| 1 |  | /* | 
| 2 | < | * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project | 
| 3 | < | * | 
| 4 | < | * Contact: oopse@oopse.org | 
| 5 | < | * | 
| 6 | < | * This program is free software; you can redistribute it and/or | 
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| 14 | < | * | 
| 15 | < | * This program is distributed in the hope that it will be useful, | 
| 16 | < | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 18 | < | * GNU Lesser General Public License for more details. | 
| 19 | < | * | 
| 20 | < | * You should have received a copy of the GNU Lesser General Public License | 
| 21 | < | * along with this program; if not, write to the Free Software | 
| 22 | < | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
| 2 | > | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. | 
| 3 |  | * | 
| 4 | + | * The University of Notre Dame grants you ("Licensee") a | 
| 5 | + | * non-exclusive, royalty free, license to use, modify and | 
| 6 | + | * redistribute this software in source and binary code form, provided | 
| 7 | + | * that the following conditions are met: | 
| 8 | + | * | 
| 9 | + | * 1. Acknowledgement of the program authors must be made in any | 
| 10 | + | *    publication of scientific results based in part on use of the | 
| 11 | + | *    program.  An acceptable form of acknowledgement is citation of | 
| 12 | + | *    the article in which the program was described (Matthew | 
| 13 | + | *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher | 
| 14 | + | *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented | 
| 15 | + | *    Parallel Simulation Engine for Molecular Dynamics," | 
| 16 | + | *    J. Comput. Chem. 26, pp. 252-271 (2005)) | 
| 17 | + | * | 
| 18 | + | * 2. Redistributions of source code must retain the above copyright | 
| 19 | + | *    notice, this list of conditions and the following disclaimer. | 
| 20 | + | * | 
| 21 | + | * 3. Redistributions in binary form must reproduce the above copyright | 
| 22 | + | *    notice, this list of conditions and the following disclaimer in the | 
| 23 | + | *    documentation and/or other materials provided with the | 
| 24 | + | *    distribution. | 
| 25 | + | * | 
| 26 | + | * This software is provided "AS IS," without a warranty of any | 
| 27 | + | * kind. All express or implied conditions, representations and | 
| 28 | + | * warranties, including any implied warranty of merchantability, | 
| 29 | + | * fitness for a particular purpose or non-infringement, are hereby | 
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| 40 |  | */ | 
| 41 | < |  | 
| 41 | > |  | 
| 42 |  | /** | 
| 43 |  | * @file SquareMatrix.hpp | 
| 44 |  | * @author Teng Lin | 
| 48 |  | #ifndef MATH_SQUAREMATRIX_HPP | 
| 49 |  | #define MATH_SQUAREMATRIX_HPP | 
| 50 |  |  | 
| 51 | < | #include "Vector3d.hpp" | 
| 51 | > | #include "math/RectMatrix.hpp" | 
| 52 |  |  | 
| 53 |  | namespace oopse { | 
| 54 |  |  | 
| 55 | < | /** | 
| 56 | < | * @class SquareMatrix SquareMatrix.hpp "math/SquareMatrix.hpp" | 
| 57 | < | * @brief A square matrix class | 
| 58 | < | * @template Real the element type | 
| 59 | < | * @template Dim the dimension of the square matrix | 
| 60 | < | */ | 
| 61 | < | template<typename Real, int Dim> | 
| 62 | < | class SquareMatrix{ | 
| 63 | < | public: | 
| 55 | > | /** | 
| 56 | > | * @class SquareMatrix SquareMatrix.hpp "math/SquareMatrix.hpp" | 
| 57 | > | * @brief A square matrix class | 
| 58 | > | * @template Real the element type | 
| 59 | > | * @template Dim the dimension of the square matrix | 
| 60 | > | */ | 
| 61 | > | template<typename Real, int Dim> | 
| 62 | > | class SquareMatrix : public RectMatrix<Real, Dim, Dim> { | 
| 63 | > | public: | 
| 64 | > | typedef Real ElemType; | 
| 65 | > | typedef Real* ElemPoinerType; | 
| 66 |  |  | 
| 67 | < | /** default constructor */ | 
| 68 | < | SquareMatrix() { | 
| 69 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 70 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 71 | < | data_[i][j] = 0.0; | 
| 72 | < | } | 
| 67 | > | /** default constructor */ | 
| 68 | > | SquareMatrix() { | 
