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1 | < | /* |
2 | < | * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project |
3 | < | * |
4 | < | * Contact: oopse@oopse.org |
5 | < | * |
6 | < | * This program is free software; you can redistribute it and/or |
7 | < | * modify it under the terms of the GNU Lesser General Public License |
8 | < | * as published by the Free Software Foundation; either version 2.1 |
9 | < | * of the License, or (at your option) any later version. |
10 | < | * All we ask is that proper credit is given for our work, which includes |
11 | < | * - but is not limited to - adding the above copyright notice to the beginning |
12 | < | * of your source code files, and to any copyright notice that you may distribute |
13 | < | * with programs based on this work. |
14 | < | * |
15 | < | * This program is distributed in the hope that it will be useful, |
16 | < | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 | < | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
18 | < | * GNU Lesser General Public License for more details. |
19 | < | * |
20 | < | * You should have received a copy of the GNU Lesser General Public License |
21 | < | * along with this program; if not, write to the Free Software |
22 | < | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
1 | > | /* |
2 | > | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. |
3 | * | |
4 | + | * The University of Notre Dame grants you ("Licensee") a |
5 | + | * non-exclusive, royalty free, license to use, modify and |
6 | + | * redistribute this software in source and binary code form, provided |
7 | + | * that the following conditions are met: |
8 | + | * |
9 | + | * 1. Acknowledgement of the program authors must be made in any |
10 | + | * publication of scientific results based in part on use of the |
11 | + | * program. An acceptable form of acknowledgement is citation of |
12 | + | * the article in which the program was described (Matthew |
13 | + | * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
14 | + | * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
15 | + | * Parallel Simulation Engine for Molecular Dynamics," |
16 | + | * J. Comput. Chem. 26, pp. 252-271 (2005)) |
17 | + | * |
18 | + | * 2. Redistributions of source code must retain the above copyright |
19 | + | * notice, this list of conditions and the following disclaimer. |
20 | + | * |
21 | + | * 3. Redistributions in binary form must reproduce the above copyright |
22 | + | * notice, this list of conditions and the following disclaimer in the |
23 | + | * documentation and/or other materials provided with the |
24 | + | * distribution. |
25 | + | * |
26 | + | * This software is provided "AS IS," without a warranty of any |
27 | + | * kind. All express or implied conditions, representations and |
28 | + | * warranties, including any implied warranty of merchantability, |
29 | + | * fitness for a particular purpose or non-infringement, are hereby |
30 | + | * excluded. The University of Notre Dame and its licensors shall not |
31 | + | * be liable for any damages suffered by licensee as a result of |
32 | + | * using, modifying or distributing the software or its |
33 | + | * derivatives. In no event will the University of Notre Dame or its |
34 | + | * licensors be liable for any lost revenue, profit or data, or for |
35 | + | * direct, indirect, special, consequential, incidental or punitive |
36 | + | * damages, however caused and regardless of the theory of liability, |
