| 1 | < | #ifndef __STUNTDOUBLE_HPP__ | 
| 2 | < | #define __STUNTDOUBLE_HPP__ | 
| 1 | > | /* | 
| 2 | > | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. | 
| 3 | > | * | 
| 4 | > | * The University of Notre Dame grants you ("Licensee") a | 
| 5 | > | * non-exclusive, royalty free, license to use, modify and | 
| 6 | > | * redistribute this software in source and binary code form, provided | 
| 7 | > | * that the following conditions are met: | 
| 8 | > | * | 
| 9 | > | * 1. Acknowledgement of the program authors must be made in any | 
| 10 | > | *    publication of scientific results based in part on use of the | 
| 11 | > | *    program.  An acceptable form of acknowledgement is citation of | 
| 12 | > | *    the article in which the program was described (Matthew | 
| 13 | > | *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher | 
| 14 | > | *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented | 
| 15 | > | *    Parallel Simulation Engine for Molecular Dynamics," | 
| 16 | > | *    J. Comput. Chem. 26, pp. 252-271 (2005)) | 
| 17 | > | * | 
| 18 | > | * 2. Redistributions of source code must retain the above copyright | 
| 19 | > | *    notice, this list of conditions and the following disclaimer. | 
| 20 | > | * | 
| 21 | > | * 3. Redistributions in binary form must reproduce the above copyright | 
| 22 | > | *    notice, this list of conditions and the following disclaimer in the | 
| 23 | > | *    documentation and/or other materials provided with the | 
| 24 | > | *    distribution. | 
| 25 | > | * | 
| 26 | > | * This software is provided "AS IS," without a warranty of any | 
| 27 | > | * kind. All express or implied conditions, representations and | 
| 28 | > | * warranties, including any implied warranty of merchantability, | 
| 29 | > | * fitness for a particular purpose or non-infringement, are hereby | 
| 30 | > | * excluded.  The University of Notre Dame and its licensors shall not | 
| 31 | > | * be liable for any damages suffered by licensee as a result of | 
| 32 | > | * using, modifying or distributing the software or its | 
| 33 | > | * derivatives. In no event will the University of Notre Dame or its | 
| 34 | > | * licensors be liable for any lost revenue, profit or data, or for | 
| 35 | > | * direct, indirect, special, consequential, incidental or punitive | 
| 36 | > | * damages, however caused and regardless of the theory of liability, | 
| 37 | > | * arising out of the use of or inability to use software, even if the | 
| 38 | > | * University of Notre Dame has been advised of the possibility of | 
| 39 | > | * such damages. | 
| 40 | > | */ | 
| 41 | > |  | 
| 42 | > | /** | 
| 43 | > | * @file StuntDouble.hpp | 
| 44 | > | * @author    tlin | 
| 45 | > | * @date  10/22/2004 | 
| 46 | > | * @version 1.0 | 
| 47 | > | */ | 
| 48 | > |  | 
| 49 | > | #ifndef PRIMITIVES_STUNTDOUBLE_HPP | 
| 50 | > | #define PRIMITIVES_STUNTDOUBLE_HPP | 
| 51 |  |  | 
| 52 | < | #include <map> | 
| 5 | < | #include "utils/GenericData.hpp" | 
| 52 | > | #include <vector> | 
| 53 |  |  | 
| 54 | < | #define OT_ATOM 0 | 
| 55 | < | #define OT_DATOM 1 | 
| 56 | < | #define OT_RIGIDBODY 2 | 
| 54 | > | #include "visitors/BaseVisitor.hpp" | 
| 55 | > | #include "math/Quaternion.hpp" | 
| 56 | > | #include "math/SquareMatrix3.hpp" | 
| 57 | > | #include "math/Vector3.hpp" | 
| 58 | > | #include "utils/PropertyMap.hpp" | 
| 59 | > | #include "brains/Snapshot.hpp" | 
| 60 | > | #include "brains/SnapshotManager.hpp" | 
| 61 | > | namespace oopse{ | 
| 62 |  |  | 
| 11 | – | using namespace std; | 
| 12 | – | using namespace oopse; | 
| 63 |  |  | 
| 64 | < | class BaseVisitor; | 
| 64 | > |  | 
| 65 | > | /** | 
| 66 | > | * @class StuntDouble StuntDouble.hpp "Primitives/StuntDouble.hpp" | 
| 67 | > | * @brief | 
| 68 | > | * StuntDouble is a very strange idea.  A StuntDouble stands in for | 
| 69 | > | * some object that can be manipulated by the Integrators or | 
| 70 | > | * Minimizers.  Some of the manipulable objects are Atoms, some are | 
| 71 | > | * DirectionalAtoms, and some are RigidBodies.  StuntDouble | 
| 72 | > | * provides an interface for the Integrators and Minimizers to use, | 
| 73 | > | * and does some preliminary sanity checking so that the program | 
| 74 | > | * doesn't try to do something stupid like torque an Atom | 
| 75 | > | * @note the dynamic data of stuntdouble will be stored outside of the class | 
| 76 | > | */ | 
| 77 | > | class StuntDouble{ | 
| 78 | > | public: | 
| 79 |  |  | 
| 80 | < | class StuntDouble { | 
| 81 | < | public: | 
| 82 | < | virtual ~StuntDouble(); | 
| 83 | < |  | 
| 84 | < | int getObjType(); | 
| 21 | < |  | 
| 22 | < | bool isAtom(){ | 
| 23 | < | return objType == OT_ATOM || objType == OT_DATOM; | 
| 24 | < | } | 
| 80 | > | enum ObjectType{ | 
| 81 | > | otAtom, | 
| 82 | > | otDAtom, | 