| 69 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 70 | > | for (unsigned int j = 0; j < Dim; j++) | 
| 71 | > | this->data_[i][j] = 0.0; | 
| 72 | > | } | 
| 73 |  |  | 
| 74 | < | /** Constructs and initializes every element of this matrix to a scalar */ | 
| 75 | < | SquareMatrix(double s) { | 
| 76 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 59 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 60 | < | data_[i][j] = s; | 
| 61 | < | } | 
| 74 | > | /** Constructs and initializes every element of this matrix to a scalar */ | 
| 75 | > | SquareMatrix(Real s) : RectMatrix<Real, Dim, Dim>(s){ | 
| 76 | > | } | 
| 77 |  |  | 
| 78 | < | /** copy constructor */ | 
| 79 | < | SquareMatrix(const SquareMatrix<Real, Dim>& m) { | 
| 80 | < | *this = m; | 
| 66 | < | } | 
| 67 | < |  | 
| 68 | < | /** destructor*/ | 
| 69 | < | ~SquareMatrix() {} | 
| 78 | > | /** Constructs and initializes from an array */ | 
| 79 | > | SquareMatrix(Real* array) : RectMatrix<Real, Dim, Dim>(array){ | 
| 80 | > | } | 
| 81 |  |  | 
| 71 | – | /** copy assignment operator */ | 
| 72 | – | SquareMatrix<Real, Dim>& operator =(const SquareMatrix<Real, Dim>& m) { | 
| 73 | – | for (unsigned int i = 0; i < Dim; i++) | 
| 74 | – | for (unsigned int j = 0; j < Dim; j++) | 
| 75 | – | data_[i][j] = m.data_[i][j]; | 
| 76 | – | } | 
| 77 | – |  | 
| 78 | – | /** | 
| 79 | – | * Return the reference of a single element of this matrix. | 
| 80 | – | * @return the reference of a single element of this matrix | 
| 81 | – | * @param i row index | 
| 82 | – | * @param j colum index | 
| 83 | – | */ | 
| 84 | – | double& operator()(unsigned int i, unsigned int j) { | 
| 85 | – | return data_[i][j]; | 
| 86 | – | } | 
| 82 |  |  | 
| 83 | < | /** | 
| 84 | < | * Return the value of a single element of this matrix. | 
| 85 | < | * @return the value of a single element of this matrix | 
| 86 | < | * @param i row index | 
| 87 | < | * @param j colum index | 
| 88 | < | */ | 
| 89 | < | double operator()(unsigned int i, unsigned int j) const  { | 
| 90 | < | return data_[i][j]; | 
| 91 | < | } | 
| 83 | > | /** copy constructor */ | 
| 84 | > | SquareMatrix(const RectMatrix<Real, Dim, Dim>& m) : RectMatrix<Real, Dim, Dim>(m) { | 
| 85 | > | } | 
| 86 | > |  | 
| 87 | > | /** copy assignment operator */ | 
| 88 | > | SquareMatrix<Real, Dim>& operator =(const RectMatrix<Real, Dim, Dim>& m) { | 
| 89 | > | RectMatrix<Real, Dim, Dim>::operator=(m); | 
| 90 | > | return *this; | 
| 91 | > | } | 
| 92 | > |  | 
| 93 | > | /** Retunrs  an identity matrix*/ | 
| 94 |  |  | 
| 95 | < | /** | 
| 96 | < | * Returns a row of  this matrix as a vector. | 
| 97 | < | * @return a row of  this matrix as a vector | 
| 98 | < | * @param row the row index | 
| 99 | < | */ | 
| 100 | < | Vector<Real, Dim> getRow(unsigned int row) { | 
| 101 | < | Vector<Real, Dim> v; | 
| 95 | > | static SquareMatrix<Real, Dim> identity() { | 
| 96 | > | SquareMatrix<Real, Dim> m; | 
| 97 | > |  | 
| 98 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 99 | > | for (unsigned int j = 0; j < Dim; j++) | 
| 100 | > | if (i == j) | 
| 101 | > | m(i, j) = 1.0; | 
| 102 | > | else | 
| 103 | > | m(i, j) = 0.0; | 
| 104 |  |  | 
| 105 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 106 | < | v[i] = data_[row][i]; | 
| 105 | > | return m; | 
| 106 | > | } | 
| 107 |  |  | 
| 108 | < | return v; | 
| 109 | < | } | 
| 108 | > | /** | 
| 109 | > | * Retunrs  the inversion of this matrix. | 
| 110 | > | * @todo need implementation | 
| 111 | > | */ | 
| 112 | > | SquareMatrix<Real, Dim>  inverse() { | 
| 113 | > | SquareMatrix<Real, Dim> result; | 
| 114 |  |  | 
| 115 | < | /** | 
| 116 | < | * Sets a row of  this matrix | 
| 114 | < | * @param row the row index | 
| 115 | < | * @param v the vector to be set | 
| 116 | < | */ | 
| 117 | < | void setRow(unsigned int row, const Vector<Real, Dim>& v) { | 
| 118 | < | Vector<Real, Dim> v; | 
| 115 | > | return result; | 
| 116 | > | } | 
| 117 |  |  | 
| 118 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 119 | < | data_[row][i] = v[i]; | 
| 120 | < | } | 
| 118 | > | /** | 
| 119 | > | * Returns the determinant of this matrix. | 
| 120 | > | * @todo need implementation | 
