| 1 |
< |
/* Copyright (c) 2008 The University of Notre Dame. All Rights Reserved. |
| 1 |
> |
/* Copyright (c) 2008, 2010 The University of Notre Dame. All Rights Reserved. |
| 2 |
|
* |
| 3 |
|
* The University of Notre Dame grants you ("Licensee") a |
| 4 |
|
* non-exclusive, royalty free, license to use, modify and |
| 5 |
|
* redistribute this software in source and binary code form, provided |
| 6 |
|
* that the following conditions are met: |
| 7 |
|
* |
| 8 |
< |
* 1. Acknowledgement of the program authors must be made in any |
| 9 |
< |
* publication of scientific results based in part on use of the |
| 10 |
< |
* program. An acceptable form of acknowledgement is citation of |
| 11 |
< |
* the article in which the program was described (Matthew |
| 12 |
< |
* A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
| 13 |
< |
* J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
| 14 |
< |
* Parallel Simulation Engine for Molecular Dynamics," |
| 15 |
< |
* J. Comput. Chem. 26, pp. 252-271 (2005)) |
| 16 |
< |
* |
| 17 |
< |
* 2. Redistributions of source code must retain the above copyright |
| 8 |
> |
* 1. Redistributions of source code must retain the above copyright |
| 9 |
|
* notice, this list of conditions and the following disclaimer. |
| 10 |
|
* |
| 11 |
< |
* 3. Redistributions in binary form must reproduce the above copyright |
| 11 |
> |
* 2. Redistributions in binary form must reproduce the above copyright |
| 12 |
|
* notice, this list of conditions and the following disclaimer in the |
| 13 |
|
* documentation and/or other materials provided with the |
| 14 |
|
* distribution. |
| 28 |
|
* University of Notre Dame has been advised of the possibility of |
| 29 |
|
* such damages. |
| 30 |
|
* |
| 31 |
+ |
* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
| 32 |
+ |
* research, please cite the appropriate papers when you publish your |
| 33 |
+ |
* work. Good starting points are: |
| 34 |
+ |
* |
| 35 |
+ |
* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
| 36 |
+ |
* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
| 37 |
+ |
* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
| 38 |
+ |
* [4] Vardeman & Gezelter, in progress (2009). |
| 39 |
|
* |
| 40 |
+ |
* |
| 41 |
|
* Triangle.hpp |
| 42 |
|
* |
| 43 |
< |
* Purpose: Provide facets from hull to oopse |
| 43 |
> |
* Purpose: Provide basic triangle class for OpenMD. Hates Particle class. |
| 44 |
|
* |
| 45 |
|
* Created by Charles F. Vardeman II on 29 July 2008. |
| 46 |
|
* @author Charles F. Vardeman II |
| 47 |
< |
* @version $Id: Triangle.hpp,v 1.2 2008-10-20 19:36:32 chuckv Exp $ |
| 47 |
> |
* @version $Id$ |
| 48 |
|
* |
| 49 |
|
*/ |
| 50 |
|
|
| 53 |
|
#define MATH_FACET_HPP |
| 54 |
|
|
| 55 |
