| 1 |  | /* | 
| 2 | < | * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project | 
| 3 | < | * | 
| 4 | < | * Contact: oopse@oopse.org | 
| 5 | < | * | 
| 6 | < | * This program is free software; you can redistribute it and/or | 
| 7 | < | * modify it under the terms of the GNU Lesser General Public License | 
| 8 | < | * as published by the Free Software Foundation; either version 2.1 | 
| 9 | < | * of the License, or (at your option) any later version. | 
| 10 | < | * All we ask is that proper credit is given for our work, which includes | 
| 11 | < | * - but is not limited to - adding the above copyright notice to the beginning | 
| 12 | < | * of your source code files, and to any copyright notice that you may distribute | 
| 13 | < | * with programs based on this work. | 
| 14 | < | * | 
| 15 | < | * This program is distributed in the hope that it will be useful, | 
| 16 | < | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
| 17 | < | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
| 18 | < | * GNU Lesser General Public License for more details. | 
| 19 | < | * | 
| 20 | < | * You should have received a copy of the GNU Lesser General Public License | 
| 21 | < | * along with this program; if not, write to the Free Software | 
| 22 | < | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
| 2 | > | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. | 
| 3 |  | * | 
| 4 | + | * The University of Notre Dame grants you ("Licensee") a | 
| 5 | + | * non-exclusive, royalty free, license to use, modify and | 
| 6 | + | * redistribute this software in source and binary code form, provided | 
| 7 | + | * that the following conditions are met: | 
| 8 | + | * | 
| 9 | + | * 1. Acknowledgement of the program authors must be made in any | 
| 10 | + | *    publication of scientific results based in part on use of the | 
| 11 | + | *    program.  An acceptable form of acknowledgement is citation of | 
| 12 | + | *    the article in which the program was described (Matthew | 
| 13 | + | *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher | 
| 14 | + | *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented | 
| 15 | + | *    Parallel Simulation Engine for Molecular Dynamics," | 
| 16 | + | *    J. Comput. Chem. 26, pp. 252-271 (2005)) | 
| 17 | + | * | 
| 18 | + | * 2. Redistributions of source code must retain the above copyright | 
| 19 | + | *    notice, this list of conditions and the following disclaimer. | 
| 20 | + | * | 
| 21 | + | * 3. Redistributions in binary form must reproduce the above copyright | 
| 22 | + | *    notice, this list of conditions and the following disclaimer in the | 
| 23 | + | *    documentation and/or other materials provided with the | 
| 24 | + | *    distribution. | 
| 25 | + | * | 
| 26 | + | * This software is provided "AS IS," without a warranty of any | 
| 27 | + | * kind. All express or implied conditions, representations and | 
| 28 | + | * warranties, including any implied warranty of merchantability, | 
| 29 | + | * fitness for a particular purpose or non-infringement, are hereby | 
| 30 | + | * excluded.  The University of Notre Dame and its licensors shall not | 
| 31 | + | * be liable for any damages suffered by licensee as a result of | 
| 32 | + | * using, modifying or distributing the software or its | 
| 33 | + | * derivatives. In no event will the University of Notre Dame or its | 
| 34 | + | * licensors be liable for any lost revenue, profit or data, or for | 
| 35 | + | * direct, indirect, special, consequential, incidental or punitive | 
| 36 | + | * damages, however caused and regardless of the theory of liability, | 
| 37 | + | * arising out of the use of or inability to use software, even if the | 
| 38 | + | * University of Notre Dame has been advised of the possibility of | 
| 39 | + | * such damages. | 
| 40 |  | */ | 
| 41 | < |  | 
| 41 | > |  | 
| 42 |  | /** | 
| 43 |  | * @file Vector.hpp | 
| 44 |  | * @author Teng Lin | 
| 52 |  | #include <cassert> | 
| 53 |  | #include <cmath> | 
| 54 |  | #include <iostream> | 
| 55 | < |  | 
| 55 | > | #include <math.h> | 
| 56 | > | #include "config.h" | 
| 57 |  | namespace oopse { | 
| 58 |  |  | 
| 59 | < | const double epsilon = 0.000001; | 
| 59 | > | static const RealType epsilon = 0.000001; | 
| 60 |  |  | 
| 61 | < | template<typename T> | 
| 62 | < | inline bool equal(T e1, T e2) { | 
| 63 | < | return e1 == e2; | 
| 64 | < | } | 
| 61 | > | template<typename T> | 
| 62 | > | inline bool equal(T e1, T e2) { | 
| 63 | > | return e1 == e2; | 
| 64 | > | } | 
| 65 |  |  | 
| 66 | < | template<> | 
| 67 | < | inline bool equal(float e1, float e2) { | 
| 68 | < | return fabs(e1 - e2) < epsilon; | 
| 69 | < | } | 
| 66 | > | //template<> | 
| 67 | > | //inline bool equal(float e1, float e2) { | 
| 68 | > | //  return fabs(e1 - e2) < epsilon; | 
| 69 | > | //} | 
| 70 |  |  | 
| 71 | < | template<> | 
| 72 | < | inline bool equal(double e1, double e2) { | 
| 73 | < | return fabs(e1 - e2) < epsilon; | 
| 74 | < | } | 
| 71 | > | template<> | 
| 72 | > | inline bool equal(RealType e1, RealType e2) { | 
| 73 | > | return fabs(e1 - e2) < epsilon; | 
| 74 | > | } | 
| 75 | > |  | 
| 76 |  |  | 
| 77 | < | /** | 
| 78 | < | * @class Vector Vector.hpp "math/Vector.hpp" | 
| 79 | < | * @brief Fix length vector class | 
| 80 | < | */ | 
| 81 | < | template<typename Real, unsigned int Dim> | 
| 82 | < | class Vector{ | 
| 83 | < | public: | 
| 77 | > | /** | 
| 78 | > | * @class Vector Vector.hpp "math/Vector.hpp" | 
| 79 | > | * @brief Fix length vector class | 
| 80 | > | */ | 
| 81 | > | template<typename Real, unsigned int Dim> | 
| 82 | > | class Vector{ | 
| 83 | > | public: | 
| 84 |  |  | 
| 85 | < | /** default constructor */ | 
| 86 | < | inline Vector(){ | 
| 69 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 70 | < | data_[i] = 0.0; | 
| 71 | < | } | 
| 85 | > | typedef Real ElemType; | 
| 86 | > | typedef Real* ElemPoinerType; | 
| 87 |  |  | 
| 88 | < | /** Constructs and initializes a Vector from a vector */ | 
| 89 | < | inline Vector(const Vector<Real, Dim>& v) { | 
| 90 | < | *this  = v; | 
| 91 | < | } | 
| 88 | > | /** default constructor */ | 
| 89 | > | inline Vector(){ | 
| 90 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 91 | > | this->data_[i] = 0; | 
| 92 | > | } | 
| 93 |  |  | 
| 94 | < | /** copy assignment operator */ | 
| 95 | < | inline Vector<Real, Dim>& operator=(const Vector<Real, Dim>& v) { | 
| 96 | < | if (this == &v) | 
| 97 | < | return *this; | 
| 94 | > | /** Constructs and initializes a Vector from a vector */ | 
| 95 | > | inline Vector(const Vector<Real, Dim>& v) { | 
| 96 | > | *this  = v; | 
| 97 | > | } | 
| 98 | > |  | 
| 99 | > | /** copy assignment operator */ | 
| 100 | > | inline Vector<Real, Dim>& operator=(const Vector<Real, Dim>& v) { | 
| 101 | > | if (this == &v) | 
| 102 | > | return *this; | 
| 103 |  |  | 
| 104 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 105 | < | data_[i] = v[i]; | 
| 104 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 105 | > | this->data_[i] = v[i]; | 
| 106 |  |  | 
| 107 | < | return *this; | 
| 108 | < | } | 
| 107 | > | return *this; | 
| 108 | > | } | 
| 109 | > |  | 
| 110 | > | template<typename T> | 
| 111 | > | inline Vector(const T& s){ | 
| 112 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 113 | > | this->data_[i] = s; | 
| 114 | > | } | 
| 115 |  |  | 
| 116 | < | /** Constructs and initializes a Vector from an array */ | 
| 117 | < | inline Vector( double* v) { | 
| 118 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 119 | < | data_[i] = v[i]; | 
| 120 | < | } | 
| 116 | > | /** Constructs and initializes a Vector from an array */ | 
| 117 | > | inline Vector( Real* v) { | 
| 118 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 119 | > | this->data_[i] = v[i]; | 
| 120 | > | } | 
| 121 |  |  | 
| 122 | < | /** | 
| 123 | < | * Returns reference of ith element. | 
| 124 | < | * @return reference of ith element | 
| 125 | < | * @param i index | 
| 126 | < | */ | 
| 127 | < | inline double& operator[](unsigned int  i) { | 
| 128 | < | assert( i < Dim); | 
| 129 | < | return data_[i]; | 
| 130 | < | } | 
| 122 | > | /** | 
| 123 | > | * Returns reference of ith element. | 
| 124 | > | * @return reference of ith element | 
| 125 | > | * @param i index | 
| 126 | > | */ | 
| 127 | > | inline Real& operator[](unsigned int  i) { | 
| 128 | > | assert( i < Dim); | 
| 129 | > | return this->data_[i]; | 
| 130 | > | } | 
| 131 |  |  | 
| 132 | < | /** | 
| 133 | < | * Returns reference of ith element. | 
| 134 | < | * @return reference of ith element | 
| 135 | < | * @param i index | 
| 136 | < | */ | 
| 137 | < | inline double& operator()(unsigned int  i) { | 
| 138 | < | assert( i < Dim); | 
| 139 | < | return data_[i]; | 
| 140 | < | } | 
| 132 | > | /** | 
| 133 | > | * Returns reference of ith element. | 
| 134 | > | * @return reference of ith element | 
| 135 | > | * @param i index | 
| 136 | > | */ | 
| 137 | > | inline Real& operator()(unsigned int  i) { | 
| 138 | > | assert( i < Dim); | 
| 139 | > | return this->data_[i]; | 
| 140 | > | } | 
| 141 |  |  | 
| 142 | < | /** | 
| 143 | < | * Returns constant reference of ith element. | 
| 144 | < | * @return reference of ith element | 
| 145 | < | * @param i index | 
| 146 | < | */ | 
| 147 | < | inline  const double& operator[](unsigned int i) const { | 
| 148 | < | assert( i < Dim); | 
| 149 | < | return data_[i]; | 
| 150 | < | } | 
| 142 | > | /** | 
| 143 | > | * Returns constant reference of ith element. | 
| 144 | > | * @return reference of ith element | 
| 145 | > | * @param i index | 
| 146 | > | */ | 
| 147 | > | inline  const Real& operator[](unsigned int i) const { | 
| 148 | > | assert( i < Dim); | 
| 149 | > | return this->data_[i]; | 
| 150 | > | } | 
| 151 |  |  | 
| 152 | < | /** | 
| 153 | < | * Returns constant reference of ith element. | 
| 154 | < | * @return reference of ith element | 
| 155 | < | * @param i index | 
| 156 | < | */ | 
| 157 | < | inline  const double& operator()(unsigned int i) const { | 
| 158 | < | assert( i < Dim); | 
| 159 | < | return data_[i]; | 
| 160 | < | } | 
| 152 | > | /** | 
| 153 | > | * Returns constant reference of ith element. | 
| 154 | > | * @return reference of ith element | 
| 155 | > | * @param i index | 
| 156 | > | */ | 
| 157 | > | inline  const Real& operator()(unsigned int i) const { | 
| 158 | > | assert( i < Dim); | 
| 159 | > | return this->data_[i]; | 
| 160 | > | } | 
| 161 |  |  | 
| 162 | < | /** | 
| 163 | < | * Tests if this vetor is equal to other vector | 
| 164 | < | * @return true if equal, otherwise return false | 
| 165 | < | * @param v vector to be compared | 
| 166 | < | */ | 
| 167 | < | inline bool operator ==(const Vector<Real, Dim>& v) { | 
| 162 | > | /** Copy the internal data to an array*/ | 
| 163 | > | void getArray(Real* array) { | 
| 164 | > | for (unsigned int i = 0; i < Dim; i ++) { | 
| 165 | > | array[i] = this->data_[i]; | 
| 166 | > | } | 
| 167 | > | } | 
| 168 |  |  | 
| 169 | < | for (unsigned int i = 0; i < Dim; i ++) { | 
| 170 | < | if (!equal(data_[i], v[i])) { | 
| 171 | < | return false; | 
| 172 | < | } | 
| 173 | < | } | 
| 169 | > | /** Returns the pointer of internal array */ | 
| 170 | > | Real* getArrayPointer() { | 
| 171 | > | return this->data_; | 
| 172 | > | } | 
| 173 | > |  | 
| 174 | > | /** | 
| 175 | > | * Tests if this vetor is equal to other vector | 
| 176 | > | * @return true if equal, otherwise return false | 
| 177 | > | * @param v vector to be compared | 
| 178 | > | */ | 
| 179 | > | inline bool operator ==(const Vector<Real, Dim>& v) { | 
| 180 | > |  | 
| 181 | > | for (unsigned int i = 0; i < Dim; i ++) { | 
| 182 | > | if (!equal(this->data_[i], v[i])) { | 
| 183 | > | return false; | 
| 184 | > | } | 
| 185 | > | } | 
| 186 |  |  | 
| 187 | < | return true; | 
| 188 | < | } | 
| 187 | > | return true; | 
| 188 | > | } | 
| 189 |  |  | 
| 190 | < | /** | 
| 191 | < | * Tests if this vetor is not equal to other vector | 
| 192 | < | * @return true if equal, otherwise return false | 
| 193 | < | * @param v vector to be compared | 
| 194 | < | */ | 
| 195 | < | inline bool operator !=(const Vector<Real, Dim>& v) { | 
| 196 | < | return !(*this == v); | 
| 197 | < | } | 
| 190 | > | /** | 
| 191 | > | * Tests if this vetor is not equal to other vector | 
| 192 | > | * @return true if equal, otherwise return false | 
| 193 | > | * @param v vector to be compared | 
| 194 | > | */ | 
| 195 | > | inline bool operator !=(const Vector<Real, Dim>& v) { | 
| 196 | > | return !(*this == v); | 
| 197 | > | } | 
| 198 |  |  | 
| 199 | < | /** Negates the value of this vector in place. */ | 
| 200 | < | inline void negate() { | 
| 201 | < | data_[0] = -data_[0]; | 
| 202 | < | data_[1] = -data_[1]; | 
| 203 | < | data_[2] = -data_[2]; | 
| 165 | < | } | 
| 199 | > | /** Negates the value of this vector in place. */ | 
| 200 | > | inline void negate() { | 
| 201 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 202 | > | this->data_[i] = -this->data_[i]; | 
| 203 | > | } | 
| 204 |  |  | 
| 205 | < | /** | 
| 206 | < | * Sets the value of this vector to the negation of vector v1. | 
| 207 | < | * @param v1 the source vector | 
| 208 | < | */ | 
| 209 | < | inline void negate(const Vector<Real, Dim>& v1) { | 
| 210 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 211 | < | data_[i] = -v1.data_[i]; | 
| 205 | > | /** | 
| 206 | > | * Sets the value of this vector to the negation of vector v1. | 
| 207 | > | * @param v1 the source vector | 
| 208 | > | */ | 
| 209 | > | inline void negate(const Vector<Real, Dim>& v1) { | 
| 210 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 211 | > | this->data_[i] = -v1.data_[i]; | 
| 212 |  |  | 
| 213 | < | } | 
| 213 | > | } | 
| 214 |  |  | 
| 215 | < | /** | 
| 216 | < | * Sets the value of this vector to the sum of itself and v1 (*this += v1). | 
| 217 | < | * @param v1 the other vector | 
| 218 | < | */ | 
| 219 | < | inline void add( const Vector<Real, Dim>& v1 ) { | 
| 220 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 221 | < | data_[i] += v1.data_[i]; | 
| 184 | < | } | 
| 185 | < |  | 
| 186 | < | /** | 
| 187 | < | * Sets the value of this vector to the sum of v1 and v2 (*this = v1 + v2). | 
| 188 | < | * @param v1 the first vector | 
| 189 | < | * @param v2 the second vector | 
| 190 | < | */ | 
| 191 | < | inline void add( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 192 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 193 | < | data_[i] = v1.data_[i] + v2.data_[i]; | 
| 194 | < | } | 
| 195 | < |  | 
| 196 | < | /** | 
| 197 | < | * Sets the value of this vector to the difference  of itself and v1 (*this -= v1). | 
| 198 | < | * @param v1 the other vector | 
| 199 | < | */ | 
| 200 | < | inline void sub( const Vector<Real, Dim>& v1 ) { | 
| 201 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 202 | < | data_[i] -= v1.data_[i]; | 
| 203 | < | } | 
| 204 | < |  | 
| 205 | < | /** | 
| 206 | < | * Sets the value of this vector to the difference of vector v1 and v2 (*this = v1 - v2). | 
| 207 | < | * @param v1 the first vector | 
| 208 | < | * @param v2 the second vector | 
| 209 | < | */ | 
| 210 | < | inline void sub( const Vector<Real, Dim>& v1, const Vector  &v2 ){ | 
| 211 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 212 | < | data_[i] = v1.data_[i] - v2.data_[i]; | 
| 213 | < | } | 
| 214 | < |  | 
| 215 | < | /** | 
| 216 | < | * Sets the value of this vector to the scalar multiplication of itself (*this *= s). | 
| 217 | < | * @param s the scalar value | 
| 218 | < | */ | 
| 219 | < | inline void mul( double s ) { | 
| 220 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 221 | < | data_[i] *= s; | 
| 222 | < | } | 
| 223 | < |  | 
| 224 | < | /** | 
| 225 | < | * Sets the value of this vector to the scalar multiplication of vector v1 | 
| 226 | < | * (*this = s * v1). | 
| 227 | < | * @param s the scalar value | 
| 228 | < | * @param v1 the vector | 
| 229 | < | */ | 
| 230 | < | inline void mul( double s, const Vector<Real, Dim>& v1 ) { | 
| 231 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 232 | < | data_[i] = s * v1.data_[i]; | 
| 233 | < | } | 
| 234 | < |  | 
| 235 | < | /** | 
| 236 | < | * Sets the value of this vector to the scalar division of itself  (*this /= s ). | 
| 237 | < | * @param s the scalar value | 
| 238 | < | */ | 
| 239 | < | inline void div( double s) { | 
| 240 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 241 | < | data_[i] /= s; | 
| 242 | < | } | 
| 243 | < |  | 
| 244 | < | /** | 
| 245 | < | * Sets the value of this vector to the scalar division of vector v1  (*this = v1 / s ). | 
| 246 | < | * @param v1 the source vector | 
| 247 | < | * @param s the scalar value | 
| 248 | < | */ | 
| 249 | < | inline void div( const Vector<Real, Dim>& v1, double s ) { | 
| 250 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 251 | < | data_[i] = v1.data_[i] / s; | 
| 252 | < | } | 
| 253 | < |  | 