| 121 | > | */ | 
| 122 | > | Real determinant() const { | 
| 123 | > | Real det; | 
| 124 | > | return det; | 
| 125 | > | } | 
| 126 |  |  | 
| 127 | < | /** | 
| 128 | < | * Returns a column of  this matrix as a vector. | 
| 129 | < | * @return a column of  this matrix as a vector | 
| 130 | < | * @param col the column index | 
| 131 | < | */ | 
| 132 | < | Vector<Real, Dim> getColum(unsigned int col) { | 
| 130 | < | Vector<Real, Dim> v; | 
| 127 | > | /** Returns the trace of this matrix. */ | 
| 128 | > | Real trace() const { | 
| 129 | > | Real tmp = 0; | 
| 130 | > |  | 
| 131 | > | for (unsigned int i = 0; i < Dim ; i++) | 
| 132 | > | tmp += this->data_[i][i]; | 
| 133 |  |  | 
| 134 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 135 | < | v[i] = data_[i][col]; | 
| 134 | > | return tmp; | 
| 135 | > | } | 
| 136 |  |  | 
| 137 | < | return v; | 
| 138 | < | } | 
| 137 | > | /** Tests if this matrix is symmetrix. */ | 
| 138 | > | bool isSymmetric() const { | 
| 139 | > | for (unsigned int i = 0; i < Dim - 1; i++) | 
| 140 | > | for (unsigned int j = i; j < Dim; j++) | 
| 141 | > | if (fabs(this->data_[i][j] - this->data_[j][i]) > oopse::epsilon) | 
| 142 | > | return false; | 
| 143 | > |  | 
| 144 | > | return true; | 
| 145 | > | } | 
| 146 |  |  | 
| 147 | < | /** | 
| 148 | < | * Sets a column of  this matrix | 
| 149 | < | * @param col the column index | 
| 141 | < | * @param v the vector to be set | 
| 142 | < | */ | 
| 143 | < | void setColum(unsigned int col, const Vector<Real, Dim>& v){ | 
| 144 | < | Vector<Real, Dim> v; | 
| 147 | > | /** Tests if this matrix is orthogonal. */ | 
| 148 | > | bool isOrthogonal() { | 
| 149 | > | SquareMatrix<Real, Dim> tmp; | 
| 150 |  |  | 
| 151 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 147 | < | data_[i][col] = v[i]; | 
| 148 | < | } | 
| 151 | > | tmp = *this * transpose(); | 
| 152 |  |  | 
| 153 | < | /** Negates the value of this matrix in place. */ | 
| 154 | < | inline void negate() { | 
| 152 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 153 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 154 | < | data_[i][j] = -data_[i][j]; | 
| 155 | < | } | 
| 156 | < |  | 
| 157 | < | /** | 
| 158 | < | * Sets the value of this matrix to the negation of matrix m. | 
| 159 | < | * @param m the source matrix | 
| 160 | < | */ | 
| 161 | < | inline void negate(const SquareMatrix<Real, Dim>& m) { | 
| 162 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 163 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 164 | < | data_[i][j] = -m.data_[i][j]; | 
| 165 | < | } | 
| 166 | < |  | 
| 167 | < | /** | 
| 168 | < | * Sets the value of this matrix to the sum of itself and m (*this += m). | 
| 169 | < | * @param m the other matrix | 
| 170 | < | */ | 
| 171 | < | inline void add( const SquareMatrix<Real, Dim>& m ) { | 
| 172 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 173 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 174 | < | data_[i][j] += m.data_[i][j]; | 
| 175 | < | } | 
| 176 | < |  | 
| 177 | < | /** | 
| 178 | < | * Sets the value of this matrix to the sum of m1 and m2 (*this = m1 + m2). | 
| 179 | < | * @param m1 the first matrix | 
| 180 | < | * @param m2 the second matrix | 
| 181 | < | */ | 
| 182 | < | inline void add( const SquareMatrix<Real, Dim>& m1, const SquareMatrix<Real, Dim>& m2 ) { | 
| 183 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 184 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 185 | < | data_[i][j] = m1.data_[i][j] + m2.data_[i][j]; | 
| 186 | < | } | 
| 187 | < |  | 
| 188 | < | /** | 
| 189 | < | * Sets the value of this matrix to the difference  of itself and m (*this -= m). | 
| 190 | < | * @param m the other matrix | 
| 191 | < | */ | 
| 192 | < | inline void sub( const SquareMatrix<Real, Dim>& m ) { | 
| 193 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 194 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 195 | < | data_[i][j] -= m.data_[i][j]; | 
| 196 | < | } | 
| 197 | < |  | 
| 198 | < | /** | 
| 199 | < | * Sets the value of this matrix to the difference of matrix m1 and m2 (*this = m1 - m2). | 
| 200 | < | * @param m1 the first matrix | 
