| 1 | chuckv | 1404 | /* Copyright (c) 2008, 2010 The University of Notre Dame. All Rights Reserved. | 
| 2 | chuckv | 1293 | * | 
| 3 |  |  | * The University of Notre Dame grants you ("Licensee") a | 
| 4 |  |  | * non-exclusive, royalty free, license to use, modify and | 
| 5 |  |  | * redistribute this software in source and binary code form, provided | 
| 6 |  |  | * that the following conditions are met: | 
| 7 |  |  | * | 
| 8 | gezelter | 1390 | * 1. Redistributions of source code must retain the above copyright | 
| 9 | chuckv | 1293 | *    notice, this list of conditions and the following disclaimer. | 
| 10 |  |  | * | 
| 11 | gezelter | 1390 | * 2. Redistributions in binary form must reproduce the above copyright | 
| 12 | chuckv | 1293 | *    notice, this list of conditions and the following disclaimer in the | 
| 13 |  |  | *    documentation and/or other materials provided with the | 
| 14 |  |  | *    distribution. | 
| 15 |  |  | * | 
| 16 |  |  | * This software is provided "AS IS," without a warranty of any | 
| 17 |  |  | * kind. All express or implied conditions, representations and | 
| 18 |  |  | * warranties, including any implied warranty of merchantability, | 
| 19 |  |  | * fitness for a particular purpose or non-infringement, are hereby | 
| 20 |  |  | * excluded.  The University of Notre Dame and its licensors shall not | 
| 21 |  |  | * be liable for any damages suffered by licensee as a result of | 
| 22 |  |  | * using, modifying or distributing the software or its | 
| 23 |  |  | * derivatives. In no event will the University of Notre Dame or its | 
| 24 |  |  | * licensors be liable for any lost revenue, profit or data, or for | 
| 25 |  |  | * direct, indirect, special, consequential, incidental or punitive | 
| 26 |  |  | * damages, however caused and regardless of the theory of liability, | 
| 27 |  |  | * arising out of the use of or inability to use software, even if the | 
| 28 |  |  | * University of Notre Dame has been advised of the possibility of | 
| 29 |  |  | * such damages. | 
| 30 |  |  | * | 
| 31 | gezelter | 1390 | * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your | 
| 32 |  |  | * research, please cite the appropriate papers when you publish your | 
| 33 |  |  | * work.  Good starting points are: | 
| 34 |  |  | * | 
| 35 |  |  | * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). | 
| 36 |  |  | * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). | 
| 37 |  |  | * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). | 
| 38 | gezelter | 1782 | * [4] Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010). | 
| 39 |  |  | * [4] , Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). * | 
| 40 | chuckv | 1293 | * | 
| 41 |  |  | *  Triangle.hpp | 
| 42 |  |  | * | 
| 43 | gezelter | 1390 | *  Purpose: Provide basic triangle class for OpenMD. Hates Particle class. | 
| 44 | chuckv | 1293 | * | 
| 45 |  |  | *  Created by Charles F. Vardeman II on 29 July 2008. | 
| 46 |  |  | *  @author  Charles F. Vardeman II | 
| 47 | gezelter | 1442 | *  @version $Id$ | 
| 48 | chuckv | 1293 | * | 
| 49 |  |  | */ | 
| 50 |  |  |  | 
| 51 |  |  |  | 
| 52 |  |  | #ifndef MATH_FACET_HPP | 
| 53 |  |  | #define MATH_FACET_HPP | 
| 54 |  |  |  | 