| 83 | > | otRigidBody | 
| 84 | > | }; | 
| 85 |  |  | 
| 86 | < | bool isDirectionalAtom(){ | 
| 87 | < | return objType == OT_DATOM; | 
| 88 | < | } | 
| 86 | > | virtual ~StuntDouble(); | 
| 87 | > |  | 
| 88 | > | /** | 
| 89 | > | * Returns the global index of this stuntdouble. | 
| 90 | > | * @return  the global index of this stuntdouble | 
| 91 | > | */ | 
| 92 | > | int getGlobalIndex() { | 
| 93 | > | return globalIndex_; | 
| 94 | > | } | 
| 95 |  |  | 
| 96 | < | bool isRigidBody(){ | 
| 97 | < | return objType == OT_RIGIDBODY; | 
| 98 | < | } | 
| 96 | > | /** | 
| 97 | > | * Sets the global index of this stuntdouble. | 
| 98 | > | * @param new global index to be set | 
| 99 | > | */ | 
| 100 | > | void setGlobalIndex(int index) { | 
| 101 | > | globalIndex_ = index; | 
| 102 | > | } | 
| 103 | > |  | 
| 104 | > | /** | 
| 105 | > | * Returns the local index of this stuntdouble | 
| 106 | > | * @return the local index of this stuntdouble | 
| 107 | > | */ | 
| 108 | > | int getLocalIndex() { | 
| 109 | > | return localIndex_; | 
| 110 | > | } | 
| 111 |  |  | 
| 112 | < | bool isDirectional(){ | 
| 113 | < | return isDirectionalAtom() || isRigidBody(); | 
| 114 | < | } | 
| 112 | > | /** | 
| 113 | > | * Sets the local index of this stuntdouble | 
| 114 | > | * @param index new index to be set | 
| 115 | > | */ | 
| 116 | > | void setLocalIndex(int index) { | 
| 117 | > | localIndex_ = index; | 
| 118 | > | } | 
| 119 |  |  | 
| 120 | < | virtual double getMass(void); | 
| 121 | < |  | 
| 122 | < | virtual void   getPos(double pos[3]); | 
| 123 | < | virtual void   setPos(double pos[3]); | 
| 124 | < |  | 
| 125 | < | virtual void   getVel(double vel[3]); | 
| 44 | < | virtual void   setVel(double vel[3]); | 
| 45 | < |  | 
| 46 | < | virtual void   getFrc(double frc[3]); | 
| 47 | < | virtual void   addFrc(double frc[3]); | 
| 120 | > | /** | 
| 121 | > | * Sets the Snapshot Manager of this stuntdouble | 
| 122 | > | */ | 
| 123 | > | void setSnapshotManager(SnapshotManager* sman) { | 
| 124 | > | snapshotMan_ = sman; | 
| 125 | > | } | 
| 126 |  |  | 
| 127 | < | virtual void   getA(double A[3][3]); | 
| 128 | < | virtual void   setA(double A[3][3]); | 
| 127 | > | /** | 
| 128 | > | * Tests if this stuntdouble is an atom | 
| 129 | > | * @return true is this stuntdouble is an atom(or a directional atom), return false otherwise | 
| 130 | > | */ | 
| 131 | > | bool isAtom(){ | 
| 132 | > | return objType_ == otAtom || objType_ == otDAtom; | 
| 133 | > | } | 
| 134 |  |  | 
| 135 | < | virtual void   getJ(double j[3]); | 
| 136 | < | virtual void   setJ(double j[3]); | 
| 135 | > | /** | 
| 136 | > | * Tests if this stuntdouble is an directional atom | 
| 137 | > | * @return true if this stuntdouble is an directional atom, return false otherwise | 
| 138 | > | */ | 
| 139 | > | bool isDirectionalAtom(){ | 
| 140 | > | return objType_ == otDAtom; | 
| 141 | > | } | 
| 142 |  |  | 
| 143 | < | virtual void getQ( double q[4] ); // get the quanternions | 
| 144 | < | virtual void setQ( double q[4] ); | 
| 143 | > | /** | 
| 144 | > | * Tests if this stuntdouble is a rigid body. | 
| 145 | > | * @return true if this stuntdouble is a rigid body, otherwise return false | 
| 146 | > | */ | 
| 147 | > | bool isRigidBody(){ | 
| 148 | > | return objType_ == otRigidBody; | 
| 149 | > | } | 
| 150 |  |  | 
| 151 | < | virtual void setType(char* type) = 0; | 
| 152 | < | virtual char* getType() = 0; | 
| 153 | < |  | 
| 151 | > | /** | 
| 152 | > | * Tests if this stuntdouble is a directional one. | 
| 153 | > | * @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise | 
| 154 | > | */ | 
| 155 | > | bool isDirectional(){ | 
| 156 | > | return isDirectionalAtom() || isRigidBody(); | 
| 157 | > | } | 
| 158 |  |  | 
| 159 | < | virtual void   getTrq(double trq[3]); | 
| 160 | < | virtual void   addTrq(double trq[3]); | 
| 159 | > | /** | 
| 160 | > | * Returns the previous position of this stuntdouble | 
| 161 | > | * @return the position of this stuntdouble | 
| 162 | > | */ | 
| 163 | > | Vector3d getPrevPos() { | 
| 164 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).position[localIndex_]; | 
| 165 | > | } | 
| 166 | > |  | 
| 167 | > | /** | 
| 168 | > | * Returns the current position of this stuntdouble | 
| 169 | > | * @return the position of this stuntdouble | 
| 170 | > | */ | 
| 171 | > | Vector3d getPos() { | 
| 172 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).position[localIndex_]; | 
| 173 | > | } | 
| 174 |  |  | 
| 175 | < | virtual void   getI(double I[3][3]); | 
| 176 | < | virtual void   lab2Body(double vec[3]); | 
| 175 | > | /** | 
| 176 | > | * Returns the position of this stuntdouble in specified snapshot | 
| 177 | > | * @return the position of this stuntdouble | 
| 178 | > | * @param snapshotNo | 
| 179 | > | */ | 
| 180 | > | Vector3d getPos(int snapshotNo) { | 
