| 91 | 
  | 
    void addForceToAtomColumn(int atom2, Vector3d fg); | 
| 92 | 
  | 
 | 
| 93 | 
  | 
    // filling interaction blocks with pointers | 
| 94 | 
< | 
    void fillInteractionData(InteractionData idat, int atom1, int atom2); | 
| 95 | 
< | 
    void unpackInteractionData(InteractionData idat, int atom1, int atom2); | 
| 96 | 
< | 
    void fillSkipData(InteractionData idat, int atom1, int atom2); | 
| 94 | 
> | 
    void fillInteractionData(InteractionData &idat, int atom1, int atom2); | 
| 95 | 
> | 
    void unpackInteractionData(InteractionData &idat, int atom1, int atom2); | 
| 96 | 
> | 
    void fillSkipData(InteractionData &idat, int atom1, int atom2); | 
| 97 | 
  | 
 | 
| 98 | 
  | 
  private:  | 
| 99 | 
  | 
    void createGtypeCutoffMap(); |