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1 | < | /* Copyright (c) 2008 The University of Notre Dame. All Rights Reserved. |
1 | > | /* Copyright (c) 2008, 2010 The University of Notre Dame. All Rights Reserved. |
2 | * | |
3 | * The University of Notre Dame grants you ("Licensee") a | |
4 | * non-exclusive, royalty free, license to use, modify and | |
# | Line 53 | Line 53 | using namespace OpenMD; | |
53 | using namespace OpenMD; | |
54 | ||
55 | ||
56 | < | Triangle::Triangle() : HaveNormal_(false), HaveCentroid_(false), |
56 | > | Triangle::Triangle() : HaveNormal_(false), HaveUnitNormal_(false), HaveCentroid_(false), |
57 | HaveArea_(false), area_(0.0), normal_(V3Zero), | |
58 | centroid_(V3Zero), facetVelocity_(V3Zero), mass_(0.0), | |
59 | a_(V3Zero), b_(V3Zero), c_(V3Zero){ | |
# | Line 76 | Line 76 | RealType Triangle::computeArea(){ | |
76 | area_ = getNormal().length() * 0.5; | |
77 | return area_; | |
78 | } | |
79 | < | |
79 | > | // This should return the normal for our calculations. |
80 | Vector3d Triangle::computeNormal(){ | |
81 | HaveNormal_ = true; | |
82 | normal_ = cross(a_,b_); | |
83 | return normal_; | |
84 | } | |
85 | + | // This should return the normal for our calculations. |
86 | + | Vector3d Triangle::computeUnitNormal(){ |
87 | + | HaveUnitNormal_ = true; |
88 | + | unitnormal_ = cross(a_,b_); |
89 | + | unitnormal_.normalize(); |
90 | + | return unitnormal_; |
91 | + | } |
92 | ||
93 | Vector3d Triangle::computeCentroid(){ | |
94 | HaveCentroid_ = true; |
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