37 | + | * arising out of the use of or inability to use software, even if the |
38 | + | * University of Notre Dame has been advised of the possibility of |
39 | + | * such damages. |
40 | */ | |
41 | < | |
41 | > | |
42 | /** | |
43 | * @file Vector.hpp | |
44 | * @author Teng Lin | |
# | Line 36 | Line 52 | |
52 | #include <cassert> | |
53 | #include <cmath> | |
54 | #include <iostream> | |
55 | < | |
55 | > | #include <math.h> |
56 | namespace oopse { | |
57 | ||
58 | < | const double epsilon = 0.000001; |
58 | > | static const double epsilon = 0.000001; |
59 | ||
60 | template<typename T> | |
61 | inline bool equal(T e1, T e2) { | |
# | Line 55 | Line 71 | namespace oopse { | |
71 | inline bool equal(double e1, double e2) { | |
72 | return fabs(e1 - e2) < epsilon; | |
73 | } | |
74 | + | |
75 | ||
76 | /** | |
77 | * @class Vector Vector.hpp "math/Vector.hpp" | |
# | Line 64 | Line 81 | namespace oopse { | |
81 | class Vector{ | |
82 | public: | |
83 | ||
84 | + | typedef Real ElemType; |
85 | + | typedef Real* ElemPoinerType; |
86 | + | |
87 | /** default constructor */ | |
88 | inline Vector(){ | |
89 | for (unsigned int i = 0; i < Dim; i++) | |
90 | < | data_[i] = 0.0; |
90 | > | this->data_[i] = 0; |
91 | } | |
92 | ||
93 | /** Constructs and initializes a Vector from a vector */ | |
# | Line 81 | Line 101 | namespace oopse { | |
101 | return *this; | |
102 | ||
103 | for (unsigned int i = 0; i < Dim; i++) | |
104 | < | data_[i] = v[i]; |
104 | > | this->data_[i] = v[i]; |
105 | ||
106 | return *this; | |
107 | } | |
108 | + | |
109 | + | template<typename T> |
110 | + | inline Vector(const T& s){ |
111 | + | for (unsigned int i = 0; i < Dim; i++) |
112 | + | this->data_[i] = s; |
113 | + | } |
114 | ||
115 | /** Constructs and initializes a Vector from an array */ | |
116 | < | inline Vector( double* v) { |
117 | < | for (unsigned int i = 0; i < Dim; i++) |
118 | < | data_[i] = v[i]; |
116 | > | inline Vector( Real* v) { |
117 | > | for (unsigned int i = 0; i < Dim; i++) |
118 | > | this->data_[i] = v[i]; |
119 | } | |
120 | ||
121 | /** | |
# | Line 97 | Line 123 | namespace oopse { | |
123 | * @return reference of ith element | |
124 | * @param i index | |
125 | */ | |
126 | < | inline double& operator[](unsigned int i) { |
126 | > | inline Real& operator[](unsigned int i) { |
127 | assert( i < Dim); | |
128 | < | return data_[i]; |
128 | > | return this->data_[i]; |
129 | } | |
130 | ||
131 | /** | |
# | Line 107 | Line 133 | namespace oopse { | |
133 | * @return reference of ith element | |
134 | * @param i index | |
135 | */ | |
136 | < | inline double& operator()(unsigned int i) { |
136 | > | inline Real& operator()(unsigned int i) { |
137 | assert( i < Dim); | |
138 | < | return data_[i]; |
138 | > | return this->data_[i]; |
139 | } | |
140 | ||
141 | /** | |
# | Line 117 | Line 143 | namespace oopse { | |
143 | * @return reference of ith element | |
144 | * @param i index | |
145 | */ | |
146 | < | inline const double& operator[](unsigned int i) const { |
146 | > | inline const Real& operator[](unsigned int i) const { |
147 | assert( i < Dim); | |
148 | < | return data_[i]; |
148 | > | return this->data_[i]; |
149 | } | |
150 | ||
151 | /** | |
# | Line 127 | Line 153 | namespace oopse { | |
153 | * @return reference of ith element | |
154 | * @param i index | |
155 | */ | |
156 | < | inline const double& operator()(unsigned int i) const { |
156 | > | inline const Real& operator()(unsigned int i) const { |
157 | assert( i < Dim); | |
158 | < | return data_[i]; |