| 181 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).position[localIndex_]; | 
| 182 | > | } | 
| 183 |  |  | 
| 184 | < | virtual void   getGrad(double grad[6]); | 
| 185 | < | virtual void   setEuler(double phi, double theta, double psi); | 
| 186 | < | virtual void   getEulerAngles(double eulers[3]); | 
| 184 | > | /** | 
| 185 | > | * Sets  the previous position of this stuntdouble | 
| 186 | > | * @param pos  new position | 
| 187 | > | * @see #getPos | 
| 188 | > | */ | 
| 189 | > | void setPrevPos(const Vector3d& pos) { | 
| 190 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).position[localIndex_] = pos; | 
| 191 | > | } | 
| 192 | > |  | 
| 193 | > | /** | 
| 194 | > | * Sets  the current position of this stuntdouble | 
| 195 | > | * @param pos  new position | 
| 196 | > | */ | 
| 197 | > | void setPos(const Vector3d& pos) { | 
| 198 | > | DataStorage&  data = snapshotMan_->getCurrentSnapshot()->*storage_; | 
| 199 | > | data.position[localIndex_] = pos; | 
| 200 | > | //((snapshotMan_->getCurrentSnapshot())->*storage_).position[localIndex_] = pos; | 
| 201 | > | } | 
| 202 |  |  | 
| 203 | < | virtual bool isLinear(); | 
| 204 | < | virtual int linearAxis() {return zeroAxis;} | 
| 203 | > | /** | 
| 204 | > | * Sets  the position of this stuntdouble in specified snapshot | 
| 205 | > | * @param pos position to be set | 
| 206 | > | * @param snapshotNo | 
| 207 | > | * @see #getPos | 
| 208 | > | */ | 
| 209 | > | void setPos(const Vector3d& pos, int snapshotNo) { | 
| 210 |  |  | 
| 211 | < | virtual double   getZangle(); | 
| 76 | < | virtual void   setZangle(double zAngle); | 
| 77 | < | virtual void   addZangle(double zAngle); | 
| 211 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).position[localIndex_] = pos; | 
| 212 |  |  | 
| 213 | < | virtual void accept(BaseVisitor* v) = 0; | 
| 213 | > | } | 
| 214 | > |  | 
| 215 | > | /** | 
| 216 | > | * Returns the previous velocity of this stuntdouble | 
| 217 | > | * @return the velocity of this stuntdouble | 
| 218 | > | */ | 
| 219 | > | Vector3d getPrevVel() { | 
| 220 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).velocity[localIndex_]; | 
| 221 | > | } | 
| 222 | > |  | 
| 223 | > | /** | 
| 224 | > | * Returns the current velocity of this stuntdouble | 
| 225 | > | * @return the velocity of this stuntdouble | 
| 226 | > | */ | 
| 227 | > | Vector3d getVel() { | 
| 228 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).velocity[localIndex_]; | 
| 229 | > | } | 
| 230 |  |  | 
| 231 | < | void addProperty(GenericData* data); | 
| 232 | < | void removeProperty(const string& propName); | 
| 233 | < | GenericData* getProperty(const string& propName); | 
| 234 | < |  | 
| 235 | < | protected: | 
| 236 | < | StuntDouble(){} | 
| 231 | > | /** | 
| 232 | > | * Returns the velocity of this stuntdouble in specified snapshot | 
| 233 | > | * @return the velocity of this stuntdouble | 
| 234 | > | * @param snapshotNo | 
| 235 | > | */ | 
| 236 | > | Vector3d getVel(int snapshotNo) { | 
| 237 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).velocity[localIndex_]; | 
| 238 | > | } | 
| 239 |  |  | 
| 240 | < | //prevent default copy constructor copy information from properties which will cause problem | 
| 241 | < | StuntDouble(const StuntDouble& sd){ | 
| 242 | < | objType = sd.objType; | 
| 243 | < | } | 
| 244 | < |  | 
| 245 | < | int objType; | 
| 246 | < | int zeroAxis; | 
| 240 | > | /** | 
| 241 | > | * Sets  the previous velocity of this stuntdouble | 
| 242 | > | * @param vel  new velocity | 
| 243 | > | * @see #getVel | 
| 244 | > | */ | 
| 245 | > | void setPrevVel(const Vector3d& vel) { | 
| 246 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).velocity[localIndex_] = vel; | 
| 247 | > | } | 
| 248 | > |  | 
| 249 | > | /** | 
| 250 | > | * Sets  the current velocity of this stuntdouble | 
| 251 | > | * @param vel  new velocity | 
| 252 | > | */ | 
| 253 | > | void setVel(const Vector3d& vel) { | 
| 254 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).velocity[localIndex_] = vel; | 
| 255 | > | } | 
| 256 |  |  | 
| 257 | < | map<string, GenericData*> properties; | 
| 257 | > | /** | 
| 258 | > | * Sets  the velocity of this stuntdouble in specified snapshot | 
| 259 | > | * @param vel velocity to be set | 
| 260 | > | * @param snapshotNo | 
| 261 | > | * @see #getVel | 
| 262 | > | */ | 
| 263 | > | void setVel(const Vector3d& vel, int snapshotNo) { | 
| 264 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).velocity[localIndex_] = vel; | 
| 265 | > | } | 
| 266 | > |  | 
| 267 | > | /** | 
| 268 | > | * Returns the previous rotation matrix of this stuntdouble | 
| 269 | > | * @return the rotation matrix of this stuntdouble | 
| 270 | > | */ | 
| 271 | > | RotMat3x3d getPrevA() { | 
| 272 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_]; | 
