| 91 |  | void addForceToAtomColumn(int atom2, Vector3d fg); | 
| 92 |  |  | 
| 93 |  | // filling interaction blocks with pointers | 
| 94 | < | InteractionData fillInteractionData(int atom1, int atom2); | 
| 95 | < | void unpackInteractionData(InteractionData idat, int atom1, int atom2); | 
| 96 | < | InteractionData fillSkipData(int atom1, int atom2); | 
| 94 | > | void fillInteractionData(InteractionData &idat, int atom1, int atom2); | 
| 95 | > | void unpackInteractionData(InteractionData &idat, int atom1, int atom2); | 
| 96 | > | void fillSkipData(InteractionData &idat, int atom1, int atom2); | 
| 97 |  |  | 
| 98 |  | private: | 
| 99 |  | void createGtypeCutoffMap(); | 
| 103 |  | vector<int> identsLocal; | 
| 104 |  | vector<int> AtomLocalToGlobal; | 
| 105 |  | vector<int> cgLocalToGlobal; | 
| 106 | – | vector<RealType> massFactorsLocal; | 
| 106 |  | vector<RealType> groupCutoff; | 
| 107 |  | vector<int> groupToGtype; | 
| 108 |  |  |