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/* |
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* Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. |
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* |
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* The University of Notre Dame grants you ("Licensee") a |
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* non-exclusive, royalty free, license to use, modify and |
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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* |
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* This software is provided "AS IS," without a warranty of any |
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* kind. All express or implied conditions, representations and |
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* warranties, including any implied warranty of merchantability, |
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* fitness for a particular purpose or non-infringement, are hereby |
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* excluded. The University of Notre Dame and its licensors shall not |
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* be liable for any damages suffered by licensee as a result of |
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* using, modifying or distributing the software or its |
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* derivatives. In no event will the University of Notre Dame or its |
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* licensors be liable for any lost revenue, profit or data, or for |
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* direct, indirect, special, consequential, incidental or punitive |
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* damages, however caused and regardless of the theory of liability, |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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* |
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
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* research, please cite the appropriate papers when you publish your |
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* work. Good starting points are: |
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* |
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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). |
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* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
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*/ |
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|
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#ifndef CONSTRAINTS_CONTRAINTELEM_HPP |
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#define CONSTRAINTS_CONTRAINTELEM_HPP |
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|
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#include "primitives/StuntDouble.hpp" |
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#include "utils/GenericData.hpp" |
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#include "utils/simError.h" |
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namespace OpenMD { |
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|
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/** |
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* @class ConstraintElem ConstraintElem.hpp "constraints/ConstraintElem.hpp" |
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* An adapter class of StuntDouble which is used at constraint algorithm |
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*/ |
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|
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class ConstraintElem{ |
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public: |
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ConstraintElem(StuntDouble* sd) : sd_(sd) { |
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GenericData* movedData = sd_->getPropertyByName("Moved"); |
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if (movedData !=NULL) { //if generic data with keyword "moved" exists, assign it to moved_ |
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moved_ = dynamic_cast<BoolGenericData*>(movedData); |
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if (moved_ == NULL) { |
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sprintf(painCave.errMsg, |
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"Generic Data with keyword Moved exists, however, it can not be casted to a BoolGenericData.\n"); |
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painCave.isFatal = 1;; |
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simError(); |
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} |
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}else { //if generic data with keyword "moved" does not exist, create it |
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moved_ = new BoolGenericData("Moved"); |
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sd_->addProperty(moved_); |
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} |
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|
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GenericData* movingData = sd_->getPropertyByName("Moving"); |
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if (movingData !=NULL) { |
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moving_ = dynamic_cast<BoolGenericData*>(movingData); |
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if (moving_ == NULL) { |
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sprintf(painCave.errMsg, |
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"Generic Data with keyword Moving exists, however, it can not be casted to a BoolGenericData.\n"); |
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painCave.isFatal = 1;; |
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simError(); |
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} |
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}else { |
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moving_ = new BoolGenericData("Moving"); |
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sd_->addProperty(moving_); |
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} |
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|
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} |
