| 1 | < | /* Copyright (c) 2008, 2009 The University of Notre Dame. All Rights Reserved. | 
| 1 | > | /* Copyright (c) 2008, 2009, 2010 The University of Notre Dame. All Rights Reserved. | 
| 2 |  | * | 
| 3 |  | * The University of Notre Dame grants you ("Licensee") a | 
| 4 |  | * non-exclusive, royalty free, license to use, modify and | 
| 90 |  | facetT *facet; | 
| 91 |  | setT *vertices; | 
| 92 |  | int curlong, totlong; | 
| 93 | + | pointT *intPoint; | 
| 94 |  |  | 
| 95 |  | std::vector<double> ptArray(numpoints*dim_); | 
| 96 |  |  | 
| 208 |  | } //qh_new_qhull | 
| 209 |  |  | 
| 210 |  | #endif | 
| 211 | < |  | 
| 211 | > | intPoint = qh interior_point; | 
| 212 | > | RealType calcvol = 0.0; | 
| 213 |  | FORALLfacets { | 
| 214 |  | Triangle face; | 
| 215 | < |  | 
| 215 | > | //Qhull sets the unit normal in facet->normal | 
| 216 |  | Vector3d V3dNormal(facet->normal[0], facet->normal[1], facet->normal[2]); | 
| 217 | < | face.setNormal(V3dNormal); | 
| 217 | > | face.setUnitNormal(V3dNormal); | 
| 218 |  |  | 
| 219 |  | RealType faceArea = qh_facetarea(facet); | 
| 220 |  | face.setArea(faceArea); | 
| 236 |  | p[ver][0] = vertex->point[0]; | 
| 237 |  | p[ver][1] = vertex->point[1]; | 
| 238 |  | p[ver][2] = vertex->point[2]; | 
| 237 | – |  | 
| 239 |  | Vector3d vel; | 
| 240 |  | RealType mass; | 
| 241 |  |  | 
| 250 |  |  | 
| 251 |  | int localID = id - displacements[myrank]; | 
| 252 |  |  | 
| 253 | < | if (localID >= 0 && localID < hullSitesOnProc[myrank]) | 
| 253 | > |  | 
| 254 | > | if (localID >= 0 && localID < hullSitesOnProc[myrank]){ | 
| 255 |  | face.addVertexSD(bodydoubles[indexMap[localID]]); | 
| 256 | < |  | 
| 256 | > | }else{ | 
| 257 | > | face.addVertexSD(NULL); | 
| 258 | > | } | 
| 259 |  | #else | 
| 260 |  | vel = bodydoubles[id]->getVel(); | 
| 261 |  | mass = bodydoubles[id]->getMass(); | 
| 262 |  | face.addVertexSD(bodydoubles[id]); | 
| 263 | + |  | 
| 264 | + |  | 
| 265 |  | #endif | 
| 266 |  |  | 
| 267 |  | faceVel = faceVel + vel; | 
| 272 |  | face.addVertices(p[0], p[1], p[2]); | 
| 273 |  | face.setFacetMass(faceMass); | 
| 274 |  | face.setFacetVelocity(faceVel/3.0); | 
| 275 | + | /* | 
| 276 | + | RealType comparea = face.computeArea(); | 
| 277 | + | realT calcarea = qh_facetarea (facet); | 
| 278 | + | Vector3d V3dCompNorm = -face.computeUnitNormal(); | 
| 279 | + | RealType thisOffset = ((0.0-p[0][0])*V3dCompNorm[0] + (0.0-p[0][1])*V3dCompNorm[1] + (0.0-p[0][2])*V3dCompNorm[2]); | 
| 280 | + | RealType dist = facet->offset + intPoint[0]*V3dNormal[0] + intPoint[1]*V3dNormal[1] + intPoint[2]*V3dNormal[2]; | 
| 281 | + | std::cout << "facet offset and computed offset: " << facet->offset << "  " << thisOffset <<  std::endl; | 
| 282 | + | calcvol +=  -dist*comparea/qh hull_dim; | 
| 283 | + | */ | 
| 284 |  | Triangles_.push_back(face); | 
| 285 |  | qh_settempfree(&vertices); | 
| 286 |  |  | 
| 289 |  | qh_getarea(qh facet_list); | 
| 290 |  | volume_ = qh totvol; | 
| 291 |  | area_ = qh totarea; | 
| 292 | < |  | 
| 292 | > | //  std::cout << "My volume is: " << calcvol << " qhull volume is:" << volume_ << std::endl; | 
| 293 |  | qh_freeqhull(!qh_ALL); | 
| 294 |  | qh_memfreeshort(&curlong, &totlong); | 
| 295 |  | if (curlong || totlong) |