| 254 | < | /** @see #add */ | 
| 255 | < | inline Vector<Real, Dim>& operator +=( const Vector<Real, Dim>& v1 ) { | 
| 256 | < | add(v1); | 
| 257 | < | return *this; | 
| 258 | < | } | 
| 259 | < |  | 
| 260 | < | /** @see #sub */ | 
| 261 | < | inline Vector<Real, Dim>& operator -=( const Vector<Real, Dim>& v1 ) { | 
| 262 | < | sub(v1); | 
| 263 | < | return *this; | 
| 264 | < | } | 
| 265 | < |  | 
| 266 | < | /** @see #mul */ | 
| 267 | < | inline Vector<Real, Dim>& operator *=( double s) { | 
| 268 | < | mul(s); | 
| 269 | < | return *this; | 
| 270 | < | } | 
| 271 | < |  | 
| 272 | < | /** @see #div */ | 
| 273 | < | inline Vector<Real, Dim>& operator /=( double s ) { | 
| 274 | < | div(s); | 
| 275 | < | return *this; | 
| 276 | < | } | 
| 277 | < |  | 
| 278 | < | /** | 
| 279 | < | * Returns the length of this vector. | 
| 280 | < | * @return the length of this vector | 
| 281 | < | */ | 
| 282 | < | inline double length() { | 
| 283 | < | return sqrt(lengthSquared()); | 
| 284 | < | } | 
| 285 | < |  | 
| 286 | < | /** | 
| 287 | < | * Returns the squared length of this vector. | 
| 288 | < | * @return the squared length of this vector | 
| 289 | < | */ | 
| 290 | < | inline double lengthSquared() { | 
| 291 | < | return dot(*this, *this); | 
| 292 | < | } | 
| 293 | < |  | 
| 294 | < | /** Normalizes this vector in place */ | 
| 295 | < | inline void normalize() { | 
| 296 | < | double len; | 
| 297 | < |  | 
| 298 | < | len = length(); | 
| 299 | < | *this /= len; | 
| 300 | < | } | 
| 301 | < |  | 
| 302 | < | protected: | 
| 303 | < | double data_[3]; | 
| 304 | < |  | 
| 305 | < | }; | 
| 306 | < |  | 
| 307 | < | /** unary minus*/ | 
| 308 | < | template<typename Real, unsigned int Dim> | 
| 309 | < | inline Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1){ | 
| 310 | < | Vector tmp(v1); | 
| 311 | < | return tmp.negate(); | 
| 215 | > | /** | 
| 216 | > | * Sets the value of this vector to the sum of itself and v1 (*this += v1). | 
| 217 | > | * @param v1 the other vector | 
| 218 | > | */ | 
| 219 | > | inline void add( const Vector<Real, Dim>& v1 ) { | 
| 220 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 221 | > | this->data_[i] += v1.data_[i]; | 
| 222 |  | } | 
| 223 |  |  | 
| 224 |  | /** | 
| 225 | < | * Return the sum of two vectors  (v1 - v2). | 
| 316 | < | * @return the sum of two vectors | 
| 225 | > | * Sets the value of this vector to the sum of v1 and v2 (*this = v1 + v2). | 
| 226 |  | * @param v1 the first vector | 
| 227 |  | * @param v2 the second vector | 
| 228 | < | */ | 
| 229 | < | template<typename Real, unsigned int Dim> | 
| 230 | < | inline Vector<Real, Dim> operator +(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { | 
| 231 | < | Vector<Real, Dim> result; | 
| 323 | < |  | 
| 324 | < | result.add(v1, v2); | 
| 325 | < | return result; | 
| 228 | > | */ | 
| 229 | > | inline void add( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 230 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 231 | > | this->data_[i] = v1.data_[i] + v2.data_[i]; | 
| 232 |  | } | 
| 233 |  |  | 
| 234 |  | /** | 
| 235 | < | * Return the difference of two vectors  (v1 - v2). | 
| 236 | < | * @return the difference of two vectors | 
| 235 | > | * Sets the value of this vector to the difference  of itself and v1 (*this -= v1). | 
| 236 | > | * @param v1 the other vector | 
| 237 | > | */ | 
| 238 | > | inline void sub( const Vector<Real, Dim>& v1 ) { | 
| 239 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 240 | > | this->data_[i] -= v1.data_[i]; | 
| 241 | > | } | 
| 242 | > |  | 
| 243 | > | /** | 
| 244 | > | * Sets the value of this vector to the difference of vector v1 and v2 (*this = v1 - v2). | 
| 245 |  | * @param v1 the first vector | 
| 246 |  | * @param v2 the second vector | 
| 247 | < | */ | 
| 248 | < | template<typename Real, unsigned int Dim> | 
| 249 | < | Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { | 
| 250 | < | Vector<Real, Dim> result; | 
| 337 | < | result.sub(v1, v2); | 
| 338 | < | return result; | 
| 247 | > | */ | 
| 248 | > | inline void sub( const Vector<Real, Dim>& v1, const Vector  &v2 ){ | 
| 249 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 250 | > | this->data_[i] = v1.data_[i] - v2.data_[i]; | 
