# | Line 236 | Line 236 | void ConvexHull::computeHull(std::vector<StuntDouble*> | |
---|---|---|
236 | p[ver][0] = vertex->point[0]; | |
237 | p[ver][1] = vertex->point[1]; | |
238 | p[ver][2] = vertex->point[2]; | |
239 | – | |
239 | Vector3d vel; | |
240 | RealType mass; | |
241 | ||
# | Line 251 | Line 250 | void ConvexHull::computeHull(std::vector<StuntDouble*> | |
250 | ||
251 | int localID = id - displacements[myrank]; | |
252 | ||
253 | < | if (localID >= 0 && localID < hullSitesOnProc[myrank]) |
253 | > | |
254 | > | if (localID >= 0 && localID < hullSitesOnProc[myrank]){ |
255 | face.addVertexSD(bodydoubles[indexMap[localID]]); | |
256 | < | |
256 | > | }else{ |
257 | > | face.addVertexSD(NULL); |
258 | > | } |
259 | #else | |
260 | vel = bodydoubles[id]->getVel(); | |
261 | mass = bodydoubles[id]->getMass(); | |
262 | face.addVertexSD(bodydoubles[id]); | |
263 | + | |
264 | + | |
265 | #endif | |
266 | ||
267 | faceVel = faceVel + vel; |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |