| 55 |  | sman_ = info_->getSnapshotManager(); | 
| 56 |  | storageLayout_ = sman_->getStorageLayout(); | 
| 57 |  | ff_ = info_->getForceField(); | 
| 58 | – | userChoseCutoff_ = false; | 
| 58 |  |  | 
| 59 |  | usePeriodicBoundaryConditions_ = info->getSimParams()->getUsePeriodicBoundaryConditions(); | 
| 60 |  |  | 
| 97 |  | cellOffsets_.push_back( Vector3i(1, -1,1) ); | 
| 98 |  | } | 
| 99 |  |  | 
| 100 | + | void ForceDecomposition::setCutoffRadius(RealType rcut) { | 
| 101 | + | rCut_ = rcut; | 
| 102 | + | rList_ = rCut_ + skinThickness_; | 
| 103 | + | rListSq_ = rList_ * rList_; | 
| 104 | + | } | 
| 105 | + |  | 
| 106 |  | void ForceDecomposition::fillSelfData(SelfData &sdat, int atom1) { | 
| 107 |  |  | 
| 103 | – | //sdat.atype = atypesLocal[atom1]; | 
| 108 |  | sdat.atid = idents[atom1]; | 
| 109 |  |  | 
| 110 |  | sdat.pot = &embeddingPot; | 
| 152 |  | } | 
| 153 |  |  | 
| 154 |  | bool ForceDecomposition::checkNeighborList() { | 
| 155 | < |  | 
| 155 | > | RealType st2 = pow( skinThickness_ / 2.0, 2); | 
| 156 |  | int nGroups = snap_->cgData.position.size(); | 
| 157 |  | if (needVelocities_) | 
| 158 | < | snap_->cgData.setStorageLayout(DataStorage::dslPosition | DataStorage::dslVelocity); | 
| 158 | > | snap_->cgData.setStorageLayout(DataStorage::dslPosition | | 
| 159 | > | DataStorage::dslVelocity); | 
| 160 |  |  | 
| 161 |  | // if we have changed the group identities or haven't set up the | 
| 162 |  | // saved positions we automatically will need a neighbor list update: | 
| 163 | < |  | 
| 163 | > |  | 
| 164 |  | if ( saved_CG_positions_.size() != nGroups ) return true; | 
| 165 |  |  | 
| 166 |  | RealType dispmax = 0.0; | 
| 168 |  |  | 
| 169 |  | for (int i = 0; i < nGroups; i++) { | 
| 170 |  | disp = snap_->cgData.position[i]  - saved_CG_positions_[i]; | 
| 171 | < | for (int j = 0; j < 3; j++) | 
| 167 | < | dispmax = max( abs(disp[j]), dispmax); | 
| 171 | > | dispmax = max(dispmax, disp.lengthSquare()); | 
| 172 |  | } | 
| 173 |  |  | 
| 174 |  | #ifdef IS_MPI | 
| 176 |  | MPI_COMM_WORLD); | 
| 177 |  | #endif | 
| 178 |  |  | 
| 179 | < | // a conservative test of list skin crossings | 
| 176 | < | dispmax = 2.0 * sqrt (3.0 * dispmax * dispmax); | 
| 177 | < |  | 
| 178 | < |  | 
| 179 | < | if (dispmax > skinThickness_) | 
| 180 | < | return (dispmax > skinThickness_); | 
| 181 | < |  | 
| 182 | < | return false; | 
| 179 | > | return (dispmax > st2) ? true : false; | 
| 180 |  | } | 
| 181 |  |  | 
| 182 |  | void ForceDecomposition::addToHeatFlux(Vector3d hf) { |