| 251 |  | } | 
| 252 | < |  | 
| 252 | > |  | 
| 253 |  | /** | 
| 254 | < | * Returns the vaule of scalar multiplication of this vector v1 (v1 * r). | 
| 343 | < | * @return  the vaule of scalar multiplication of this vector | 
| 344 | < | * @param v1 the source vector | 
| 254 | > | * Sets the value of this vector to the scalar multiplication of itself (*this *= s). | 
| 255 |  | * @param s the scalar value | 
| 256 | < | */ | 
| 257 | < | template<typename Real, unsigned int Dim> | 
| 258 | < | Vector<Real, Dim> operator * ( const Vector<Real, Dim>& v1, double s) { | 
| 259 | < | Vector<Real, Dim> result; | 
| 350 | < | result.mul(s, v1); | 
| 351 | < | return result; | 
| 256 | > | */ | 
| 257 | > | inline void mul( Real s ) { | 
| 258 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 259 | > | this->data_[i] *= s; | 
| 260 |  | } | 
| 261 | < |  | 
| 261 | > |  | 
| 262 |  | /** | 
| 263 | < | * Returns the vaule of scalar multiplication of this vector v1 (v1 * r). | 
| 264 | < | * @return  the vaule of scalar multiplication of this vector | 
| 263 | > | * Sets the value of this vector to the scalar multiplication of vector v1 | 
| 264 | > | * (*this = s * v1). | 
| 265 | > | * @param v1 the vector | 
| 266 |  | * @param s the scalar value | 
| 267 | < | * @param v1 the source vector | 
| 268 | < | */ | 
| 269 | < | template<typename Real, unsigned int Dim> | 
| 270 | < | Vector<Real, Dim> operator * ( double s, const Vector<Real, Dim>& v1 ) { | 
| 362 | < | Vector<Real, Dim> result; | 
| 363 | < | result.mul(s, v1); | 
| 364 | < | return result; | 
| 267 | > | */ | 
| 268 | > | inline void mul( const Vector<Real, Dim>& v1, Real s) { | 
| 269 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 270 | > | this->data_[i] = s * v1.data_[i]; | 
| 271 |  | } | 
| 272 |  |  | 
| 273 |  | /** | 
| 274 | < | * Returns the  value of division of a vector by a scalar. | 
| 369 | < | * @return  the vaule of scalar division of this vector | 
| 370 | < | * @param v1 the source vector | 
| 274 | > | * Sets the value of this vector to the scalar division of itself  (*this /= s ). | 
| 275 |  | * @param s the scalar value | 
| 276 | < | */ | 
| 277 | < | template<typename Real, unsigned int Dim> | 
| 278 | < | Vector<Real, Dim> operator / ( const Vector<Real, Dim>& v1, double s) { | 
| 279 | < | Vector<Real, Dim> result; | 
| 376 | < | result.div( v1,s); | 
| 377 | < | return result; | 
| 276 | > | */ | 
| 277 | > | inline void div( Real s) { | 
| 278 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 279 | > | this->data_[i] /= s; | 
| 280 |  | } | 
| 281 | < |  | 
| 281 | > |  | 
| 282 |  | /** | 
| 283 | < | * Returns the  value of division of a vector by a scalar. | 
| 382 | < | * @return  the vaule of scalar division of this vector | 
| 383 | < | * @param s the scalar value | 
| 283 | > | * Sets the value of this vector to the scalar division of vector v1  (*this = v1 / s ). | 
| 284 |  | * @param v1 the source vector | 
| 285 | < | */ | 
| 286 | < | template<typename Real, unsigned int Dim> | 
| 287 | < | inline Vector<Real, Dim> operator /( double s, const Vector<Real, Dim>& v1 ) { | 
| 288 | < | Vector<Real, Dim> result; | 
| 289 | < | result.div( v1,s); | 
| 390 | < | return result; | 
| 285 | > | * @param s the scalar value | 
| 286 | > | */ | 
| 287 | > | inline void div( const Vector<Real, Dim>& v1, Real s ) { | 
| 288 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 289 | > | this->data_[i] = v1.data_[i] / s; | 
| 290 |  | } | 
| 291 |  |  | 
| 292 | < | /** fuzzy comparson */ | 
| 293 | < | template<typename Real, unsigned int Dim> | 
| 294 | < | inline bool epsilonEqual( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 292 | > | /** @see #add */ | 
| 293 | > | inline Vector<Real, Dim>& operator +=( const Vector<Real, Dim>& v1 ) { | 
| 294 | > | add(v1); | 
| 295 | > | return *this; | 
| 296 | > | } | 
| 297 |  |  | 
| 298 | + | /** @see #sub */ | 
| 299 | + | inline Vector<Real, Dim>& operator -=( const Vector<Real, Dim>& v1 ) { | 
| 300 | + | sub(v1); | 
| 301 | + | return *this; | 
| 302 |  | } | 
| 303 |  |  | 
| 304 | < |  | 
| 305 | < | /** | 
| 306 | < | * Returns the dot product of two Vectors | 
| 307 | < | * @param v1 first vector | 
