euler) { | 
| 472 | > | sd_->setEuler(euler); | 
| 473 | > | } | 
| 474 | > |  | 
| 475 | > | /** | 
| 476 | > | * Sets  the euler angles  of this stuntdouble in specified snapshot | 
| 477 | > | * | 
| 478 | > | * @param euler euler angles to be set | 
| 479 | > | * @param snapshotNo | 
| 480 | > | * @note actual storage data is rotation matrix | 
| 481 | > | */ | 
| 482 | > | void setEuler(const Vector3d& euler, int snapshotNo) { | 
| 483 | > | sd_->setEuler(euler, snapshotNo); | 
| 484 | > | } | 
| 485 | > |  | 
| 486 | > | /** | 
| 487 | > | * Returns the previous dipole vector of this stuntDouble | 
| 488 | > | * @return the dipole vector of this stuntDouble | 
| 489 | > | */ | 
| 490 | > | Vector3d getPrevDipole() { | 
| 491 | > | return sd_->getPrevDipole(); | 
| 492 | > | } | 
| 493 | > |  | 
| 494 | > | /** | 
| 495 | > | * Returns the current dipole vector of this stuntDouble | 
| 496 | > | * @return the dipole vector of this stuntDouble | 
| 497 | > | */ | 
| 498 | > | Vector3d getDipole() { | 
| 499 | > | return sd_->getDipole(); | 
| 500 | > | } | 
| 501 | > |  | 
| 502 | > | /** | 
| 503 | > | * Returns the dipole vector of this stuntDouble in specified snapshot | 
| 504 | > | * | 
| 505 | > | * @return the dipole vector of this stuntDouble | 
| 506 | > | * @param snapshotNo | 
| 507 | > | */ | 
| 508 | > | Vector3d getDipole(int snapshotNo) { | 
| 509 | > | return sd_->getDipole(snapshotNo); | 
| 510 | > | } | 
| 511 | > |  | 
| 512 | > |  | 
| 513 | > | /** | 
| 514 | > | * Returns the previous quadrupole tensor of this stuntDouble | 
| 515 | > | * @return the quadrupole tensor of this stuntDouble | 
| 516 | > | */ | 
| 517 | > | Mat3x3d getPrevQuadrupole() { | 
| 518 | > | return sd_->getPrevQuadrupole(); | 
| 519 | > | } | 
| 520 | > |  | 
| 521 | > | /** | 
| 522 | > | * Returns the current quadrupole tensor of this stuntDouble | 
| 523 | > | * @return the quadrupole tensor of this stuntDouble | 
| 524 | > | */ | 
| 525 | > | Mat3x3d getQuadrupole() { | 
| 526 | > | return sd_->getQuadrupole(); | 
| 527 | > | } | 
| 528 | > |  | 
| 529 | > | /** | 
| 530 | > | * Returns the quadrupole tensor of this stuntDouble in specified snapshot | 
| 531 | > | * | 
| 532 | > | * @return the quadrupole tensor of this stuntDouble | 
| 533 | > | * @param snapshotNo | 
| 534 | > | */ | 
| 535 | > | Mat3x3d getQuadrupole(int snapshotNo) { | 
| 536 | > | return sd_->getQuadrupole(snapshotNo); | 
| 537 | > | } | 
| 538 | > |  | 
| 539 | > | /** | 
| 540 | > | * Returns the previous force of this stuntdouble | 
| 541 | > | * @return the force of this stuntdouble | 
| 542 | > | */ | 
| 543 | > | Vector3d getPrevFrc() { | 
| 544 | > | return sd_->getPrevFrc(); | 
| 545 | > | } | 
| 546 | > |  | 
| 547 | > | /** | 
| 548 | > | * Returns the current force of this stuntdouble | 
| 549 | > | * @return the force of this stuntdouble | 
| 550 | > | */ | 
| 551 | > | Vector3d getFrc() { | 
| 552 | > | return sd_->getFrc(); | 
| 553 | > | } | 
| 554 | > |  | 
| 555 | > | /** | 
| 556 | > | * Returns the force of this stuntdouble in specified snapshot | 
| 557 | > | * | 
| 558 | > | * @return the force of this stuntdouble | 
| 559 | > | * @param snapshotNo | 
| 560 | > | */ | 
| 561 | > | Vector3d getFrc(int snapshotNo) { | 
| 562 | > | return sd_->getFrc(snapshotNo); | 
| 563 | > | } | 
| 564 | > |  | 
| 565 | > | /** | 
| 566 | > | * Sets  the previous force of this stuntdouble | 
| 567 | > | * | 