| 201 | < | * @param m2 the second matrix | 
| 202 | < | */ | 
| 203 | < | inline void sub( const SquareMatrix<Real, Dim>& m1, const Vector  &m2){ | 
| 204 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 205 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 206 | < | data_[i][j] = m1.data_[i][j] - m2.data_[i][j]; | 
| 207 | < | } | 
| 208 | < |  | 
| 209 | < | /** | 
| 210 | < | * Sets the value of this matrix to the scalar multiplication of itself (*this *= s). | 
| 211 | < | * @param s the scalar value | 
| 212 | < | */ | 
| 213 | < | inline void mul( double s ) { | 
| 214 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 215 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 216 | < | data_[i][j] *= s; | 
| 217 | < | } | 
| 153 | > | return tmp.isDiagonal(); | 
| 154 | > | } | 
| 155 |  |  | 
| 156 | < | /** | 
| 157 | < | * Sets the value of this matrix to the scalar multiplication of matrix m  (*this = s * m). | 
| 158 | < | * @param s the scalar value | 
| 159 | < | * @param m the matrix | 
| 160 | < | */ | 
| 161 | < | inline void mul( double s, const SquareMatrix<Real, Dim>& m ) { | 
| 162 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 163 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 164 | < | data_[i][j] = s * m.data_[i][j]; | 
| 228 | < | } | 
| 156 | > | /** Tests if this matrix is diagonal. */ | 
| 157 | > | bool isDiagonal() const { | 
| 158 | > | for (unsigned int i = 0; i < Dim ; i++) | 
| 159 | > | for (unsigned int j = 0; j < Dim; j++) | 
| 160 | > | if (i !=j && fabs(this->data_[i][j]) > oopse::epsilon) | 
| 161 | > | return false; | 
| 162 | > |  | 
| 163 | > | return true; | 
| 164 | > | } | 
| 165 |  |  | 
| 166 | < | /** | 
| 167 | < | * Sets the value of this matrix to the  multiplication of this matrix and matrix m | 
| 168 | < | * (*this = *this * m). | 
| 169 | < | * @param m the matrix | 
| 170 | < | */ | 
| 171 | < | inline void mul(const SquareMatrix<Real, Dim>& m ) { | 
| 172 | < | SquareMatrix<Real, Dim> tmp(*this); | 
| 173 | < |  | 
| 238 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 239 | < | for (unsigned int j = 0; j < Dim; j++) { | 
| 166 | > | /** Tests if this matrix is the unit matrix. */ | 
| 167 | > | bool isUnitMatrix() const { | 
| 168 | > | if (!isDiagonal()) | 
| 169 | > | return false; | 
| 170 | > |  | 
| 171 | > | for (unsigned int i = 0; i < Dim ; i++) | 
| 172 | > | if (fabs(this->data_[i][i] - 1) > oopse::epsilon) | 
| 173 | > | return false; | 
| 174 |  |  | 
| 175 | < | data_[i][j] = 0.0; | 
| 176 | < | for (unsigned int k = 0; k < Dim; k++) | 
| 243 | < | data_[i][j]  = tmp.data_[i][k] * m.data_[k][j] | 
| 244 | < | } | 
| 245 | < | } | 
| 246 | < |  | 
| 247 | < | /** | 
| 248 | < | * Sets the value of this matrix to the  left multiplication of matrix m into itself | 
| 249 | < | * (*this = m *  *this). | 
| 250 | < | * @param m the matrix | 
| 251 | < | */ | 
| 252 | < | inline void leftmul(const SquareMatrix<Real, Dim>& m ) { | 
| 253 | < | SquareMatrix<Real, Dim> tmp(*this); | 
| 254 | < |  | 
| 255 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 256 | < | for (unsigned int j = 0; j < Dim; j++) { | 
| 257 | < |  | 
| 258 | < | data_[i][j] = 0.0; | 
| 259 | < | for (unsigned int k = 0; k < Dim; k++) | 
| 260 | < | data_[i][j]  = m.data_[i][k] * tmp.data_[k][j] | 
| 261 | < | } | 
| 262 | < | } | 
| 175 | > | return true; | 
| 176 | > | } | 
| 177 |  |  | 
| 178 | < | /** | 
| 179 | < | * Sets the value of this matrix to the  multiplication of matrix m1 and matrix m2 | 
| 180 | < | * (*this = m1 * m2). | 
| 181 | < | * @param m1 the first  matrix | 
| 182 | < | * @param m2 the second matrix | 
| 183 | < | */ | 
| 184 | < | inline void mul(const SquareMatrix<Real, Dim>& m1, | 
| 271 | < | const SquareMatrix<Real, Dim>& m2 ) { | 
| 272 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 273 | < | for (unsigned int j = 0; j < Dim; j++) { | 
| 274 | < |  | 
| 275 | < | data_[i][j] = 0.0; | 
| 276 | < | for (unsigned int k = 0; k < Dim; k++) | 
| 277 | < | data_[i][j]  = m1.data_[i][k] * m2.data_[k][j] | 
| 278 | < | } | 
| 178 | > | /** Return the transpose of this matrix */ | 
| 179 | > | SquareMatrix<Real,  Dim> transpose() const{ | 