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|
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bool getMoved() { return moved_->getData(); } |
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void setMoved(bool moved) { moved_->setData(moved);} |
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|
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bool getMoving() { return moving_->getData(); } |
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void setMoving(bool moving) { moving_->setData(moving); } |
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|
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StuntDouble* getStuntDouble() { return sd_; } |
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|
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/** |
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* Returns the global index of this stuntRealType. |
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* @return the global index of this stuntdouble |
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*/ |
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int getGlobalIndex() { |
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return sd_->getGlobalIndex(); |
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} |
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|
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/** |
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* Sets the global index of this stuntRealType. |
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* @param index new global index to be set |
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*/ |
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void setGlobalIndex(int index) { |
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sd_->setGlobalIndex(index); |
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} |
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|
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/** |
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* Returns the local index of this stuntdouble |
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* @return the local index of this stuntdouble |
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*/ |
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int getLocalIndex() { |
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return sd_->getLocalIndex(); |
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} |
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|
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/** |
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* Sets the local index of this stuntdouble |
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* @param index new index to be set |
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*/ |
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void setLocalIndex(int index) { |
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sd_->setLocalIndex(index); |
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} |
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|
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/** |
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* Sets the Snapshot Manager of this stuntdouble |
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*/ |
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void setSnapshotManager(SnapshotManager* sman) { |
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sd_->setSnapshotManager(sman); |
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} |
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|
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/** |
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* Tests if this stuntdouble is an atom |
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* @return true is this stuntdouble is an atom(or a directional atom), return false otherwise |
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*/ |
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bool isAtom(){ |
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return sd_->isAtom(); |
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} |
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|
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/** |
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* Tests if this stuntdouble is an directional atom |
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* @return true if this stuntdouble is an directional atom, return false otherwise |
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*/ |
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bool isDirectionalAtom(){ |
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return sd_->isDirectional(); |
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} |
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|
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/** |
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* Tests if this stuntdouble is a rigid body. |
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* @return true if this stuntdouble is a rigid body, otherwise return false |
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*/ |
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bool isRigidBody(){ |
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return sd_->isRigidBody(); |
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} |
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|
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/** |
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* Tests if this stuntdouble is a directional one. |
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* @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise |
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*/ |
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bool isDirectional(){ |
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return sd_->isDirectional(); |
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} |
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|
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/** |
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* Returns the previous position of this stuntdouble |
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* @return the position of this stuntdouble |
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*/ |