158 | > | return this->data_[i]; |
159 | } | |
160 | ||
161 | + | /** Copy the internal data to an array*/ |
162 | + | void getArray(Real* array) { |
163 | + | for (unsigned int i = 0; i < Dim; i ++) { |
164 | + | array[i] = this->data_[i]; |
165 | + | } |
166 | + | } |
167 | + | |
168 | + | /** Returns the pointer of internal array */ |
169 | + | Real* getArrayPointer() { |
170 | + | return this->data_; |
171 | + | } |
172 | + | |
173 | /** | |
174 | * Tests if this vetor is equal to other vector | |
175 | * @return true if equal, otherwise return false | |
# | Line 140 | Line 178 | namespace oopse { | |
178 | inline bool operator ==(const Vector<Real, Dim>& v) { | |
179 | ||
180 | for (unsigned int i = 0; i < Dim; i ++) { | |
181 | < | if (!equal(data_[i], v[i])) { |
181 | > | if (!equal(this->data_[i], v[i])) { |
182 | return false; | |
183 | } | |
184 | } | |
# | Line 159 | Line 197 | namespace oopse { | |
197 | ||
198 | /** Negates the value of this vector in place. */ | |
199 | inline void negate() { | |
200 | < | data_[0] = -data_[0]; |
201 | < | data_[1] = -data_[1]; |
164 | < | data_[2] = -data_[2]; |
200 | > | for (unsigned int i = 0; i < Dim; i++) |
201 | > | this->data_[i] = -this->data_[i]; |
202 | } | |
203 | ||
204 | /** | |
# | Line 170 | Line 207 | namespace oopse { | |
207 | */ | |
208 | inline void negate(const Vector<Real, Dim>& v1) { | |
209 | for (unsigned int i = 0; i < Dim; i++) | |
210 | < | data_[i] = -v1.data_[i]; |
210 | > | this->data_[i] = -v1.data_[i]; |
211 | ||
212 | } | |
213 | ||
# | Line 179 | Line 216 | namespace oopse { | |
216 | * @param v1 the other vector | |
217 | */ | |
218 | inline void add( const Vector<Real, Dim>& v1 ) { | |
219 | < | for (unsigned int i = 0; i < Dim; i++) |
220 | < | data_[i] += v1.data_[i]; |
221 | < | } |
219 | > | for (unsigned int i = 0; i < Dim; i++) |
220 | > | this->data_[i] += v1.data_[i]; |
221 | > | } |
222 | ||
223 | /** | |
224 | * Sets the value of this vector to the sum of v1 and v2 (*this = v1 + v2). | |
# | Line 189 | Line 226 | namespace oopse { | |
226 | * @param v2 the second vector | |
227 | */ | |
228 | inline void add( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | |
229 | < | for (unsigned int i = 0; i < Dim; i++) |
230 | < | data_[i] = v1.data_[i] + v2.data_[i]; |
229 | > | for (unsigned int i = 0; i < Dim; i++) |
230 | > | this->data_[i] = v1.data_[i] + v2.data_[i]; |
231 | } | |
232 | ||
233 | /** | |
# | Line 199 | Line 236 | namespace oopse { | |
236 | */ | |
237 | inline void sub( const Vector<Real, Dim>& v1 ) { | |
238 | for (unsigned int i = 0; i < Dim; i++) | |
239 | < | data_[i] -= v1.data_[i]; |
239 | > | this->data_[i] -= v1.data_[i]; |
240 | } | |
241 | ||
242 | /** | |
# | Line 209 | Line 246 | namespace oopse { | |
246 | */ | |
247 | inline void sub( const Vector<Real, Dim>& v1, const Vector &v2 ){ | |
248 | for (unsigned int i = 0; i < Dim; i++) | |
249 | < | data_[i] = v1.data_[i] - v2.data_[i]; |
249 | > | this->data_[i] = v1.data_[i] - v2.data_[i]; |
250 | } | |
251 | ||
252 | /** | |
253 | * Sets the value of this vector to the scalar multiplication of itself (*this *= s). | |
254 | * @param s the scalar value | |
255 | */ | |
256 | < | inline void mul( double s ) { |
257 | < | for (unsigned int i = 0; i < Dim; i++) |
258 | < | data_[i] *= s; |
256 | > | inline void mul( Real s ) { |
257 | > | for (unsigned int i = 0; i < Dim; i++) |
258 | > | this->data_[i] *= s; |
259 | } | |
260 | ||
261 | /** | |
262 | * Sets the value of this vector to the scalar multiplication of vector v1 | |
