| 91 |
|
void addForceToAtomColumn(int atom2, Vector3d fg); |
| 92 |
|
|
| 93 |
|
// filling interaction blocks with pointers |
| 94 |
< |
InteractionData fillInteractionData(int atom1, int atom2); |
| 95 |
< |
void unpackInteractionData(InteractionData idat, int atom1, int atom2); |
| 96 |
< |
InteractionData fillSkipData(int atom1, int atom2); |
| 94 |
> |
void fillInteractionData(InteractionData &idat, int atom1, int atom2); |
| 95 |
> |
void unpackInteractionData(InteractionData &idat, int atom1, int atom2); |
| 96 |
> |
void fillSkipData(InteractionData &idat, int atom1, int atom2); |
| 97 |
|
|
| 98 |
|
private: |
| 99 |
|
void createGtypeCutoffMap(); |
| 103 |
|
vector<int> identsLocal; |
| 104 |
|
vector<int> AtomLocalToGlobal; |
| 105 |
|
vector<int> cgLocalToGlobal; |
| 106 |
– |
vector<RealType> massFactorsLocal; |
| 106 |
|
vector<RealType> groupCutoff; |
| 107 |
|
vector<int> groupToGtype; |
| 108 |
|
|