| 53 |  | using namespace OpenMD; | 
| 54 |  |  | 
| 55 |  |  | 
| 56 | < | Triangle::Triangle() : HaveNormal_(false), HaveUnitNormal_(false), HaveCentroid_(false), | 
| 57 | < | HaveArea_(false), area_(0.0), normal_(V3Zero), | 
| 58 | < | centroid_(V3Zero), facetVelocity_(V3Zero), mass_(0.0), | 
| 59 | < | a_(V3Zero), b_(V3Zero), c_(V3Zero){ | 
| 60 | < | } | 
| 56 | > | Triangle::Triangle() :  normal_(V3Zero), centroid_(V3Zero), area_(0.0), | 
| 57 | > | mass_(0.0), facetVelocity_(V3Zero), | 
| 58 | > | a_(V3Zero), b_(V3Zero), c_(V3Zero), | 
| 59 | > | HaveArea_(false), HaveNormal_(false), | 
| 60 | > | HaveUnitNormal_(false), HaveCentroid_(false) {} | 
| 61 |  |  | 
| 62 |  | void Triangle::addVertices(Vector3d P1, Vector3d P2, Vector3d P3){ | 
| 63 |  | vertices_[0] = P1; |