|
#include "math/Vector3.hpp" |
| 56 |
+ |
#include "math/SquareMatrix3.hpp" |
| 57 |
|
#include "config.h" |
| 58 |
|
#include "primitives/StuntDouble.hpp" |
| 59 |
|
|
| 60 |
|
#include <vector> |
| 61 |
|
|
| 62 |
|
|
| 63 |
< |
namespace oopse { |
| 63 |
> |
namespace OpenMD { |
| 64 |
|
|
| 65 |
|
/** |
| 66 |
|
* @class Triangle |
| 67 |
|
* |
| 68 |
< |
* Triangle provides geometric data to oopse. Triangle includes |
| 68 |
> |
* Triangle provides geometric data to OpenMD. Triangle includes |
| 69 |
|
* information about the normal, centroid and the atoms |
| 70 |
|
* that belong to this triangle. |
| 71 |
|
*/ |
| 72 |
|
class Triangle { |
| 73 |
|
|
| 74 |
|
public: |
| 75 |
< |
Triangle(){}; |
| 75 |
> |
Triangle(); |
| 76 |
|
virtual ~Triangle() { }; |
| 77 |
|
|
| 78 |
|
void setNormal(Vector3d normal) { |
| 79 |
|
normal_ = normal; |
| 80 |
+ |
HaveNormal_ = true; |
| 81 |
|
} |
| 82 |
+ |
void setUnitNormal(Vector3d normal) { |
| 83 |
+ |
unitnormal_ = normal; |
| 84 |
+ |
HaveUnitNormal_ = true; |
| 85 |
+ |
} |
| 86 |
|
|
| 87 |
< |
void addVertex(StuntDouble* thisSD){ |
| 87 |
> |
void addVertices(Vector3d P1, Vector3d P2, Vector3d P3); |
| 88 |
> |
|
| 89 |
> |
void addVertexSD(StuntDouble* thisSD){ |
| 90 |
|
vertexSD_.push_back(thisSD); |
| 91 |
|
} |
| 92 |
< |
|
| 92 |
> |
|
| 93 |
|
std::vector<StuntDouble*> getVertices(){return vertexSD_;} |
| 94 |
|
|
| 95 |
|
void setArea(RealType area) { |
| 96 |
|
area_ = area; |
| 97 |
+ |
HaveArea_ = true; |
| 98 |
|
} |
| 99 |
|
|
| 100 |
< |
Vector3d getNormal() { |
| 101 |
< |
return normal_; |
| 100 |
> |
Vector3d getNormal() { |
| 101 |
> |
if (HaveNormal_) { |
| 102 |
> |
return normal_; |
| 103 |
> |
} else { |
| 104 |
> |
return computeNormal(); |
| 105 |
> |
} |
| 106 |
|
} |
| 107 |
+ |
Vector3d getUnitNormal() { |
| 108 |
+ |
if (HaveUnitNormal_) { |
| 109 |
+ |
return unitnormal_; |
| 110 |
+ |
} else { |
| 111 |
+ |
return computeUnitNormal(); |
| 112 |
+ |
} |
| 113 |
+ |
} |
| 114 |
|
|
| 115 |
|
RealType getArea() { |
| 116 |
< |
return area_; |
| 116 |
> |
if(HaveArea_){ |
| 117 |
> |
return area_; |
| 118 |
> |
}else{ |
| 119 |
> |
return computeArea(); |
| 120 |
> |
} |
| 121 |
|
} |
| 122 |
|
|
| 123 |
+ |
RealType computeArea(); |
| 124 |
+ |
Vector3d computeNormal(); |
| 125 |
+ |
Vector3d computeCentroid(); |
| 126 |
+ |
Vector3d computeUnitNormal(); |
| 127 |
+ |
|
| 128 |
|
void setCentroid(Vector3d centroid) { |
| 129 |
|
centroid_ = centroid; |
| 130 |
+ |
HaveCentroid_ = true; |
| 131 |
|
} |
| 132 |
|
|
| 133 |
< |
Vector3d getCentroid() { |
| 134 |
< |
return centroid_; |
| 133 |
> |
Vector3d getCentroid() { |
| 134 |
> |
if (HaveCentroid_) { |
| 135 |
> |
return centroid_; |
| 136 |
> |
} else { |
| 137 |