| 273 | > | } | 
| 274 | > |  | 
| 275 | > | /** | 
| 276 | > | * Returns the current rotation matrix of this stuntdouble | 
| 277 | > | * @return the rotation matrix of this stuntdouble | 
| 278 | > | */ | 
| 279 | > | RotMat3x3d getA() { | 
| 280 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_]; | 
| 281 | > | } | 
| 282 | > |  | 
| 283 | > | /** | 
| 284 | > | * Returns the rotation matrix of this stuntdouble in specified snapshot | 
| 285 | > | * | 
| 286 | > | * @return the rotation matrix of this stuntdouble | 
| 287 | > | * @param snapshotNo | 
| 288 | > | */ | 
| 289 | > | RotMat3x3d getA(int snapshotNo) { | 
| 290 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_]; | 
| 291 | > | } | 
| 292 | > |  | 
| 293 | > | /** | 
| 294 | > | * Sets  the previous rotation matrix of this stuntdouble | 
| 295 | > | * @param a  new rotation matrix | 
| 296 | > | * @see #getA | 
| 297 | > | */ | 
| 298 | > | virtual void setPrevA(const RotMat3x3d& a) { | 
| 299 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_] = a; | 
| 300 | > | } | 
| 301 | > |  | 
| 302 | > | /** | 
| 303 | > | * Sets  the current rotation matrix of this stuntdouble | 
| 304 | > | * @param a  new rotation matrix | 
| 305 | > | */ | 
| 306 | > | virtual void setA(const RotMat3x3d& a) { | 
| 307 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_] = a; | 
| 308 | > | } | 
| 309 | > |  | 
| 310 | > | /** | 
| 311 | > | * Sets  the rotation matrix of this stuntdouble in specified snapshot | 
| 312 | > | * @param a rotation matrix to be set | 
| 313 | > | * @param snapshotNo | 
| 314 | > | * @see #getA | 
| 315 | > | */ | 
| 316 | > | virtual void setA(const RotMat3x3d& a, int snapshotNo) { | 
| 317 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = a; | 
| 318 | > | } | 
| 319 | > |  | 
| 320 | > | /** | 
| 321 | > | * Returns the previous angular momentum of this stuntdouble (body-fixed). | 
| 322 | > | * @return the angular momentum of this stuntdouble | 
| 323 | > | */ | 
| 324 | > | Vector3d getPrevJ() { | 
| 325 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).angularMomentum[localIndex_]; | 
| 326 | > | } | 
| 327 | > |  | 
| 328 | > | /** | 
| 329 | > | * Returns the current angular momentum of this stuntdouble (body -fixed). | 
| 330 | > | * @return the angular momentum of this stuntdouble | 
| 331 | > | */ | 
| 332 | > | Vector3d getJ() { | 
| 333 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).angularMomentum[localIndex_]; | 
| 334 | > | } | 
| 335 | > |  | 
| 336 | > | /** | 
| 337 | > | * Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). | 
| 338 | > | * @return the angular momentum of this stuntdouble | 
| 339 | > | * @param snapshotNo | 
| 340 | > | */ | 
| 341 | > | Vector3d getJ(int snapshotNo) { | 
| 342 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).angularMomentum[localIndex_]; | 
| 343 | > | } | 
| 344 | > |  | 
| 345 | > | /** | 
| 346 | > | * Sets  the previous angular momentum of this stuntdouble (body-fixed). | 
| 347 | > | * @param angMom  new angular momentum | 
| 348 | > | * @see #getJ | 
| 349 | > | */ | 
| 350 | > | void setPrevJ(const Vector3d& angMom) { | 
| 351 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).angularMomentum[localIndex_] = angMom; | 
| 352 | > | } | 
| 353 | > |  | 
| 354 | > | /** | 
| 355 | > | * Sets  the current angular momentum of this stuntdouble (body-fixed). | 
| 356 | > | * @param angMom  new angular momentum | 
| 357 | > | */ | 
| 358 | > | void setJ(const Vector3d& angMom) { | 
| 359 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).angularMomentum[localIndex_] = angMom; | 
| 360 | > | } | 
| 361 | > |  | 
| 362 | > | /** | 
| 363 | > | * Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). | 
| 364 | > | * @param angMom angular momentum to be set | 
| 365 | > | * @param snapshotNo | 
| 366 | > | * @see #getJ | 
| 367 | > | */ | 
| 368 | > | void setJ(const Vector3d& angMom, int snapshotNo) { | 
| 369 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).angularMomentum[localIndex_] = angMom; | 
| 370 | > | } | 
| 371 | > |  | 
| 372 | > | /** | 
| 373 | > | * Returns the previous quaternion of this stuntdouble | 
| 374 | > | * @return the quaternion of this stuntdouble | 
| 375 | > | */ | 
| 376 | > | Quat4d getPrevQ() { | 
| 377 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_].toQuaternion(); | 
| 378 | > | } | 
| 379 | > |  | 
| 380 | > | /** | 
| 381 | > | * Returns the current quaternion of this stuntdouble | 
| 382 | > | * @return the quaternion of this stuntdouble | 
| 383 | > | */ | 
| 384 | > | Quat4d getQ() { | 
| 385 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_].toQuaternion(); | 
| 386 | > | } | 
| 387 | > |  | 
| 388 | > | /** | 
| 389 | > | * Returns the quaternion of this stuntdouble in specified snapshot | 
| 390 | > | * @return the quaternion of this stuntdouble | 
