| 91 | 
  | 
    void addForceToAtomColumn(int atom2, Vector3d fg); | 
| 92 | 
  | 
 | 
| 93 | 
  | 
    // filling interaction blocks with pointers | 
| 94 | 
< | 
    InteractionData fillInteractionData(int atom1, int atom2); | 
| 95 | 
< | 
    void unpackInteractionData(InteractionData idat, int atom1, int atom2); | 
| 96 | 
< | 
    InteractionData fillSkipData(int atom1, int atom2); | 
| 94 | 
> | 
    void fillInteractionData(InteractionData &idat, int atom1, int atom2); | 
| 95 | 
> | 
    void unpackInteractionData(InteractionData &idat, int atom1, int atom2); | 
| 96 | 
> | 
    void fillSkipData(InteractionData &idat, int atom1, int atom2); | 
| 97 | 
  | 
 | 
| 98 | 
  | 
  private:  | 
| 99 | 
  | 
    void createGtypeCutoffMap(); | 
| 103 | 
  | 
    vector<int> identsLocal; | 
| 104 | 
  | 
    vector<int> AtomLocalToGlobal; | 
| 105 | 
  | 
    vector<int> cgLocalToGlobal; | 
| 106 | 
– | 
    vector<RealType> massFactorsLocal; | 
| 106 | 
  | 
    vector<RealType> groupCutoff; | 
| 107 | 
  | 
    vector<int> groupToGtype; | 
| 108 | 
  | 
 |