> |
return computeCentroid(); |
| 138 |
> |
} |
| 139 |
|
} |
| 140 |
< |
|
| 140 |
> |
|
| 141 |
|
Vector3d getFacetVelocity(){ |
| 142 |
|
return facetVelocity_; |
| 143 |
|
} |
| 146 |
|
facetVelocity_ = facetVelocity; |
| 147 |
|
} |
| 148 |
|
|
| 149 |
+ |
void setFacetMass(RealType mass){ |
| 150 |
+ |
mass_ = mass; |
| 151 |
+ |
} |
| 152 |
|
|
| 153 |
+ |
RealType getFacetMass(){ |
| 154 |
+ |
return mass_; |
| 155 |
+ |
} |
| 156 |
+ |
|
| 157 |
+ |
RealType a(){ |
| 158 |
+ |
return a_.length(); |
| 159 |
+ |
} |
| 160 |
+ |
|
| 161 |
+ |
RealType b(){ |
| 162 |
+ |
return b_.length(); |
| 163 |
+ |
} |
| 164 |
+ |
|
| 165 |
+ |
RealType c(){ |
| 166 |
+ |
return c_.length(); |
| 167 |
+ |
} |
| 168 |
+ |
|
| 169 |
+ |
RealType getHydroLength() { |
| 170 |
+ |
RealType a1 = a(); |
| 171 |
+ |
RealType b1 = b(); |
| 172 |
+ |
RealType c1 = c(); |
| 173 |
+ |
RealType t1 = a1 + b1 + c1; |
| 174 |
+ |
RealType t4 = a1 + b1 - c1; |
| 175 |
+ |
|
| 176 |
+ |
return 32.0 * c1 / log(t1*t1/t4/t4); |
| 177 |
+ |
} |
| 178 |
+ |
|
| 179 |
+ |
|
| 180 |
+ |
RealType getIncircleRadius() { |
| 181 |
+ |
return 2.0 * getArea() / (a() + b() + c()); |
| 182 |
+ |
} |
| 183 |
+ |
|
| 184 |
+ |
RealType getCircumcircleRadius() { |
| 185 |
+ |
RealType a1 = a(); |
| 186 |
+ |
RealType b1 = b(); |
| 187 |
+ |
RealType c1 = c(); |
| 188 |
+ |
RealType t1 = a1 + b1 + c1; |
| 189 |
+ |
RealType t2 = -a1 + b1 + c1; |
| 190 |
+ |
RealType t3 = a1 - b1 + c1; |
| 191 |
+ |
RealType t4 = a1 + b1 - c1; |
| 192 |
+ |
RealType junk = t1*t2*t3*t4; |
| 193 |
+ |
return a1 * b1 * c1 / sqrt(t1 * t2 * t3 * t4); |
| 194 |
+ |
} |
| 195 |
+ |
|
| 196 |
+ |
Mat3x3d computeHydrodynamicTensor(RealType viscosity); |
| 197 |
+ |
|
| 198 |
+ |
|
| 199 |
|
private: |
| 200 |
+ |
Mat3x3d hydro_tensor(const Vector3d& ri, const Vector3d& rj0, const Vector3d& rj1, const Vector3d& rj2,RealType s, RealType viscosity); |
| 201 |
+ |
|
| 202 |
|
/* Local Indentity of vertex atoms in pos array*/ |
| 203 |
|
std::vector <StuntDouble*> vertexSD_; |
| 204 |
|
Vector3d normal_; |
| 205 |
+ |
Vector3d unitnormal_; |
| 206 |
|
Vector3d centroid_; |
| 207 |
< |
RealType area_; |
| 207 |
> |
Vector3d vertices_[3]; |
| 208 |
> |
RealType area_; |
| 209 |
> |
RealType mass_; |
| 210 |
|
Vector3d facetVelocity_; |
| 211 |
+ |
//Length of triangle sides |
| 212 |
+ |
Vector3d a_,b_,c_; |
| 213 |
+ |
RealType alpha_,beta_,gamma_; |
| 214 |
+ |
bool HaveArea_; |
| 215 |
+ |
bool HaveNormal_; |
| 216 |
+ |
bool HaveUnitNormal_; |
| 217 |
+ |
bool HaveCentroid_; |
| 218 |
|
|
| 219 |
|
}; // End class Triangle |
| 220 |
|
|
| 221 |
|
|
| 222 |
|
|
| 223 |
< |
} //End Namespace oopse |
| 223 |
> |
} //end namespace OpenMD |
| 224 |
|
|
| 225 |
|
|
| 226 |
|
|