| 55 |  |  | #include "math/Vector3.hpp" | 
| 56 | gezelter | 1344 | #include "math/SquareMatrix3.hpp" | 
| 57 | chuckv | 1293 | #include "config.h" | 
| 58 |  |  | #include "primitives/StuntDouble.hpp" | 
| 59 |  |  |  | 
| 60 |  |  | #include <vector> | 
| 61 |  |  |  | 
| 62 |  |  |  | 
| 63 | gezelter | 1390 | namespace OpenMD { | 
| 64 | chuckv | 1293 |  | 
| 65 |  |  | /** | 
| 66 |  |  | * @class Triangle | 
| 67 |  |  | * | 
| 68 | gezelter | 1390 | * Triangle provides geometric data to OpenMD. Triangle includes | 
| 69 | chuckv | 1293 | * information about the normal, centroid and the atoms | 
| 70 |  |  | * that belong to this triangle. | 
| 71 |  |  | */ | 
| 72 |  |  | class Triangle { | 
| 73 |  |  |  | 
| 74 |  |  | public: | 
| 75 | chuckv | 1316 | Triangle(); | 
| 76 | chuckv | 1293 | virtual ~Triangle() { }; | 
| 77 |  |  |  | 
| 78 |  |  | void setNormal(Vector3d normal) { | 
| 79 |  |  | normal_ = normal; | 
| 80 | chuckv | 1316 | HaveNormal_ = true; | 
| 81 | chuckv | 1293 | } | 
| 82 | chuckv | 1404 | void setUnitNormal(Vector3d normal) { | 
| 83 |  |  | unitnormal_ = normal; | 
| 84 |  |  | HaveUnitNormal_ = true; | 
| 85 |  |  | } | 
| 86 | chuckv | 1293 |  | 
| 87 | chuckv | 1316 | void addVertices(Vector3d P1, Vector3d P2, Vector3d P3); | 
| 88 |  |  |  | 
| 89 |  |  | void addVertexSD(StuntDouble* thisSD){ | 
| 90 | chuckv | 1293 | vertexSD_.push_back(thisSD); | 
| 91 |  |  | } | 
| 92 | chuckv | 1316 |  | 
| 93 | chuckv | 1293 | std::vector<StuntDouble*> getVertices(){return vertexSD_;} | 
| 94 |  |  |  | 
| 95 |  |  | void setArea(RealType area) { | 
| 96 |  |  | area_ = area; | 
| 97 | chuckv | 1316 | HaveArea_ = true; | 
| 98 | chuckv | 1293 | } | 
| 99 |  |  |  | 
| 100 | chuckv | 1316 | Vector3d getNormal() { | 
| 101 |  |  | if (HaveNormal_) { | 
| 102 |  |  | return normal_; | 
| 103 |  |  | } else { | 
| 104 |  |  | return computeNormal(); | 
| 105 |  |  | } | 
| 106 | chuckv | 1293 | } | 
| 107 | chuckv | 1404 | Vector3d getUnitNormal() { | 
| 108 |  |  | if (HaveUnitNormal_) { | 
| 109 |  |  | return unitnormal_; | 
| 110 |  |  | } else { | 
| 111 |  |  | return computeUnitNormal(); | 
| 112 |  |  | } | 
| 113 |  |  | } | 
| 114 | chuckv | 1293 |  | 
| 115 |  |  | RealType getArea() { | 
| 116 | chuckv | 1316 | if(HaveArea_){ | 
| 117 |  |  | return area_; | 
| 118 |  |  | }else{ | 
| 119 |  |  | return computeArea(); | 
| 120 |  |  | } | 
| 121 | chuckv | 1293 | } | 
| 122 |  |  |  | 
| 123 | chuckv | 1316 | RealType computeArea(); | 
| 124 |  |  | Vector3d computeNormal(); | 
| 125 |  |  | Vector3d computeCentroid(); | 
| 126 | chuckv | 1404 | Vector3d computeUnitNormal(); | 
| 127 | chuckv | 1316 |  | 
| 128 | chuckv | 1293 | void setCentroid(Vector3d centroid) { | 
| 129 |  |  | centroid_ = centroid; | 
| 130 | chuckv | 1316 | HaveCentroid_ = true; | 
| 131 | chuckv | 1293 | } | 
| 132 |  |  |  | 
| 133 | chuckv | 1316 | Vector3d getCentroid() { | 
| 134 |  |  | if (HaveCentroid_) { | 
| 135 |  |  | return centroid_; | 
| 136 |  |  | } else { | 
| 137 |  |  | return computeCentroid(); | 
| 138 |  |  | } | 
| 139 | chuckv | 1293 | } | 
| 140 | chuckv | 1316 |  | 
| 141 | chuckv | 1307 | Vector3d getFacetVelocity(){ | 
| 142 |  |  | return facetVelocity_; | 
