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 *                                                                       | 
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 * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).              | 
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 * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).           | 
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< | 
 * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).           | 
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< | 
 * [4]  Vardeman & Gezelter, in progress (2009).                         | 
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> | 
 * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).           | 
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> | 
 * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010). | 
| 40 | 
> | 
 * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). | 
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 */ | 
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  | 
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#ifndef PARALLEL_FORCEDECOMPOSITION_HPP | 
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#include "brains/SimInfo.hpp" | 
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#include "brains/SnapshotManager.hpp" | 
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#include "nonbonded/NonBondedInteraction.hpp" | 
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#include "nonbonded/Cutoffs.hpp" | 
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#include "nonbonded/InteractionManager.hpp" | 
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#include "utils/Tuple.hpp" | 
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 | 
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using namespace std; | 
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namespace OpenMD { | 
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   | 
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  typedef tuple3<RealType, RealType, RealType> groupCutoffs; | 
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 | 
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  /** | 
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   * @class ForceDecomposition  | 
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   * | 
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   *  |  endif | 
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   *  end | 
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   * collectData                        (parallel communication) | 
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   * loop over i | 
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   * | localComputation | 
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   * end | 
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   * collectSelfData                    (parallel communication) | 
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   * | 
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   * ForceDecomposition provides the interface for ForceLoop to do the | 
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   * communication steps and to iterate using the correct set of atoms | 
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  class ForceDecomposition { | 
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  public: | 
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 | 
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    ForceDecomposition(SimInfo* info); | 
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    ForceDecomposition(SimInfo* info, InteractionManager* iMan); | 
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    virtual ~ForceDecomposition() {} | 
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     | 
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    virtual void distributeInitialData() = 0; | 
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    virtual void distributeData() = 0; | 
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    virtual void zeroWorkArrays() = 0; | 
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    virtual void collectIntermediateData() = 0; | 
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    virtual void distributeIntermediateData() = 0; | 
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    virtual void collectData() = 0; | 
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    virtual void collectSelfData() = 0; | 
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    virtual potVec* getEmbeddingPotential() { return &embeddingPot; } | 
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    virtual potVec* getPairwisePotential() { return &pairwisePot; } | 
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    virtual potVec* getExcludedPotential() { return &excludedPot; } | 
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    virtual potVec* getExcludedSelfPotential() { return &excludedSelfPot; } | 
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 | 
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    // neighbor list routines | 
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    virtual bool checkNeighborList(); | 
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    virtual vector<pair<int, int> >  buildNeighborList() = 0; | 
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    virtual void buildNeighborList(vector<pair<int, int> >& neighborList) = 0; | 
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 | 
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    // how to handle cutoffs: | 
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    void setCutoffPolicy(CutoffPolicy cp) {cutoffPolicy_ = cp;} | 
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    void setUserCutoff(RealType rcut) {userCutoff_ = rcut; userChoseCutoff_ = true; } | 
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 | 
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    // group bookkeeping | 
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    virtual pair<int, int> getGroupTypes(int cg1, int cg2) = 0; | 
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    virtual void getGroupCutoffs(int &cg1, int &cg2, RealType &rcut, RealType &rcutsq, RealType &rlistsq) = 0; | 
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    virtual Vector3d& getGroupVelocityColumn(int atom2) = 0; | 
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 | 
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    // Group->atom bookkeeping | 
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    virtual vector<int> getAtomsInGroupRow(int cg1) = 0;  | 
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    virtual vector<int> getAtomsInGroupColumn(int cg2) = 0; | 
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    virtual vector<int>& getAtomsInGroupRow(int cg1) = 0;  | 
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    virtual vector<int>& getAtomsInGroupColumn(int cg2) = 0; | 
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 | 
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    virtual Vector3d getAtomToGroupVectorRow(int atom1, int cg1) = 0; | 
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    virtual Vector3d getAtomToGroupVectorColumn(int atom2, int cg2) = 0; | 
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    virtual RealType getMassFactorRow(int atom1) = 0; | 
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    virtual RealType getMassFactorColumn(int atom2) = 0; | 
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    virtual RealType& getMassFactorRow(int atom1) = 0; | 
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    virtual RealType& getMassFactorColumn(int atom2) = 0; | 
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 | 
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    // spatial data | 
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    virtual Vector3d getIntergroupVector(int cg1, int cg2) = 0; | 
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    virtual Vector3d getInteratomicVector(int atom1, int atom2) = 0; | 
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        | 
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    // atom bookkeeping | 
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    virtual int getNAtomsInRow() = 0; | 
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    virtual vector<int> getSkipsForRowAtom(int atom1) = 0; | 
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    virtual bool skipAtomPair(int atom1, int atom2) = 0; | 
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    virtual int& getNAtomsInRow() = 0; | 
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    virtual vector<int>& getExcludesForAtom(int atom1) = 0; | 