| 180 | > | SquareMatrix<Real,  Dim> result; | 
| 181 | > |  | 
| 182 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 183 | > | for (unsigned int j = 0; j < Dim; j++) | 
| 184 | > | result(j, i) = this->data_[i][j]; | 
| 185 |  |  | 
| 186 | < | } | 
| 187 | < |  | 
| 282 | < | /** | 
| 283 | < | * Sets the value of this matrix to the scalar division of itself  (*this /= s ). | 
| 284 | < | * @param s the scalar value | 
| 285 | < | */ | 
| 286 | < | inline void div( double s) { | 
| 287 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 288 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 289 | < | data_[i][j] /= s; | 
| 290 | < | } | 
| 291 | < |  | 
| 292 | < | inline SquareMatrix<Real, Dim>& operator=(const SquareMatrix<Real, Dim>& v) { | 
| 293 | < | if (this == &v) | 
| 294 | < | return *this; | 
| 186 | > | return result; | 
| 187 | > | } | 
| 188 |  |  | 
| 189 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 190 | < | data_[i] = v[i]; | 
| 191 | < |  | 
| 192 | < | return *this; | 
| 300 | < | } | 
| 301 | < |  | 
| 302 | < | /** | 
| 303 | < | * Sets the value of this matrix to the scalar division of matrix v1  (*this = v1 / s ). | 
| 304 | < | * @paran v1 the source matrix | 
| 305 | < | * @param s the scalar value | 
| 306 | < | */ | 
| 307 | < | inline void div( const SquareMatrix<Real, Dim>& v1, double s ) { | 
| 308 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 309 | < | data_[i] = v1.data_[i] / s; | 
| 310 | < | } | 
| 189 | > | /** @todo need implementation */ | 
| 190 | > | void diagonalize() { | 
| 191 | > | //jacobi(m, eigenValues, ortMat); | 
| 192 | > | } | 
| 193 |  |  | 
| 194 | < | /** | 
| 195 | < | *  Multiples a scalar into every element of this matrix. | 
| 196 | < | * @param s the scalar value | 
| 197 | < | */ | 
| 198 | < | SquareMatrix<Real, Dim>& operator *=(const double s) { | 
| 199 | < | this->mul(s); | 
| 200 | < | return *this; | 
| 201 | < | } | 
| 194 | > | /** | 
| 195 | > | * Jacobi iteration routines for computing eigenvalues/eigenvectors of | 
| 196 | > | * real symmetric matrix | 
| 197 | > | * | 
| 198 | > | * @return true if success, otherwise return false | 
| 199 | > | * @param a symmetric matrix whose eigenvectors are to be computed. On return, the matrix is | 
| 200 | > | *     overwritten | 
| 201 | > | * @param w will contain the eigenvalues of the matrix On return of this function | 
| 202 | > | * @param v the columns of this matrix will contain the eigenvectors. The eigenvectors are | 
| 203 | > | *    normalized and mutually orthogonal. | 
| 204 | > | */ | 
| 205 | > |  | 
| 206 | > | static int jacobi(SquareMatrix<Real, Dim>& a, Vector<Real, Dim>& d, | 
| 207 | > | SquareMatrix<Real, Dim>& v); | 
| 208 | > | };//end SquareMatrix | 
| 209 |  |  | 
| 321 | – | /** | 
| 322 | – | *  Divides every element of this matrix by a scalar. | 
| 323 | – | * @param s the scalar value | 
| 324 | – | */ | 
| 325 | – | SquareMatrix<Real, Dim>& operator /=(const double s) { | 
| 326 | – | this->div(s); | 
| 327 | – | return *this; | 
| 328 | – | } | 
| 210 |  |  | 
| 211 | < | /** | 
| 331 | < | * Sets the value of this matrix to the sum of the other matrix and itself (*this += m). | 
| 332 | < | * @param m the other matrix | 
| 333 | < | */ | 
| 334 | < | SquareMatrix<Real, Dim>& operator += (const SquareMatrix<Real, Dim>& m) { | 
| 335 | < | add(m); | 
| 336 | < | return *this; | 
| 337 | < | } | 
| 211 | > | /*========================================================================= | 
| 212 |  |  | 
| 213 | < | /** | 
| 214 | < | * Sets the value of this matrix to the differerence of itself and the other matrix (*this -= m) | 
| 341 | < | * @param m the other matrix | 
| 342 | < | */ | 
| 343 | < | SquareMatrix<Real, Dim>& operator -= (const SquareMatrix<Real, Dim>& m){ | 
| 344 | < | sub(m); | 
| 345 | < | return *this; | 
| 346 | < | } | 
| 213 | > | Program:   Visualization Toolkit | 
| 214 | > | Module:    $RCSfile: SquareMatrix.hpp,v $ | 
| 215 |  |  | 
| 216 | < | /** set this matrix to an identity matrix*/ | 
| 216 | > | Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen | 
| 217 | > | All rights reserved. | 