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Vector3d getPrevPos() { |
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return sd_->getPrevPos(); |
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} |
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|
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/** |
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* Returns the current position of this stuntdouble |
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* @return the position of this stuntdouble |
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*/ |
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Vector3d getPos() { |
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return sd_->getPos(); |
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} |
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|
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/** |
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* Returns the position of this stuntdouble in specified snapshot |
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* @return the position of this stuntdouble |
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* @param snapshotNo |
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*/ |
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Vector3d getPos(int snapshotNo) { |
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return sd_->getPos(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous position of this stuntdouble |
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* @param pos new position |
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* @see #getPos |
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*/ |
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void setPrevPos(const Vector3d& pos) { |
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sd_->setPrevPos(pos); |
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} |
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|
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/** |
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* Sets the current position of this stuntdouble |
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* @param pos new position |
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*/ |
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void setPos(const Vector3d& pos) { |
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sd_->setPos(pos); |
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} |
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|
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/** |
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* Sets the position of this stuntdouble in specified snapshot |
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* @param pos position to be set |
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* @param snapshotNo |
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* @see #getPos |
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*/ |
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void setPos(const Vector3d& pos, int snapshotNo) { |
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sd_->setPos(pos, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous velocity of this stuntdouble |
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* @return the velocity of this stuntdouble |
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*/ |
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Vector3d getPrevVel() { |
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return sd_->getPrevVel(); |
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} |
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|
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/** |
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* Returns the current velocity of this stuntdouble |
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* @return the velocity of this stuntdouble |
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*/ |
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Vector3d getVel() { |
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return sd_->getVel(); |
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} |
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|
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/** |
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* Returns the velocity of this stuntdouble in specified snapshot |
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* @return the velocity of this stuntdouble |
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* @param snapshotNo |
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*/ |
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|
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Vector3d getVel(int snapshotNo) { |
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return sd_->getVel(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous velocity of this stuntdouble |
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* @param vel new velocity |
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* @see #getVel |
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*/ |
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void setPrevVel(const Vector3d& vel) { |
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sd_->setPrevVel(vel); |
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} |
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|
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/** |
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* Sets the current velocity of this stuntdouble |
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* @param vel new velocity |
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*/ |
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void setVel(const Vector3d& vel) { |
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sd_->setVel(vel); |
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} |
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|
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/** |
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* Sets the velocity of this stuntdouble in specified snapshot |
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* @param vel velocity to be set |
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* @param snapshotNo |