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    virtual bool skipAtomPair(int atom1, int atom2, int cg1, int cg2) = 0; | 
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    virtual bool excludeAtomPair(int atom1, int atom2) = 0; | 
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    virtual int getTopologicalDistance(int atom1, int atom2) = 0; | 
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    virtual void addForceToAtomRow(int atom1, Vector3d fg) = 0; | 
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    virtual void addForceToAtomColumn(int atom2, Vector3d fg) = 0; | 
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    virtual Vector3d& getAtomVelocityColumn(int atom2) = 0; | 
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 | 
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    // filling interaction blocks with pointers | 
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    virtual InteractionData fillInteractionData(int atom1, int atom2) = 0; | 
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    virtual InteractionData fillSkipData(int atom1, int atom2) = 0; | 
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    virtual SelfData fillSelfData(int atom1); | 
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    virtual void fillInteractionData(InteractionData &idat, int atom1, int atom2) = 0; | 
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    virtual void unpackInteractionData(InteractionData &idat, int atom1, int atom2) = 0; | 
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 | 
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    virtual void fillSelfData(SelfData &sdat, int atom1); | 
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 | 
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    virtual void addToHeatFlux(Vector3d hf); | 
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    virtual void setHeatFlux(Vector3d hf); | 
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     | 
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  protected: | 
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    SimInfo* info_;    | 
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    SnapshotManager* sman_;     | 
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    Snapshot* snap_; | 
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    ForceField* ff_; | 
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    InteractionManager* interactionMan_; | 
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 | 
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    int storageLayout_; | 
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    bool needVelocities_; | 
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    bool usePeriodicBoundaryConditions_; | 
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    RealType skinThickness_;   /**< Verlet neighbor list skin thickness */     | 
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    RealType largestRcut_; | 
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 | 
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    map<pair<int, int>, int> topoDist; //< topoDist gives the | 
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                                       //topological distance between | 
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                                       //two atomic sites.  This | 
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                                       //declaration is agnostic | 
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                                       //regarding the parallel | 
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                                       //decomposition.  The two | 
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                                       //indices could be local or row | 
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                                       //& column.  It will be up to | 
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                                       //the specific decomposition | 
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                                       //method to fill this. | 
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    map<pair<int, int>, bool> exclude; //< exclude is the set of pairs | 
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                                       //to leave out of non-bonded | 
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                                       //force evaluations.  This | 
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                                       //declaration is agnostic | 
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                                       //regarding the parallel | 
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                                       //decomposition.  The two | 
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                                       //indices could be local or row | 
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                                       //& column.  It will be up to | 
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                                       //the specific decomposition | 
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                                       //method to fill this. | 
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    vector<int> idents; | 
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    potVec pairwisePot; | 
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    potVec embeddingPot; | 
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    potVec excludedPot; | 
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    potVec excludedSelfPot; | 
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 | 
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    /**  | 
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     * The topological distance between two atomic sites is handled | 
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     * via two vector structures for speed.  These structures agnostic | 
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     * regarding the parallel decomposition.  The index for | 
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     * toposForAtom could be local or row, while the values could be | 
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     * local or column.  It will be up to the specific decomposition | 
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     * method to fill these. | 
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     */ | 
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    vector<vector<int> > toposForAtom;  | 
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    vector<vector<int> > topoDist;                                        | 
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    vector<vector<int> > excludesForAtom; | 
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    vector<vector<int> > groupList_; | 
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    vector<RealType> massFactors; | 
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    vector<AtomType*> atypesLocal; | 
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 | 
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    vector<Vector3i> cellOffsets_; | 
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    Vector3i nCells_; | 
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    vector<vector<int> > cellList_; | 
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    vector<Vector3d> saved_CG_positions_; | 
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 | 
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    bool userChoseCutoff_; | 
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    RealType userCutoff_; | 
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    CutoffPolicy cutoffPolicy_; | 
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 | 
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    //map<pair<int, int>, tuple3<RealType, RealType, RealType> > gTypeCutoffMap; | 
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    vector<vector<RealType> > GrCut; | 
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    vector<vector<RealType> > GrCutSq; | 
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    vector<vector<RealType> > GrlistSq; | 
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 | 
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  };     | 
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} | 
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#endif |