| 1 | < | /* Copyright (c) 2008 The University of Notre Dame. All Rights Reserved. | 
| 1 | > | /* Copyright (c) 2008, 2010 The University of Notre Dame. All Rights Reserved. | 
| 2 |  | * | 
| 3 |  | * The University of Notre Dame grants you ("Licensee") a | 
| 4 |  | * non-exclusive, royalty free, license to use, modify and | 
| 79 |  | normal_ = normal; | 
| 80 |  | HaveNormal_ = true; | 
| 81 |  | } | 
| 82 | + | void setUnitNormal(Vector3d normal) { | 
| 83 | + | unitnormal_ = normal; | 
| 84 | + | HaveUnitNormal_ = true; | 
| 85 | + | } | 
| 86 |  |  | 
| 87 |  | void addVertices(Vector3d P1, Vector3d P2, Vector3d P3); | 
| 88 |  |  | 
| 104 |  | return computeNormal(); | 
| 105 |  | } | 
| 106 |  | } | 
| 107 | + | Vector3d getUnitNormal() { | 
| 108 | + | if (HaveUnitNormal_) { | 
| 109 | + | return unitnormal_; | 
| 110 | + | } else { | 
| 111 | + | return computeUnitNormal(); | 
| 112 | + | } | 
| 113 | + | } | 
| 114 |  |  | 
| 115 |  | RealType getArea() { | 
| 116 |  | if(HaveArea_){ | 
| 123 |  | RealType computeArea(); | 
| 124 |  | Vector3d computeNormal(); | 
| 125 |  | Vector3d computeCentroid(); | 
| 126 | + | Vector3d computeUnitNormal(); | 
| 127 |  |  | 
| 128 |  | void setCentroid(Vector3d centroid) { | 
| 129 |  | centroid_ = centroid; | 
| 202 |  | /* Local Indentity of vertex atoms in pos array*/ | 
| 203 |  | std::vector <StuntDouble*> vertexSD_; | 
| 204 |  | Vector3d normal_; | 
| 205 | + | Vector3d unitnormal_; | 
| 206 |  | Vector3d centroid_; | 
| 207 |  | Vector3d vertices_[3]; | 
| 208 | < | RealType area_; | 
| 208 | > | RealType area_; | 
| 209 |  | RealType mass_; | 
| 210 |  | Vector3d facetVelocity_; | 
| 211 |  | //Length of triangle sides | 
| 213 |  | RealType alpha_,beta_,gamma_; | 
| 214 |  | bool HaveArea_; | 
| 215 |  | bool HaveNormal_; | 
| 216 | + | bool HaveUnitNormal_; | 
| 217 |  | bool HaveCentroid_; | 
| 218 |  |  | 
| 219 |  | }; // End class Triangle |