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* @see #getVel |
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*/ |
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void setVel(const Vector3d& vel, int snapshotNo) { |
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sd_->setVel(vel, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous rotation matrix of this stuntdouble |
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* @return the rotation matrix of this stuntdouble |
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*/ |
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RotMat3x3d getPrevA() { |
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return sd_->getPrevA(); |
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} |
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|
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/** |
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* Returns the current rotation matrix of this stuntdouble |
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* @return the rotation matrix of this stuntdouble |
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*/ |
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RotMat3x3d getA() { |
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return sd_->getA(); |
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} |
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|
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/** |
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* Returns the rotation matrix of this stuntdouble in specified snapshot |
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* |
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* @return the rotation matrix of this stuntdouble |
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* @param snapshotNo |
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*/ |
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RotMat3x3d getA(int snapshotNo) { |
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return sd_->getA(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous rotation matrix of this stuntdouble |
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* @param a new rotation matrix |
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* @see #getA |
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*/ |
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void setPrevA(const RotMat3x3d& a) { |
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sd_->setPrevA(a); |
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} |
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|
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/** |
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* Sets the current rotation matrix of this stuntdouble |
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* @param a new rotation matrix |
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*/ |
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void setA(const RotMat3x3d& a) { |
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sd_->setA(a); |
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} |
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|
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/** |
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* Sets the rotation matrix of this stuntdouble in specified snapshot |
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* @param a rotation matrix to be set |
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* @param snapshotNo |
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* @see #getA |
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*/ |
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void setA(const RotMat3x3d& a, int snapshotNo) { |
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sd_->setA(a, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous angular momentum of this stuntdouble (body-fixed). |
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* @return the angular momentum of this stuntdouble |
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*/ |
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Vector3d getPrevJ() { |
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return sd_->getPrevJ(); |
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} |
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|
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/** |
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* Returns the current angular momentum of this stuntdouble (body -fixed). |
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* @return the angular momentum of this stuntdouble |
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*/ |
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Vector3d getJ() { |
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return sd_->getJ(); |
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} |
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|
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/** |
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* Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). |
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* @return the angular momentum of this stuntdouble |
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* @param snapshotNo |
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*/ |
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Vector3d getJ(int snapshotNo) { |
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return sd_->getJ(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous angular momentum of this stuntdouble (body-fixed). |
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* @param angMom new angular momentum |
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* @see #getJ |
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*/ |
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void setPrevJ(const Vector3d& angMom) { |
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sd_->setPrevJ(angMom); |
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} |
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|
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/** |
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* Sets the current angular momentum of this stuntdouble (body-fixed). |