| 391 | > | * @param snapshotNo | 
| 392 | > | */ | 
| 393 | > | Quat4d getQ(int snapshotNo) { | 
| 394 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_].toQuaternion(); | 
| 395 | > | } | 
| 396 | > |  | 
| 397 | > | /** | 
| 398 | > | * Sets  the previous quaternion of this stuntdouble | 
| 399 | > | * @param q  new quaternion | 
| 400 | > | * @note actual storage data is rotation matrix | 
| 401 | > | */ | 
| 402 | > | void setPrevQ(const Quat4d& q) { | 
| 403 | > | setPrevA(q); | 
| 404 | > | } | 
| 405 | > |  | 
| 406 | > | /** | 
| 407 | > | * Sets  the current quaternion of this stuntdouble | 
| 408 | > | * @param q  new quaternion | 
| 409 | > | * @note actual storage data is rotation matrix | 
| 410 | > | */ | 
| 411 | > | void setQ(const Quat4d& q) { | 
| 412 | > | setA(q); | 
| 413 | > | } | 
| 414 | > |  | 
| 415 | > | /** | 
| 416 | > | * Sets  the quaternion of this stuntdouble in specified snapshot | 
| 417 | > | * | 
| 418 | > | * @param q quaternion to be set | 
| 419 | > | * @param snapshotNo | 
| 420 | > | * @note actual storage data is rotation matrix | 
| 421 | > | */ | 
| 422 | > | void setQ(const Quat4d& q, int snapshotNo) { | 
| 423 | > | setA(q, snapshotNo); | 
| 424 | > | } | 
| 425 | > |  | 
| 426 | > | /** | 
| 427 | > | * Returns the previous euler angles of this stuntdouble | 
| 428 | > | * @return the euler angles of this stuntdouble | 
| 429 | > | */ | 
| 430 | > | Vector3d getPrevEuler() { | 
| 431 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_].toEulerAngles(); | 
| 432 | > | } | 
| 433 | > |  | 
| 434 | > | /** | 
| 435 | > | * Returns the current euler angles of this stuntdouble | 
| 436 | > | * @return the euler angles of this stuntdouble | 
| 437 | > | */ | 
| 438 | > | Vector3d getEuler() { | 
| 439 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_].toEulerAngles(); | 
| 440 | > | } | 
| 441 | > |  | 
| 442 | > | /** | 
| 443 | > | * Returns the euler angles of this stuntdouble in specified snapshot. | 
| 444 | > | * @return the euler angles of this stuntdouble | 
| 445 | > | * @param snapshotNo | 
| 446 | > | */ | 
| 447 | > | Vector3d getEuler(int snapshotNo) { | 
| 448 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_].toEulerAngles(); | 
| 449 | > | } | 
| 450 | > |  | 
| 451 | > | /** | 
| 452 | > | * Sets  the previous euler angles of this stuntdouble. | 
| 453 | > | * @param euler  new euler angles | 
| 454 | > | * @see #getEuler | 
| 455 | > | * @note actual storage data is rotation matrix | 
| 456 | > | */ | 
| 457 | > | void setPrevEuler(const Vector3d& euler) { | 
| 458 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_] = euler; | 
| 459 | > | } | 
| 460 | > |  | 
| 461 | > | /** | 
| 462 | > | * Sets  the current euler angles of this stuntdouble | 
| 463 | > | * @param euler  new euler angles | 
| 464 | > | */ | 
| 465 | > | void setEuler(const Vector3d& euler) { | 
| 466 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_] = euler; | 
| 467 | > | } | 
| 468 | > |  | 
| 469 | > | /** | 
| 470 | > | * Sets  the euler angles  of this stuntdouble in specified snapshot | 
| 471 | > | * | 
| 472 | > | * @param euler euler angles to be set | 
| 473 | > | * @param snapshotNo | 
| 474 | > | * @note actual storage data is rotation matrix | 
| 475 | > | */ | 
| 476 | > | void setEuler(const Vector3d& euler, int snapshotNo) { | 
| 477 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = euler; | 
| 478 | > | } | 
| 479 | > |  | 
| 480 | > | /** | 
| 481 | > | * Returns the previous unit vectors of this stuntdouble | 
| 482 | > | * @return the unit vectors of this stuntdouble | 
| 483 | > | */ | 
| 484 | > | RotMat3x3d getPrevElectroFrame() { | 
| 485 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).electroFrame[localIndex_]; | 
| 486 | > | } | 
| 487 | > |  | 
| 488 | > | /** | 
| 489 | > | * Returns the current unit vectors of this stuntdouble | 
| 490 | > | * @return the unit vectors of this stuntdouble | 
| 491 | > | */ | 
| 492 | > | RotMat3x3d getElectroFrame() { | 
| 493 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).electroFrame[localIndex_]; | 
| 494 | > | } | 
| 495 | > |  | 
| 496 | > | /** | 
| 497 | > | * Returns the unit vectors of this stuntdouble in specified snapshot | 
| 498 | > | * | 
| 499 | > | * @return the unit vectors of this stuntdouble | 
| 500 | > | * @param snapshotNo | 
| 501 | > | */ | 
| 502 | > | RotMat3x3d getElectroFrame(int snapshotNo) { | 
| 503 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electroFrame[localIndex_]; | 
| 504 | > | } | 
| 505 | > |  | 
| 506 | > | /** | 
| 507 | > | * Returns the previous force of this stuntdouble | 
| 508 | > | * @return the force of this stuntdouble | 
| 509 | > | */ | 
| 510 | > | Vector3d getPrevFrc() { | 
| 511 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_]; | 
| 512 | > | } | 
| 513 | > |  | 