| 568 | > | * @param frc  new force | 
| 569 | > | * @see #getFrc | 
| 570 | > | */ | 
| 571 | > | void setPrevFrc(const Vector3d& frc) { | 
| 572 | > | sd_->setPrevFrc(frc); | 
| 573 | > | } | 
| 574 | > |  | 
| 575 | > | /** | 
| 576 | > | * Sets  the current force of this stuntdouble | 
| 577 | > | * @param frc  new force | 
| 578 | > | */ | 
| 579 | > | void setFrc(const Vector3d& frc) { | 
| 580 | > | sd_->setFrc(frc); | 
| 581 | > | } | 
| 582 | > |  | 
| 583 | > | /** | 
| 584 | > | * Sets  the force of this stuntdouble in specified snapshot | 
| 585 | > | * | 
| 586 | > | * @param frc force to be set | 
| 587 | > | * @param snapshotNo | 
| 588 | > | * @see #getFrc | 
| 589 | > | */ | 
| 590 | > | void setFrc(const Vector3d& frc, int snapshotNo) { | 
| 591 | > | sd_->setFrc(frc, snapshotNo); | 
| 592 | > | } | 
| 593 | > |  | 
| 594 | > | /** | 
| 595 | > | * Adds force into the previous force of this stuntdouble | 
| 596 | > | * | 
| 597 | > | * @param frc  new force | 
| 598 | > | * @see #getFrc | 
| 599 | > | */ | 
| 600 | > | void addPrevFrc(const Vector3d& frc) { | 
| 601 | > | sd_->addPrevFrc(frc); | 
| 602 | > | } | 
| 603 | > |  | 
| 604 | > | /** | 
| 605 | > | * Adds force into the current force of this stuntdouble | 
| 606 | > | * @param frc  new force | 
| 607 | > | */ | 
| 608 | > | void addFrc(const Vector3d& frc) { | 
| 609 | > | sd_->addFrc(frc); | 
| 610 | > | } | 
| 611 | > |  | 
| 612 | > | /** | 
| 613 | > | * Adds force into the force of this stuntdouble in specified snapshot | 
| 614 | > | * | 
| 615 | > | * @param frc force to be set | 
| 616 | > | * @param snapshotNo | 
| 617 | > | * @see #getFrc | 
| 618 | > | */ | 
| 619 | > | void addFrc(const Vector3d& frc, int snapshotNo) { | 
| 620 | > | sd_->addFrc(frc, snapshotNo); | 
| 621 | > | } | 
| 622 | > |  | 
| 623 | > | /** | 
| 624 | > | * Returns the previous torque of this stuntdouble | 
| 625 | > | * @return the torque of this stuntdouble | 
| 626 | > | */ | 
| 627 | > | Vector3d getPrevTrq() { | 
| 628 | > | return sd_->getPrevTrq(); | 
| 629 | > | } | 
| 630 | > |  | 
| 631 | > | /** | 
| 632 | > | * Returns the current torque of this stuntdouble | 
| 633 | > | * @return the torque of this stuntdouble | 
| 634 | > | */ | 
| 635 | > | Vector3d getTrq() { | 
| 636 | > | return sd_->getTrq(); | 
| 637 | > | } | 
| 638 | > |  | 
| 639 | > | /** | 
| 640 | > | * Returns the torque of this stuntdouble in specified snapshot | 
| 641 | > | * | 
| 642 | > | * @return the torque of this stuntdouble | 
| 643 | > | * @param snapshotNo | 
| 644 | > | */ | 
| 645 | > | Vector3d getTrq(int snapshotNo) { | 
| 646 | > | return sd_->getTrq(snapshotNo); | 
| 647 | > | } | 
| 648 | > |  | 
| 649 | > | /** | 
| 650 | > | * Sets  the previous torque of this stuntdouble | 
| 651 | > | * | 
| 652 | > | * @param trq  new torque | 
| 653 | > | * @see #getTrq | 
| 654 | > | */ | 
| 655 | > | void setPrevTrq(const Vector3d& trq) { | 
| 656 | > | sd_->setPrevTrq(trq); | 
| 657 | > | } | 
| 658 | > |  | 
| 659 | > | /** | 
| 660 | > | * Sets  the current torque of this stuntdouble | 
| 661 | > | * @param trq  new torque | 
| 662 | > | */ | 
| 663 | > | void setTrq(const Vector3d& trq) { | 
| 664 | > | sd_->setTrq(trq); | 
| 665 | > | } | 
| 666 | > |  | 
| 667 | > | /** | 
| 668 | > | * Sets  the torque of this stuntdouble in specified snapshot | 
| 669 | > | * | 
| 670 | > | * @param trq torque to be set | 