| 218 | > | See Copyright.txt or http://www.kitware.com/Copyright.htm for details. | 
| 219 |  |  | 
| 220 | < | void identity() { | 
| 221 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 222 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 353 | < | if (i == j) | 
| 354 | < | data_[i][j] = 1.0; | 
| 355 | < | else | 
| 356 | < | data_[i][j] = 0.0; | 
| 357 | < | } | 
| 220 | > | This software is distributed WITHOUT ANY WARRANTY; without even | 
| 221 | > | the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | 
| 222 | > | PURPOSE.  See the above copyright notice for more information. | 
| 223 |  |  | 
| 224 | < | /** Sets the value of this matrix to  the inversion of itself. */ | 
| 360 | < | void  inverse() { | 
| 361 | < | inverse(*this); | 
| 362 | < | } | 
| 224 | > | =========================================================================*/ | 
| 225 |  |  | 
| 226 | < | /** | 
| 227 | < | * Sets the value of this matrix to  the inversion of other matrix. | 
| 366 | < | * @ param m the source matrix | 
| 367 | < | */ | 
| 368 | < | void inverse(const SquareMatrix<Real, Dim>& m); | 
| 369 | < |  | 
| 370 | < | /** Sets the value of this matrix to  the transpose of itself. */ | 
| 371 | < | void transpose() { | 
| 372 | < | for (unsigned int i = 0; i < Dim - 1; i++) | 
| 373 | < | for (unsigned int j = i; j < Dim; j++) | 
| 374 | < | std::swap(data_[i][j], data_[j][i]); | 
| 375 | < | } | 
| 226 | > | #define VTK_ROTATE(a,i,j,k,l) g=a(i, j);h=a(k, l);a(i, j)=g-s*(h+g*tau); \ | 
| 227 | > | a(k, l)=h+s*(g-h*tau) | 
| 228 |  |  | 
| 229 | < | /** | 
| 378 | < | * Sets the value of this matrix to  the transpose of other matrix. | 
| 379 | < | * @ param m the source matrix | 
| 380 | < | */ | 
| 381 | < | void transpose(const SquareMatrix<Real, Dim>& m) { | 
| 382 | < |  | 
| 383 | < | if (this == &m) { | 
| 384 | < | transpose(); | 
| 385 | < | } else { | 
| 386 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 387 | < | for (unsigned int j =0; j < Dim; j++) | 
| 388 | < | data_[i][j] = m.data_[i][j]; | 
| 389 | < | } | 
| 390 | < | } | 
| 229 | > | #define VTK_MAX_ROTATIONS 20 | 
| 230 |  |  | 
| 231 | < | /** Returns the determinant of this matrix. */ | 
| 232 | < | double determinant() const { | 
| 231 | > | // Jacobi iteration for the solution of eigenvectors/eigenvalues of a nxn | 
| 232 | > | // real symmetric matrix. Square nxn matrix a; size of matrix in n; | 
| 233 | > | // output eigenvalues in w; and output eigenvectors in v. Resulting | 
| 234 | > | // eigenvalues/vectors are sorted in decreasing order; eigenvectors are | 
| 235 | > | // normalized. | 
| 236 | > | template<typename Real, int Dim> | 
| 237 | > | int SquareMatrix<Real, Dim>::jacobi(SquareMatrix<Real, Dim>& a, Vector<Real, Dim>& w, | 
| 238 | > | SquareMatrix<Real, Dim>& v) { | 
| 239 | > | const int n = Dim; | 
| 240 | > | int i, j, k, iq, ip, numPos; | 
| 241 | > | Real tresh, theta, tau, t, sm, s, h, g, c, tmp; | 
| 242 | > | Real bspace[4], zspace[4]; | 
| 243 | > | Real *b = bspace; | 
| 244 | > | Real *z = zspace; | 
| 245 |  |  | 
| 246 | < | } | 
| 246 | > | // only allocate memory if the matrix is large | 
| 247 | > | if (n > 4) { | 
| 248 | > | b = new Real[n]; | 
| 249 | > | z = new Real[n]; | 
| 250 | > | } | 
| 251 |  |  | 
| 252 | < | /** Returns the trace of this matrix. */ | 
| 253 | < | double trace() const { | 
| 254 | < | double tmp = 0; | 
| 255 | < |  | 
| 256 | < | for (unsigned int i = 0; i < Dim ; i++) | 
| 257 | < | tmp += data_[i][i]; | 
| 252 | > | // initialize | 
| 253 | > | for (ip=0; ip<n; ip++) { | 
| 254 | > | for (iq=0; iq<n; iq++) { | 
| 255 | > | v(ip, iq) = 0.0; | 
| 256 | > | } | 
| 257 | > | v(ip, ip) = 1.0; | 
| 258 | > | } | 
| 259 | > | for (ip=0; ip<n; ip++) { | 
| 260 | > | b[ip] = w[ip] = a(ip, ip); | 
| 261 | > | z[ip] = 0.0; | 
| 262 | > | } | 
| 263 |  |  | 
| 264 | < | return tmp; | 
| 265 | < | } | 
| 264 | > | // begin rotation sequence | 
| 265 | > | for (i=0; i<VTK_MAX_ROTATIONS; i++) { | 
| 266 | > | sm = 0.0; | 
| 267 | > | for (ip=0; ip<n-1; ip++) { | 
| 268 | > | for (iq=ip+1; iq<n; iq++) { | 
| 269 | > | sm += fabs(a(ip, iq)); | 
| 270 | > | } | 
| 271 | > | } | 
| 272 | > | if (sm == 0.0) { | 