| 514 | > | /** | 
| 515 | > | * Returns the current force of this stuntdouble | 
| 516 | > | * @return the force of this stuntdouble | 
| 517 | > | */ | 
| 518 | > | Vector3d getFrc() { | 
| 519 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_]; | 
| 520 | > | } | 
| 521 | > |  | 
| 522 | > | /** | 
| 523 | > | * Returns the force of this stuntdouble in specified snapshot | 
| 524 | > | * | 
| 525 | > | * @return the force of this stuntdouble | 
| 526 | > | * @param snapshotNo | 
| 527 | > | */ | 
| 528 | > | Vector3d getFrc(int snapshotNo) { | 
| 529 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_]; | 
| 530 | > | } | 
| 531 | > |  | 
| 532 | > | /** | 
| 533 | > | * Sets  the previous force of this stuntdouble | 
| 534 | > | * | 
| 535 | > | * @param frc  new force | 
| 536 | > | * @see #getFrc | 
| 537 | > | */ | 
| 538 | > | void setPrevFrc(const Vector3d& frc) { | 
| 539 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_] = frc; | 
| 540 | > | } | 
| 541 | > |  | 
| 542 | > | /** | 
| 543 | > | * Sets  the current force of this stuntdouble | 
| 544 | > | * @param frc  new force | 
| 545 | > | */ | 
| 546 | > | void setFrc(const Vector3d& frc) { | 
| 547 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_] = frc; | 
| 548 | > | } | 
| 549 | > |  | 
| 550 | > | /** | 
| 551 | > | * Sets  the force of this stuntdouble in specified snapshot | 
| 552 | > | * | 
| 553 | > | * @param frc force to be set | 
| 554 | > | * @param snapshotNo | 
| 555 | > | * @see #getFrc | 
| 556 | > | */ | 
| 557 | > | void setFrc(const Vector3d& frc, int snapshotNo) { | 
| 558 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_] = frc; | 
| 559 | > | } | 
| 560 | > |  | 
| 561 | > | /** | 
| 562 | > | * Adds force into the previous force of this stuntdouble | 
| 563 | > | * | 
| 564 | > | * @param frc  new force | 
| 565 | > | * @see #getFrc | 
| 566 | > | */ | 
| 567 | > | void addPrevFrc(const Vector3d& frc) { | 
| 568 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_] += frc; | 
| 569 | > | } | 
| 570 | > |  | 
| 571 | > | /** | 
| 572 | > | * Adds force into the current force of this stuntdouble | 
| 573 | > | * @param frc  new force | 
| 574 | > | */ | 
| 575 | > | void addFrc(const Vector3d& frc) { | 
| 576 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_] += frc; | 
| 577 | > | } | 
| 578 | > |  | 
| 579 | > | /** | 
| 580 | > | * Adds force into the force of this stuntdouble in specified snapshot | 
| 581 | > | * | 
| 582 | > | * @param frc force to be set | 
| 583 | > | * @param snapshotNo | 
| 584 | > | * @see #getFrc | 
| 585 | > | */ | 
| 586 | > | void addFrc(const Vector3d& frc, int snapshotNo) { | 
| 587 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_] += frc; | 
| 588 | > | } | 
| 589 | > |  | 
| 590 | > | /** | 
| 591 | > | * Returns the previous torque of this stuntdouble | 
| 592 | > | * @return the torque of this stuntdouble | 
| 593 | > | */ | 
| 594 | > | Vector3d getPrevTrq() { | 
| 595 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_]; | 
| 596 | > | } | 
| 597 | > |  | 
| 598 | > | /** | 
| 599 | > | * Returns the current torque of this stuntdouble | 
| 600 | > | * @return the torque of this stuntdouble | 
| 601 | > | */ | 
| 602 | > | Vector3d getTrq() { | 
| 603 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_]; | 
| 604 | > | } | 
| 605 | > |  | 
| 606 | > | /** | 
| 607 | > | * Returns the torque of this stuntdouble in specified snapshot | 
| 608 | > | * | 
| 609 | > | * @return the torque of this stuntdouble | 
| 610 | > | * @param snapshotNo | 
| 611 | > | */ | 
| 612 | > | Vector3d getTrq(int snapshotNo) { | 
| 613 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_]; | 
| 614 | > | } | 
| 615 | > |  | 
| 616 | > | /** | 
| 617 | > | * Sets  the previous torque of this stuntdouble | 
| 618 | > | * | 
| 619 | > | * @param trq  new torque | 
| 620 | > | * @see #getTrq | 
| 621 | > | */ | 
| 622 | > | void setPrevTrq(const Vector3d& trq) { | 
| 623 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_] = trq; | 
| 624 | > | } | 
| 625 | > |  | 
| 626 | > | /** | 
| 627 | > | * Sets  the current torque of this stuntdouble | 
| 628 | > | * @param trq  new torque | 
| 629 | > | */ | 
| 630 | > | void setTrq(const Vector3d& trq) { | 
| 631 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_] = trq; | 
| 632 | > | } | 
| 633 | > |  | 
| 634 | > | /** | 
| 635 | > | * Sets  the torque of this stuntdouble in specified snapshot | 
| 636 | > | * | 
| 637 | > | * @param trq torque to be set | 
| 638 | > | * @param snapshotNo | 
| 639 | > | * @see #getTrq | 
| 640 | > | */ | 
| 641 | > | void setTrq(const Vector3d& trq, int snapshotNo) { | 
| 642 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_] = trq; | 
| 643 | > | } | 
| 644 | > |  | 
| 645 | > | /** | 
| 646 | > | * Adds torque into the previous torque of this stuntdouble | 
