| 91 |  |  | 
| 92 |  | virtual void distributeInitialData() = 0; | 
| 93 |  | virtual void distributeData() = 0; | 
| 94 | + | virtual void zeroWorkArrays() = 0; | 
| 95 |  | virtual void collectIntermediateData() = 0; | 
| 96 |  | virtual void distributeIntermediateData() = 0; | 
| 97 |  | virtual void collectData() = 0; | 
| 98 | + | virtual potVec getLongRangePotential() { return longRangePot_; } | 
| 99 |  |  | 
| 100 |  | // neighbor list routines | 
| 101 |  | virtual bool checkNeighborList(); | 
| 126 |  |  | 
| 127 |  | // filling interaction blocks with pointers | 
| 128 |  | virtual InteractionData fillInteractionData(int atom1, int atom2) = 0; | 
| 129 | + | virtual void unpackInteractionData(InteractionData idat, int atom1, int atom2) = 0; | 
| 130 |  | virtual InteractionData fillSkipData(int atom1, int atom2) = 0; | 
| 131 |  | virtual SelfData fillSelfData(int atom1); | 
| 132 |  |  | 
| 164 |  | Vector3i nCells_; | 
| 165 |  | vector<vector<int> > cellList_; | 
| 166 |  | vector<Vector3d> saved_CG_positions_; | 
| 167 | + | potVec longRangePot_; | 
| 168 |  |  | 
| 169 |  | }; | 
| 170 |  | } |