| 143 |  |  | } | 
| 144 |  |  |  | 
| 145 |  |  | void setFacetVelocity(Vector3d facetVelocity){ | 
| 146 |  |  | facetVelocity_ = facetVelocity; | 
| 147 |  |  | } | 
| 148 |  |  |  | 
| 149 | chuckv | 1316 | void setFacetMass(RealType mass){ | 
| 150 |  |  | mass_ = mass; | 
| 151 |  |  | } | 
| 152 | chuckv | 1307 |  | 
| 153 | chuckv | 1316 | RealType getFacetMass(){ | 
| 154 |  |  | return mass_; | 
| 155 |  |  | } | 
| 156 |  |  |  | 
| 157 |  |  | RealType a(){ | 
| 158 |  |  | return a_.length(); | 
| 159 |  |  | } | 
| 160 |  |  |  | 
| 161 |  |  | RealType b(){ | 
| 162 |  |  | return b_.length(); | 
| 163 |  |  | } | 
| 164 |  |  |  | 
| 165 |  |  | RealType c(){ | 
| 166 |  |  | return c_.length(); | 
| 167 |  |  | } | 
| 168 |  |  |  | 
| 169 |  |  | RealType getHydroLength() { | 
| 170 |  |  | RealType a1 = a(); | 
| 171 |  |  | RealType b1 = b(); | 
| 172 |  |  | RealType c1 = c(); | 
| 173 |  |  | RealType t1 =  a1 + b1 + c1; | 
| 174 |  |  | RealType t4 =  a1 + b1 - c1; | 
| 175 |  |  |  | 
| 176 |  |  | return 32.0 * c1 / log(t1*t1/t4/t4); | 
| 177 |  |  | } | 
| 178 |  |  |  | 
| 179 |  |  |  | 
| 180 |  |  | RealType getIncircleRadius() { | 
| 181 |  |  | return 2.0 * getArea() / (a() + b() + c()); | 
| 182 |  |  | } | 
| 183 |  |  |  | 
| 184 |  |  | RealType getCircumcircleRadius() { | 
| 185 |  |  | RealType a1 = a(); | 
| 186 |  |  | RealType b1 = b(); | 
| 187 |  |  | RealType c1 = c(); | 
| 188 |  |  | RealType t1 =  a1 + b1 + c1; | 
| 189 |  |  | RealType t2 = -a1 + b1 + c1; | 
| 190 |  |  | RealType t3 =  a1 - b1 + c1; | 
| 191 |  |  | RealType t4 =  a1 + b1 - c1; | 
| 192 | chuckv | 1325 | RealType junk = t1*t2*t3*t4; | 
| 193 | chuckv | 1316 | return a1 * b1 * c1 / sqrt(t1 * t2 * t3 * t4); | 
| 194 |  |  | } | 
| 195 |  |  |  | 
| 196 | gezelter | 1344 | Mat3x3d computeHydrodynamicTensor(RealType viscosity); | 
| 197 | chuckv | 1316 |  | 
| 198 |  |  |  | 
| 199 | chuckv | 1293 | private: | 
| 200 | gezelter | 1344 | Mat3x3d hydro_tensor(const Vector3d& ri, const Vector3d& rj0, const Vector3d& rj1, const Vector3d& rj2,RealType s, RealType viscosity); | 
| 201 |  |  |  | 
| 202 | chuckv | 1293 | /* Local Indentity of vertex atoms in pos array*/ | 
| 203 |  |  | std::vector <StuntDouble*> vertexSD_; | 
| 204 |  |  | Vector3d normal_; | 
| 205 | chuckv | 1404 | Vector3d unitnormal_; | 
| 206 | chuckv | 1293 | Vector3d centroid_; | 
| 207 | chuckv | 1316 | Vector3d vertices_[3]; | 
| 208 | chuckv | 1404 | RealType area_; | 
| 209 | chuckv | 1316 | RealType mass_; | 
| 210 | chuckv | 1307 | Vector3d facetVelocity_; | 
| 211 | chuckv | 1316 | //Length of triangle sides | 
| 212 |  |  | Vector3d a_,b_,c_; | 
| 213 |  |  | RealType alpha_,beta_,gamma_; | 
| 214 |  |  | bool HaveArea_; | 
| 215 |  |  | bool HaveNormal_; | 
| 216 | chuckv | 1404 | bool HaveUnitNormal_; | 
| 217 | chuckv | 1316 | bool HaveCentroid_; | 
| 218 | chuckv | 1293 |  | 
| 219 |  |  | }; // End class Triangle | 
| 220 |  |  |  | 
| 221 |  |  |  | 
| 222 |  |  |  | 
| 223 | gezelter | 1390 | } //end namespace OpenMD | 
| 224 | chuckv | 1293 |  | 
| 225 |  |  |  | 
| 226 |  |  |  | 
| 227 |  |  | #endif // MATH_FACET_HPP | 
| 228 |  |  |  | 
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