# | Line 128 | Line 128 | namespace OpenMD { | |
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128 | // if we have changed the group identities or haven't set up the | |
129 | // saved positions we automatically will need a neighbor list update: | |
130 | ||
131 | < | if ( saved_CG_positions_.size() != nGroups ) { |
132 | < | cerr << "build because size\n"; |
133 | < | return true; |
134 | < | } |
131 | > | if ( saved_CG_positions_.size() != nGroups ) return true; |
132 | ||
133 | RealType dispmax = 0.0; | |
134 | Vector3d disp; | |
# | Line 150 | Line 147 | namespace OpenMD { | |
147 | dispmax = 2.0 * sqrt (3.0 * dispmax * dispmax); | |
148 | ||
149 | ||
150 | < | if (dispmax > skinThickness_) { |
154 | < | cerr << "build because movement\n"; |
150 | > | if (dispmax > skinThickness_) |
151 | return (dispmax > skinThickness_); | |
152 | < | } else { |
157 | < | cerr << "not rebuilding\n"; |
158 | < | } |
152 | > | |
153 | return false; | |
154 | } | |
155 | } |
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