| 671 | > | * @param snapshotNo | 
| 672 | > | * @see #getTrq | 
| 673 | > | */ | 
| 674 | > | void setTrq(const Vector3d& trq, int snapshotNo) { | 
| 675 | > | sd_->setTrq(trq, snapshotNo); | 
| 676 | > | } | 
| 677 | > |  | 
| 678 | > | /** | 
| 679 | > | * Adds torque into the previous torque of this stuntdouble | 
| 680 | > | * | 
| 681 | > | * @param trq  new torque | 
| 682 | > | * @see #getTrq | 
| 683 | > | */ | 
| 684 | > | void addPrevTrq(const Vector3d& trq) { | 
| 685 | > | sd_->addPrevTrq(trq); | 
| 686 | > | } | 
| 687 | > |  | 
| 688 | > | /** | 
| 689 | > | * Adds torque into the current torque of this stuntdouble | 
| 690 | > | * @param trq  new torque | 
| 691 | > | */ | 
| 692 | > | void addTrq(const Vector3d& trq) { | 
| 693 | > | sd_->addTrq(trq); | 
| 694 | > | } | 
| 695 | > |  | 
| 696 | > | /** | 
| 697 | > | * Adds torque into the torque of this stuntdouble in specified snapshot | 
| 698 | > | * | 
| 699 | > | * @param trq torque to be add | 
| 700 | > | * @param snapshotNo | 
| 701 | > | * @see #getTrq | 
| 702 | > | */ | 
| 703 | > | void addTrq(const Vector3d& trq, int snapshotNo) { | 
| 704 | > | sd_->addTrq(trq, snapshotNo); | 
| 705 | > | } | 
| 706 | > |  | 
| 707 | > | /** Set the force of this stuntdouble to zero */ | 
| 708 | > | void zeroForcesAndTorques() { | 
| 709 | > | sd_->zeroForcesAndTorques(); | 
| 710 | > | } | 
| 711 | > | /** | 
| 712 | > | * Returns the inertia tensor of this stuntdouble | 
| 713 | > | * @return the inertia tensor of this stuntdouble | 
| 714 | > | */ | 
| 715 | > | Mat3x3d getI() { | 
| 716 | > | return sd_->getI(); | 
| 717 | > | } | 
| 718 | > |  | 
| 719 | > | /** | 
| 720 | > | * Returns the gradient of this stuntdouble | 
| 721 | > | * @return the gradient of this stuntdouble | 
| 722 | > | */ | 
| 723 | > | std::vector<RealType> getGrad() { | 
| 724 | > | return sd_->getGrad(); | 
| 725 | > | } | 
| 726 | > |  | 
| 727 | > | /** | 
| 728 | > | * Tests the  if this stuntdouble is a  linear rigidbody | 
| 729 | > | * | 
| 730 | > | * @return true if this stuntdouble is a  linear rigidbody, otherwise return false | 
| 731 | > | * @note atom and directional atom will always return false | 
| 732 | > | * | 
| 733 | > | * @see #linearAxis | 
| 734 | > | */ | 
| 735 | > | bool isLinear() { | 
| 736 | > | return sd_->isLinear(); | 
| 737 | > | } | 
| 738 | > |  | 
| 739 | > | /** | 
| 740 | > | * Returns the linear axis of the rigidbody, atom and directional atom will always return -1 | 
| 741 | > | * | 
| 742 | > | * @return the linear axis of the rigidbody | 
| 743 | > | * | 
| 744 | > | * @see #isLinear | 
| 745 | > | */ | 
| 746 | > | int linearAxis() { | 
| 747 | > | return sd_->linearAxis(); | 
| 748 | > | } | 
| 749 | > |  | 
| 750 | > | /** Returns the mass of this stuntdouble */ | 
| 751 | > | RealType getMass() { | 
| 752 | > | return sd_->getMass(); | 
| 753 | > | } | 
| 754 | > |  | 
| 755 | > | /** | 
| 756 | > | * Sets the mass of this stuntdoulbe | 
| 757 | > | * @param mass the mass to be set | 
| 758 | > | */ | 
| 759 | > | void setMass(RealType mass) { | 
| 760 | > | sd_->setMass(mass); | 
| 761 | > | } | 
| 762 | > |  | 
| 763 | > | /** Returns the name of this stuntdouble */ | 
| 764 | > | std::string getType() { | 
| 765 | > | return sd_->getType(); | 
| 766 | > | } | 
| 767 | > |  | 
| 768 | > | /** Sets the name of this stuntRealType*/ | 
| 769 | > | void setType(const std::string& name) { | 
