| 87 |
|
/** default constructor */ |
| 88 |
|
inline Vector(){ |
| 89 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 90 |
< |
data_[i] = 0; |
| 90 |
> |
this->data_[i] = 0; |
| 91 |
|
} |
| 92 |
|
|
| 93 |
|
/** Constructs and initializes a Vector from a vector */ |
| 101 |
|
return *this; |
| 102 |
|
|
| 103 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 104 |
< |
data_[i] = v[i]; |
| 104 |
> |
this->data_[i] = v[i]; |
| 105 |
|
|
| 106 |
|
return *this; |
| 107 |
|
} |
| 109 |
|
template<typename T> |
| 110 |
|
inline Vector(const T& s){ |
| 111 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 112 |
< |
data_[i] = s; |
| 112 |
> |
this->data_[i] = s; |
| 113 |
|
} |
| 114 |
|
|
| 115 |
|
/** Constructs and initializes a Vector from an array */ |
| 116 |
|
inline Vector( Real* v) { |
| 117 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 118 |
< |
data_[i] = v[i]; |
| 118 |
> |
this->data_[i] = v[i]; |
| 119 |
|
} |
| 120 |
|
|
| 121 |
|
/** |
| 125 |
|
*/ |
| 126 |
|
inline Real& operator[](unsigned int i) { |
| 127 |
|
assert( i < Dim); |
| 128 |
< |
return data_[i]; |
| 128 |
> |
return this->data_[i]; |
| 129 |
|
} |
| 130 |
|
|
| 131 |
|
/** |
| 135 |
|
*/ |
| 136 |
|
inline Real& operator()(unsigned int i) { |
| 137 |
|
assert( i < Dim); |
| 138 |
< |
return data_[i]; |
| 138 |
> |
return this->data_[i]; |
| 139 |
|
} |
| 140 |
|
|
| 141 |
|
/** |
| 145 |
|
*/ |
| 146 |
|
inline const Real& operator[](unsigned int i) const { |
| 147 |
|
assert( i < Dim); |
| 148 |
< |
return data_[i]; |
| 148 |
> |
return this->data_[i]; |
| 149 |
|
} |
| 150 |
|
|
| 151 |
|
/** |
| 155 |
|
*/ |
| 156 |
|
inline const Real& operator()(unsigned int i) const { |
| 157 |
|
assert( i < Dim); |
| 158 |
< |
return data_[i]; |
| 158 |
> |
return this->data_[i]; |
| 159 |
|
} |
| 160 |
|
|
| 161 |
|
/** Copy the internal data to an array*/ |
| 162 |
|
void getArray(Real* array) { |
| 163 |
|
for (unsigned int i = 0; i < Dim; i ++) { |
| 164 |
< |
array[i] = data_[i]; |
| 164 |
> |
array[i] = this->data_[i]; |
| 165 |
|
} |
| 166 |
|
} |
| 167 |
|
|
| 168 |
|
/** Returns the pointer of internal array */ |
| 169 |
|
Real* getArrayPointer() { |
| 170 |
< |
return data_; |
| 170 |
> |
return this->data_; |
| 171 |
|
} |
| 172 |
|
|
| 173 |
|
/** |
| 178 |
|
inline bool operator ==(const Vector<Real, Dim>& v) { |
| 179 |
|
|
| 180 |
|
for (unsigned int i = 0; i < Dim; i ++) { |
| 181 |
< |
if (!equal(data_[i], v[i])) { |
| 181 |
> |
if (!equal(this->data_[i], v[i])) { |
| 182 |
|
return false; |
| 183 |
|
} |
| 184 |
|
} |
| 198 |
|
/** Negates the value of this vector in place. */ |
| 199 |
|
inline void negate() { |
| 200 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 201 |
< |
data_[i] = -data_[i]; |
| 201 |
> |
this->data_[i] = -this->data_[i]; |
| 202 |
|
} |
| 203 |
|
|
| 204 |
|
/** |
| 207 |
|
*/ |
| 208 |
|
inline void negate(const Vector<Real, Dim>& v1) { |
| 209 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 210 |
< |
data_[i] = -v1.data_[i]; |
| 210 |
> |
this->data_[i] = -v1.data_[i]; |
| 211 |
|
|
| 212 |
|
} |
| 213 |
|
|
| 217 |
|
*/ |
| 218 |
|
inline void add( const Vector<Real, Dim>& v1 ) { |
| 219 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 220 |
< |
data_[i] += v1.data_[i]; |
| 220 |
> |
this->data_[i] += v1.data_[i]; |
| 221 |
|
} |
| 222 |
|
|
| 223 |
|
/** |
| 227 |
|
*/ |
| 228 |
|
inline void add( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
| 229 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 230 |
< |
data_[i] = v1.data_[i] + v2.data_[i]; |
| 230 |
> |
this->data_[i] = v1.data_[i] + v2.data_[i]; |
| 231 |
|
} |
| 232 |
|
|
| 233 |
|
/** |
| 236 |
|
*/ |
| 237 |
|
inline void sub( const Vector<Real, Dim>& v1 ) { |
| 238 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 239 |
< |
data_[i] -= v1.data_[i]; |
| 239 |
> |
this->data_[i] -= v1.data_[i]; |
| 240 |
|
} |
| 241 |
|
|
| 242 |
|
/** |
| 246 |
|
*/ |
| 247 |
|
inline void sub( const Vector<Real, Dim>& v1, const Vector &v2 ){ |
| 248 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 249 |
< |
data_[i] = v1.data_[i] - v2.data_[i]; |
| 249 |
> |
this->data_[i] = v1.data_[i] - v2.data_[i]; |
| 250 |
|
} |
| 251 |
|
|
| 252 |
|
/** |
| 255 |
|
*/ |
| 256 |
|
inline void mul( Real s ) { |
| 257 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 258 |
< |
data_[i] *= s; |
| 258 |
> |
this->data_[i] *= s; |
| 259 |
|
} |
| 260 |
|
|
| 261 |
|
/** |
| 266 |
|
*/ |
| 267 |
|
inline void mul( const Vector<Real, Dim>& v1, Real s) { |
| 268 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 269 |
< |
data_[i] = s * v1.data_[i]; |
| 269 |
> |
this->data_[i] = s * v1.data_[i]; |
| 270 |
|
} |
| 271 |
|
|
| 272 |
|
/** |
| 275 |
|
*/ |
| 276 |
|
inline void div( Real s) { |
| 277 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 278 |
< |
data_[i] /= s; |
| 278 |
> |
this->data_[i] /= s; |
| 279 |
|
} |
| 280 |
|
|
| 281 |
|
/** |
| 285 |
|
*/ |
| 286 |
|
inline void div( const Vector<Real, Dim>& v1, Real s ) { |
| 287 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 288 |
< |
data_[i] = v1.data_[i] / s; |
| 288 |
> |
this->data_[i] = v1.data_[i] / s; |
| 289 |
|
} |
| 290 |
|
|
| 291 |
|
/** @see #add */ |