| 308 | < | * @param v2 second vector | 
| 404 | < | * @return the dot product of v1 and v2 | 
| 405 | < | */ | 
| 406 | < | template<typename Real, unsigned int Dim> | 
| 407 | < | inline Real dot( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 408 | < | Real tmp; | 
| 409 | < | tmp = 0; | 
| 304 | > | /** @see #mul */ | 
| 305 | > | inline Vector<Real, Dim>& operator *=( Real s) { | 
| 306 | > | mul(s); | 
| 307 | > | return *this; | 
| 308 | > | } | 
| 309 |  |  | 
| 310 | < | for (unsigned int i = 0; i < Dim; i++) | 
| 311 | < | tmp += v1[i] + v2[i]; | 
| 312 | < |  | 
| 313 | < | return tmp; | 
| 310 | > | /** @see #div */ | 
| 311 | > | inline Vector<Real, Dim>& operator /=( Real s ) { | 
| 312 | > | div(s); | 
| 313 | > | return *this; | 
| 314 |  | } | 
| 315 |  |  | 
| 316 |  | /** | 
| 317 | < | * Returns the distance between  two Vectors | 
| 318 | < | * @param v1 first vector | 
| 319 | < | * @param v2 second vector | 
| 320 | < | * @return the distance between v1 and v2 | 
| 321 | < | */ | 
| 423 | < | template<typename Real, unsigned int Dim> | 
| 424 | < | inline Real distance( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 425 | < | Vector<Real, Dim> tempVector = v1 - v2; | 
| 426 | < | return tempVector.length(); | 
| 317 | > | * Returns the length of this vector. | 
| 318 | > | * @return the length of this vector | 
| 319 | > | */ | 
| 320 | > | inline Real length() { | 
| 321 | > | return sqrt(lengthSquare()); | 
| 322 |  | } | 
| 323 | < |  | 
| 323 | > |  | 
| 324 |  | /** | 
| 325 | < | * Returns the squared distance between  two Vectors | 
| 326 | < | * @param v1 first vector | 
| 432 | < | * @param v2 second vector | 
| 433 | < | * @return the squared distance between v1 and v2 | 
| 325 | > | * Returns the squared length of this vector. | 
| 326 | > | * @return the squared length of this vector | 
| 327 |  | */ | 
| 328 | < | template<typename Real, unsigned int Dim> | 
| 329 | < | inline Real distanceSquare( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 437 | < | Vector<Real, Dim> tempVector = v1 - v2; | 
| 438 | < | return tempVector.lengthSquare(); | 
| 328 | > | inline Real lengthSquare() { | 
| 329 | > | return dot(*this, *this); | 
| 330 |  | } | 
| 331 | + |  | 
| 332 | + | /** Normalizes this vector in place */ | 
| 333 | + | inline void normalize() { | 
| 334 | + | Real len; | 
| 335 |  |  | 
| 336 | + | len = length(); | 
| 337 | + |  | 
| 338 | + | //if (len < oopse:epsilon) | 
| 339 | + | //  throw(); | 
| 340 | + |  | 
| 341 | + | *this /= len; | 
| 342 | + | } | 
| 343 | + |  | 
| 344 |  | /** | 
| 345 | < | * Write to an output stream | 
| 345 | > | * Tests if this vector is normalized | 
| 346 | > | * @return true if this vector is normalized, otherwise return false | 
| 347 |  | */ | 
| 348 | < | template<typename Real, unsigned int Dim> | 
| 349 | < | std::ostream &operator<< ( std::ostream& o, const Vector<Real, Dim>& v1 ) { | 
| 348 | > | inline bool isNormalized() { | 
| 349 | > | return equal(lengthSquare(), (RealType)1); | 
| 350 | > | } | 
| 351 | > |  | 
| 352 | > | unsigned int size() {return Dim;} | 
| 353 | > | protected: | 
| 354 | > | Real data_[Dim]; | 
| 355 |  |  | 
| 356 | < | return o; | 
| 356 | > | }; | 
| 357 | > |  | 
| 358 | > | /** unary minus*/ | 
| 359 | > | template<typename Real, unsigned int Dim> | 
| 360 | > | inline Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1){ | 
| 361 | > | Vector<Real, Dim> tmp(v1); | 
| 362 | > | tmp.negate(); | 
| 363 | > | return tmp; | 
| 364 | > | } | 
| 365 | > |  | 
| 366 | > | /** | 
| 367 | > | * Return the sum of two vectors  (v1 - v2). | 
| 368 | > | * @return the sum of two vectors | 
| 369 | > | * @param v1 the first vector | 
| 370 | > | * @param v2 the second vector | 
| 371 | > | */ | 
| 372 | > | template<typename Real, unsigned int Dim> | 
| 373 | > | inline Vector<Real, Dim> operator +(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { | 
| 374 | > | Vector<Real, Dim> result; | 
| 375 | > |  | 
| 376 | > | result.add(v1, v2); | 
| 377 | > | return result; | 
| 378 | > | } | 
| 379 | > |  | 
| 380 | > | /** | 
| 381 | > | * Return the difference of two vectors  (v1 - v2). | 
| 382 | > | * @return the difference of two vectors | 
| 383 | > | * @param v1 the first vector | 
