| 35 |  | * | 
| 36 |  | * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). | 
| 37 |  | * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). | 
| 38 | < | * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). | 
| 39 | < | * [4]  Vardeman & Gezelter, in progress (2009). | 
| 38 | > | * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). | 
| 39 | > | * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010). | 
| 40 | > | * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). | 
| 41 |  | */ | 
| 42 |  |  | 
| 43 |  | /** | 
| 73 |  | inline bool equal(RealType e1, RealType e2) { | 
| 74 |  | return fabs(e1 - e2) < epsilon; | 
| 75 |  | } | 
| 75 | – |  | 
| 76 |  |  | 
| 77 |  | /** | 
| 78 |  | * @class Vector Vector.hpp "math/Vector.hpp" | 
| 107 |  | return *this; | 
| 108 |  | } | 
| 109 |  |  | 
| 110 | < | template<typename T> | 
| 111 | < | inline Vector(const T& s){ | 
| 110 | > | // template<typename T> | 
| 111 | > | // inline Vector(const T& s){ | 
| 112 | > | inline Vector(const Real& s) { | 
| 113 |  | for (unsigned int i = 0; i < Dim; i++) | 
| 114 | < | this->data_[i] = s; | 
| 114 | > | this->data_[i] = s; | 
| 115 |  | } | 
| 116 |  |  | 
| 117 |  | /** Constructs and initializes a Vector from an array */ | 
| 196 |  | inline bool operator !=(const Vector<Real, Dim>& v) { | 
| 197 |  | return !(*this == v); | 
| 198 |  | } | 
| 199 | + |  | 
| 200 | + | /** Zeros out the values in this vector in place */ | 
| 201 | + | inline void zero() { | 
| 202 | + | for (unsigned int i = 0; i < Dim; i++) | 
| 203 | + | this->data_[i] = 0; | 
| 204 | + | } | 
| 205 |  |  | 
| 206 |  | /** Negates the value of this vector in place. */ | 
| 207 |  | inline void negate() { | 
| 275 |  | inline void mul( const Vector<Real, Dim>& v1, Real s) { | 
| 276 |  | for (unsigned int i = 0; i < Dim; i++) | 
| 277 |  | this->data_[i] = s * v1.data_[i]; | 
| 278 | + | } | 
| 279 | + |  | 
| 280 | + | /** | 
| 281 | + | * Sets the elements of this vector to the multiplication of | 
| 282 | + | * elements of two other vectors.  Not to be confused with scalar | 
| 283 | + | * multiplication (mul) or dot products. | 
| 284 | + | * | 
| 285 | + | * (*this.data_[i] =  v1.data_[i] * v2.data_[i]). | 
| 286 | + | * @param v1 the first vector | 
| 287 | + | * @param v2 the second vector | 
| 288 | + | */ | 
| 289 | + | inline void Vmul( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { | 
| 290 | + | for (unsigned int i = 0; i < Dim; i++) | 
| 291 | + | this->data_[i] = v1.data_[i] * v2.data_[i]; | 
| 292 |  | } | 
| 293 |  |  | 
| 294 | + | /* replaces the elements with the absolute values of those elements */ | 
| 295 | + | inline Vector<Real, Dim>& abs() { | 
| 296 | + | for (unsigned int i = 0; i < Dim; i++) { | 
| 297 | + | this->data_[i] = std::abs(this->data_[i]); | 
| 298 | + | } | 
| 299 | + | return *this; | 
| 300 | + | } | 
| 301 | + |  | 
| 302 | + | /* returns the maximum value in this vector */ | 
| 303 | + | inline Real max() { | 
| 304 | + | Real val = this->data_[0]; | 
| 305 | + | for (unsigned int i = 0; i < Dim; i++) { | 
| 306 | + | if (this->data_[i] > val) val = this->data_[i]; | 
| 307 | + | } | 
| 308 | + | return val; | 
| 309 | + | } | 
| 310 | + |  | 
| 311 |  | /** | 
| 312 |  | * Sets the value of this vector to the scalar division of itself  (*this /= s ). | 
| 313 |  | * @param s the scalar value | 
| 327 |  | this->data_[i] = v1.data_[i] / s; | 
| 328 |  | } | 
| 329 |  |  | 
| 330 | + | /** | 
| 331 | + | * Sets the elements of this vector to the division of | 
| 332 | + | * elements of two other vectors.  Not to be confused with scalar | 
| 333 | + | * division (div) | 
| 334 | + | * | 
| 335 | + | * (*this.data_[i] =  v1.data_[i] / v2.data_[i]). | 
| 336 | + | * @param v1 the first vector | 
| 337 | + | * @param v2 the second vector | 
| 338 | + | */ | 
| 339 | + | inline void Vdiv( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { | 
| 340 | + | for (unsigned int i = 0; i < Dim; i++) | 
| 341 | + | this->data_[i] = v1.data_[i] / v2.data_[i]; | 
| 342 | + | } | 
| 343 | + |  | 
| 344 | + |  | 
| 345 |  | /** @see #add */ | 
| 346 |  | inline Vector<Real, Dim>& operator +=( const Vector<Real, Dim>& v1 ) { | 
| 347 |  | add(v1); | 
| 377 |  | tmp += this->data_[i]; | 
| 378 |  | return tmp; | 
| 379 |  | } | 
| 380 | + |  | 
| 381 | + | /** | 
| 382 | + | * Returns the product of all elements of this vector. | 
| 383 | + | * @return the product of all elements of this vector | 
| 384 | + | */ | 
| 385 | + | inline Real componentProduct() { | 
| 386 | + | Real tmp; | 
| 387 | + | tmp = 1; | 
| 388 | + | for (unsigned int i = 0; i < Dim; i++) | 
| 389 | + | tmp *= this->data_[i]; | 
| 390 | + | return tmp; | 
| 391 | + | } | 
| 392 |  |  | 
| 393 |  | /** | 
| 394 |  | * Returns the length of this vector. | 
| 523 |  | return tmp; | 
| 524 |  | } | 
| 525 |  |  | 
| 526 | + |  | 
| 527 | + |  | 
| 528 | + |  | 
| 529 |  | /** | 
| 530 | + | * Returns the wide dot product of three Vectors.  Compare with | 
| 531 | + | * Rapaport's VWDot function. | 
| 532 | + | * | 
| 533 | + | * @param v1 first vector | 
| 534 | + | * @param v2 second vector | 
| 535 | + | * @param v3 third vector | 
| 536 | + | * @return the wide dot product of v1, v2, and v3. | 
| 537 | + | */ | 
| 538 | + | template<typename Real, unsigned int Dim> | 
| 539 | + | inline Real dot( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2, const Vector<Real, Dim>& v3 ) { | 
| 540 | + | Real tmp; | 
| 541 | + | tmp = 0; | 
| 542 | + |  | 
| 543 | + | for (unsigned int i = 0; i < Dim; i++) | 
| 544 | + | tmp += v1[i] * v2[i] * v3[i]; | 
| 545 | + |  | 
| 546 | + | return tmp; | 
| 547 | + | } | 
| 548 | + |  | 
| 549 | + |  | 
| 550 | + | /** | 
| 551 |  | * Returns the distance between  two Vectors | 
| 552 |  | * @param v1 first vector | 
| 553 |  | * @param v2 second vector |