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1 | < | /* Copyright (c) 2008, 2009 The University of Notre Dame. All Rights Reserved. |
1 | > | /* Copyright (c) 2008, 2009, 2010 The University of Notre Dame. All Rights Reserved. |
2 | * | |
3 | * The University of Notre Dame grants you ("Licensee") a | |
4 | * non-exclusive, royalty free, license to use, modify and | |
5 | * redistribute this software in source and binary code form, provided | |
6 | * that the following conditions are met: | |
7 | * | |
8 | < | * 1. Acknowledgement of the program authors must be made in any |
9 | < | * publication of scientific results based in part on use of the |
10 | < | * program. An acceptable form of acknowledgement is citation of |
11 | < | * the article in which the program was described (Matthew |
12 | < | * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
13 | < | * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
14 | < | * Parallel Simulation Engine for Molecular Dynamics," |
15 | < | * J. Comput. Chem. 26, pp. 252-271 (2005)) |
16 | < | * |
17 | < | * 2. Redistributions of source code must retain the above copyright |
8 | > | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. | |
10 | * | |
11 | < | * 3. Redistributions in binary form must reproduce the above copyright |
11 | > | * 2. Redistributions in binary form must reproduce the above copyright |
12 | * notice, this list of conditions and the following disclaimer in the | |
13 | * documentation and/or other materials provided with the | |
14 | * distribution. | |
# | Line 37 | Line 28 | |
28 | * University of Notre Dame has been advised of the possibility of | |
29 | * such damages. | |
30 | * | |
31 | + | * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
32 | + | * research, please cite the appropriate papers when you publish your |
33 | + | * work. Good starting points are: |
34 | + | * |
35 | + | * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
36 | + | * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
37 | + | * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
38 | + | * [4] Vardeman & Gezelter, in progress (2009). |
39 | * | |
40 | + | * |
41 | * ConvexHull.cpp | |
42 | * | |
43 | * Purpose: To calculate convexhull, hull volume libqhull. | |
44 | * | |
45 | * Created by Charles F. Vardeman II on 11 Dec 2006. | |
46 | * @author Charles F. Vardeman II | |
47 | < | * @version $Id: ConvexHull.cpp,v 1.20 2009-10-22 19:43:10 gezelter Exp $ |
47 | > | * @version $Id: ConvexHull.cpp,v 1.21 2009-11-25 20:02:01 gezelter Exp $ |
48 | * | |
49 | */ | |
50 | ||
# | Line 62 | Line 62 | |
62 | #include <mpi.h> | |
63 | #endif | |
64 | ||
65 | < | using namespace oopse; |
65 | > | using namespace OpenMD; |
66 | ||
67 | #ifdef HAVE_QHULL | |
68 | extern "C" | |
# | Line 90 | Line 90 | void ConvexHull::computeHull(std::vector<StuntDouble*> | |
90 | facetT *facet; | |
91 | setT *vertices; | |
92 | int curlong, totlong; | |
93 | + | pointT *intPoint; |
94 | ||
95 | std::vector<double> ptArray(numpoints*dim_); | |
96 | ||
# | Line 207 | Line 208 | void ConvexHull::computeHull(std::vector<StuntDouble*> | |
208 | } //qh_new_qhull | |
209 | ||
210 | #endif | |
211 | < | |
211 | > | intPoint = qh interior_point; |
212 | > | RealType calcvol = 0.0; |
213 | FORALLfacets { | |
214 | Triangle face; | |
215 | < | |
215 | > | //Qhull sets the unit normal in facet->normal |
216 | Vector3d V3dNormal(facet->normal[0], facet->normal[1], facet->normal[2]); | |
217 | < | face.setNormal(V3dNormal); |
217 | > | face.setUnitNormal(V3dNormal); |
218 | ||
219 | RealType faceArea = qh_facetarea(facet); | |
220 | face.setArea(faceArea); | |
# | Line 234 | Line 236 | void ConvexHull::computeHull(std::vector<StuntDouble*> | |
236 | p[ver][0] = vertex->point[0]; | |
237 | p[ver][1] = vertex->point[1]; | |
238 | p[ver][2] = vertex->point[2]; | |
237 | – | |
239 | Vector3d vel; | |
240 | RealType mass; | |
241 | ||
# | Line 249 | Line 250 | void ConvexHull::computeHull(std::vector<StuntDouble*> | |
250 | ||
251 | int localID = id - displacements[myrank]; | |
252 | ||
253 | < | if (localID >= 0 && localID < hullSitesOnProc[myrank]) |
253 | > | |
254 | > | if (localID >= 0 && localID < hullSitesOnProc[myrank]){ |
255 | face.addVertexSD(bodydoubles[indexMap[localID]]); | |
256 | < | |
256 | > | }else{ |
257 | > | face.addVertexSD(NULL); |
258 | > | } |
259 | #else | |
260 | vel = bodydoubles[id]->getVel(); | |
261 | mass = bodydoubles[id]->getMass(); | |
262 | face.addVertexSD(bodydoubles[id]); | |
263 | + | |
264 | + | |
265 | #endif | |
266 | ||
267 | faceVel = faceVel + vel; | |
# | Line 266 | Line 272 | void ConvexHull::computeHull(std::vector<StuntDouble*> | |
272 | face.addVertices(p[0], p[1], p[2]); | |
273 | face.setFacetMass(faceMass); | |
274 | face.setFacetVelocity(faceVel/3.0); | |
275 | + | /* |
276 | + | RealType comparea = face.computeArea(); |
277 | + | realT calcarea = qh_facetarea (facet); |
278 | + | Vector3d V3dCompNorm = -face.computeUnitNormal(); |
279 | + | RealType thisOffset = ((0.0-p[0][0])*V3dCompNorm[0] + (0.0-p[0][1])*V3dCompNorm[1] + (0.0-p[0][2])*V3dCompNorm[2]); |
280 | + | RealType dist = facet->offset + intPoint[0]*V3dNormal[0] + intPoint[1]*V3dNormal[1] + intPoint[2]*V3dNormal[2]; |
281 | + | std::cout << "facet offset and computed offset: " << facet->offset << " " << thisOffset << std::endl; |
282 | + | calcvol += -dist*comparea/qh hull_dim; |
283 | + | */ |
284 | Triangles_.push_back(face); | |
285 | qh_settempfree(&vertices); | |
286 | ||
# | Line 274 | Line 289 | void ConvexHull::computeHull(std::vector<StuntDouble*> | |
289 | qh_getarea(qh facet_list); | |
290 | volume_ = qh totvol; | |
291 | area_ = qh totarea; | |
292 | < | |
292 | > | // std::cout << "My volume is: " << calcvol << " qhull volume is:" << volume_ << std::endl; |
293 | qh_freeqhull(!qh_ALL); | |
294 | qh_memfreeshort(&curlong, &totlong); | |
295 | if (curlong || totlong) |
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+ | Added lines |
< | Changed lines |
> | Changed lines |