| 384 | > | * @param v2 the second vector | 
| 385 | > | */ | 
| 386 | > | template<typename Real, unsigned int Dim> | 
| 387 | > | Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { | 
| 388 | > | Vector<Real, Dim> result; | 
| 389 | > | result.sub(v1, v2); | 
| 390 | > | return result; | 
| 391 | > | } | 
| 392 | > |  | 
| 393 | > | /** | 
| 394 | > | * Returns the vaule of scalar multiplication of this vector v1 (v1 * r). | 
| 395 | > | * @return  the vaule of scalar multiplication of this vector | 
| 396 | > | * @param v1 the source vector | 
| 397 | > | * @param s the scalar value | 
| 398 | > | */ | 
| 399 | > | template<typename Real, unsigned int Dim> | 
| 400 | > | Vector<Real, Dim> operator * ( const Vector<Real, Dim>& v1, Real s) { | 
| 401 | > | Vector<Real, Dim> result; | 
| 402 | > | result.mul(v1,s); | 
| 403 | > | return result; | 
| 404 | > | } | 
| 405 | > |  | 
| 406 | > | /** | 
| 407 | > | * Returns the vaule of scalar multiplication of this vector v1 (v1 * r). | 
| 408 | > | * @return  the vaule of scalar multiplication of this vector | 
| 409 | > | * @param s the scalar value | 
| 410 | > | * @param v1 the source vector | 
| 411 | > | */ | 
| 412 | > | template<typename Real, unsigned int Dim> | 
| 413 | > | Vector<Real, Dim> operator * ( Real s, const Vector<Real, Dim>& v1 ) { | 
| 414 | > | Vector<Real, Dim> result; | 
| 415 | > | result.mul(v1, s); | 
| 416 | > | return result; | 
| 417 | > | } | 
| 418 | > |  | 
| 419 | > | /** | 
| 420 | > | * Returns the  value of division of a vector by a scalar. | 
| 421 | > | * @return  the vaule of scalar division of this vector | 
| 422 | > | * @param v1 the source vector | 
| 423 | > | * @param s the scalar value | 
| 424 | > | */ | 
| 425 | > | template<typename Real, unsigned int Dim> | 
| 426 | > | Vector<Real, Dim> operator / ( const Vector<Real, Dim>& v1, Real s) { | 
| 427 | > | Vector<Real, Dim> result; | 
| 428 | > | result.div( v1,s); | 
| 429 | > | return result; | 
| 430 | > | } | 
| 431 | > |  | 
| 432 | > | /** | 
| 433 | > | * Returns the dot product of two Vectors | 
| 434 | > | * @param v1 first vector | 
| 435 | > | * @param v2 second vector | 
| 436 | > | * @return the dot product of v1 and v2 | 
| 437 | > | */ | 
| 438 | > | template<typename Real, unsigned int Dim> | 
| 439 | > | inline Real dot( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 440 | > | Real tmp; | 
| 441 | > | tmp = 0; | 
| 442 | > |  | 
| 443 | > | for (unsigned int i = 0; i < Dim; i++) | 
| 444 | > | tmp += v1[i] * v2[i]; | 
| 445 | > |  | 
| 446 | > | return tmp; | 
| 447 | > | } | 
| 448 | > |  | 
| 449 | > | /** | 
| 450 | > | * Returns the distance between  two Vectors | 
| 451 | > | * @param v1 first vector | 
| 452 | > | * @param v2 second vector | 
| 453 | > | * @return the distance between v1 and v2 | 
| 454 | > | */ | 
| 455 | > | template<typename Real, unsigned int Dim> | 
| 456 | > | inline Real distance( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 457 | > | Vector<Real, Dim> tempVector = v1 - v2; | 
| 458 | > | return tempVector.length(); | 
| 459 | > | } | 
| 460 | > |  | 
| 461 | > | /** | 
| 462 | > | * Returns the squared distance between  two Vectors | 
| 463 | > | * @param v1 first vector | 
| 464 | > | * @param v2 second vector | 
| 465 | > | * @return the squared distance between v1 and v2 | 
| 466 | > | */ | 
| 467 | > | template<typename Real, unsigned int Dim> | 
| 468 | > | inline Real distanceSquare( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { | 
| 469 | > | Vector<Real, Dim> tempVector = v1 - v2; | 
| 470 | > | return tempVector.lengthSquare(); | 
| 471 | > | } | 
| 472 | > |  | 
| 473 | > | /** | 
| 474 | > | * Write to an output stream | 
| 475 | > | */ | 
| 476 | > | template<typename Real, unsigned int Dim> | 
| 477 | > | std::ostream &operator<< ( std::ostream& o, const Vector<Real, Dim>& v) { | 
| 478 | > |  | 
| 479 | > | o << "[ "; | 
| 480 | > |  | 
| 481 | > | for (unsigned int i = 0 ; i< Dim; i++) { | 
| 482 | > | o << v[i]; | 
| 483 | > |  | 
| 484 | > | if (i  != Dim -1) { | 
| 485 | > | o<< ", "; | 
| 486 | > | } | 
| 487 |  | } | 
| 488 | + |  | 
| 489 | + | o << " ]"; | 
| 490 | + | return o; | 
| 491 | + | } | 
| 492 |  |  | 
| 493 |  | } | 
| 494 |  | #endif |