| 91 | 
  | 
     | 
| 92 | 
  | 
    virtual void distributeInitialData() = 0; | 
| 93 | 
  | 
    virtual void distributeData() = 0; | 
| 94 | 
+ | 
    virtual void zeroWorkArrays() = 0; | 
| 95 | 
  | 
    virtual void collectIntermediateData() = 0; | 
| 96 | 
  | 
    virtual void distributeIntermediateData() = 0; | 
| 97 | 
  | 
    virtual void collectData() = 0; | 
| 98 | 
+ | 
    virtual potVec getLongRangePotential() { return longRangePot_; } | 
| 99 | 
  | 
 | 
| 100 | 
  | 
    // neighbor list routines | 
| 101 | 
  | 
    virtual bool checkNeighborList(); | 
| 126 | 
  | 
 | 
| 127 | 
  | 
    // filling interaction blocks with pointers | 
| 128 | 
  | 
    virtual InteractionData fillInteractionData(int atom1, int atom2) = 0; | 
| 129 | 
+ | 
    virtual void unpackInteractionData(InteractionData idat, int atom1, int atom2) = 0; | 
| 130 | 
  | 
    virtual InteractionData fillSkipData(int atom1, int atom2) = 0; | 
| 131 | 
  | 
    virtual SelfData fillSelfData(int atom1); | 
| 132 | 
  | 
     | 
| 164 | 
  | 
    Vector3i nCells_; | 
| 165 | 
  | 
    vector<vector<int> > cellList_; | 
| 166 | 
  | 
    vector<Vector3d> saved_CG_positions_; | 
| 167 | 
+ | 
    potVec longRangePot_; | 
| 168 | 
  | 
 | 
| 169 | 
  | 
  };     | 
| 170 | 
  | 
} |