| 35 | 
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 *                                                                       | 
| 36 | 
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 * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).              | 
| 37 | 
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 * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).           | 
| 38 | 
< | 
 * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).           | 
| 39 | 
< | 
 * [4]  Vardeman & Gezelter, in progress (2009).                         | 
| 38 | 
> | 
 * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).           | 
| 39 | 
> | 
 * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010). | 
| 40 | 
> | 
 * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). | 
| 41 | 
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 */ | 
| 42 | 
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  | 
| 43 | 
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#include "DLM.hpp" | 
| 78 | 
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| 79 | 
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      // rotate about the z-axis | 
| 80 | 
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      angle = dt * ji[2] / I(2, 2); | 
| 80 | 
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      sd->addZangle(angle); | 
| 81 | 
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      rotateStep( 0, 1, angle, ji, A); | 
| 82 | 
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| 83 | 
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      // rotate about the y-axis | 
| 108 | 
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    RotMat3x3d rot = RotMat3x3d::identity(); // initalize rot as a unit matrix | 
| 109 | 
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| 110 | 
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    // use a small angle aproximation for sin and cosine | 
| 111 | 
< | 
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| 111 | 
> | 
     | 
| 112 | 
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    angleSqr = angle * angle; | 
| 113 | 
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    angleSqrOver4 = angleSqr / 4.0; | 
| 114 | 
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    top = 1.0 - angleSqrOver4; | 
| 116 | 
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| 117 | 
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    cosAngle = top / bottom; | 
| 118 | 
  | 
    sinAngle = angle / bottom; | 
| 119 | 
< | 
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| 119 | 
> | 
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| 120 | 
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    // or don't use the small angle approximation: | 
| 121 | 
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    //cosAngle = cos(angle); | 
| 122 | 
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    //sinAngle = sin(angle); | 
| 123 | 
+ | 
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| 124 | 
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    rot(axes1, axes1) = cosAngle; | 
| 125 | 
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    rot(axes2, axes2) = cosAngle; | 
| 126 | 
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