263 | * (*this = s * v1). | |
264 | + | * @param v1 the vector |
265 | * @param s the scalar value | |
228 | – | * @param v1 the vector |
266 | */ | |
267 | < | inline void mul( double s, const Vector<Real, Dim>& v1 ) { |
268 | < | for (unsigned int i = 0; i < Dim; i++) |
269 | < | data_[i] = s * v1.data_[i]; |
267 | > | inline void mul( const Vector<Real, Dim>& v1, Real s) { |
268 | > | for (unsigned int i = 0; i < Dim; i++) |
269 | > | this->data_[i] = s * v1.data_[i]; |
270 | } | |
271 | ||
272 | /** | |
273 | * Sets the value of this vector to the scalar division of itself (*this /= s ). | |
274 | * @param s the scalar value | |
275 | */ | |
276 | < | inline void div( double s) { |
277 | < | for (unsigned int i = 0; i < Dim; i++) |
278 | < | data_[i] /= s; |
276 | > | inline void div( Real s) { |
277 | > | for (unsigned int i = 0; i < Dim; i++) |
278 | > | this->data_[i] /= s; |
279 | } | |
280 | ||
281 | /** | |
# | Line 246 | Line 283 | namespace oopse { | |
283 | * @param v1 the source vector | |
284 | * @param s the scalar value | |
285 | */ | |
286 | < | inline void div( const Vector<Real, Dim>& v1, double s ) { |
287 | < | for (unsigned int i = 0; i < Dim; i++) |
288 | < | data_[i] = v1.data_[i] / s; |
286 | > | inline void div( const Vector<Real, Dim>& v1, Real s ) { |
287 | > | for (unsigned int i = 0; i < Dim; i++) |
288 | > | this->data_[i] = v1.data_[i] / s; |
289 | } | |
290 | ||
291 | /** @see #add */ | |
# | Line 264 | Line 301 | namespace oopse { | |
301 | } | |
302 | ||
303 | /** @see #mul */ | |
304 | < | inline Vector<Real, Dim>& operator *=( double s) { |
304 | > | inline Vector<Real, Dim>& operator *=( Real s) { |
305 | mul(s); | |
306 | return *this; | |
307 | } | |
308 | ||
309 | /** @see #div */ | |
310 | < | inline Vector<Real, Dim>& operator /=( double s ) { |
310 | > | inline Vector<Real, Dim>& operator /=( Real s ) { |
311 | div(s); | |
312 | return *this; | |
313 | } | |
# | Line 279 | Line 316 | namespace oopse { | |
316 | * Returns the length of this vector. | |
317 | * @return the length of this vector | |
318 | */ | |
319 | < | inline double length() { |
320 | < | return sqrt(lengthSquared()); |
319 | > | inline Real length() { |
320 | > | return sqrt(lengthSquare()); |
321 | } | |
322 | ||
323 | /** | |
324 | * Returns the squared length of this vector. | |
325 | * @return the squared length of this vector | |
326 | */ | |
327 | < | inline double lengthSquared() { |
327 | > | inline Real lengthSquare() { |
328 | return dot(*this, *this); | |
329 | } | |
330 | ||
331 | /** Normalizes this vector in place */ | |
332 | inline void normalize() { | |
333 | < | double len; |
333 | > | Real len; |
334 | ||
335 | len = length(); | |
336 | + | |
337 | + | //if (len < oopse:epsilon) |
338 | + | // throw(); |
339 | + | |
340 | *this /= len; | |
341 | } | |
342 | + | |
343 | + | /** |
344 | + | * Tests if this vector is normalized |
345 | + | * @return true if this vector is normalized, otherwise return false |
346 | + | */ |
347 | + | inline bool isNormalized() { |
348 | + | return equal(lengthSquare(), 1.0); |
349 | + | } |
350 | ||
351 | protected: | |
352 | < | double data_[3]; |
352 | > | Real data_[Dim]; |
353 | ||
354 | }; | |
355 | ||
356 | /** unary minus*/ | |
357 | template<typename Real, unsigned int Dim> | |
358 | inline Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1){ | |
359 | < | Vector tmp(v1); |
360 | < | return tmp.negate(); |
359 | > | Vector<Real, Dim> tmp(v1); |
360 | > | tmp.negate(); |
