| 53 |  | #include <cmath> | 
| 54 |  | #include <iostream> | 
| 55 |  | #include <math.h> | 
| 56 | + | #include "config.h" | 
| 57 |  | namespace oopse { | 
| 58 |  |  | 
| 59 | < | static const double epsilon = 0.000001; | 
| 59 | > | static const RealType epsilon = 0.000001; | 
| 60 |  |  | 
| 61 |  | template<typename T> | 
| 62 |  | inline bool equal(T e1, T e2) { | 
| 63 |  | return e1 == e2; | 
| 64 |  | } | 
| 65 |  |  | 
| 66 | < | template<> | 
| 67 | < | inline bool equal(float e1, float e2) { | 
| 68 | < | return fabs(e1 - e2) < epsilon; | 
| 69 | < | } | 
| 66 | > | //template<> | 
| 67 | > | //inline bool equal(float e1, float e2) { | 
| 68 | > | //  return fabs(e1 - e2) < epsilon; | 
| 69 | > | //} | 
| 70 |  |  | 
| 71 |  | template<> | 
| 72 | < | inline bool equal(double e1, double e2) { | 
| 72 | > | inline bool equal(RealType e1, RealType e2) { | 
| 73 |  | return fabs(e1 - e2) < epsilon; | 
| 74 |  | } | 
| 75 |  |  | 
| 346 |  | * @return true if this vector is normalized, otherwise return false | 
| 347 |  | */ | 
| 348 |  | inline bool isNormalized() { | 
| 349 | < | return equal(lengthSquare(), 1.0); | 
| 349 | > | return equal(lengthSquare(), (RealType)1); | 
| 350 |  | } | 
| 351 |  |  | 
| 352 |  | unsigned int size() {return Dim;} |