| 770 | > | sd_->setType(name); | 
| 771 | > | } | 
| 772 | > |  | 
| 773 | > | /** | 
| 774 | > | * Converts a lab fixed vector to a body fixed vector. | 
| 775 | > | * @return body fixed vector | 
| 776 | > | * @param v lab fixed vector | 
| 777 | > | */ | 
| 778 | > | Vector3d lab2Body(const Vector3d& v) { | 
| 779 | > | return sd_->lab2Body(v); | 
| 780 | > | } | 
| 781 | > |  | 
| 782 | > | /** | 
| 783 | > | * Converts a body fixed vector to a lab fixed vector. | 
| 784 | > | * @return corresponding lab fixed vector | 
| 785 | > | * @param v body fixed vector | 
| 786 | > | */ | 
| 787 | > | Vector3d body2Lab(const Vector3d& v){ | 
| 788 | > | return sd_->body2Lab(v); | 
| 789 | > | } | 
| 790 | > | /** | 
| 791 | > | * <p> | 
| 792 | > | * The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on | 
| 793 | > | * the elements of a data structure. In this way, you can change the operation being performed | 
| 794 | > | * on a structure without the need of changing the classes of the elements that you are operating | 
| 795 | > | * on. Using a Visitor pattern allows you to decouple the classes for the data structure and the | 
| 796 | > | * algorithms used upon them | 
| 797 | > | * </p> | 
| 798 | > | * @param v visitor | 
| 799 | > | */ | 
| 800 | > | void accept(BaseVisitor* v) { | 
| 801 | > | sd_->accept(v); | 
| 802 | > | } | 
| 803 | > |  | 
| 804 | > | //below functions are just forward functions | 
| 805 | > | /** | 
| 806 | > | * Adds property into property map | 
| 807 | > | * @param genData GenericData to be added into PropertyMap | 
| 808 | > | */ | 
| 809 | > | void addProperty(GenericData* genData){ | 
| 810 | > | sd_->addProperty(genData); | 
| 811 | > | } | 
| 812 | > |  | 
| 813 | > | /** | 
| 814 | > | * Removes property from PropertyMap by name | 
| 815 | > | * @param propName the name of property to be removed | 
| 816 | > | */ | 
| 817 | > | void removeProperty(const std::string& propName) { | 
| 818 | > | sd_->removeProperty(propName); | 
| 819 | > | } | 
| 820 | > |  | 
| 821 | > | /** | 
| 822 | > | * clear all of the properties | 
| 823 | > | */ | 
| 824 | > | void clearProperties() { | 
| 825 | > | sd_->clearProperties(); | 
| 826 | > | } | 
| 827 | > |  | 
| 828 | > | /** | 
| 829 | > | * Returns all names of properties | 
| 830 | > | * @return all names of properties | 
| 831 | > | */ | 
| 832 | > | std::vector<std::string> getPropertyNames() { | 
| 833 | > | return sd_->getPropertyNames(); | 
| 834 | > | } | 
| 835 | > |  | 
| 836 | > | /** | 
| 837 | > | * Returns all of the properties in PropertyMap | 
| 838 | > | * @return all of the properties in PropertyMap | 
| 839 | > | */ | 
| 840 | > | std::vector<GenericData*> getProperties() { | 
| 841 | > | return sd_->getProperties(); | 
| 842 | > | } | 
| 843 | > |  | 
| 844 | > | /** | 
| 845 | > | * Returns property | 
| 846 | > | * @param propName name of property | 
| 847 | > | * @return a pointer point to property with propName. If no property named propName | 
| 848 | > | * exists, return NULL | 
| 849 | > | */ | 
| 850 | > | GenericData* getPropertyByName(const std::string& propName) { | 
| 851 | > | return sd_->getPropertyByName(propName); | 
| 852 | > | } | 
| 853 | > |  | 
| 854 | > | private: | 
| 855 | > | StuntDouble* sd_; | 
| 856 | > | BoolGenericData* moved_; | 
| 857 | > | BoolGenericData* moving_; | 
| 858 | > | }; | 
| 859 | > |  | 
| 860 | > | } | 
| 861 | > |  | 
| 862 | > | #endif |