361 | > | return tmp; |
362 | } | |
363 | ||
364 | /** | |
# | Line 345 | Line 395 | namespace oopse { | |
395 | * @param s the scalar value | |
396 | */ | |
397 | template<typename Real, unsigned int Dim> | |
398 | < | Vector<Real, Dim> operator * ( const Vector<Real, Dim>& v1, double s) { |
398 | > | Vector<Real, Dim> operator * ( const Vector<Real, Dim>& v1, Real s) { |
399 | Vector<Real, Dim> result; | |
400 | < | result.mul(s, v1); |
400 | > | result.mul(v1,s); |
401 | return result; | |
402 | } | |
403 | ||
# | Line 358 | Line 408 | namespace oopse { | |
408 | * @param v1 the source vector | |
409 | */ | |
410 | template<typename Real, unsigned int Dim> | |
411 | < | Vector<Real, Dim> operator * ( double s, const Vector<Real, Dim>& v1 ) { |
411 | > | Vector<Real, Dim> operator * ( Real s, const Vector<Real, Dim>& v1 ) { |
412 | Vector<Real, Dim> result; | |
413 | < | result.mul(s, v1); |
413 | > | result.mul(v1, s); |
414 | return result; | |
415 | } | |
416 | ||
# | Line 371 | Line 421 | namespace oopse { | |
421 | * @param s the scalar value | |
422 | */ | |
423 | template<typename Real, unsigned int Dim> | |
424 | < | Vector<Real, Dim> operator / ( const Vector<Real, Dim>& v1, double s) { |
424 | > | Vector<Real, Dim> operator / ( const Vector<Real, Dim>& v1, Real s) { |
425 | Vector<Real, Dim> result; | |
426 | result.div( v1,s); | |
427 | return result; | |
428 | } | |
429 | ||
430 | /** | |
381 | – | * Returns the value of division of a vector by a scalar. |
382 | – | * @return the vaule of scalar division of this vector |
383 | – | * @param s the scalar value |
384 | – | * @param v1 the source vector |
385 | – | */ |
386 | – | template<typename Real, unsigned int Dim> |
387 | – | inline Vector<Real, Dim> operator /( double s, const Vector<Real, Dim>& v1 ) { |
388 | – | Vector<Real, Dim> result; |
389 | – | result.div( v1,s); |
390 | – | return result; |
391 | – | } |
392 | – | |
393 | – | /** fuzzy comparson */ |
394 | – | template<typename Real, unsigned int Dim> |
395 | – | inline bool epsilonEqual( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
396 | – | |
397 | – | } |
398 | – | |
399 | – | |
400 | – | /** |
431 | * Returns the dot product of two Vectors | |
432 | * @param v1 first vector | |
433 | * @param v2 second vector | |
# | Line 405 | Line 435 | namespace oopse { | |
435 | */ | |
436 | template<typename Real, unsigned int Dim> | |
437 | inline Real dot( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | |
438 | < | Real tmp; |
439 | < | tmp = 0; |
438 | > | Real tmp; |
439 | > | tmp = 0; |
440 | ||
441 | < | for (unsigned int i = 0; i < Dim; i++) |
442 | < | tmp += v1[i] + v2[i]; |
443 | < | |
444 | < | return tmp; |
441 | > | for (unsigned int i = 0; i < Dim; i++) |
442 | > | tmp += v1[i] * v2[i]; |
443 | > | |
444 | > | return tmp; |
445 | } | |
446 | ||
447 | /** | |
# | Line 442 | Line 472 | namespace oopse { | |
472 | * Write to an output stream | |
473 | */ | |
474 | template<typename Real, unsigned int Dim> | |
475 | < | std::ostream &operator<< ( std::ostream& o, const Vector<Real, Dim>& v1 ) { |
475 | > | std::ostream &operator<< ( std::ostream& o, const Vector<Real, Dim>& v) { |
476 | > | |
477 | > | o << "[ "; |
478 | ||
479 | + | for (unsigned int i = 0 ; i< Dim; i++) { |
480 | + | o << v[i]; |
481 | + | |
482 | + | if (i != Dim -1) { |
483 | + | o<< ", "; |
484 | + | } |
485 | + | } |
486 | + | |
487 | + | o << " ]"; |
488 | return o; | |
489 | } | |
490 |
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