| 273 | > | break; | 
| 274 | > | } | 
| 275 |  |  | 
| 276 | < | /** Tests if this matrix is symmetrix. */ | 
| 277 | < | bool isSymmetric() const { | 
| 278 | < | for (unsigned int i = 0; i < Dim - 1; i++) | 
| 279 | < | for (unsigned int j = i; j < Dim; j++) | 
| 280 | < | if (fabs(data_[i][j] - data_[j][i]) > epsilon) | 
| 412 | < | return false; | 
| 413 | < |  | 
| 414 | < | return true; | 
| 415 | < | } | 
| 276 | > | if (i < 3) {                                // first 3 sweeps | 
| 277 | > | tresh = 0.2*sm/(n*n); | 
| 278 | > | } else { | 
| 279 | > | tresh = 0.0; | 
| 280 | > | } | 
| 281 |  |  | 
| 282 | < | /** Tests if this matrix is orthogona. */ | 
| 283 | < | bool isOrthogonal() const { | 
| 284 | < | SquareMatrix<Real, Dim> t(*this); | 
| 282 | > | for (ip=0; ip<n-1; ip++) { | 
| 283 | > | for (iq=ip+1; iq<n; iq++) { | 
| 284 | > | g = 100.0*fabs(a(ip, iq)); | 
| 285 |  |  | 
| 286 | < | t.transpose(); | 
| 286 | > | // after 4 sweeps | 
| 287 | > | if (i > 3 && (fabs(w[ip])+g) == fabs(w[ip]) | 
| 288 | > | && (fabs(w[iq])+g) == fabs(w[iq])) { | 
| 289 | > | a(ip, iq) = 0.0; | 
| 290 | > | } else if (fabs(a(ip, iq)) > tresh) { | 
| 291 | > | h = w[iq] - w[ip]; | 
| 292 | > | if ( (fabs(h)+g) == fabs(h)) { | 
| 293 | > | t = (a(ip, iq)) / h; | 
| 294 | > | } else { | 
| 295 | > | theta = 0.5*h / (a(ip, iq)); | 
| 296 | > | t = 1.0 / (fabs(theta)+sqrt(1.0+theta*theta)); | 
| 297 | > | if (theta < 0.0) { | 
| 298 | > | t = -t; | 
| 299 | > | } | 
| 300 | > | } | 
| 301 | > | c = 1.0 / sqrt(1+t*t); | 
| 302 | > | s = t*c; | 
| 303 | > | tau = s/(1.0+c); | 
| 304 | > | h = t*a(ip, iq); | 
| 305 | > | z[ip] -= h; | 
| 306 | > | z[iq] += h; | 
| 307 | > | w[ip] -= h; | 
| 308 | > | w[iq] += h; | 
| 309 | > | a(ip, iq)=0.0; | 
| 310 |  |  | 
| 311 | < | return isUnitMatrix(*this * t); | 
| 312 | < | } | 
| 311 | > | // ip already shifted left by 1 unit | 
| 312 | > | for (j = 0;j <= ip-1;j++) { | 
| 313 | > | VTK_ROTATE(a,j,ip,j,iq); | 
| 314 | > | } | 
| 315 | > | // ip and iq already shifted left by 1 unit | 
| 316 | > | for (j = ip+1;j <= iq-1;j++) { | 
| 317 | > | VTK_ROTATE(a,ip,j,j,iq); | 
| 318 | > | } | 
| 319 | > | // iq already shifted left by 1 unit | 
| 320 | > | for (j=iq+1; j<n; j++) { | 
| 321 | > | VTK_ROTATE(a,ip,j,iq,j); | 
| 322 | > | } | 
| 323 | > | for (j=0; j<n; j++) { | 
| 324 | > | VTK_ROTATE(v,j,ip,j,iq); | 
| 325 | > | } | 
| 326 | > | } | 
| 327 | > | } | 
| 328 | > | } | 
| 329 |  |  | 
| 330 | < | /** Tests if this matrix is diagonal. */ | 
| 331 | < | bool isDiagonal() const { | 
| 332 | < | for (unsigned int i = 0; i < Dim ; i++) | 
| 333 | < | for (unsigned int j = 0; j < Dim; j++) | 
| 334 | < | if (i !=j && fabs(data_[i][j]) > epsilon) | 
| 431 | < | return false; | 
| 432 | < |  | 
| 433 | < | return true; | 
| 434 | < | } | 
| 435 | < |  | 
| 436 | < | /** Tests if this matrix is the unit matrix. */ | 
| 437 | < | bool isUnitMatrix() const { | 
| 438 | < | if (!isDiagonal()) | 
| 439 | < | return false; | 
| 440 | < |  | 
| 441 | < | for (unsigned int i = 0; i < Dim ; i++) | 
| 442 | < | if (fabs(data_[i][i] - 1) > epsilon) | 
| 443 | < | return false; | 
| 444 | < |  | 
| 445 | < | return true; | 
| 446 | < | } | 
| 447 | < |  | 
| 448 | < | protected: | 
| 449 | < | double data_[Dim][Dim]; /**< matrix element */ | 
| 450 | < |  | 
| 451 | < | };//end SquareMatrix | 
| 452 | < |  | 
| 453 | < |  | 
| 454 | < | /** Negate the value of every element of this matrix. */ | 
| 455 | < | template<typename Real, int Dim> | 
| 456 | < | inline SquareMatrix<Real, Dim> operator -(const SquareMatrix& m) { | 
| 457 | < | SquareMatrix<Real, Dim> result(m); | 
| 458 | < |  | 
| 459 | < | result.negate(); | 
| 460 | < |  | 
| 461 | < | return result; | 
| 330 | > | for (ip=0; ip<n; ip++) { | 
| 331 | > | b[ip] += z[ip]; | 
| 332 | > | w[ip] = b[ip]; | 
| 333 | > | z[ip] = 0.0; | 
| 334 | > | } | 
| 335 |  | } | 
| 463 | – |  | 
| 464 | – | /** | 
| 465 | – | * Return the sum of two matrixes  (m1 + m2). | 
| 466 | – | * @return the sum of two matrixes | 
| 467 | – | * @param m1 the first matrix | 
| 468 | – | * @param m2 the second matrix | 
| 469 | – | */ | 
| 470 | – | template<typename Real, int Dim> | 