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* @param angMom new angular momentum |
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*/ |
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void setJ(const Vector3d& angMom) { |
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sd_->setJ(angMom); |
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} |
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|
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/** |
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* Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). |
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* @param angMom angular momentum to be set |
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* @param snapshotNo |
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* @see #getJ |
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*/ |
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void setJ(const Vector3d& angMom, int snapshotNo) { |
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sd_->setJ(angMom, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous quaternion of this stuntdouble |
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* @return the quaternion of this stuntdouble |
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*/ |
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Quat4d getPrevQ() { |
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return sd_->getPrevQ(); |
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} |
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|
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/** |
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* Returns the current quaternion of this stuntdouble |
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* @return the quaternion of this stuntdouble |
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*/ |
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Quat4d getQ() { |
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return sd_->getQ(); |
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} |
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|
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/** |
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* Returns the quaternion of this stuntdouble in specified snapshot |
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* @return the quaternion of this stuntdouble |
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* @param snapshotNo |
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*/ |
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Quat4d getQ(int snapshotNo) { |
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return sd_->getQ(snapshotNo); |
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} |
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|
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/** |
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* Sets the previous quaternion of this stuntdouble |
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* @param q new quaternion |
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* @note actual storage data is rotation matrix |
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*/ |
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void setPrevQ(const Quat4d& q) { |
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sd_->setPrevQ(q); |
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} |
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|
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/** |
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* Sets the current quaternion of this stuntdouble |
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* @param q new quaternion |
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* @note actual storage data is rotation matrix |
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*/ |
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void setQ(const Quat4d& q) { |
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sd_->setQ(q); |
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} |
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|
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/** |
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* Sets the quaternion of this stuntdouble in specified snapshot |
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* |
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* @param q quaternion to be set |
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* @param snapshotNo |
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* @note actual storage data is rotation matrix |
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*/ |
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void setQ(const Quat4d& q, int snapshotNo) { |
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sd_->setQ(q, snapshotNo); |
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} |
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|
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/** |
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* Returns the previous euler angles of this stuntdouble |
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* @return the euler angles of this stuntdouble |
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*/ |
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Vector3d getPrevEuler() { |
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return sd_->getPrevEuler(); |
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} |
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|
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/** |
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* Returns the current euler angles of this stuntdouble |
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* @return the euler angles of this stuntdouble |
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*/ |
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Vector3d getEuler() { |
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return sd_->getEuler(); |
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} |
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|
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/** |
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* Returns the euler angles of this stuntdouble in specified snapshot. |