| 647 | > | * | 
| 648 | > | * @param trq  new torque | 
| 649 | > | * @see #getTrq | 
| 650 | > | */ | 
| 651 | > | void addPrevTrq(const Vector3d& trq) { | 
| 652 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_] += trq; | 
| 653 | > | } | 
| 654 | > |  | 
| 655 | > | /** | 
| 656 | > | * Adds torque into the current torque of this stuntdouble | 
| 657 | > | * @param trq  new torque | 
| 658 | > | */ | 
| 659 | > | void addTrq(const Vector3d& trq) { | 
| 660 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_] += trq; | 
| 661 | > | } | 
| 662 | > |  | 
| 663 | > | /** | 
| 664 | > | * Adds torque into the torque of this stuntdouble in specified snapshot | 
| 665 | > | * | 
| 666 | > | * @param trq torque to be add | 
| 667 | > | * @param snapshotNo | 
| 668 | > | * @see #getTrq | 
| 669 | > | */ | 
| 670 | > | void addTrq(const Vector3d& trq, int snapshotNo) { | 
| 671 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_] += trq; | 
| 672 | > | } | 
| 673 | > |  | 
| 674 | > |  | 
| 675 | > | /** | 
| 676 | > | * Returns the previous z-angle of this stuntdouble | 
| 677 | > | * @return the z-angle of this stuntdouble | 
| 678 | > | */ | 
| 679 | > | double getPrevZangle() { | 
| 680 | > | return ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_]; | 
| 681 | > | } | 
| 682 | > |  | 
| 683 | > | /** | 
| 684 | > | * Returns the current z-angle of this stuntdouble | 
| 685 | > | * @return the z-angle of this stuntdouble | 
| 686 | > | */ | 
| 687 | > | double getZangle() { | 
| 688 | > | return ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_]; | 
| 689 | > | } | 
| 690 | > |  | 
| 691 | > | /** | 
| 692 | > | * Returns the z-angle of this stuntdouble in specified snapshot | 
| 693 | > | * @return the z-angle of this stuntdouble | 
| 694 | > | * @param snapshotNo | 
| 695 | > | */ | 
| 696 | > | double getZangle(int snapshotNo) { | 
| 697 | > | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_]; | 
| 698 | > | } | 
| 699 | > |  | 
| 700 | > | /** | 
| 701 | > | * Sets  the previous z-angle of this stuntdouble | 
| 702 | > | * @param angle  new z-angle | 
| 703 | > | * @see #getZangle | 
| 704 | > | */ | 
| 705 | > | void setPrevZangle(double angle) { | 
| 706 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] = angle; | 
| 707 | > | } | 
| 708 | > |  | 
| 709 | > | /** | 
| 710 | > | * Sets  the current z-angle of this stuntdouble | 
| 711 | > | * @param angle  new z-angle | 
| 712 | > | */ | 
| 713 | > | void setZangle(double angle) { | 
| 714 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] = angle; | 
| 715 | > | } | 
| 716 | > |  | 
| 717 | > | /** | 
| 718 | > | * Sets  the z-angle of this stuntdouble in specified snapshot | 
| 719 | > | * @param angle z-angle to be set | 
| 720 | > | * @param snapshotNo | 
| 721 | > | * @see #getZangle | 
| 722 | > | */ | 
| 723 | > | void setZangle(double angle, int snapshotNo) { | 
| 724 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] = angle; | 
| 725 | > | } | 
| 726 | > |  | 
| 727 | > | /** | 
| 728 | > | * Adds z-angle into the previous z-angle of this stuntdouble | 
| 729 | > | * @param angle  new z-angle | 
| 730 | > | * @see #getZangle | 
| 731 | > | */ | 
| 732 | > | void addPrevZangle(double angle) { | 
| 733 | > | ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] += angle; | 
| 734 | > | } | 
| 735 | > |  | 
| 736 | > | /** | 
| 737 | > | * Adds z-angle into the current z-angle of this stuntdouble | 
| 738 | > | * @param angle  new z-angle | 
| 739 | > | */ | 
| 740 | > | void addZangle(double angle) { | 
| 741 | > | ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] += angle; | 
| 742 | > | } | 
| 743 | > |  | 
| 744 | > | /** | 
| 745 | > | * Adds z-angle into the z-angle of this stuntdouble in specified snapshot | 
| 746 | > | * @param angle z-angle to be add | 
| 747 | > | * @param snapshotNo | 
| 748 | > | * @see #getZangle | 
| 749 | > | */ | 
| 750 | > | void addZangle(double angle, int snapshotNo) { | 
| 751 | > | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] += angle; | 
| 752 | > | } | 
| 753 | > |  | 
| 754 | > | /** Set the force of this stuntdouble to zero */ | 
| 755 | > | void zeroForcesAndTorques(); | 
| 756 | > | /** | 
| 757 | > | * Returns the inertia tensor of this stuntdouble | 
| 758 | > | * @return the inertia tensor of this stuntdouble | 
| 759 | > | */ | 
| 760 | > | virtual Mat3x3d getI() = 0; | 
| 761 | > |  | 
| 762 | > | /** | 
| 763 | > | * Returns the gradient of this stuntdouble | 
| 764 | > | * @return the gradient of this stuntdouble | 
| 765 | > | */ | 
| 766 | > | virtual std::vector<double> getGrad() = 0; | 
| 767 | > |  | 
| 768 | > | /** | 
| 769 | > | * Tests the  if this stuntdouble is a  linear rigidbody | 
| 770 | > | * | 
| 771 | > | * @return true if this stuntdouble is a  linear rigidbody, otherwise return false | 