| 471 | – | inline SquareMatrix<Real, Dim> operator + (const SquareMatrix<Real, Dim>& m1, | 
| 472 | – | const SquareMatrix<Real, Dim>& m2) { | 
| 473 | – | SquareMatrix<Real, Dim>result; | 
| 336 |  |  | 
| 337 | < | result.add(m1, m2); | 
| 338 | < |  | 
| 339 | < | return result; | 
| 337 | > | //// this is NEVER called | 
| 338 | > | if ( i >= VTK_MAX_ROTATIONS ) { | 
| 339 | > | std::cout << "vtkMath::Jacobi: Error extracting eigenfunctions" << std::endl; | 
| 340 | > | return 0; | 
| 341 |  | } | 
| 479 | – |  | 
| 480 | – | /** | 
| 481 | – | * Return the difference of two matrixes  (m1 - m2). | 
| 482 | – | * @return the sum of two matrixes | 
| 483 | – | * @param m1 the first matrix | 
| 484 | – | * @param m2 the second matrix | 
| 485 | – | */ | 
| 486 | – | template<typename Real, int Dim> | 
| 487 | – | inline SquareMatrix<Real, Dim> operator - (const SquareMatrix<Real, Dim>& m1, | 
| 488 | – | const SquareMatrix<Real, Dim>& m2) { | 
| 489 | – | SquareMatrix<Real, Dim>result; | 
| 342 |  |  | 
| 343 | < | result.sub(m1, m2); | 
| 344 | < |  | 
| 345 | < | return result; | 
| 343 | > | // sort eigenfunctions                 these changes do not affect accuracy | 
| 344 | > | for (j=0; j<n-1; j++) {                  // boundary incorrect | 
| 345 | > | k = j; | 
| 346 | > | tmp = w[k]; | 
| 347 | > | for (i=j+1; i<n; i++) {                // boundary incorrect, shifted already | 
| 348 | > | if (w[i] >= tmp) {                   // why exchage if same? | 
| 349 | > | k = i; | 
| 350 | > | tmp = w[k]; | 
| 351 | > | } | 
| 352 | > | } | 
| 353 | > | if (k != j) { | 
| 354 | > | w[k] = w[j]; | 
| 355 | > | w[j] = tmp; | 
| 356 | > | for (i=0; i<n; i++) { | 
| 357 | > | tmp = v(i, j); | 
| 358 | > | v(i, j) = v(i, k); | 
| 359 | > | v(i, k) = tmp; | 
| 360 | > | } | 
| 361 | > | } | 
| 362 |  | } | 
| 363 | < |  | 
| 364 | < | /** | 
| 365 | < | * Return the multiplication of two matrixes  (m1 * m2). | 
| 366 | < | * @return the multiplication of two matrixes | 
| 367 | < | * @param m1 the first matrix | 
| 368 | < | * @param m2 the second matrix | 
| 369 | < | */ | 
| 370 | < | template<typename Real, int Dim> | 
| 371 | < | inline SquareMatrix<Real, Dim> operator *(const SquareMatrix<Real, Dim>& m1, | 
| 372 | < | const SquareMatrix<Real, Dim>& m2) { | 
| 373 | < | SquareMatrix<Real, Dim> result; | 
| 374 | < |  | 
| 375 | < | result.mul(m1, m2); | 
| 376 | < |  | 
| 377 | < | return result; | 
| 363 | > | // insure eigenvector consistency (i.e., Jacobi can compute vectors that | 
| 364 | > | // are negative of one another (.707,.707,0) and (-.707,-.707,0). This can | 
| 365 | > | // reek havoc in hyperstreamline/other stuff. We will select the most | 
| 366 | > | // positive eigenvector. | 
| 367 | > | int ceil_half_n = (n >> 1) + (n & 1); | 
| 368 | > | for (j=0; j<n; j++) { | 
| 369 | > | for (numPos=0, i=0; i<n; i++) { | 
| 370 | > | if ( v(i, j) >= 0.0 ) { | 
| 371 | > | numPos++; | 
| 372 | > | } | 
| 373 | > | } | 
| 374 | > | //    if ( numPos < ceil(double(n)/double(2.0)) ) | 
| 375 | > | if ( numPos < ceil_half_n) { | 
| 376 | > | for (i=0; i<n; i++) { | 
| 377 | > | v(i, j) *= -1.0; | 
| 378 | > | } | 
| 379 | > | } | 
| 380 |  | } | 
| 511 | – |  | 
| 512 | – | /** | 
| 513 | – | * Return the multiplication of  matrixes m  and vector v (m * v). | 
| 514 | – | * @return the multiplication of matrixes and vector | 
| 515 | – | * @param m the matrix | 
| 516 | – | * @param v the vector | 
| 517 | – | */ | 
| 518 | – | template<typename Real, int Dim> | 
| 519 | – | inline Vector<Real, Dim> operator *(const SquareMatrix<Real, Dim>& m, | 
| 520 | – | const SquareMatrix<Real, Dim>& v) { | 
| 521 | – | Vector<Real, Dim> result; | 
| 381 |  |  | 
| 382 | < | for (unsigned int i = 0; i < Dim ; i++) | 
| 383 | < | for (unsigned int j = 0; j < Dim ; j++) | 
| 384 | < | result[i] += m(i, j) * v[j]; | 
| 526 | < |  | 
| 527 | < | return result; | 
| 382 | > | if (n > 4) { | 
| 383 | > | delete [] b; | 
| 384 | > | delete [] z; | 
| 385 |  | } | 
| 386 | + | return 1; | 
| 387 | + | } | 
| 388 | + |  | 
| 389 | + |  | 
| 390 |  | } | 
| 391 |  | #endif //MATH_SQUAREMATRIX_HPP | 
| 392 | + |  |