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* @return the euler angles of this stuntdouble |
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* @param snapshotNo |
| 452 |
*/ |
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Vector3d getEuler(int snapshotNo) { |
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return sd_->getEuler(snapshotNo); |
| 455 |
} |
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|
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/** |
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* Sets the previous euler angles of this stuntRealType. |
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* @param euler new euler angles |
| 460 |
* @see #getEuler |
| 461 |
* @note actual storage data is rotation matrix |
| 462 |
*/ |
| 463 |
void setPrevEuler(const Vector3d& euler) { |
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sd_->setPrevEuler(euler); |
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} |
| 466 |
|
| 467 |
/** |
| 468 |
* Sets the current euler angles of this stuntdouble |
| 469 |
* @param euler new euler angles |
| 470 |
*/ |
| 471 |
void setEuler(const Vector3d& euler) { |
| 472 |
sd_->setEuler(euler); |
| 473 |
} |
| 474 |
|
| 475 |
/** |
| 476 |
* Sets the euler angles of this stuntdouble in specified snapshot |
| 477 |
* |
| 478 |
* @param euler euler angles to be set |
| 479 |
* @param snapshotNo |
| 480 |
* @note actual storage data is rotation matrix |
| 481 |
*/ |
| 482 |
void setEuler(const Vector3d& euler, int snapshotNo) { |
| 483 |
sd_->setEuler(euler, snapshotNo); |
| 484 |
} |
| 485 |
|
| 486 |
/** |
| 487 |
* Returns the previous dipole vector of this stuntDouble |
| 488 |
* @return the dipole vector of this stuntDouble |
| 489 |
*/ |
| 490 |
Vector3d getPrevDipole() { |
| 491 |
return sd_->getPrevDipole(); |
| 492 |
} |
| 493 |
|
| 494 |
/** |
| 495 |
* Returns the current dipole vector of this stuntDouble |
| 496 |
* @return the dipole vector of this stuntDouble |
| 497 |
*/ |
| 498 |
Vector3d getDipole() { |
| 499 |
return sd_->getDipole(); |
| 500 |
} |
| 501 |
|
| 502 |
/** |
| 503 |
* Returns the dipole vector of this stuntDouble in specified snapshot |
| 504 |
* |
| 505 |
* @return the dipole vector of this stuntDouble |
| 506 |
* @param snapshotNo |
| 507 |
*/ |
| 508 |
Vector3d getDipole(int snapshotNo) { |
| 509 |
return sd_->getDipole(snapshotNo); |
| 510 |
} |
| 511 |
|
| 512 |
|
| 513 |
/** |
| 514 |
* Returns the previous quadrupole tensor of this stuntDouble |
| 515 |
* @return the quadrupole tensor of this stuntDouble |
| 516 |
*/ |
| 517 |
Mat3x3d getPrevQuadrupole() { |
| 518 |
return sd_->getPrevQuadrupole(); |
| 519 |
} |
| 520 |
|
| 521 |
/** |
| 522 |
* Returns the current quadrupole tensor of this stuntDouble |
| 523 |
* @return the quadrupole tensor of this stuntDouble |
| 524 |
*/ |
| 525 |
Mat3x3d getQuadrupole() { |
| 526 |
return sd_->getQuadrupole(); |
| 527 |
} |
| 528 |
|
| 529 |
/** |
| 530 |
* Returns the quadrupole tensor of this stuntDouble in specified snapshot |
| 531 |
* |
| 532 |
* @return the quadrupole tensor of this stuntDouble |
| 533 |
* @param snapshotNo |
| 534 |
*/ |
| 535 |
Mat3x3d getQuadrupole(int snapshotNo) { |
| 536 |
return sd_->getQuadrupole(snapshotNo); |
| 537 |
} |
| 538 |
|
| 539 |
/** |
| 540 |
* Returns the previous force of this stuntdouble |
| 541 |
* @return the force of this stuntdouble |
| 542 |
*/ |
| 543 |
Vector3d getPrevFrc() { |
| 544 |
return sd_->getPrevFrc(); |
| 545 |
} |
| 546 |
|
| 547 |
/** |
| 548 |
* Returns the current force of this stuntdouble |
| 549 |
* @return the force of this stuntdouble |
| 550 |
*/ |
| 551 |
Vector3d getFrc() { |
| 552 |
return sd_->getFrc(); |
| 553 |
} |
| 554 |
|
| 555 |
/** |
| 556 |
* Returns the force of this stuntdouble in specified snapshot |
| 557 |
* |
| 558 |
* @return the force of this stuntdouble |
| 559 |
* @param snapshotNo |
| 560 |
*/ |
| 561 |
Vector3d getFrc(int snapshotNo) { |
| 562 |
return sd_->getFrc(snapshotNo); |
| 563 |
} |
| 564 |
|
| 565 |
/** |
| 566 |
* Sets the previous force of this stuntdouble |
| 567 |
* |
| 568 |
* @param frc new force |
| 569 |
* @see #getFrc |
| 570 |
*/ |
| 571 |
void setPrevFrc(const Vector3d& frc) { |
| 572 |
sd_->setPrevFrc(frc); |
| 573 |
} |
| 574 |
|
| 575 |
/** |
| 576 |
* Sets the current force of this stuntdouble |
| 577 |
* @param frc new force |
| 578 |
*/ |
| 579 |
void setFrc(const Vector3d& frc) { |
| 580 |
sd_->setFrc(frc); |
| 581 |
} |
| 582 |
|
| 583 |
/** |
| 584 |
* Sets the force of this stuntdouble in specified snapshot |
| 585 |
* |
| 586 |
* @param frc force to be set |
| 587 |
* @param snapshotNo |
| 588 |
* @see #getFrc |
| 589 |
*/ |
| 590 |
void setFrc(const Vector3d& frc, int snapshotNo) { |
| 591 |
sd_->setFrc(frc, snapshotNo); |
| 592 |
} |
| 593 |
|
| 594 |
/** |
| 595 |
* Adds force into the previous force of this stuntdouble |
| 596 |
* |
| 597 |
* @param frc new force |
| 598 |
* @see #getFrc |
| 599 |
*/ |
| 600 |
void addPrevFrc(const Vector3d& frc) { |
| 601 |
sd_->addPrevFrc(frc); |
| 602 |
} |
| 603 |
|
| 604 |
/** |
| 605 |
* Adds force into the current force of this stuntdouble |
| 606 |
* @param frc new force |
| 607 |
*/ |
| 608 |
void addFrc(const Vector3d& frc) { |
| 609 |
sd_->addFrc(frc); |
| 610 |
} |
| 611 |
|
| 612 |
/** |
| 613 |
* Adds force into the force of this stuntdouble in specified snapshot |
| 614 |
* |
| 615 |
* @param frc force to be set |
| 616 |
* @param snapshotNo |
| 617 |
* @see #getFrc |
| 618 |
*/ |
| 619 |
void addFrc(const Vector3d& frc, int snapshotNo) { |
| 620 |
sd_->addFrc(frc, snapshotNo); |
| 621 |
} |
| 622 |
|
| 623 |
/** |
| 624 |
* Returns the previous torque of this stuntdouble |
| 625 |
* @return the torque of this stuntdouble |
| 626 |
*/ |
| 627 |
Vector3d getPrevTrq() { |
| 628 |
return sd_->getPrevTrq(); |
| 629 |
} |
| 630 |
|
| 631 |
/** |
| 632 |
* Returns the current torque of this stuntdouble |
| 633 |
* @return the torque of this stuntdouble |
| 634 |
*/ |
| 635 |
Vector3d getTrq() { |
| 636 |
return sd_->getTrq(); |
| 637 |
} |
| 638 |
|
| 639 |
/** |
| 640 |
* Returns the torque of this stuntdouble in specified snapshot |
| 641 |
* |
| 642 |
* @return the torque of this stuntdouble |
| 643 |
* @param snapshotNo |
| 644 |
*/ |
| 645 |
Vector3d getTrq(int snapshotNo) { |
| 646 |
return sd_->getTrq(snapshotNo); |
| 647 |
} |
| 648 |
|
| 649 |
/** |
| 650 |
* Sets the previous torque of this stuntdouble |