| 772 | > | * @note atom and directional atom will always return false | 
| 773 | > | * | 
| 774 | > | * @see #linearAxis | 
| 775 | > | */ | 
| 776 | > | bool isLinear() { | 
| 777 | > | return linear_; | 
| 778 | > | } | 
| 779 | > |  | 
| 780 | > | /** | 
| 781 | > | * Returns the linear axis of the rigidbody, atom and directional atom will always return -1 | 
| 782 | > | * | 
| 783 | > | * @return the linear axis of the rigidbody | 
| 784 | > | * | 
| 785 | > | * @see #isLinear | 
| 786 | > | */ | 
| 787 | > | int linearAxis() { | 
| 788 | > | return linearAxis_; | 
| 789 | > | } | 
| 790 | > |  | 
| 791 | > | /** Returns the mass of this stuntdouble */ | 
| 792 | > | double getMass() { | 
| 793 | > | return mass_; | 
| 794 | > | } | 
| 795 | > |  | 
| 796 | > | /** | 
| 797 | > | * Sets the mass of this stuntdoulbe | 
| 798 | > | * @param mass the mass to be set | 
| 799 | > | */ | 
| 800 | > | void setMass(double mass) { | 
| 801 | > | mass_ = mass; | 
| 802 | > | } | 
| 803 | > |  | 
| 804 | > | /** Returns the name of this stuntdouble */ | 
| 805 | > | virtual std::string getType() = 0; | 
| 806 | > |  | 
| 807 | > | /** Sets the name of this stuntdouble*/ | 
| 808 | > | virtual void setType(const std::string& name) {} | 
| 809 | > |  | 
| 810 | > | /** | 
| 811 | > | * Converts a lab fixed vector to a body fixed vector. | 
| 812 | > | * @return body fixed vector | 
| 813 | > | * @param v lab fixed vector | 
| 814 | > | */ | 
| 815 | > | Vector3d lab2Body(const Vector3d& v) { | 
| 816 | > | return getA() * v; | 
| 817 | > | } | 
| 818 | > |  | 
| 819 | > | /** | 
| 820 | > | * Converts a body fixed vector to a lab fixed vector. | 
| 821 | > | * @return corresponding lab fixed vector | 
| 822 | > | * @param v body fixed vector | 
| 823 | > | */ | 
| 824 | > | Vector3d body2Lab(const Vector3d& v){ | 
| 825 | > | return getA().transpose() * v; | 
| 826 | > | } | 
| 827 | > | /** | 
| 828 | > | * <p> | 
| 829 | > | * The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on | 
| 830 | > | * the elements of a data structure. In this way, you can change the operation being performed | 
| 831 | > | * on a structure without the need of changing the classes of the elements that you are operating | 
| 832 | > | * on. Using a Visitor pattern allows you to decouple the classes for the data structure and the | 
| 833 | > | * algorithms used upon them | 
| 834 | > | * </p> | 
| 835 | > | * @param v visitor | 
| 836 | > | */ | 
| 837 | > | virtual void accept(BaseVisitor* v) = 0; | 
| 838 | > |  | 
| 839 | > | //below functions are just forward functions | 
| 840 | > | /** | 
| 841 | > | * Adds property into property map | 
| 842 | > | * @param genData GenericData to be added into PropertyMap | 
| 843 | > | */ | 
| 844 | > | void addProperty(GenericData* genData); | 
| 845 | > |  | 
| 846 | > | /** | 
| 847 | > | * Removes property from PropertyMap by name | 
| 848 | > | * @param propName the name of property to be removed | 
| 849 | > | */ | 
| 850 | > | void removeProperty(const std::string& propName); | 
| 851 | > |  | 
| 852 | > | /** | 
| 853 | > | * clear all of the properties | 
| 854 | > | */ | 
| 855 | > | void clearProperties(); | 
| 856 | > |  | 
| 857 | > | /** | 
| 858 | > | * Returns all names of properties | 
| 859 | > | * @return all names of properties | 
| 860 | > | */ | 
| 861 | > | std::vector<std::string> getPropertyNames(); | 
| 862 | > |  | 
| 863 | > | /** | 
| 864 | > | * Returns all of the properties in PropertyMap | 
| 865 | > | * @return all of the properties in PropertyMap | 
| 866 | > | */ | 
| 867 | > | std::vector<GenericData*> getProperties(); | 
| 868 | > |  | 
| 869 | > | /** | 
| 870 | > | * Returns property | 
| 871 | > | * @param propName name of property | 
| 872 | > | * @return a pointer point to property with propName. If no property named propName | 
| 873 | > | * exists, return NULL | 
| 874 | > | */ | 
| 875 | > | GenericData* getPropertyByName(const std::string& propName); | 
| 876 | > |  | 
| 877 | > | protected: | 
| 878 | > |  | 
| 879 | > | StuntDouble(ObjectType objType, DataStoragePointer storage); | 
| 880 | > |  | 
| 881 | > | StuntDouble(const StuntDouble& sd); | 
| 882 | > | StuntDouble& operator=(const StuntDouble& sd); | 
| 883 | > |  | 
| 884 | > | ObjectType objType_; | 
| 885 | > | DataStoragePointer storage_; | 
| 886 | > | SnapshotManager* snapshotMan_; | 
| 887 | > |  | 
| 888 | > | bool linear_; | 
| 889 | > | int linearAxis_; | 
| 890 | > |  | 
| 891 | > |  | 
| 892 | > | int globalIndex_; | 
| 893 | > | int localIndex_; | 
| 894 | > |  | 
| 895 | > |  | 
| 896 | > | double mass_; | 
| 897 | > |  | 
| 898 | > | private: | 
| 899 | > |  | 
| 900 | > | PropertyMap properties_; | 
| 901 |  | }; | 
| 902 |  |  | 
| 903 | < | #endif | 
| 903 | > | }//end namespace oopse | 
| 904 | > | #endif //PRIMITIVES_STUNTDOUBLE_HPP |