| 651 |
* |
| 652 |
* @param trq new torque |
| 653 |
* @see #getTrq |
| 654 |
*/ |
| 655 |
void setPrevTrq(const Vector3d& trq) { |
| 656 |
sd_->setPrevTrq(trq); |
| 657 |
} |
| 658 |
|
| 659 |
/** |
| 660 |
* Sets the current torque of this stuntdouble |
| 661 |
* @param trq new torque |
| 662 |
*/ |
| 663 |
void setTrq(const Vector3d& trq) { |
| 664 |
sd_->setTrq(trq); |
| 665 |
} |
| 666 |
|
| 667 |
/** |
| 668 |
* Sets the torque of this stuntdouble in specified snapshot |
| 669 |
* |
| 670 |
* @param trq torque to be set |
| 671 |
* @param snapshotNo |
| 672 |
* @see #getTrq |
| 673 |
*/ |
| 674 |
void setTrq(const Vector3d& trq, int snapshotNo) { |
| 675 |
sd_->setTrq(trq, snapshotNo); |
| 676 |
} |
| 677 |
|
| 678 |
/** |
| 679 |
* Adds torque into the previous torque of this stuntdouble |
| 680 |
* |
| 681 |
* @param trq new torque |
| 682 |
* @see #getTrq |
| 683 |
*/ |
| 684 |
void addPrevTrq(const Vector3d& trq) { |
| 685 |
sd_->addPrevTrq(trq); |
| 686 |
} |
| 687 |
|
| 688 |
/** |
| 689 |
* Adds torque into the current torque of this stuntdouble |
| 690 |
* @param trq new torque |
| 691 |
*/ |
| 692 |
void addTrq(const Vector3d& trq) { |
| 693 |
sd_->addTrq(trq); |
| 694 |
} |
| 695 |
|
| 696 |
/** |
| 697 |
* Adds torque into the torque of this stuntdouble in specified snapshot |
| 698 |
* |
| 699 |
* @param trq torque to be add |
| 700 |
* @param snapshotNo |
| 701 |
* @see #getTrq |
| 702 |
*/ |
| 703 |
void addTrq(const Vector3d& trq, int snapshotNo) { |
| 704 |
sd_->addTrq(trq, snapshotNo); |
| 705 |
} |
| 706 |
|
| 707 |
/** Set the force of this stuntdouble to zero */ |
| 708 |
void zeroForcesAndTorques() { |
| 709 |
sd_->zeroForcesAndTorques(); |
| 710 |
} |
| 711 |
/** |
| 712 |
* Returns the inertia tensor of this stuntdouble |
| 713 |
* @return the inertia tensor of this stuntdouble |
| 714 |
*/ |
| 715 |
Mat3x3d getI() { |
| 716 |
return sd_->getI(); |
| 717 |
} |
| 718 |
|
| 719 |
/** |
| 720 |
* Returns the gradient of this stuntdouble |
| 721 |
* @return the gradient of this stuntdouble |
| 722 |
*/ |
| 723 |
std::vector<RealType> getGrad() { |
| 724 |
return sd_->getGrad(); |
| 725 |
} |
| 726 |
|
| 727 |
/** |
| 728 |
* Tests the if this stuntdouble is a linear rigidbody |
| 729 |
* |
| 730 |
* @return true if this stuntdouble is a linear rigidbody, otherwise return false |
| 731 |
* @note atom and directional atom will always return false |
| 732 |
* |
| 733 |
* @see #linearAxis |
| 734 |
*/ |
| 735 |
bool isLinear() { |
| 736 |
return sd_->isLinear(); |
| 737 |
} |
| 738 |
|
| 739 |
/** |
| 740 |
* Returns the linear axis of the rigidbody, atom and directional atom will always return -1 |
| 741 |
* |
| 742 |
* @return the linear axis of the rigidbody |
| 743 |
* |
| 744 |
* @see #isLinear |
| 745 |
*/ |
| 746 |
int linearAxis() { |
| 747 |
return sd_->linearAxis(); |
| 748 |
} |
| 749 |
|
| 750 |
/** Returns the mass of this stuntdouble */ |
| 751 |
RealType getMass() { |
| 752 |
return sd_->getMass(); |
| 753 |
} |
| 754 |
|
| 755 |
/** |
| 756 |
* Sets the mass of this stuntdoulbe |
| 757 |
* @param mass the mass to be set |
| 758 |
*/ |
| 759 |
void setMass(RealType mass) { |
| 760 |
sd_->setMass(mass); |
| 761 |
} |
| 762 |
|
| 763 |
/** Returns the name of this stuntdouble */ |
| 764 |
std::string getType() { |
| 765 |
return sd_->getType(); |
| 766 |
} |
| 767 |
|
| 768 |
/** Sets the name of this stuntRealType*/ |
| 769 |
void setType(const std::string& name) { |
| 770 |
sd_->setType(name); |
| 771 |
} |
| 772 |
|
| 773 |
/** |
| 774 |
* Converts a lab fixed vector to a body fixed vector. |
| 775 |
* @return body fixed vector |
| 776 |
* @param v lab fixed vector |
| 777 |
*/ |
| 778 |
Vector3d lab2Body(const Vector3d& v) { |
| 779 |
return sd_->lab2Body(v); |
| 780 |
} |
| 781 |
|
| 782 |
/** |
| 783 |
* Converts a body fixed vector to a lab fixed vector. |
| 784 |
* @return corresponding lab fixed vector |
| 785 |
* @param v body fixed vector |
| 786 |
*/ |
| 787 |
Vector3d body2Lab(const Vector3d& v){ |
| 788 |
return sd_->body2Lab(v); |
| 789 |
} |
| 790 |
/** |
| 791 |
* <p> |
| 792 |
* The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on |
| 793 |
* the elements of a data structure. In this way, you can change the operation being performed |
| 794 |
* on a structure without the need of changing the classes of the elements that you are operating |
| 795 |
* on. Using a Visitor pattern allows you to decouple the classes for the data structure and the |
| 796 |
* algorithms used upon them |
| 797 |
* </p> |
| 798 |
* @param v visitor |
| 799 |
*/ |
| 800 |
void accept(BaseVisitor* v) { |
| 801 |
sd_->accept(v); |
| 802 |
} |
| 803 |
|
| 804 |
//below functions are just forward functions |
| 805 |
/** |
| 806 |
* Adds property into property map |
| 807 |
* @param genData GenericData to be added into PropertyMap |
| 808 |
*/ |
| 809 |
void addProperty(GenericData* genData){ |
| 810 |
sd_->addProperty(genData); |
| 811 |
} |
| 812 |
|
| 813 |
/** |
| 814 |
* Removes property from PropertyMap by name |
| 815 |
* @param propName the name of property to be removed |
| 816 |
*/ |
| 817 |
void removeProperty(const std::string& propName) { |
| 818 |
sd_->removeProperty(propName); |
| 819 |
} |
| 820 |
|
| 821 |
/** |
| 822 |
* clear all of the properties |
| 823 |
*/ |
| 824 |
void clearProperties() { |
| 825 |
sd_->clearProperties(); |
| 826 |
} |
| 827 |
|
| 828 |
/** |
| 829 |
* Returns all names of properties |
| 830 |
* @return all names of properties |
| 831 |
*/ |
| 832 |
std::vector<std::string> getPropertyNames() { |
| 833 |
return sd_->getPropertyNames(); |
| 834 |
} |
| 835 |
|
| 836 |
/** |
| 837 |
* Returns all of the properties in PropertyMap |
| 838 |
* @return all of the properties in PropertyMap |
| 839 |
*/ |
| 840 |
std::vector<GenericData*> getProperties() { |
| 841 |
return sd_->getProperties(); |
| 842 |
} |
| 843 |
|
| 844 |
/** |
| 845 |
* Returns property |
| 846 |
* @param propName name of property |
| 847 |
* @return a pointer point to property with propName. If no property named propName |
| 848 |
* exists, return NULL |
| 849 |
*/ |
| 850 |
GenericData* getPropertyByName(const std::string& propName) { |
| 851 |
return sd_->getPropertyByName(propName); |
| 852 |
} |
| 853 |
|
| 854 |
private: |
| 855 |
StuntDouble* sd_; |
| 856 |
BoolGenericData* moved_; |
| 857 |
BoolGenericData* moving_; |
| 858 |
}; |
| 859 |
|
| 860 |
} |
| 861 |
|
| 862 |
#endif |